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Our World Worldwide Day of Play: Test and Refine

STEM • Arts

1h

Grades 3 - 5

Our World Worldwide Day of Play: Test and Refine

By Nickelodeon + Mizzen Education

3 - 5

1h

Youth collaborate as they support one another to develop the most fun, most exciting games for the Worldwide Day of Play. Youth test their designs as both Player and Observer, receive feedback and refine their games in anticipation of the big reveal.

This is activity 11 of 12 in the Nickelodeon Our World: The Play Lab Module.

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Our World Worldwide Day of Play: Test and Refine
STEM • Arts
1hGrades 3 - 5

How Has Technology Changed the Way Businesses Work?

Career and Future Readiness • History and Society

45m

Grades 6 - 8

How Has Technology Changed the Way Businesses Work?

By Mizzen Education, Inc.

6 - 8

45m

Technology has brought numerous innovations into the business world in general and the automotive industry in particular. Invariably, however, negative consequences have accompanied these advancements, often impacting those who provide the labor and consumer power within markets. Students discuss the complex dynamic that exists between technology and business and explore how these two entities can affect people’s lives.

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How Has Technology Changed the Way Businesses Work?
Career and Future Readiness • History and Society
45mGrades 6 - 8

The Importance of Black American Media

History and Society • Digital Media and Communications

2h

Grades K - 8

The Importance of Black American Media

By Pulitzer Center

K - 8

2h

Since the 19th century, Black Americans have created newspapers, magazines, and other media outlets that entertain, unify, and uplift the race. In this activity, students will be introduced to this tradition as they discuss the importance of stories and media, learn about the functions of the Black American media, and explore contemporary examples of Black media.

In the first part of this two-part activity, students will learn about the history of the Black press and contemporary Black American media. During the second part, students will complete a research project in which they learn and share about Black media outlets past and present.

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The Importance of Black American Media
History and Society • Digital Media and Communications
2hGrades K - 8

Let’s Learn About California

History and Society • Literacy

45m

Grades 3 - 5

Let’s Learn About California

By Mizzen Education, Inc.

3 - 5

45m

Students work in small groups to research 1 aspect of California and then create a poster and give a presentation about what they learned.

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Let’s Learn About California
History and Society • Literacy
45mGrades 3 - 5

Project Funway (Team Building) Games

Arts • Leadership and Teamwork

30m

Grades 3 - 12

Video

Project Funway (Team Building) Games

By !Mpact Players

3 - 12

30m

Using toilet paper, tape, streamer, and cups, become a fashion icon and strut your stuff down the catwalk!

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VIDEO

Project Funway (Team Building) Games
Arts • Leadership and Teamwork
30mGrades 3 - 12

Making Rock Candy

STEM • Nature and Wildlife

45m

Grades 3 - 5

Making Rock Candy

By Mizzen Education, Inc.

3 - 5

45m

Students work together to make a supersaturated solution that solidifies over time into rock candy. This activity builds understanding of solutions, saturation, and supersaturation.

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Making Rock Candy
STEM • Nature and Wildlife
45mGrades 3 - 5

Clay Slab Construction Faces

Arts • Literacy

1h

Grades K - 8

Clay Slab Construction Faces

By OregonASK

K - 8

1h

Students sculpt clay faces using a simple slab technique and air-dry clay.

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Clay Slab Construction Faces
Arts • Literacy
1hGrades K - 8

We Can Help the Planet!

Nature and Wildlife • Arts

45m

Grades K - 2

We Can Help the Planet!

By Mizzen Education, Inc.

K - 2

45m

Children learn about ways they can help the planet by listening to a teacher read a picture book on the subject, then creating posters to illustrate what they learned.

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We Can Help the Planet!
Nature and Wildlife • Arts
45mGrades K - 2

Delivering a Persuasive Argument (Grades 9-12)

Literacy • Social and Emotional Awareness

45m

Grades 9 - 12

Delivering a Persuasive Argument (Grades 9-12)

By Mizzen Education, Inc.

9 - 12

45m

Students work in pairs to create a short, persuasive piece, which they share with the whole group. This activity provides practice in persuasion, logic, and teambuilding and builds speaking and listening skills.

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Delivering a Persuasive Argument (Grades 9-12)
Literacy • Social and Emotional Awareness
45mGrades 9 - 12

Heavy Lifting

STEM • Nature and Wildlife

45m

Grades 3 - 8

Heavy Lifting

By NASA

3 - 8

45m

Students construct balloon-powered rockets to launch the greatest payload possible to the classroom ceiling.

