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Seasonal Collages

Stories and Perspectives, Arts in Action

Seasonal Collages

Mizzen Education, Inc.

K - 2

45 Minutes

Children work in groups to create photo collages that represent a season. They discuss and compare their collages, and use them to describe seasonal changes.

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I’ve Got a Question!

Stories and Perspectives, We The People

I’ve Got a Question!

Mizzen Education, Inc.

6 - 8

45 Minutes

Students learn reading and analysis skills, writing down questions that come to mind about ideas and vocabulary in an assigned text. After reading, students discuss and work through the most challenging questions together.

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Dr. Martin Luther King, Jr.

We The People, Stories and Perspectives

Dr. Martin Luther King, Jr.

Mizzen Education, Inc.

K - 2

45 Minutes

In this activity, students learn about Dr. Martin Luther King, Jr. by listening to a picture book. Then, students team-up to create their own books about Dr. King.

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Holistic Wellness Wheel

Belonging and Community, Whole Body, Whole Self

Holistic Wellness Wheel

kid-grit

3 - 12

1 Hour

Students benefit from having tools available to help them reflect on their own wellness. In this activity, students use the Holistic Wellness Wheel (HWW) to explore how dissatisfied or satisfied they are in different areas of their life.

The HWW can be used throughout the kid-grit curriculum in any way you find it valuable. Some instructors use it once a week as a check in with students.

Note: The time required to complete the activity may vary depending on the age of students and how often it is completed.

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Quote Match (Grades 9-12)

Stories and Perspectives, Digital Voices

Quote Match (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

Students find quotes from popular literature and then pool their quotes to play and compete in a quote matching game. This activity may inspire students to read new books.

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Hidden Advertising

Digital Voices, Stories and Perspectives

Hidden Advertising

Mizzen Education, Inc.

9 - 12

45 Minutes

Students will analyze "advertorials," ads that appear as if they are news stories or entertainment articles but are, in fact, selling a product.

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South America Scavenger Hunt

We The People, The Natural World

South America Scavenger Hunt

Mizzen Education, Inc.

6 - 8

45 Minutes

Students learn about the geography of South America by participating in 2 scavenger hunts. First, they work in teams to find and label countries, islands, and physical features on the continent. Then, they look up key facts about assigned locations and take a “tour” of South America, keeping track of their route on maps.

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Build Your Own Roller Coaster

STEM Lab: Build, Tinker, Explore, The Natural World

Build Your Own Roller Coaster

OregonASK

6 - 8

1 Hour

Students create their own roller coasters! Working in teams, students get as creative as they want to make the best roller coasters.

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Random Numbers (Team Building) Game

STEM Lab: Build, Tinker, Explore, Leadership and Teamwork

Random Numbers (Team Building) Game

!Mpact Players

K - 12

15 Minutes

The pressure is on you to locate numbers in order as fast as you can. You can "count" on other players feeling the stress as well!

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Do Not Sell My Personal Information (Grades 6-8)

Digital Voices, We The People

Do Not Sell My Personal Information (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students explore a law, effective January 2020, that prevents websites from selling people’s personal information. Students will research websites that comply with this law and create a poster to educate others about it, developing key skills in communication, online awareness and safety, and collaboration.

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Functional Fitness Week 1: Day 1

Whole Body, Whole Self, Leadership and Teamwork

Functional Fitness Week 1: Day 1

Active Kids and Minds

K - 8

40 Minutes

Let's get started with Active Kids and Minds! Start week 1 with an introduction to the the skill of the week: Planks. In this activity, students team-up for a bear-crawl relay race and a game of plank bridges. Then, they engage in a discussion about healthy eating and nutrition.

This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.

Discover Activity

Make Quicksand

STEM Lab: Build, Tinker, Explore, The Natural World

Make Quicksand

Mizzen Education, Inc.

3 - 5

45 Minutes

Student pairs work together to make quicksand out of cornstarch and water. They observe and experiment with the quicksand to analyze its properties. Students then explain in their own words how the quicksand works. This activity builds understanding of solids, liquids, and suspensions.

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Vo-Tech Day

Future Ready: Learning and Earning, We The People

Vo-Tech Day

Mizzen Education, Inc.

6 - 8

45 Minutes

In this activity, students research a variety of vo-tech institutes and programs in their region. While they conduct their research, students fill out worksheets, taking notes on program degrees, benefits, etc. Then, they reconvene as a whole group for discussion.

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Clue for Experts

Stories and Perspectives, Arts in Action

Clue for Experts

Mizzen Education, Inc.

6 - 8

45 Minutes

Clue, the popular board game, may be more sophisticated than most game players realize. In this fun activity, students learn and practice a variety of strategies to succeed at Clue. They also have the option of making their own Clue gameboard and game cards.

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Stories from Photos (Grades 9-12)

Stories and Perspectives, Arts in Action

Stories from Photos (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

Students use photos as prompts to create characters and write a story (or the beginning of a story). This engaging activity promotes creativity and teaches writing skills.

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Homework: Too Much or Just Enough?

Belonging and Community, Stories and Perspectives

Homework: Too Much or Just Enough?

Mizzen Education, Inc.

3 - 5

45 Minutes

Students debate whether they receive too much homework or not, and brainstorm potential solutions as needed.

Discover Activity

Organizing Your Science Notebook

STEM Lab: Build, Tinker, Explore, The Natural World

Organizing Your Science Notebook

California Academy of Sciences

K - 12

45 Minutes

Students pop open their science notebooks and get them ready for learning by inserting a Table of Contents, numbering the pages, and completing their first reflective entry.

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Business Skills: Job Interview

Future Ready: Learning and Earning, Leadership and Teamwork

Business Skills: Job Interview

Mizzen Education, Inc.

9 - 12

45 Minutes

In this activity, students will explore the role of interviewing in business. They will begin by identifying the purpose of an interview and brainstorming a list of properties or characteristics of interviews in the business world. Next, working in teams, student will develop a job description and interview questions. They then pair up to take turns role-playing an interviewer and an applicant.

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Evaluating Websites (Grades 6-8)

Digital Voices, Stories and Perspectives

Evaluating Websites (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students explore and evaluate a variety of websites for accuracy, reliability, and usefulness. This activity demonstrates the important differences between related websites, and how to select the best website for your needs.

Discover Activity

Intellectual Property: Protect Your Ideas (Grades 9-12)

Future Ready: Learning and Earning, STEM Lab: Build, Tinker, Explore

Intellectual Property: Protect Your Ideas (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

Students learn about the different types of intellectual property and work in small groups to brainstorm examples of each.

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New Sports Jigsaw

Leadership and Teamwork, Whole Body, Whole Self

New Sports Jigsaw

Mizzen Education, Inc.

9 - 12

45 Minutes

In this activity, students create a new sport based on the characteristics of sports that they know.

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Story Wheel

Stories and Perspectives, Arts in Action

Story Wheel

Mizzen Education, Inc.

K - 2

45 Minutes

Children love listening to stories. Having them recall the plot is a critical comprehension skill. In this activity, children will listen to a story and then recall the main character and what happened in the beginning, middle, and end of the story. They demonstrate their comprehension through pictures drawn on a story wheel.

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Design Challenge: Paper Tower Marshmallow Challenge

STEM Lab: Build, Tinker, Explore, Arts in Action

Design Challenge: Paper Tower Marshmallow Challenge

VentureLab

3 - 5

35 Minutes

Students work in teams to complete a challenge to build the tallest free-standing structure out of paper that can support a marshmallow. Along the way, teams will be asked to reflect on what they've been doing and how they're feeling as they experience what it means to have an entrepreneurial mindset. It will also help students start building some key entrepreneurial skills including creativity, teamwork, and prototyping.

