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City Hopper U.S.A.

History and Society, Literacy

Grades 6 - 8

City Hopper U.S.A.

Mizzen Education, Inc.

6 - 8

45 Minutes

Students act as virtual tour guides for an American city. They research the city using print and digital resources and create a slideshow to take the audience on a virtual tour, highlighting the area's geography, climate, landmarks, history, and culture.

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City Hopper U.S.A.History and Society, Literacy
45 MinutesGrades 6 - 8

The Big Easy: Days 14-16 Lesson

Arts, Literacy

Grades 3 - 8

The Big Easy: Days 14-16 Lesson

Jazz at Lincoln Center

3 - 8

1 Hour

Welcome to Lesson 14-16 of Jazz at Lincoln Center's module, "The Big Easy"! Ignite imagination as students plan symbolic parties, designing dances and decorations that reflect stories, ideas, and emotions. Foster creativity and collaboration among students, all while having fun!

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The Big Easy: Days 14-16 LessonArts, Literacy
1 HourGrades 3 - 8

Amazing Bodies! 1: Prototype Brainstorm

STEM, Career and Future Readiness

Grades 6 - 8

Amazing Bodies! 1: Prototype Brainstorm

OregonASK

6 - 8

30 Minutes

Students brainstorm creative innovations to improve people's lives.

This activity is Part 1 of 6 in the Amazing Bodies! series, with activities designed to build upon each another:

Amazing Bodies! 1: Prototype Brainstorm
Amazing Bodies! 2: Prototype Selection
Amazing Bodies! 3: Prototype Build
Amazing Bodies! 4: Prototype Test & Modify
Amazing Bodies! 5: Prototype Naming
Amazing Bodies! 6: Prototype Presentations

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Amazing Bodies! 1: Prototype BrainstormSTEM, Career and Future Readiness
30 MinutesGrades 6 - 8

What Is Mindfulness?

Health and Wellness, Social and Emotional Awareness

Grades 3 - 5

What Is Mindfulness?

Mizzen Education, Inc.

3 - 5

45 Minutes

People often walk along the street without really noticing what is around them. With so many of us using electronic devices around the clock, “mindlessness” is on the rise! This activity shows students how an active, engaged mindset, or mindfulness, can affect their daily experiences.

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What Is Mindfulness?Health and Wellness, Social and Emotional Awareness
45 MinutesGrades 3 - 5

Basics of Presenting (Grades K-2)

Literacy, Social and Emotional Awareness

Grades K - 2

Basics of Presenting (Grades K-2)

Mizzen Education, Inc.

K - 2

45 Minutes

In this activity, children learn and practice useful rules for public speaking.

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Basics of Presenting (Grades K-2)Literacy, Social and Emotional Awareness
45 MinutesGrades K - 2

Functional Fitness Week 6: Day 2

Leadership and Teamwork, Health and Wellness

Grades K - 8

Functional Fitness Week 6: Day 2

Active Kids and Minds

K - 8

40 Minutes

Continue building week 6 skill of the week: Squats. In this activity, students participate in strength and endurance relays, and a classic game of Capture the Flag. Then, they learn to identify the types of dairy products.


This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.

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Functional Fitness Week 6: Day 2Leadership and Teamwork, Health and Wellness
40 MinutesGrades K - 8

Planning a 2-Person Presentation

Literacy, Social and Emotional Awareness

Grades 9 - 12

Planning a 2-Person Presentation

Mizzen Education, Inc.

9 - 12

45 Minutes

Students learn steps to follow when planning a presentation, and then they practice those steps with a partner. This activity builds organizational skills, as well as skills in collaboration, speaking, and listening.

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Planning a 2-Person PresentationLiteracy, Social and Emotional Awareness
45 MinutesGrades 9 - 12

Functional Fitness Week 11: Day 1

Health and Wellness, Leadership and Teamwork

Grades K - 8

Functional Fitness Week 11: Day 1

Active Kids and Minds

K - 8

40 Minutes

In this activity, students revisit measuring their physical abilities by participating in hundred-meter runs. Then, they reinforce prior learning by brainstorming healthy breakfast ideas.


This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.

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Functional Fitness Week 11: Day 1Health and Wellness, Leadership and Teamwork
40 MinutesGrades K - 8

EMI Pre-Survey Analysis

Career and Future Readiness, Leadership and Teamwork

Grades 6 - 12

EMI Pre-Survey Analysis

Network For Teaching Entrepreneurship

6 - 12

50 Minutes

Students take the Pre-EMI survey to get a report of the current status of their own developing entrepreneurial mindset.

Note that the survey is designed to be completed by most students in less than one instructional period. However, depending on the reading levels and abilities of your students, it may take longer for many students. Adjust the discussion time appropriately to match the amount of time your students will need to complete the survey.