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Heavy Lifting
STEM • Nature and Wildlife
45mGrades 3 - 8

The World of Banking

Career and Future Readiness • History and Society

45m

Grades 9 - 12

The World of Banking

By Mizzen Education, Inc.

9 - 12

45m

Students explore the world of banking, including categories of accounts and services, the differences between banks and credit unions, and the general rules that bankers and their customers must follow.

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The World of Banking
Career and Future Readiness • History and Society
45mGrades 9 - 12

Quick Letters

Literacy • Social and Emotional Awareness

1h

Grades K - 5

Quick Letters

By Foundations, Inc.

K - 5

1h

There are more ways to practice spelling than simply writing the words on a piece of paper. In Quick Letters, students use teamwork and communication to learn new words and practice for their spelling test. And, it's fun!

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Quick Letters
Literacy • Social and Emotional Awareness
1hGrades K - 5

Collections

Nickelodeon Our World: The Play Lab

STEM • Arts

12 Items

Grades 3 - 5

Collection

Nickelodeon Our World: The Play Lab

By Nickelodeon + Mizzen Education

3 - 5

Attention, Funologists! Nickelodeon's Our World is calling on young innovators to join them in their Play Lab to help design thrilling new games for Worldwide Day of Play. This adventure starts in the with exploring a variety of games to uncover what makes them fun and exciting. Equipped with these insights, participants will then craft their own unique game from scratch, aiming to make it a success on the big day. This innovative learning journey creates experiences that improve youths' health, wellbeing, and agency. Join us to collaborate, innovate, and turn fun into reality!

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Nickelodeon Our World: The Play Lab
STEM • Arts
Grades 3 - 5

COLLECTION

Things to Know Before You Grow

Nature and Wildlife • Social and Emotional Awareness • STEM

5 Items

Grades 3 - 8

Collection

Things to Know Before You Grow

By Farm to Table Kids

3 - 8

The Ultimate Garden Planning Toolkit for Curious Kids & Inspired Educators

Before you plant your first seed, there are a few essential things every gardener should know—and this module delivers them in the most hands-on, kid-friendly way possible. In “Things to Know Before You Grow,” students explore the fundamentals of garden success: how to read a plant hardiness zone map, understand frost dates, calculate seed starting schedules, and document their observations like real scientists. This four-lesson collection is packed with interactive worksheets, educator-friendly slides, and real-life garden planning tools that help youth think critically and connect deeply with the rhythms of nature.

Designed by Farmer Steph and the team at Farm to Table Kids, this module brings the garden to life in your classroom or afterschool program. It also features exclusive “how-to” videos from Farmer Steph, offering step-by-step support and encouragement straight from the garden. These videos give learners a direct connection to the seasonal cycles they’re studying—setting the stage for confident, climate-smart planting.

Once you've soaked up all the "Things to Know Before You Grow," don’t stop there! Continue the adventure with our partner collection: “How to Grow Dahlias”—a joyful, flower-filled deep dive into one of the most beloved and magical plants in the garden.

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Things to Know Before You Grow
Nature and Wildlife • Social and Emotional Awareness • STEM
Grades 3 - 8

COLLECTION

How to Grow Dahlias

Nature and Wildlife • STEM

9 Items

Grades 3 - 8

Collection

How to Grow Dahlias

By Farm to Table Kids

3 - 8

“How to Grow Dahlias: A Full-Season Garden Guide”

Once your learners know “Things to Know Before You Grow,” it’s time to dig into the garden and get their hands dirty with one of the most beloved and magical plants of all—dahlias! In this joyful, in-depth module, youth follow the full life cycle of a dahlia, from inspecting tubers in spring to harvesting show-stopping blooms, and finally saving those tubers for next season’s magic. Along the way, they’ll learn how to identify healthy tubers, prep and plant with confidence, care for their plants organically, and participate in the fall tradition of cutting back, dividing, and overwintering their garden’s gold.

The “How to Grow Dahlias” collection includes five hands-on lessons and a library of interactive worksheets, journal pages, and planting-day checklists—plus several engaging “how-to” videos from Farmer Steph herself. Whether you’re growing dahlias in a schoolyard bed or in containers on a sunny windowsill, this module turns your classroom into a bloom-filled lab where kids learn to nurture life, track seasonal change, and celebrate every stage of the growing cycle.

By the end of this series, students won’t just grow flowers—they’ll grow confidence, observation skills, and a lifelong appreciation for the natural beauty they helped bring to life.