Discover Activity

Our 50 States

We The People, Arts in Action

Our 50 States

Mizzen Education, Inc.

K - 2

45 Minutes

Children are assigned an outline map of 1 of the 50 states. They label the map with the state's name and nickname and decorate it with an appropriate image. The group puts together the individual state map they created to make an artistic map of the United States.

Discover Activity

Balanced Mobile

STEM Lab: Build, Tinker, Explore, The Natural World

Balanced Mobile

Mizzen Education, Inc.

K - 2

45 Minutes

Children explore balanced forces as they create a mobile using a hanger and various objects. Then, they test their skills by attaching a second hanger with more objects.

Discover Activity

Plants and Animals in My Community

The Natural World, STEM Lab: Build, Tinker, Explore

Plants and Animals in My Community

National Wildlife Federation

K - 8

50 Minutes

Plants and animals in your neighborhood or community are essential to its health and resilience. There are numerous benefits from beautification to critical habitat for migratory birds. Taking time to observe and work with nature gives an appreciation for the role they play in a healthy ecosystem - an ecosystem we impact with our actions. As a part of a community, it’s important to know what wildlife and plant life need for survival and learn from local agencies and non-profit organizations how to protect wildlife and become a better nature steward. Remember each action we take has an impact on the environment. Our small actions add up and have a ripple effect on the delicate web of life.

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Mind Mapping Business Success

Future Ready: Learning and Earning, STEM Lab: Build, Tinker, Explore

Mind Mapping Business Success

Mizzen Education, Inc.

6 - 8

45 Minutes

Business success often involves the ability to think about ideas and concepts in creative ways. Students will merge concepts with creativity as they use the notetaking technique of mind mapping to show how some well-known internet-based companies continue to experience success.

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Promote Your Business

Future Ready: Learning and Earning, Leadership and Teamwork

Promote Your Business

Mizzen Education, Inc.

6 - 8

45 Minutes

Students brainstorm and share ideas for promoting or marketing a small business.

Discover Activity

Gardening for Wildlife

The Natural World, Whole Body, Whole Self

Gardening for Wildlife

National Wildlife Federation

K - 8

50 Minutes

In this activity, children will be assessing the green space or garden area(s) to see if they meet the criteria for certification from the National Wildlife Federation’s Garden for Wildlife™ program.

Wildlife habitat gardens are a haven for local birds, butterflies, and other wildlife. Still, as the urban, suburban, and rural landscapes change, it is increasingly important citizens provide wildlife habitats of any size. By gardening for wildlife, not only are you creating a beautiful space and getting to play in the soil, but you are providing critical places for wildlife to thrive. The network of gardens around the country (over 230,000 gardens and over 7 million people), certified habitats, has committed to wildlife. They represent schools, backyards and patios, parks, churches, businesses, and entire communities.

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Who Saw It

Digital Voices, Stories and Perspectives

Who Saw It

PBS

3 - 5

45 Minutes

Today's adventure is about expanding student knowledge and uncovering the vast web of people connected to the groundbreaking historical moment, the world’s first cell phone call. Students collaborate, brainstorm, and create a comprehensive list of witnesses and critical figures surrounding the iconic event.

This is lesson 2 in “Building a News Hour,” the second module from PBS NewsHour Student Reporting Labs’ module series.

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Dodgeball

Leadership and Teamwork, Whole Body, Whole Self

Dodgeball

Mizzen Education, Inc.

6 - 8

45 Minutes

Students learn and play dodgeball. This activity builds cooperative learning skills and hand-eye coordination and promotes physical fitness.

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The Secret to Successful Social Distancing

Belonging and Community, Digital Voices

The Secret to Successful Social Distancing

kid-grit

3 - 12

1 Hour

Our social interactions have changed as a result of COVID-19. In this activity, students will role-play to explore how they will follow social distancing guidelines in different settings. After the role-playing, students will share their thoughts and observations.


Discover Activity

The Big Easy: Day 8 Lesson

Arts in Action, Digital Voices

The Big Easy: Day 8 Lesson

Jazz at Lincoln Center

3 - 8

1 Hour

Welcome to Lesson 8 of Jazz at Lincoln Center's module, "The Big Easy"! Delve into the fundamentals of drumming as students learn pitch and volume control, constructing their own drums before joining a vibrant drum circle.

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The Big Easy: Day 12 Lesson

Arts in Action, Stories and Perspectives

The Big Easy: Day 12 Lesson

Jazz at Lincoln Center

3 - 8

1 Hour

Welcome to Lesson 12 of Jazz at Lincoln Center's module, "The Big Easy!" Students bring their designs to life by transforming fabric squares into vibrant tributes with beads and sewing. Students experience the joy of celebrating community and connection through artistic fabric.

Discover Activity

Be Wary of Fraud (Grades 6-8)

Digital Voices, Stories and Perspectives

Be Wary of Fraud (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Each year, unsuspecting people are tricked into sharing personal information online. Students learn about common types of scams, why they are effective, and how to detect them.

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Sentence Put Together and Break Apart

Stories and Perspectives, Digital Voices

Sentence Put Together and Break Apart

Mizzen Education, Inc.

K - 2

45 Minutes

Writing “super silly sentences” puts a fun twist on writing practice. In this activity, children become engaged in writing sentences, deconstructing sentences, and then reconstructing sentences that others have taken apart.

Discover Activity

Fight or Flight

Belonging and Community, Whole Body, Whole Self

Fight or Flight

kid-grit

3 - 12

30 Minutes

We all react differently when stressful events occur. In this activity students reflect on how their minds and bodies react to stress. After identifying how we react, students will practice how to use breath and breathing to de-escalate stressful situations.

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Functional Fitness Week 12: Day 3

Whole Body, Whole Self, Leadership and Teamwork

Functional Fitness Week 12: Day 3

Active Kids and Minds

K - 8

40 Minutes

In this final program activity, students conclude and celebrate their training with free play and smoothies. Then, they they reflect on what they have learned about nutrition and healthy eating.


This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.

Discover Activity

Tuning Up

Arts in Action, Digital Voices

Tuning Up

Jazz at Lincoln Center

3 - 8

3 Hours

Students are introduced to several musical instruments through various hands-on activities. They begin to connect instruments to their sound. Students put this knowledge into practice by creating an album cover which matches a jazz style.

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Music and Rhythm (Grades 9-12)

Arts in Action, Stories and Perspectives

Music and Rhythm (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

Students sit in a circle on the floor and use their hands on the floor in front of them to tap out rhythms. Students start with slow two-beat rhythms, then add a finger snap, percussion from found objects like pencils, rulers, books, or brooms. Then they will add vocal percussive sounds and additional beats. In small groups, students will use found objects to create percussive performances.

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In the Groove

Arts in Action, Leadership and Teamwork

In the Groove

Jazz at Lincoln Center

3 - 8

1 Hour

Students design obstacle courses as if they are jazz musicians playing in the groove. They must complete the course together while taking time to perform an improvisational solo.

Discover Activity

All Aboard! (Grades K-2)

STEM Lab: Build, Tinker, Explore, Arts in Action

All Aboard! (Grades K-2)

Mizzen Education, Inc.

K - 2

45 Minutes

Children use creativity, engineering, and planning, as they work in pairs to create trains and buildings for a model railroad.