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EMI Pre-Survey AnalysisCareer and Future Readiness, Leadership and Teamwork
50 MinutesGrades 6 - 12

Make a Straw Rocket

STEM, Nature and Wildlife

Grades 3 - 8

Make a Straw Rocket

NASA

3 - 8

30 Minutes

Create a paper rocket that can be launched from a soda straw – then, modify the design to make the rocket fly farther!

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Make a Straw RocketSTEM, Nature and Wildlife
30 MinutesGrades 3 - 8

Functional Fitness Week 2: Day 3

Leadership and Teamwork, Health and Wellness

Grades K - 8

Functional Fitness Week 2: Day 3

Active Kids and Minds

K - 8

45 Minutes

Finish week 2 with the skill of the week: Running. In this activity, students polish their stamina and speed with team sprints and game of Junkyard. Then, they challenge their fruit-focused learning in a summative game.

This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.

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Functional Fitness Week 2: Day 3Leadership and Teamwork, Health and Wellness
45 MinutesGrades K - 8

Southern States Pen Pals

History and Society, Literacy

Grades 3 - 5

Southern States Pen Pals

Mizzen Education, Inc.

3 - 5

45 Minutes

Students work in small groups to research the southern region of the United States and then write each other "pen pal" letters based on their research.

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Southern States Pen PalsHistory and Society, Literacy
45 MinutesGrades 3 - 5

Create and Perform a Scene from a Book (Grades K-2)

Arts, Literacy

Grades K - 2

Create and Perform a Scene from a Book (Grades K-2)

Mizzen Education, Inc.

K - 2

45 Minutes

Children choose a meaningful and memorable scene from a favorite story and then work together to dramatize it. This activity introduces young children to dramatic storytelling.

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Create and Perform a Scene from a Book (Grades K-2)Arts, Literacy
45 MinutesGrades K - 2

Opposable Thumbs

STEM, Nature and Wildlife

Grades K - 5

Opposable Thumbs

Go2Science

K - 5

50 Minutes

Animals have many adaptations that help them in their habitat. The monkeys Beth and Curtis saw playing in the trees had opposable thumbs and opposable big toes! Have you ever stopped to think about how useful your opposable thumbs are? Students play a game to test completing different tasks with and without opposable digits.

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Opposable ThumbsSTEM, Nature and Wildlife
50 MinutesGrades K - 5

How to Look at Monuments

Arts, History and Society

Grades 9 - 12

How to Look at Monuments

ArtsConnection

9 - 12

1 Hour 30 Minutes

Guide young people in observing, describing, and analyzing local or global monuments. Through multimedia research, writing, and discussion, respond to the questions: Who's history do they include and who do they exclude? Which monuments would you take down and what new monuments would you put up?

Monuments to individuals, historical events, or movements have been created throughout time and around the world, in cities and towns big and small. Sometimes we pass them by without even knowing who or what they depict, and other times they elicit anger, offense, and a call to remove them. This activity asks teens to weigh in on the global debate around how monuments reflect our society and what should be done when they no longer represent our communities.

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How to Look at MonumentsArts, History and Society
1 Hour 30 MinutesGrades 9 - 12

Singing and Rhythm

Arts, Literacy

Grades K - 2

Singing and Rhythm

Mizzen Education, Inc.

K - 2

45 Minutes

Familiar and favorite songs, such as "Row Row Row Your Boat" and "Rain Rain Go Away," are turned into rhythm and movement activities. Children clap and count the rhythm of syllables, and then stomp and march to the music.

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Singing and RhythmArts, Literacy
45 MinutesGrades K - 2

Tower of Power

Career and Future Readiness, Leadership and Teamwork

Grades 6 - 12

Tower of Power

Network For Teaching Entrepreneurship

6 - 12

1 Hour 40 Minutes

As an engaging way to introduce students to NFTE’s entrepreneurial mindset domains, students will either complete an interactive digital module or engage in a team building activity that asks them to create the tallest possible tower using limited resources.

This lesson plan is written around the completion of a hands-on activity, but you can replace or supplement this activity with a couple of digital interactives. See the Modifications section at the end of this lesson plan for more details.

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Tower of PowerCareer and Future Readiness, Leadership and Teamwork
1 Hour 40 MinutesGrades 6 - 12

Freedom of the Press Blog Entry

History and Society, Literacy

Grades 9 - 12

Freedom of the Press Blog Entry

Mizzen Education, Inc.

9 - 12

45 Minutes

Students explore protections for and limits on the freedom of the press in the United States. In teams, they watch a video summary on the history of the freedom of the press and read a news article about high school students’ efforts to protect their “right to write.” They use what they learn to prepare a team blog entry analyzing the freedom of the press.