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How to Grow Dahlias
Nature and Wildlife • STEM
Grades 3 - 8

COLLECTION

I'm Beginning to See the Light

Arts • STEM

14 Items

Grades 3 - 8

Collection

I'm Beginning to See the Light

By Jazz at Lincoln Center

3 - 8

The JALC-AC's first module, Module 1: I'm Beginning to See the Light, ignites the creativity and voice of youth as they learn the essential elements of jazz- all while engaging with science, social studies, math, physical education, art, and social-emotional learning concepts and skills.

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I'm Beginning to See the Light
Arts • STEM
Grades 3 - 8

COLLECTION

Fascinating Rhythm

Arts • Digital Media and Communications

15 Items

Grades 3 - 8

Collection

Fascinating Rhythm

By Jazz at Lincoln Center

3 - 8

The JALC-AC’s second module, Module 2: Fascinating Rhythm encourages students to explore the rhythms, or patterns of their lives. Students learn how to represent rhythmic patterns through symbols – both random and those used by musicians and musical educators – arranging and rearranging the symbols to create sound and movement.

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Fascinating Rhythm
Arts • Digital Media and Communications
Grades 3 - 8

COLLECTION

The Big Easy

Arts • Literacy

15 Items

Grades 3 - 8

Collection

The Big Easy

By Jazz at Lincoln Center

3 - 8

Step into the vibrant world of Jazz at Lincoln Center's "The Big Easy" module, where students embark on an exhilarating journey of creativity and discovery. Jazz at Lincoln Center has made identifying and decoding symbols in art a fun and easy process. Throughout the module, students learn to "read" a provided comic book by researching the history of New Orleans and learning the tools artists use to symbolize their experiences, emotions, etc., in their work. Students studying the fundamentals of music, dance, and illustration, throughut this immersive experience, unleash their imagination, celebrate diversity, and ignite their passion for lifelong learning.

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The Big Easy
Arts • Literacy
Grades 3 - 8

COLLECTION

Amplify Youth Voice with SEL

Social and Emotional Awareness • Leadership and Teamwork

15 Items

All Grades

Collection

Amplify Youth Voice with SEL

By Mizzen Education, Inc.

All Grades

Empower youth, amplify student voice, and make learning an adventure! The activities in this playlist are designed to spark creativity, foster teamwork, and encourage self-discovery, making learning an adventure that students look forward to each day. This playlist is packed with engaging activities in the arts, career exploration, and social and emotional learning — that foster self-awareness, creativity, connection, and belonging. Each lesson plan equips you to engage students to become more active participants in their own journey.

"The most memorable lessons often come from the journey, not the destination — enjoy the messiness of learning, it's here that the real magic happens." — Lauren B. González

This Playlist was curated by Lauren B. González, in collaboration with Mizzen Education. Lauren has more than 15 years in the educational field and is a doctoral candidate for Applied Learning Sciences at The University of Miami. A first-generation Latina and daughter of Cuban exiles, Lauren describes her approach to learning as "holistic, respectful of student cultures, and deeply rooted in resilience and empathy."

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Amplify Youth Voice with SEL
Social and Emotional Awareness • Leadership and Teamwork
All Grades

COLLECTION

STEAM Discovery & Learning with Mizzen Education

STEM • Arts

19 Items

All Grades

Collection

STEAM Discovery & Learning with Mizzen Education

By Mizzen Education, Inc.

All Grades

This playlist will ignite curiosity and creativity for grades K-12 with a lineup of specially-curated STEAM activities! From mind-bending math puzzles and hands-on science experiments to coding adventures and imaginative art projects, each activity is a new gateway to discovery!

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STEAM Discovery & Learning with Mizzen Education
STEM • Arts
All Grades

COLLECTION

OnTRaC: Using Theater to Explore Careers in the Arts

Arts • Career and Future Readiness

3 Items

Grades 9 - 12

Collection

OnTRaC: Using Theater to Explore Careers in the Arts

By ArtsConnection

9 - 12

OnTRaC: Using Theater to Explore Careers in the Arts is a series of art-led activities that encourage young people to identify careers in the arts and creative fields. Students begin by identifying arts careers represented in their personal networks and within their own communities, as well as arts and creative fields that they're interested in learning more about. Then, they use improvisational theater activities to practice interview skills - for any school or job interview. Find a structure and framework to support young people to host a Visit with an Arts Professional. OnTRaC uses theater techniques as an entry point -- students engage in ice-breaker activities, role-play and other activities to increase skills in support of college and career readiness, including first impressions, networking and interviewing skills.

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OnTRaC: Using Theater to Explore Careers in the Arts
Arts • Career and Future Readiness
Grades 9 - 12

COLLECTION

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Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.

Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.