Discover Activity

Who Writes the Laws?

We The People, Stories and Perspectives

Who Writes the Laws?

Mizzen Education, Inc.

3 - 5

45 Minutes

Students learn about the people who make the laws for their community, state, and nation. They distinguish the 3 branches of the U.S. government and define the legislative branch as the lawmaking branch. Students split into teams to research the people who make the laws at each level of government and who must follow those laws. They work together to make a chart and present what they learn.

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I’ve Got a Question for You (Grades 6-8)

Belonging and Community, Stories and Perspectives

I’ve Got a Question for You (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students form two concentric circles to discuss various topics. Every few minutes, the inner circle rotates one place to the left, and students begin a discussion on another topic. Students then reconvene as a whole group to discuss what they have learned about others.

Discover Activity

Adapting to Urbanization

The Natural World, STEM Lab: Build, Tinker, Explore

Adapting to Urbanization

National Wildlife Federation

K - 8

50 Minutes

Biodiversity is defined as the variety of life in the world or within a habitat or ecosystem. Biodiversity loss is happening at an alarming rate. The conversion of natural areas for homes, offices, and shopping centers has become one of the most serious threats to America’s native plant and animal species. The pace of land covered by urban and suburban development has been accelerating decade by decade since the 1950s.

Critical to survival, wildlife requires food, water, shelter, and places to raise their young, free from polluted air, soils, water, food, and acoustics. Citizens are best positioned to support biodiversity and combat urbanization by building and maintaining habitat for wildlife, changing consumption habits, participating in environment-related events, such as community clean-ups, and advocating for policies and laws that support healthy wildlife populations and habitat.

Discover Activity

Designing Innovator Trading Cards (6-12)

Stories and Perspectives, We The People

Designing Innovator Trading Cards (6-12)

Mizzen Education, Inc.

6 - 12

1 Hour

In this activity, learners examine the lives and contributions of lesser-known Black American innovators—past and present—through close reading, discussion, and synthesis. Each week introduces a new theme that highlights a different way people shape communities and history. Learners create Innovator Trading Cards that capture key details about each innovator and prepare those cards for use in a collaborative, challenge-based game later in the playlist. This activity supports historical understanding, literacy skills, and critical thinking by asking learners to connect individual contributions to broader themes of innovation, culture, and community impact.

This is the first of two activities in the Innovator Trading Card Collection: 

  • Activity 1 focuses on the theme of the week, learning about the innovators and their influence, and designing the innovator trading cards. 

  • Activity 2 focuses on facilitating the associated game to reinforce learning.

Discover Activity

School Start Time Debate

Belonging and Community, We The People

School Start Time Debate

Mizzen Education, Inc.

9 - 12

45 Minutes

Students debate whether their school starts too early, discussing research on the effects of school start times and articulating why school should begin earlier or later.

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Functional Fitness Week 9: Day 3

Whole Body, Whole Self, Leadership and Teamwork

Functional Fitness Week 9: Day 3

Active Kids and Minds

K - 8

40 Minutes

Finish week 9 with the skill of the week: Walking Lunges. In this activity, students participate in a relay challenge and game of Tricky Twosome Tag. Then, they reinforce prior learning about nutrition labels and ingredient lists.


This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.

Discover Activity

The Bill of Rights: What Is Freedom of Religion?

We The People, Stories and Perspectives

The Bill of Rights: What Is Freedom of Religion?

Mizzen Education, Inc.

9 - 12

45 Minutes

Students may have heard of the First Amendment. They also may know that 1 part of this amendment focuses on freedom of speech or the right to assemble. But they might not know that the amendment also protects freedom of religion. In this activity, students will learn about different religions and why freedom to practice one’s religion in the United States is an important right. Students will develop some key skills, such as decision-making, collaboration, and advocacy.

Discover Activity

The Big Easy: Day 2 Lesson

Arts in Action, Stories and Perspectives

The Big Easy: Day 2 Lesson

Jazz at Lincoln Center

3 - 8

1 Hour

Welcome to Lesson 2 of Jazz at Lincoln Center's module, "The Big Easy"! Delve deeper into the world of artistic expression as students uncover the tools artists use to convey stories, emotions, and experiences. Discover the power of color, movement, and sound in evoking emotions.

Discover Activity

Invasion (Team Building) Game

Leadership and Teamwork, Belonging and Community

Invasion (Team Building) Game

!Mpact Players

3 - 12

15 Minutes

Invade your opponents territory by quickly tossing poker chips into a bucket before your opponent invades your territory!

Discover Activity

MLB Players STEM League Lesson 1: Demonstrating Sportsmanship

STEM Lab: Build, Tinker, Explore, Leadership and Teamwork

MLB Players STEM League Lesson 1: Demonstrating Sportsmanship

Learn Fresh

3 - 8

45 Minutes

As the MLB STEM League experience begins, all student participants are asked to sign a Sportsmanship Contract. Just like a professional MLB player, this affirms their commitment to their teammates and peers, setting the foundation for a fun, fair, and respectful season.

Discover Activity

Follow the Leader

Leadership and Teamwork, Belonging and Community

Follow the Leader

Mizzen Education, Inc.

K - 2

45 Minutes

Follow the Leader is a classic activity that many generations of children have enjoyed. In this activity, children take turns acting as leaders and followers. Children practice motor skills and following directions.

Discover Activity

NBA Math Hoops Lesson 4: Choosing a Shooter

STEM Lab: Build, Tinker, Explore, Future Ready: Learning and Earning

NBA Math Hoops Lesson 4: Choosing a Shooter

Learn Fresh

3 - 8

1 Hour

In this interactive NBA Math Hoops activity, students act as coaches, utilizing the "Shot Planner" as their canvas for their basketball plays. Students will create "plays" by performing the correct mathematical operation, ultimately allowing them to unlock shots on the NBA Math Hoops game board.

Discover Activity

Social Responsibility and Popular Brands

We The People, Future Ready: Learning and Earning

Social Responsibility and Popular Brands

Mizzen Education, Inc.

6 - 8

45 Minutes

Companies are in business to make a profit, and they must continue to be profitable to stay viable. Nevertheless, many companies at least claim to act responsibly for the greater good of society. In this activity, students will evaluate claims of social responsibility from 3 companies. Are these claims accurate and reasonable, or are they attempts to distract consumers or the government from other agendas?

Discover Activity

Color Vision Genetics Evolution Simulation

STEM Lab: Build, Tinker, Explore, The Natural World

Color Vision Genetics Evolution Simulation

California Academy of Sciences

3 - 8

1 Hour

Students participate in a natural selection simulation, flipping pennies to mimic the probability of passing on certain traits. The traits are the three genes for color-vision, found on the X chromosome. In the simulation, students simulate six generations of primates and track how the gene pool changes over time.

Discover Activity

Using the iNaturalist App to Conduct a Bug Safari

The Natural World, STEM Lab: Build, Tinker, Explore

Using the iNaturalist App to Conduct a Bug Safari

California Academy of Sciences

3 - 8

30 Minutes

Community science, also called citizen science, is a global effort in which scientists and the public work together to help gather data on the earth’s biodiversity. In this activity, your students will practice using scientific collection tools and conduct a Bug Safari observation. They will gently collect arthropods, take photos, and record their findings in iNaturalist, a citizen and community science project and online social network for nature research.

Discover Activity

People, Places, and Things (Grades 6-8)

Stories and Perspectives, Arts in Action

People, Places, and Things (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students create story ideas by considering random people, places, and things. Then, they share their work with the group.