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Freedom of the Press Blog EntryHistory and Society, Literacy
45 MinutesGrades 9 - 12

My Watershed

Nature and Wildlife, STEM

Grades 3 - 8

My Watershed

National Wildlife Federation

3 - 8

50 Minutes

A watershed is an area of land that drains all the streams, rainfall, and snowmelt to a common outlet such as the outflow of a reservoir, mouth of a bay, or ocean and consists of surface water, such as lakes, streams, reservoirs, and wetlands and all underlying groundwater. The word “watershed” is sometimes used interchangeably with drainage basin or catchment. Larger watersheds contain many smaller watersheds. Watersheds are critical because the water flowing over the land impacts habitat, and wildlife health supports various recreational activities and provides communities with drinking water.

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My WatershedNature and Wildlife, STEM
50 MinutesGrades 3 - 8

Wacky Relay Race!

Leadership and Teamwork, Health and Wellness

Grades 3 - 8

Wacky Relay Race!

Mizzen Education, Inc.

3 - 8

45 Minutes

In this activity, students design and participate in a "wacky" relay race.

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Wacky Relay Race!Leadership and Teamwork, Health and Wellness
45 MinutesGrades 3 - 8

Model a Computer Program

STEM, Digital Media and Communications

Grades 6 - 8

Model a Computer Program

Mizzen Education, Inc.

6 - 8

45 Minutes

A computer will follow coded instructions nearly instantly-and with no mistakes! If an error occurs, the fault is with the code, or software, and not the computer circuitry. In this activity, students will model the instructions, variables, and calculations of a computer program, 1 line of code after another. The skills they practice will be useful for writing programs of their own, as well as debugging their programs. The activity also demonstrates the remarkable speed and accuracy at which computers complete tasks.

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Model a Computer ProgramSTEM, Digital Media and Communications
45 MinutesGrades 6 - 8

Draw a Scientist

STEM, Nature and Wildlife

Grades K - 12

Draw a Scientist

California Academy of Sciences

K - 12

45 Minutes

Students draw their idea of "a scientist doing science." This exercise surfaces students' prior understandings of the nature of science and the demographics of scientists, serving as a launching point for discovering that students, in fact, can be scientists.

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Draw a ScientistSTEM, Nature and Wildlife
45 MinutesGrades K - 12

20 Questions (Grades 3-5)

STEM, Literacy

Grades 3 - 5

20 Questions (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Students play a version of the popular game 20 Questions. First, students pair off, with 1 student thinking of something from a predetermined category while the other asks their partner up to 20 questions to determine what it is. Finally, students reconvene as a whole group for discussion.

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20 Questions (Grades 3-5)STEM, Literacy
45 MinutesGrades 3 - 5

What is an Entrepreneur?

Career and Future Readiness, Leadership and Teamwork

Grades K - 2

What is an Entrepreneur?

VentureLab

K - 2

25 Minutes

Entrepreneurship isn't just about starting companies; it's a skill set and way of thinking. In this activity, students will watch a video from Kid President on what it takes to be an inventor to get them thinking about and discussing what an entrepreneur is. Then, students will make a poster representing themselves as entrepreneurs to start cultivating the mindset and thinking that they, too, are entrepreneurs.

This activity was designed as Part 1 of 5 in a series created by VentureLab. Check out the "Intro to Entrepreneurship" lesson to see more.

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What is an Entrepreneur?Career and Future Readiness, Leadership and Teamwork
25 MinutesGrades K - 2

Super Secret Handshake Society (Team Building) Game

Social and Emotional Awareness, Leadership and Teamwork

Grades K - 12

Video

Super Secret Handshake Society (Team Building) Game

!Mpact Players

K - 12

15 Minutes

Meet new friends while creating secret, custom handshakes that are guaranteed to impress an audience!

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Video
Super Secret Handshake Society (Team Building) GameSocial and Emotional Awareness, Leadership and Teamwork
15 MinutesGrades K - 12

Cell City

STEM, Nature and Wildlife

Grades 6 - 12

Cell City

OregonASK

6 - 12

45 Minutes

Students learn about cells, including their functions in the body, by building models for themselves!

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Cell CitySTEM, Nature and Wildlife
45 MinutesGrades 6 - 12

Global Intervention in the First Gulf War

History and Society, Literacy

Grades 9 - 12

Global Intervention in the First Gulf War

Mizzen Education, Inc.

9 - 12

45 Minutes

Students read both primary and secondary source articles to explore the reasons for U.S. participation in the First Gulf War. They begin by considering a personal dilemma over conflict and discuss whether or not they think U.S. participation in the war was justified.