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I Want to Be a Producer

Future Ready: Learning and Earning, Leadership and Teamwork

I Want to Be a Producer

Mizzen Education, Inc.

9 - 12

45 Minutes

Students explore the role of producers in the economy. They begin by identifying examples of producers and the goods and services that they provide. They then connect the role of producer to the role of entrepreneur by discussing how entrepreneurs develop ideas to produce specific goods and services. The group brainstorms and votes on a good or service to mock produce. They then split into teams to identify and discuss specific economic factors influencing their product.

Discover Activity

Functional Fitness Week 8: Day 3

Whole Body, Whole Self, Leadership and Teamwork

Functional Fitness Week 8: Day 3

Active Kids and Minds

K - 8

40 Minutes

Finish week 8 with the skill of the week: Jumps. In this culminating activity, students wrap-up their jumping skills in partnered skill practice and a game of Good-Witch, Bad-Witch Sandwich. Then, they learn how to identify and analyze the serving sizes included in nutritional labels.


This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.

Discover Activity

How to Cut Back, Dig Up, Divide & Store Dahlia Tubers Part 2: Split & Save – Divide and Store Tubers

The Natural World, STEM Lab: Build, Tinker, Explore

How to Cut Back, Dig Up, Divide & Store Dahlia Tubers Part 2: Split & Save – Divide and Store Tubers

Farm to Table Kids

3 - 8

1 Hour 20 Minutes

In this activity, students will learn about tuber anatomy after drying and practice safe division techniques. Then, they will examine and document the tubers' healthy eyes, necks, and bodies. Finally, they will prepare the tubers for proper storage based on the climate. This is the second part of a two-part activity.

This activity is 5 of 5 in the "How to Grow Dahlias" module from Farm to Table Kids. Visit the module to view the full set of learning resource and learn more about Part 1 of the module series, "Things to Know Before You Grow."

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What Could They Do?

Belonging and Community, Stories and Perspectives

What Could They Do?

Mizzen Education, Inc.

6 - 8

45 Minutes

Students read a scenario that ends with the protagonist faced with an important decision: an ethical issue, a health/safety issue, or something that could affect an important friend or family relationship. They consider several choices and the short-term and long-term consequences.

Discover Activity

Shadow Puppet Stage!

Arts in Action, Stories and Perspectives

Shadow Puppet Stage!

Rediscover Center

K - 8

1 Hour 30 Minutes

In this activity, students will build a stage and put on a puppet show! The stage may include props, curtains, and a light source for a shadow puppet show. There are a lot of options that students can use to build their stage!

This activity is part 2 of 2 in the Shadow Puppet Activities by reDiscover Center.

Discover Activity

Evaluating Websites (Grades 3-5)

Digital Voices, STEM Lab: Build, Tinker, Explore

Evaluating Websites (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Students explore the criteria for evaluating websites and the importance of this type of evaluation.

Discover Activity

How to Make a Decision

Belonging and Community, Stories and Perspectives

How to Make a Decision

Mizzen Education, Inc.

6 - 8

45 Minutes

In this activity, students explore the steps of a decision-making process, and discuss how they personally make decisions.

Students may apply many models for decision-making. The goal of this activity is to encourage students to apply a method for organizing their thoughts, recognizing their feelings, and developing intuition about the decision-making process.

Discover Activity

What Do We Have in Common? (Grades 6-8)

Belonging and Community, Stories and Perspectives

What Do We Have in Common? (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

In this fun activity, students learn about each other as they engage in conversations with a purpose. They sit in a circle and talk alternately with the person on their left and then the person on their right. Their goal is to find something in common with each partner that they don't have in common with the other partner.

Discover Activity

Where Have I Left My Digital Footprint?

Digital Voices, STEM Lab: Build, Tinker, Explore

Where Have I Left My Digital Footprint?

Mizzen Education, Inc.

3 - 5

45 Minutes

Every time we use the internet, we leave a trail of footprints behind. Students learn about the importance of digital footprints and look at where they have left their trail.

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Functional Fitness Week 4: Day 1

Whole Body, Whole Self, Leadership and Teamwork

Functional Fitness Week 4: Day 1

Active Kids and Minds

K - 8

40 Minutes

Start week 4 by learning the skill of the week: Sit-ups. In this activity, students focus on strengthening their muscles through exercise and a game of Up and Down. Then, they learn how grains are incorporated into nutritional dishes.


This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.

Discover Activity

A News Show Structure: Closing

Digital Voices, Stories and Perspectives

A News Show Structure: Closing

PBS

3 - 5

30 Minutes

Get ready to master the art of powerful conclusions! Students learn the secrets of crafting engaging conclusion sentences for their fictional news shows. Join us and discover your signature signoff!


This lesson can be completed independently. It is also lesson 15 in SRL’s A News Show Structure Series and is the 15th lesson in SRL’s Module From Concept to Screen: Building Your News Hour.

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A News Show Structure: Block F and Celebrities

Digital Voices, Stories and Perspectives

A News Show Structure: Block F and Celebrities

PBS

3 - 5

30 Minutes

Are you ready to produce some celebrity news? This lesson dives into "Block F" of a New Show, where celebrity stories are spotlighted!

This activity can be completed as a standalone lesson. It is, however, best completed as part of SRL’s The News Show Structure. This series is also the second section of SRL’s First Module From Concept to Screen: Building Your News Hour. The module is broken into three sections. The first two contain lessons that can be completed as standalone activities or as part of a series. All three sections converge to provide a powerful and fun introduction to producing and hosting news shows. The module is followed by a second that deepens student knowledge and skills.

Discover Activity

Superhero Comics

Stories and Perspectives, Arts in Action

Superhero Comics

OregonASK

K - 5

45 Minutes

Students read superheros books and create their own superhero comic book story.

This activity is part 5 of a 5 activity series: Creating a Superhero, Creating Superhero Suits, Superhero Lair Part 1, Superhero Lair Part 2, and Superhero Comics.

Discover Activity

A Navigation Experiment

Digital Voices, STEM Lab: Build, Tinker, Explore

A Navigation Experiment

Mizzen Education, Inc.

6 - 8

45 Minutes

In this tech-centric activity, students play a web navigation game to discover strategies many webmasters implement to keep users on their sites.

Discover Activity

Mission to Mars

STEM Lab: Build, Tinker, Explore, Leadership and Teamwork

Mission to Mars

Mizzen Education, Inc.

9 - 12

45 Minutes

Students work in groups to plan a mission to Mars. This activity builds teamwork, speaking and listening skills, and problem-solving skills.

Discover Activity

Target Quest (Grades 9-12)

STEM Lab: Build, Tinker, Explore, The Natural World

Target Quest (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

In this jigsaw activity, students assemble and follow instructions to meet a specific goal, or target. Following the instructions and meeting the target rely on measurement, computational skills, and cooperation.

Discover Activity

Network Scheduling

Digital Voices, Leadership and Teamwork

Network Scheduling

PBS

3 - 5

45 Minutes

Students create a recording schedule that works for everyone in the news teams. Like the pros, they’ll make sure every news team can capture their story and that the story finds its perfect spot on the airwaves.

This is lesson 34 of PBS NewsHour Student Reporting Labs' second module, Building a News Hour.

Discover Activity

Seasonal Collages

Stories and Perspectives, Arts in Action

Seasonal Collages

Mizzen Education, Inc.

K - 2

45 Minutes

Children work in groups to create photo collages that represent a season. They discuss and compare their collages, and use them to describe seasonal changes.