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Global Intervention in the First Gulf WarHistory and Society, Literacy
45 MinutesGrades 9 - 12

Fact-checking for Beginners (Student Reporting Labs)

Digital Media and Communications, Literacy

Grades 6 - 12

Fact-checking for Beginners (Student Reporting Labs)

PBS

6 - 12

Students will learn the basics of fact-checking a news story, and the difference between primary and secondary sources.

This is activity 13 of 16 in the PBS NewsHour Student Reporting Labs Module. Visit the Module to learn more before getting started.

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Fact-checking for Beginners (Student Reporting Labs)Digital Media and Communications, Literacy
Grades 6 - 12

Startup Survival

Career and Future Readiness, Leadership and Teamwork

Grades 6 - 12

Startup Survival

Network For Teaching Entrepreneurship

6 - 12

1 Hour 40 Minutes

As an engaging way to introduce students to NFTE’s entrepreneurial mindset domains, students will either complete an interactive digital module or attempt to select the most important startup tools. Students finish the module by creating an EM Personal Growth Plan.

This lesson plan is written around the completion of a hands-on activity, but you can replace or supplement this activity with a couple of digital interactives. See the Modifications section at the end of this lesson plan for more details.

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Startup SurvivalCareer and Future Readiness, Leadership and Teamwork
1 Hour 40 MinutesGrades 6 - 12

Gallery Walk

Arts, Leadership and Teamwork

Grades 6 - 12

Gallery Walk

After-School All-Stars

6 - 12

30 Minutes

This teaching technique actively engages students in collaboration and creative problem-solving as they walk throughout a room together in small groups, sharing ideas and discussing questions while responding to images or texts.

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Gallery WalkArts, Leadership and Teamwork
30 MinutesGrades 6 - 12

Who Is Marie Curie?

Literacy, History and Society

Grades K - 2

Who Is Marie Curie?

Mizzen Education, Inc.

K - 2

45 Minutes

Children learn about the famous scientist Marie Curie. They read a biography of Curie’s life and use what they have learned to write an acrostic poem about her.

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Who Is Marie Curie?Literacy, History and Society
45 MinutesGrades K - 2

Modeling an Elbow

STEM, Nature and Wildlife

Grades 6 - 8

Modeling an Elbow

Mizzen Education, Inc.

6 - 8

45 Minutes

In this activity, students use rubber bands and a foam board to construct a working model of an elbow joint. By experimenting with the model, students observe that muscles work in pairs to bend joints and move body parts. Flexing and extending the arm at the elbow joint is one example.

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Modeling an ElbowSTEM, Nature and Wildlife
45 MinutesGrades 6 - 8

What is Causing the Current Climate Change? - Part 2

STEM, Nature and Wildlife

Grades 9 - 12

What is Causing the Current Climate Change? - Part 2

The Nature Conservancy

9 - 12

1 Hour

Students conduct a short literature review to determine the leading cause of the current climate change.

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What is Causing the Current Climate Change? - Part 2STEM, Nature and Wildlife
1 HourGrades 9 - 12

Interview Fails

Career and Future Readiness, Literacy

Grades 9 - 12

Interview Fails

Mizzen Education, Inc.

9 - 12

45 Minutes

First-time applicants often make some common, simple mistakes during a job interview. Veteran job applicants make these mistakes, too! In this activity, students write and perform skits where they act out some of these common mistakes while their peers try to guess the mistake, and ultimately discuss how and why it should be avoided.

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Interview FailsCareer and Future Readiness, Literacy
45 MinutesGrades 9 - 12

The Big Easy: Day 5 Lesson

Arts, Literacy

Grades 3 - 8

The Big Easy: Day 5 Lesson

Jazz at Lincoln Center

3 - 8

1 Hour

Welcome to Lesson 5 of Jazz at Lincoln Center's module, "The Big Easy"! Embark into the world of dance by discovering the key to a choreographer's success. Students learn dance notations to create and recall choreography, unlocking the language of movement.

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The Big Easy: Day 5 LessonArts, Literacy
1 HourGrades 3 - 8

Exploring Fun: Shared Joys and Individual Favorites

Leadership and Teamwork, STEM

Grades 3 - 5

Exploring Fun: Shared Joys and Individual Favorites

Nickelodeon + Mizzen Education

3 - 5

1 Hour

Does everyone always agree on everything? No! Definitely not. People have their own personal preferences, even when it comes to games. In this second lesson of the Nickelodeon Our World: The Play Lab Module, youth expand their understanding of game evaluation to include both universal criteria and personal preferences. Youth begin to discover what they personally love about games and compare it to what most people enjoy.


This is activity 2 of 12 in the Nickelodeon Our World: The Play Lab Module.