Discover Activity

I’ve Got a Question!

Stories and Perspectives, We The People

I’ve Got a Question!

Mizzen Education, Inc.

6 - 8

45 Minutes

Students learn reading and analysis skills, writing down questions that come to mind about ideas and vocabulary in an assigned text. After reading, students discuss and work through the most challenging questions together.

Discover Activity

Dr. Martin Luther King, Jr.

We The People, Stories and Perspectives

Dr. Martin Luther King, Jr.

Mizzen Education, Inc.

K - 2

45 Minutes

In this activity, students learn about Dr. Martin Luther King, Jr. by listening to a picture book. Then, students team-up to create their own books about Dr. King.

Discover Activity

Holistic Wellness Wheel

Belonging and Community, Whole Body, Whole Self

Holistic Wellness Wheel

kid-grit

3 - 12

1 Hour

Students benefit from having tools available to help them reflect on their own wellness. In this activity, students use the Holistic Wellness Wheel (HWW) to explore how dissatisfied or satisfied they are in different areas of their life.

The HWW can be used throughout the kid-grit curriculum in any way you find it valuable. Some instructors use it once a week as a check in with students.

Note: The time required to complete the activity may vary depending on the age of students and how often it is completed.

Discover Activity

Quote Match (Grades 9-12)

Stories and Perspectives, Digital Voices

Quote Match (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

Students find quotes from popular literature and then pool their quotes to play and compete in a quote matching game. This activity may inspire students to read new books.

Discover Activity

Hidden Advertising

Digital Voices, Stories and Perspectives

Hidden Advertising

Mizzen Education, Inc.

9 - 12

45 Minutes

Students will analyze "advertorials," ads that appear as if they are news stories or entertainment articles but are, in fact, selling a product.

Discover Activity

South America Scavenger Hunt

We The People, The Natural World

South America Scavenger Hunt

Mizzen Education, Inc.

6 - 8

45 Minutes

Students learn about the geography of South America by participating in 2 scavenger hunts. First, they work in teams to find and label countries, islands, and physical features on the continent. Then, they look up key facts about assigned locations and take a “tour” of South America, keeping track of their route on maps.

Discover Activity

Build Your Own Roller Coaster

STEM Lab: Build, Tinker, Explore, The Natural World

Build Your Own Roller Coaster

OregonASK

6 - 8

1 Hour

Students create their own roller coasters! Working in teams, students get as creative as they want to make the best roller coasters.

Discover Activity

Random Numbers (Team Building) Game

STEM Lab: Build, Tinker, Explore, Leadership and Teamwork

Random Numbers (Team Building) Game

!Mpact Players

K - 12

15 Minutes

The pressure is on you to locate numbers in order as fast as you can. You can "count" on other players feeling the stress as well!

Discover Activity

Do Not Sell My Personal Information (Grades 6-8)

Digital Voices, We The People

Do Not Sell My Personal Information (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students explore a law, effective January 2020, that prevents websites from selling people’s personal information. Students will research websites that comply with this law and create a poster to educate others about it, developing key skills in communication, online awareness and safety, and collaboration.

Discover Activity

Functional Fitness Week 1: Day 1

Whole Body, Whole Self, Leadership and Teamwork

Functional Fitness Week 1: Day 1

Active Kids and Minds

K - 8

40 Minutes

Let's get started with Active Kids and Minds! Start week 1 with an introduction to the the skill of the week: Planks. In this activity, students team-up for a bear-crawl relay race and a game of plank bridges. Then, they engage in a discussion about healthy eating and nutrition.

This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.

Discover Activity

Make Quicksand

STEM Lab: Build, Tinker, Explore, The Natural World

Make Quicksand

Mizzen Education, Inc.

3 - 5

45 Minutes

Student pairs work together to make quicksand out of cornstarch and water. They observe and experiment with the quicksand to analyze its properties. Students then explain in their own words how the quicksand works. This activity builds understanding of solids, liquids, and suspensions.

Discover Activity

Vo-Tech Day

Future Ready: Learning and Earning, We The People

Vo-Tech Day

Mizzen Education, Inc.

6 - 8

45 Minutes

In this activity, students research a variety of vo-tech institutes and programs in their region. While they conduct their research, students fill out worksheets, taking notes on program degrees, benefits, etc. Then, they reconvene as a whole group for discussion.

Discover Activity

Clue for Experts

Stories and Perspectives, Arts in Action

Clue for Experts

Mizzen Education, Inc.

6 - 8

45 Minutes

Clue, the popular board game, may be more sophisticated than most game players realize. In this fun activity, students learn and practice a variety of strategies to succeed at Clue. They also have the option of making their own Clue gameboard and game cards.

Discover Activity

Stories from Photos (Grades 9-12)

Stories and Perspectives, Arts in Action

Stories from Photos (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

Students use photos as prompts to create characters and write a story (or the beginning of a story). This engaging activity promotes creativity and teaches writing skills.

Discover Activity

Homework: Too Much or Just Enough?

Belonging and Community, Stories and Perspectives

Homework: Too Much or Just Enough?

Mizzen Education, Inc.

3 - 5

45 Minutes

Students debate whether they receive too much homework or not, and brainstorm potential solutions as needed.

Discover Activity

Organizing Your Science Notebook

STEM Lab: Build, Tinker, Explore, The Natural World

Organizing Your Science Notebook

California Academy of Sciences

K - 12

45 Minutes

Students pop open their science notebooks and get them ready for learning by inserting a Table of Contents, numbering the pages, and completing their first reflective entry.

Discover Activity

Business Skills: Job Interview

Future Ready: Learning and Earning, Leadership and Teamwork

Business Skills: Job Interview

Mizzen Education, Inc.

9 - 12

45 Minutes

In this activity, students will explore the role of interviewing in business. They will begin by identifying the purpose of an interview and brainstorming a list of properties or characteristics of interviews in the business world. Next, working in teams, student will develop a job description and interview questions. They then pair up to take turns role-playing an interviewer and an applicant.

Discover Activity

Evaluating Websites (Grades 6-8)

Digital Voices, Stories and Perspectives

Evaluating Websites (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students explore and evaluate a variety of websites for accuracy, reliability, and usefulness. This activity demonstrates the important differences between related websites, and how to select the best website for your needs.

Discover Activity

Intellectual Property: Protect Your Ideas (Grades 9-12)

Future Ready: Learning and Earning, STEM Lab: Build, Tinker, Explore

Intellectual Property: Protect Your Ideas (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

Students learn about the different types of intellectual property and work in small groups to brainstorm examples of each.

Discover Activity

New Sports Jigsaw

Leadership and Teamwork, Whole Body, Whole Self

New Sports Jigsaw

Mizzen Education, Inc.

9 - 12

45 Minutes

In this activity, students create a new sport based on the characteristics of sports that they know.

Discover Activity

Story Wheel

Stories and Perspectives, Arts in Action

Story Wheel

Mizzen Education, Inc.

K - 2

45 Minutes

Children love listening to stories. Having them recall the plot is a critical comprehension skill. In this activity, children will listen to a story and then recall the main character and what happened in the beginning, middle, and end of the story. They demonstrate their comprehension through pictures drawn on a story wheel.