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Exploring Fun: Shared Joys and Individual FavoritesLeadership and Teamwork, STEM
1 HourGrades 3 - 5

Making Waves

Arts, STEM

Grades 3 - 8

Making Waves

Jazz at Lincoln Center

3 - 8

3 Hours

Students use everyday objects to learn how to create and manipulate sound. They practice a Design Process through the construction of musical instruments.

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Making WavesArts, STEM
3 HoursGrades 3 - 8

Journalism Ethics (Student Reporting Labs)

Digital Media and Communications, Literacy

Grades 6 - 12

Journalism Ethics (Student Reporting Labs)

PBS

6 - 12

1 Hour

Students will explore, engage and develop a thorough understanding of the components and ethics related to journalism.

This is activity 3 of 16 in the PBS NewsHour Student Reporting Labs Module. Visit the Module to learn more before getting started.

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Journalism Ethics (Student Reporting Labs)Digital Media and Communications, Literacy
1 HourGrades 6 - 12

Functional Fitness Week 4: Day 2

Health and Wellness, Leadership and Teamwork

Grades K - 8

Functional Fitness Week 4: Day 2

Active Kids and Minds

K - 8

40 Minutes

Continue building week 4 skill of the week: Sit-ups. In this activity, students participate in an obstacle course with sit-ups and play Kangaroo Hop. Then, they learn the difference between whole grains and refined grains.


This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.

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Functional Fitness Week 4: Day 2Health and Wellness, Leadership and Teamwork
40 MinutesGrades K - 8

Find the Bugs! Fix the Bugs!

STEM, Digital Media and Communications

Grades 9 - 12

Find the Bugs! Fix the Bugs!

Mizzen Education, Inc.

9 - 12

45 Minutes

When a newly written program is run on a computer, it rarely works as the coder intended. Programmers use the word bugs to describe errors in a program that affect the user. In this activity, students will analyze 1 or more programs in the Basic language to identify the bugs, and then fix them. The 5 sample programs offer a range of experiences for student coders, from novice to expert.

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Find the Bugs! Fix the Bugs!STEM, Digital Media and Communications
45 MinutesGrades 9 - 12

Dance, Music, and Rhythm (Grades 3-5)

Arts, Social and Emotional Awareness

Grades 3 - 5

Dance, Music, and Rhythm (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Students put their hands on their bodies and on the floor in front of them to tap out rhythms. They also use paper cups and pieces of thick paper to create more sounds. This activity shows that music and rhythm can be created anywhere and at any time, with no special equipment necessary.

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Dance, Music, and Rhythm (Grades 3-5)Arts, Social and Emotional Awareness
45 MinutesGrades 3 - 5

Amazing Bodies! 6: Prototype Presentation

Career and Future Readiness, STEM

Grades 6 - 8

Amazing Bodies! 6: Prototype Presentation

OregonASK

6 - 8

1 Hour

Students create presentations for how they would share their medical invention with the world.

This activity is Part 6 of 6 in the Amazing Bodies! series, with activities designed to build upon each another:

Amazing Bodies! 1: Prototype Brainstorm
Amazing Bodies! 2: Prototype Selection
Amazing Bodies! 3: Prototype Build
Amazing Bodies! 4: Prototype Test & Modify
Amazing Bodies! 5: Prototype Naming
Amazing Bodies! 6: Prototype Presentations

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Amazing Bodies! 6: Prototype PresentationCareer and Future Readiness, STEM
1 HourGrades 6 - 8

Engineering Cars

STEM, Nature and Wildlife

Grades 6 - 8

Engineering Cars

OregonASK

6 - 8

1 Hour 10 Minutes

Students brainstorm and create their own car designs from recycled materials. Students can compete in a friendly competition to see how fast their car can go.

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Engineering CarsSTEM, Nature and Wildlife
1 Hour 10 MinutesGrades 6 - 8

Going for Gold

Leadership and Teamwork, Health and Wellness

Grades 3 - 5

Going for Gold

Mizzen Education, Inc.

3 - 5

45 Minutes

Students create their own Olympic games. Each group will become their own country and create or choose an event. Then everyone "goes for the gold!"

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Going for GoldLeadership and Teamwork, Health and Wellness
45 MinutesGrades 3 - 5

Logos and Lemonade

Career and Future Readiness, Arts

Grades K - 2

Logos and Lemonade

Mizzen Education, Inc.

K - 2

45 Minutes

Learners step into the role of young creators as they dream up their own lemonade stand and bring it to life through a bold, imaginative logo. Using colors, shapes, and descriptive words, they turn their ideas into a design that shows what makes their lemonade one of a kind.

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Logos and LemonadeCareer and Future Readiness, Arts
45 MinutesGrades K - 2

How to Remember Names (Grades 3-5)

Social and Emotional Awareness, Literacy

Grades 3 - 5

How to Remember Names (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Students practice association strategies to remember others' names (or fictitious names) including making up songs to help them remember.

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How to Remember Names (Grades 3-5)Social and Emotional Awareness, Literacy
45 MinutesGrades 3 - 5

Light Up Circuit Clay Creatures

STEM, Nature and Wildlife

Grades 6 - 8

Light Up Circuit Clay Creatures

OregonASK

6 - 8

45 Minutes

Students create a circuit out of dough and batteries.

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Light Up Circuit Clay CreaturesSTEM, Nature and Wildlife
45 MinutesGrades 6 - 8

Spill My Secret Word

Literacy, Social and Emotional Awareness

Grades 6 - 8

Spill My Secret Word

Mizzen Education, Inc.

6 - 8

45 Minutes

In this fun activity, students will apply language and communication skills to trick one another into saying their secret words. The activity builds language and vocabulary skills as students get to know one another.

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Spill My Secret WordLiteracy, Social and Emotional Awareness
45 MinutesGrades 6 - 8

Create and Perform a Scene from a Book (Grades 3-5)

Arts, Literacy

Grades 3 - 5

Create and Perform a Scene from a Book (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, students will work in pairs to choose a meaningful and memorable scene from literature and then work together to improvise a 2-person dramatic scene based on their selection. This activity will help students develop key skills in collaborative critical thinking and creative problem-solving, and improve literacy skills and motivation for reading.

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Create and Perform a Scene from a Book (Grades 3-5)Arts, Literacy
45 MinutesGrades 3 - 5

Evaluating Websites (Grades 9-12)

Digital Media and Communications, Literacy

Grades 9 - 12

Evaluating Websites (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

In this activity, students explore a variety of websites and evaluate them. First, the students access websites provided by the adult. Then, they fill out an evaluation worksheet to assess different aspects of each site. Finally, students reconvene as a whole group for discussion.

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Evaluating Websites (Grades 9-12)Digital Media and Communications, Literacy
45 MinutesGrades 9 - 12

Invent an Outdoor Game

Leadership and Teamwork, Health and Wellness

Grades 6 - 8

Invent an Outdoor Game

OregonASK

6 - 8

1 Hour

Students create their own outdoor game with a partner.

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Invent an Outdoor GameLeadership and Teamwork, Health and Wellness
1 HourGrades 6 - 8

Observing Biodiversity

Nature and Wildlife, STEM

Grades 3 - 8

Observing Biodiversity

National Wildlife Federation

3 - 8

50 Minutes

Bio meaning life and diversity mean variety; biodiversity is the variety of life at every trophic level from microorganisms to the largest species of plants and animals. Biodiversity is a critical factor in a healthy environment, a part of the biosphere system. When parts of the system are not functioning well, the system starts to struggle, working inefficiently, or having the potential to break down completely.

An assessment of the best-known groups of U.S. plants and animals indicates that as many as one-third of America’s species are vulnerable, one in five is in danger and at high risk of extinction. It is critically important we provide children numerous opportunities to appreciate the natural world and teach them the skills required to be stewards of the land and its inhabitants.

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Observing BiodiversityNature and Wildlife, STEM
50 MinutesGrades 3 - 8

What Is the North Atlantic Treaty Organization? (Grades 9-12)

History and Society, Literacy

Grades 9 - 12

What Is the North Atlantic Treaty Organization? (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

Students explore the origins of NATO and its purpose. In small groups they research the original member countries and their role in the organization, and then write a persuasive letter arguing for or against U.S. participation in NATO.

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What Is the North Atlantic Treaty Organization? (Grades 9-12)History and Society, Literacy
45 MinutesGrades 9 - 12

Creating a Tourism Brochure of the Northeastern United States

History and Society, Literacy

Grades 3 - 5

Creating a Tourism Brochure of the Northeastern United States

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, students work in small groups to research the states in the northeastern region of the United States and then create a tourism brochure based on what they learned.

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Creating a Tourism Brochure of the Northeastern United StatesHistory and Society, Literacy
45 MinutesGrades 3 - 5

The Price Is Close! (Grades 6-8)

Career and Future Readiness, STEM

Grades 6 - 8

The Price Is Close! (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

In this activity, students attempt to figure out the price of popular age-appropriate products in a game similar to the game show The Price Is Right.