Discover Activity

Design Challenge: Paper Tower Marshmallow Challenge

STEM Lab: Build, Tinker, Explore, Arts in Action

Design Challenge: Paper Tower Marshmallow Challenge

VentureLab

3 - 5

35 Minutes

Students work in teams to complete a challenge to build the tallest free-standing structure out of paper that can support a marshmallow. Along the way, teams will be asked to reflect on what they've been doing and how they're feeling as they experience what it means to have an entrepreneurial mindset. It will also help students start building some key entrepreneurial skills including creativity, teamwork, and prototyping.

Discover Activity

Our 50 States

We The People, Arts in Action

Our 50 States

Mizzen Education, Inc.

K - 2

45 Minutes

Children are assigned an outline map of 1 of the 50 states. They label the map with the state's name and nickname and decorate it with an appropriate image. The group puts together the individual state map they created to make an artistic map of the United States.

Discover Activity

Balanced Mobile

STEM Lab: Build, Tinker, Explore, The Natural World

Balanced Mobile

Mizzen Education, Inc.

K - 2

45 Minutes

Children explore balanced forces as they create a mobile using a hanger and various objects. Then, they test their skills by attaching a second hanger with more objects.

Discover Activity

Plants and Animals in My Community

The Natural World, STEM Lab: Build, Tinker, Explore

Plants and Animals in My Community

National Wildlife Federation

K - 8

50 Minutes

Plants and animals in your neighborhood or community are essential to its health and resilience. There are numerous benefits from beautification to critical habitat for migratory birds. Taking time to observe and work with nature gives an appreciation for the role they play in a healthy ecosystem - an ecosystem we impact with our actions. As a part of a community, it’s important to know what wildlife and plant life need for survival and learn from local agencies and non-profit organizations how to protect wildlife and become a better nature steward. Remember each action we take has an impact on the environment. Our small actions add up and have a ripple effect on the delicate web of life.

Discover Activity

Mind Mapping Business Success

Future Ready: Learning and Earning, STEM Lab: Build, Tinker, Explore

Mind Mapping Business Success

Mizzen Education, Inc.

6 - 8

45 Minutes

Business success often involves the ability to think about ideas and concepts in creative ways. Students will merge concepts with creativity as they use the notetaking technique of mind mapping to show how some well-known internet-based companies continue to experience success.

Discover Activity

Promote Your Business

Future Ready: Learning and Earning, Leadership and Teamwork

Promote Your Business

Mizzen Education, Inc.

6 - 8

45 Minutes

Students brainstorm and share ideas for promoting or marketing a small business.

Discover Activity

Gardening for Wildlife

The Natural World, Whole Body, Whole Self

Gardening for Wildlife

National Wildlife Federation

K - 8

50 Minutes

In this activity, children will be assessing the green space or garden area(s) to see if they meet the criteria for certification from the National Wildlife Federation’s Garden for Wildlife™ program.

Wildlife habitat gardens are a haven for local birds, butterflies, and other wildlife. Still, as the urban, suburban, and rural landscapes change, it is increasingly important citizens provide wildlife habitats of any size. By gardening for wildlife, not only are you creating a beautiful space and getting to play in the soil, but you are providing critical places for wildlife to thrive. The network of gardens around the country (over 230,000 gardens and over 7 million people), certified habitats, has committed to wildlife. They represent schools, backyards and patios, parks, churches, businesses, and entire communities.

Discover Activity

Who Saw It

Digital Voices, Stories and Perspectives

Who Saw It

PBS

3 - 5

45 Minutes

Today's adventure is about expanding student knowledge and uncovering the vast web of people connected to the groundbreaking historical moment, the world’s first cell phone call. Students collaborate, brainstorm, and create a comprehensive list of witnesses and critical figures surrounding the iconic event.

This is lesson 2 in “Building a News Hour,” the second module from PBS NewsHour Student Reporting Labs’ module series.

Discover Activity

Dodgeball

Leadership and Teamwork, Whole Body, Whole Self

Dodgeball

Mizzen Education, Inc.

6 - 8

45 Minutes

Students learn and play dodgeball. This activity builds cooperative learning skills and hand-eye coordination and promotes physical fitness.

Discover Activity

The Secret to Successful Social Distancing

Belonging and Community, Digital Voices

The Secret to Successful Social Distancing

kid-grit

3 - 12

1 Hour

Our social interactions have changed as a result of COVID-19. In this activity, students will role-play to explore how they will follow social distancing guidelines in different settings. After the role-playing, students will share their thoughts and observations.


Discover Activity

The Big Easy: Day 8 Lesson

Arts in Action, Digital Voices

The Big Easy: Day 8 Lesson

Jazz at Lincoln Center

3 - 8

1 Hour

Welcome to Lesson 8 of Jazz at Lincoln Center's module, "The Big Easy"! Delve into the fundamentals of drumming as students learn pitch and volume control, constructing their own drums before joining a vibrant drum circle.

Discover Activity

The Big Easy: Day 12 Lesson

Arts in Action, Stories and Perspectives

The Big Easy: Day 12 Lesson

Jazz at Lincoln Center

3 - 8

1 Hour

Welcome to Lesson 12 of Jazz at Lincoln Center's module, "The Big Easy!" Students bring their designs to life by transforming fabric squares into vibrant tributes with beads and sewing. Students experience the joy of celebrating community and connection through artistic fabric.

Discover Activity

Be Wary of Fraud (Grades 6-8)

Digital Voices, Stories and Perspectives

Be Wary of Fraud (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Each year, unsuspecting people are tricked into sharing personal information online. Students learn about common types of scams, why they are effective, and how to detect them.

Discover Activity

Sentence Put Together and Break Apart

Stories and Perspectives, Digital Voices

Sentence Put Together and Break Apart

Mizzen Education, Inc.

K - 2

45 Minutes

Writing “super silly sentences” puts a fun twist on writing practice. In this activity, children become engaged in writing sentences, deconstructing sentences, and then reconstructing sentences that others have taken apart.

Discover Activity

Fight or Flight

Belonging and Community, Whole Body, Whole Self

Fight or Flight

kid-grit

3 - 12

30 Minutes

We all react differently when stressful events occur. In this activity students reflect on how their minds and bodies react to stress. After identifying how we react, students will practice how to use breath and breathing to de-escalate stressful situations.

Discover Activity

Functional Fitness Week 12: Day 3

Whole Body, Whole Self, Leadership and Teamwork

Functional Fitness Week 12: Day 3

Active Kids and Minds

K - 8

40 Minutes

In this final program activity, students conclude and celebrate their training with free play and smoothies. Then, they they reflect on what they have learned about nutrition and healthy eating.


This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.

Discover Activity

Tuning Up

Arts in Action, Digital Voices

Tuning Up

Jazz at Lincoln Center

3 - 8

3 Hours

Students are introduced to several musical instruments through various hands-on activities. They begin to connect instruments to their sound. Students put this knowledge into practice by creating an album cover which matches a jazz style.

Discover Activity

Music and Rhythm (Grades 9-12)

Arts in Action, Stories and Perspectives

Music and Rhythm (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

Students sit in a circle on the floor and use their hands on the floor in front of them to tap out rhythms. Students start with slow two-beat rhythms, then add a finger snap, percussion from found objects like pencils, rulers, books, or brooms. Then they will add vocal percussive sounds and additional beats. In small groups, students will use found objects to create percussive performances.

Discover Activity

In the Groove

Arts in Action, Leadership and Teamwork

In the Groove

Jazz at Lincoln Center

3 - 8

1 Hour

Students design obstacle courses as if they are jazz musicians playing in the groove. They must complete the course together while taking time to perform an improvisational solo.

Discover Activity

All Aboard! (Grades K-2)

STEM Lab: Build, Tinker, Explore, Arts in Action

All Aboard! (Grades K-2)

Mizzen Education, Inc.

K - 2

45 Minutes

Children use creativity, engineering, and planning, as they work in pairs to create trains and buildings for a model railroad.

Discover Activity

Who Writes the Laws?

We The People, Stories and Perspectives

Who Writes the Laws?

Mizzen Education, Inc.

3 - 5

45 Minutes

Students learn about the people who make the laws for their community, state, and nation. They distinguish the 3 branches of the U.S. government and define the legislative branch as the lawmaking branch. Students split into teams to research the people who make the laws at each level of government and who must follow those laws. They work together to make a chart and present what they learn.

Discover Activity

I’ve Got a Question for You (Grades 6-8)

Belonging and Community, Stories and Perspectives

I’ve Got a Question for You (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students form two concentric circles to discuss various topics. Every few minutes, the inner circle rotates one place to the left, and students begin a discussion on another topic. Students then reconvene as a whole group to discuss what they have learned about others.

Discover Activity

Adapting to Urbanization

The Natural World, STEM Lab: Build, Tinker, Explore

Adapting to Urbanization

National Wildlife Federation

K - 8

50 Minutes

Biodiversity is defined as the variety of life in the world or within a habitat or ecosystem. Biodiversity loss is happening at an alarming rate. The conversion of natural areas for homes, offices, and shopping centers has become one of the most serious threats to America’s native plant and animal species. The pace of land covered by urban and suburban development has been accelerating decade by decade since the 1950s.

Critical to survival, wildlife requires food, water, shelter, and places to raise their young, free from polluted air, soils, water, food, and acoustics. Citizens are best positioned to support biodiversity and combat urbanization by building and maintaining habitat for wildlife, changing consumption habits, participating in environment-related events, such as community clean-ups, and advocating for policies and laws that support healthy wildlife populations and habitat.

Discover Activity

Designing Innovator Trading Cards (6-12)

Stories and Perspectives, We The People

Designing Innovator Trading Cards (6-12)

Mizzen Education, Inc.

6 - 12

1 Hour

In this activity, learners examine the lives and contributions of lesser-known Black American innovators—past and present—through close reading, discussion, and synthesis. Each week introduces a new theme that highlights a different way people shape communities and history. Learners create Innovator Trading Cards that capture key details about each innovator and prepare those cards for use in a collaborative, challenge-based game later in the playlist. This activity supports historical understanding, literacy skills, and critical thinking by asking learners to connect individual contributions to broader themes of innovation, culture, and community impact.

This is the first of two activities in the Innovator Trading Card Collection: 

  • Activity 1 focuses on the theme of the week, learning about the innovators and their influence, and designing the innovator trading cards. 

  • Activity 2 focuses on facilitating the associated game to reinforce learning.

Discover Activity

School Start Time Debate

Belonging and Community, We The People

School Start Time Debate

Mizzen Education, Inc.

9 - 12

45 Minutes

Students debate whether their school starts too early, discussing research on the effects of school start times and articulating why school should begin earlier or later.

Discover Activity

Functional Fitness Week 9: Day 3

Whole Body, Whole Self, Leadership and Teamwork

Functional Fitness Week 9: Day 3

Active Kids and Minds

K - 8

40 Minutes

Finish week 9 with the skill of the week: Walking Lunges. In this activity, students participate in a relay challenge and game of Tricky Twosome Tag. Then, they reinforce prior learning about nutrition labels and ingredient lists.


This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.

Discover Activity

The Bill of Rights: What Is Freedom of Religion?

We The People, Stories and Perspectives

The Bill of Rights: What Is Freedom of Religion?

Mizzen Education, Inc.

9 - 12

45 Minutes

Students may have heard of the First Amendment. They also may know that 1 part of this amendment focuses on freedom of speech or the right to assemble. But they might not know that the amendment also protects freedom of religion. In this activity, students will learn about different religions and why freedom to practice one’s religion in the United States is an important right. Students will develop some key skills, such as decision-making, collaboration, and advocacy.

Discover Activity

The Big Easy: Day 2 Lesson

Arts in Action, Stories and Perspectives

The Big Easy: Day 2 Lesson

Jazz at Lincoln Center

3 - 8

1 Hour

Welcome to Lesson 2 of Jazz at Lincoln Center's module, "The Big Easy"! Delve deeper into the world of artistic expression as students uncover the tools artists use to convey stories, emotions, and experiences. Discover the power of color, movement, and sound in evoking emotions.

Discover Activity

Invasion (Team Building) Game

Leadership and Teamwork, Belonging and Community

Invasion (Team Building) Game

!Mpact Players

3 - 12

15 Minutes

Invade your opponents territory by quickly tossing poker chips into a bucket before your opponent invades your territory!

Discover Activity

MLB Players STEM League Lesson 1: Demonstrating Sportsmanship

STEM Lab: Build, Tinker, Explore, Leadership and Teamwork

MLB Players STEM League Lesson 1: Demonstrating Sportsmanship

Learn Fresh

3 - 8

45 Minutes

As the MLB STEM League experience begins, all student participants are asked to sign a Sportsmanship Contract. Just like a professional MLB player, this affirms their commitment to their teammates and peers, setting the foundation for a fun, fair, and respectful season.

Discover Activity

Follow the Leader

Leadership and Teamwork, Belonging and Community

Follow the Leader

Mizzen Education, Inc.

K - 2

45 Minutes

Follow the Leader is a classic activity that many generations of children have enjoyed. In this activity, children take turns acting as leaders and followers. Children practice motor skills and following directions.

Discover Activity

NBA Math Hoops Lesson 4: Choosing a Shooter

STEM Lab: Build, Tinker, Explore, Future Ready: Learning and Earning

NBA Math Hoops Lesson 4: Choosing a Shooter

Learn Fresh

3 - 8

1 Hour

In this interactive NBA Math Hoops activity, students act as coaches, utilizing the "Shot Planner" as their canvas for their basketball plays. Students will create "plays" by performing the correct mathematical operation, ultimately allowing them to unlock shots on the NBA Math Hoops game board.

Discover Activity

Social Responsibility and Popular Brands

We The People, Future Ready: Learning and Earning

Social Responsibility and Popular Brands

Mizzen Education, Inc.

6 - 8

45 Minutes

Companies are in business to make a profit, and they must continue to be profitable to stay viable. Nevertheless, many companies at least claim to act responsibly for the greater good of society. In this activity, students will evaluate claims of social responsibility from 3 companies. Are these claims accurate and reasonable, or are they attempts to distract consumers or the government from other agendas?

Discover Activity

Color Vision Genetics Evolution Simulation

STEM Lab: Build, Tinker, Explore, The Natural World

Color Vision Genetics Evolution Simulation

California Academy of Sciences

3 - 8

1 Hour

Students participate in a natural selection simulation, flipping pennies to mimic the probability of passing on certain traits. The traits are the three genes for color-vision, found on the X chromosome. In the simulation, students simulate six generations of primates and track how the gene pool changes over time.

Discover Activity

Using the iNaturalist App to Conduct a Bug Safari

The Natural World, STEM Lab: Build, Tinker, Explore

Using the iNaturalist App to Conduct a Bug Safari

California Academy of Sciences

3 - 8

30 Minutes

Community science, also called citizen science, is a global effort in which scientists and the public work together to help gather data on the earth’s biodiversity. In this activity, your students will practice using scientific collection tools and conduct a Bug Safari observation. They will gently collect arthropods, take photos, and record their findings in iNaturalist, a citizen and community science project and online social network for nature research.