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The Price Is Close! (Grades 6-8)Career and Future Readiness, STEM
45 MinutesGrades 6 - 8

From Story to Solution

Digital Media and Communications, Literacy

Grades 6 - 12

From Story to Solution

Pulitzer Center

6 - 12

2 Hours

Students explore how journalism can reveal the root causes of the problems our communities face, and ultimately help us identify solutions to those problems. This activity is designed to be facilitated across two or more periods; it involves an creative/journalistic project that students may need variable amounts of time to complete.

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From Story to SolutionDigital Media and Communications, Literacy
2 HoursGrades 6 - 12

Electromagnetic Train

STEM, Nature and Wildlife

Grades 6 - 8

Electromagnetic Train

OregonASK

6 - 8

1 Hour

Students work in teams to create electromagnetic trains with magnets! They also learn about magnetism.

Discover Activity

Electromagnetic TrainSTEM, Nature and Wildlife
1 HourGrades 6 - 8

Solar System Bead Activity

STEM, Nature and Wildlife

Grades K - 8

Solar System Bead Activity

NASA

K - 8

1 Hour

Students construct -- and where appropriate, calculate -- a scale model of the solar system using beads and string.

Discover Activity

Solar System Bead ActivitySTEM, Nature and Wildlife
1 HourGrades K - 8

Decisions… Decisions…

Social and Emotional Awareness, Literacy

Grades 3 - 5

Decisions… Decisions…

Mizzen Education, Inc.

3 - 5

45 Minutes

Every day we face choices. Making a choice when there is no obvious right answer can be difficult. Sometimes we can come to a compromise, and other times we must go with our gut. Today, students get a prompt to create a skit with 2 actors' present choices, with no obvious right answer, to a third actor, who must decide.

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Decisions… Decisions…Social and Emotional Awareness, Literacy
45 MinutesGrades 3 - 5

Creative Play Design Challenges

Arts, STEM

Grades K - 2

Creative Play Design Challenges

VentureLab

K - 2

45 Minutes

Students work at four different stations to meet design challenges. These quick, fun challenges will get students thinking while also giving them the opportunity to play around with ideas and materials.

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Creative Play Design ChallengesArts, STEM
45 MinutesGrades K - 2

Functional Fitness Week 2: Day 2

Health and Wellness, Leadership and Teamwork

Grades K - 8

Functional Fitness Week 2: Day 2

Active Kids and Minds

K - 8

40 Minutes

Continue building Week 2 Skill of the Week: Running. In this activity, students reinforce their cardio abilities with team sprints and a high-intensity running game. Then, they learn the nutrients responsible for a fruit's color.

This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.

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Functional Fitness Week 2: Day 2Health and Wellness, Leadership and Teamwork
40 MinutesGrades K - 8

The Big Easy: Day 9 Lesson

Arts, Digital Media and Communications

Grades 3 - 8

The Big Easy: Day 9 Lesson

Jazz at Lincoln Center

3 - 8

1 Hour

Welcome to Lesson 9 of Jazz at Lincoln Center's module, "The Big Easy"! Syncopate and synchronize in tempo as students elevate their drumming skills using an online metronome to maintain a steady beat.

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The Big Easy: Day 9 LessonArts, Digital Media and Communications
1 HourGrades 3 - 8

A Bee Infographic

STEM, Nature and Wildlife

Grades 6 - 8

A Bee Infographic

The Nature Conservancy

6 - 8

1 Hour

Youth learn how to share their knowledge and inform others about a topic through an infographic.

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A Bee InfographicSTEM, Nature and Wildlife
1 HourGrades 6 - 8

Concentric Circle Discussion

Social and Emotional Awareness, Literacy

Grades 9 - 12

Concentric Circle Discussion

Mizzen Education, Inc.

9 - 12

45 Minutes

Students strike up conversations with one another on a wide variety of topics. During the process, they discover that a productive conversation requires skills in both speaking and listening, with perhaps listening being the more important skill.

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Concentric Circle DiscussionSocial and Emotional Awareness, Literacy
45 MinutesGrades 9 - 12

Catapult (Team Building) Game

STEM, Leadership and Teamwork

Grades 6 - 12

Video

Catapult (Team Building) Game

!Mpact Players

6 - 12

30 Minutes

Build the ultimate catapult and compete as your team launches coins across the room!

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Video
Catapult (Team Building) GameSTEM, Leadership and Teamwork
30 MinutesGrades 6 - 12

Make It Move! 3: Transportation Prototype Build

STEM, Nature and Wildlife

Grades 6 - 8

Make It Move! 3: Transportation Prototype Build

OregonASK

6 - 8

1 Hour

Students learn and explore different types of transportation prototypes and then make their own!

This is Part 3 of 6 in the Make It Move! series, with activities designed to build upon each another:

Make It Move! 1: Transportation Prototype Brainstorm
Make It Move! 2: Transportation Prototype Selection
Make It Move! 3: Transportation Prototype Build
Make It Move! 4: Transportation Prototype Test & Modify
Make It Move! 5: Transportation Prototype Naming
Make It Move! 6: Transportation Prototype Presentations

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Make It Move! 3: Transportation Prototype BuildSTEM, Nature and Wildlife
1 HourGrades 6 - 8

Basics of Presenting (Grades 6-8)

Literacy, Social and Emotional Awareness

Grades 6 - 8

Basics of Presenting (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students prepare and deliver presentations, focusing on being enthusiastic about their subject and engaging their audience.

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Basics of Presenting (Grades 6-8)Literacy, Social and Emotional Awareness
45 MinutesGrades 6 - 8

Collaborative Storytelling

Literacy, Arts

Grades 6 - 8

Collaborative Storytelling

Mizzen Education, Inc.

6 - 8

45 Minutes

Collaborative storytelling can add an extra flavor or twist to the process of story development. In this activity, students work in groups of 4 or 5. They build their stories one detail or paragraph at a time. The stories turn out to be unique expressions of multiple ideas from multiple perspectives.

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Collaborative StorytellingLiteracy, Arts
45 MinutesGrades 6 - 8

Functional Fitness Week 5: Day 3

Health and Wellness, Leadership and Teamwork

Grades K - 8

Functional Fitness Week 5: Day 3

Active Kids and Minds

K - 8

40 Minutes

Finish week 5 with the skill of the week: Push-ups. In this culminating strength activity, students complete sit-up/ push-up ladders and a game of Uncle Sam. Then, they collaborate to identify and brainstorm protein-rich foods.


This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.

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Functional Fitness Week 5: Day 3Health and Wellness, Leadership and Teamwork
40 MinutesGrades K - 8

Functional Fitness Week 9: Day 1

Health and Wellness, Leadership and Teamwork

Grades K - 8

Functional Fitness Week 9: Day 1

Active Kids and Minds

K - 8

40 Minutes

Start week 9 by learning the skill of the week: Walking Lunges. In this activity, students participate in team relays, and a classic game of Red Light, Green Light. Then, they learn to identify the fiber and sugar information included in nutrition labels.

This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.

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Functional Fitness Week 9: Day 1Health and Wellness, Leadership and Teamwork
40 MinutesGrades K - 8

Planet Tourism Bureau

STEM, Nature and Wildlife

Grades 6 - 8

Planet Tourism Bureau

Mizzen Education, Inc.

6 - 8

45 Minutes

For your next vacation, how about a trip to Jupiter? Or Saturn, or Mercury? In this fun, out-of-this-world activity, students act as travel agents for the planets of the solar system, including Earth and the dwarf planet Pluto. Working together, they will learn to appreciate that the solar system is a huge, amazing place and that Earth occupies a special niche as the only planet known to have life.

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Planet Tourism BureauSTEM, Nature and Wildlife
45 MinutesGrades 6 - 8

Careers in Communications

Career and Future Readiness, Literacy

Grades 9 - 12

Careers in Communications

Mizzen Education, Inc.

9 - 12

45 Minutes

Students learn about different careers in communications and how to prepare for them.

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Careers in CommunicationsCareer and Future Readiness, Literacy
45 MinutesGrades 9 - 12

Sink the Ping-Pong Ball

STEM, Nature and Wildlife

Grades 3 - 5

Sink the Ping-Pong Ball

Mizzen Education, Inc.

3 - 5

45 Minutes

Students work together to design and build a cage that will cause a Ping-Pong ball to sink in water, exploring the concept of density and how it explains whether objects float or sink.

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Sink the Ping-Pong BallSTEM, Nature and Wildlife
45 MinutesGrades 3 - 5

All Wrapped Up (Team Building) Game

Social and Emotional Awareness, Leadership and Teamwork

Grades 3 - 12

Video

All Wrapped Up (Team Building) Game

!Mpact Players

3 - 12

15 Minutes

Your challenge is to wrap a present and write a card... While being tied wrist-to-wrist to your entire team!

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Video
All Wrapped Up (Team Building) GameSocial and Emotional Awareness, Leadership and Teamwork
15 MinutesGrades 3 - 12

Match the College and Celebrity

Career and Future Readiness, History and Society

Grades 6 - 8

Match the College and Celebrity

Mizzen Education, Inc.

6 - 8

45 Minutes

Fame is often seen as a replacement for or an alternative to education. Students in this age range may believe that the money and recognition that typically come with fame make education less valuable or unnecessary. This activity will give students the opportunity to discover that celebrities may be college graduates as well.

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Match the College and CelebrityCareer and Future Readiness, History and Society
45 MinutesGrades 6 - 8

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Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.

Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.