Discover Activity

People, Places, and Things (Grades 6-8)

Stories and Perspectives, Arts in Action

People, Places, and Things (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students create story ideas by considering random people, places, and things. Then, they share their work with the group.

Discover Activity

I Want to Be a Producer

Future Ready: Learning and Earning, Leadership and Teamwork

I Want to Be a Producer

Mizzen Education, Inc.

9 - 12

45 Minutes

Students explore the role of producers in the economy. They begin by identifying examples of producers and the goods and services that they provide. They then connect the role of producer to the role of entrepreneur by discussing how entrepreneurs develop ideas to produce specific goods and services. The group brainstorms and votes on a good or service to mock produce. They then split into teams to identify and discuss specific economic factors influencing their product.

Discover Activity

Functional Fitness Week 8: Day 3

Whole Body, Whole Self, Leadership and Teamwork

Functional Fitness Week 8: Day 3

Active Kids and Minds

K - 8

40 Minutes

Finish week 8 with the skill of the week: Jumps. In this culminating activity, students wrap-up their jumping skills in partnered skill practice and a game of Good-Witch, Bad-Witch Sandwich. Then, they learn how to identify and analyze the serving sizes included in nutritional labels.


This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.

Discover Activity

How to Cut Back, Dig Up, Divide & Store Dahlia Tubers Part 2: Split & Save – Divide and Store Tubers

The Natural World, STEM Lab: Build, Tinker, Explore

How to Cut Back, Dig Up, Divide & Store Dahlia Tubers Part 2: Split & Save – Divide and Store Tubers

Farm to Table Kids

3 - 8

1 Hour 20 Minutes

In this activity, students will learn about tuber anatomy after drying and practice safe division techniques. Then, they will examine and document the tubers' healthy eyes, necks, and bodies. Finally, they will prepare the tubers for proper storage based on the climate. This is the second part of a two-part activity.

This activity is 5 of 5 in the "How to Grow Dahlias" module from Farm to Table Kids. Visit the module to view the full set of learning resource and learn more about Part 1 of the module series, "Things to Know Before You Grow."

Discover Activity

What Could They Do?

Belonging and Community, Stories and Perspectives

What Could They Do?

Mizzen Education, Inc.

6 - 8

45 Minutes

Students read a scenario that ends with the protagonist faced with an important decision: an ethical issue, a health/safety issue, or something that could affect an important friend or family relationship. They consider several choices and the short-term and long-term consequences.

Discover Activity

Shadow Puppet Stage!

Arts in Action, Stories and Perspectives

Shadow Puppet Stage!

Rediscover Center

K - 8

1 Hour 30 Minutes

In this activity, students will build a stage and put on a puppet show! The stage may include props, curtains, and a light source for a shadow puppet show. There are a lot of options that students can use to build their stage!

This activity is part 2 of 2 in the Shadow Puppet Activities by reDiscover Center.

Discover Activity

Evaluating Websites (Grades 3-5)

Digital Voices, STEM Lab: Build, Tinker, Explore

Evaluating Websites (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Students explore the criteria for evaluating websites and the importance of this type of evaluation.

Discover Activity

How to Make a Decision

Belonging and Community, Stories and Perspectives

How to Make a Decision

Mizzen Education, Inc.

6 - 8

45 Minutes

In this activity, students explore the steps of a decision-making process, and discuss how they personally make decisions.

Students may apply many models for decision-making. The goal of this activity is to encourage students to apply a method for organizing their thoughts, recognizing their feelings, and developing intuition about the decision-making process.

Discover Activity

What Do We Have in Common? (Grades 6-8)

Belonging and Community, Stories and Perspectives

What Do We Have in Common? (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

In this fun activity, students learn about each other as they engage in conversations with a purpose. They sit in a circle and talk alternately with the person on their left and then the person on their right. Their goal is to find something in common with each partner that they don't have in common with the other partner.

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Where Have I Left My Digital Footprint?

Digital Voices, STEM Lab: Build, Tinker, Explore

Where Have I Left My Digital Footprint?

Mizzen Education, Inc.

3 - 5

45 Minutes

Every time we use the internet, we leave a trail of footprints behind. Students learn about the importance of digital footprints and look at where they have left their trail.

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Functional Fitness Week 4: Day 1

Whole Body, Whole Self, Leadership and Teamwork

Functional Fitness Week 4: Day 1

Active Kids and Minds

K - 8

40 Minutes

Start week 4 by learning the skill of the week: Sit-ups. In this activity, students focus on strengthening their muscles through exercise and a game of Up and Down. Then, they learn how grains are incorporated into nutritional dishes.


This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.

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A News Show Structure: Closing

Digital Voices, Stories and Perspectives

A News Show Structure: Closing

PBS

3 - 5

30 Minutes

Get ready to master the art of powerful conclusions! Students learn the secrets of crafting engaging conclusion sentences for their fictional news shows. Join us and discover your signature signoff!


This lesson can be completed independently. It is also lesson 15 in SRL’s A News Show Structure Series and is the 15th lesson in SRL’s Module From Concept to Screen: Building Your News Hour.

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A News Show Structure: Block F and Celebrities

Digital Voices, Stories and Perspectives

A News Show Structure: Block F and Celebrities

PBS

3 - 5

30 Minutes

Are you ready to produce some celebrity news? This lesson dives into "Block F" of a New Show, where celebrity stories are spotlighted!

This activity can be completed as a standalone lesson. It is, however, best completed as part of SRL’s The News Show Structure. This series is also the second section of SRL’s First Module From Concept to Screen: Building Your News Hour. The module is broken into three sections. The first two contain lessons that can be completed as standalone activities or as part of a series. All three sections converge to provide a powerful and fun introduction to producing and hosting news shows. The module is followed by a second that deepens student knowledge and skills.

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Superhero Comics

Stories and Perspectives, Arts in Action

Superhero Comics

OregonASK

K - 5

45 Minutes

Students read superheros books and create their own superhero comic book story.

This activity is part 5 of a 5 activity series: Creating a Superhero, Creating Superhero Suits, Superhero Lair Part 1, Superhero Lair Part 2, and Superhero Comics.

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A Navigation Experiment

Digital Voices, STEM Lab: Build, Tinker, Explore

A Navigation Experiment

Mizzen Education, Inc.

6 - 8

45 Minutes

In this tech-centric activity, students play a web navigation game to discover strategies many webmasters implement to keep users on their sites.

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Mission to Mars

STEM Lab: Build, Tinker, Explore, Leadership and Teamwork

Mission to Mars

Mizzen Education, Inc.

9 - 12

45 Minutes

Students work in groups to plan a mission to Mars. This activity builds teamwork, speaking and listening skills, and problem-solving skills.

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Target Quest (Grades 9-12)

STEM Lab: Build, Tinker, Explore, The Natural World

Target Quest (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

In this jigsaw activity, students assemble and follow instructions to meet a specific goal, or target. Following the instructions and meeting the target rely on measurement, computational skills, and cooperation.

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Network Scheduling

Digital Voices, Leadership and Teamwork

Network Scheduling

PBS

3 - 5

45 Minutes

Students create a recording schedule that works for everyone in the news teams. Like the pros, they’ll make sure every news team can capture their story and that the story finds its perfect spot on the airwaves.

This is lesson 34 of PBS NewsHour Student Reporting Labs' second module, Building a News Hour.

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Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.

Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.