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Eliminating the Runoff Through Green Infrastructure

STEM, Nature and Wildlife

Grades 9 - 12

Eliminating the Runoff Through Green Infrastructure

The Nature Conservancy

9 - 12

2 Hours

Through collaboration and problem-solving, youth design innovative solutions, using green infrastructures, to solve local runoff.

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Eliminating the Runoff Through Green InfrastructureSTEM, Nature and Wildlife
2 HoursGrades 9 - 12

Sound Hide-and-Seek

STEM, Nature and Wildlife

Grades K - 5

Sound Hide-and-Seek

Go2Science

K - 5

50 Minutes

Have you ever wondered about all the ways animals find their way around in nature? One way is through sound! In this sound hide-and-seek game, imagine how field researchers can listen in on bat sounds even though most of their sounds are too high pitched for us to hear with just our ears. 

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Sound Hide-and-SeekSTEM, Nature and Wildlife
50 MinutesGrades K - 5

The Ruby Hop

Social and Emotional Awareness, Literacy

Grades K - 2

The Ruby Hop

Mizzen Education, Inc.

K - 2

45 Minutes

Children hear a story about a character who learns she is valuable just the way she is. Children then apply this knowledge to themselves, which culminates in self-portraits.

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The Ruby HopSocial and Emotional Awareness, Literacy
45 MinutesGrades K - 2

Turning Garbage into Gold

Career and Future Readiness, Nature and Wildlife

Grades 9 - 12

Turning Garbage into Gold

Mizzen Education, Inc.

9 - 12

45 Minutes

Students consider the excessive waste that enters landfills. To help solve this problem, they brainstorm ideas for businesses that could use landfill contents for revenue. They turn garbage into financial gold!

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Turning Garbage into GoldCareer and Future Readiness, Nature and Wildlife
45 MinutesGrades 9 - 12

Faces and Feelings

Social and Emotional Awareness, Literacy

Grades 3 - 5

Faces and Feelings

kid-grit

3 - 5

15 Minutes

In this opening activity, students will use the emoji handout to begin identifying their own thoughts and feelings. Before you begin any activity use this icebreaker to get check in with students on how they are feeling.

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Faces and FeelingsSocial and Emotional Awareness, Literacy
15 MinutesGrades 3 - 5

Pyramid Toss (Team Building) Game

Leadership and Teamwork, Social and Emotional Awareness

Grades K - 12

Video

Pyramid Toss (Team Building) Game

!Mpact Players

K - 12

15 Minutes

Put your carnival skills to the test by tossing poker chips at a pyramid grid to score the highest points!

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Video
Pyramid Toss (Team Building) GameLeadership and Teamwork, Social and Emotional Awareness
15 MinutesGrades K - 12

We’re the Same!

Career and Future Readiness, Social and Emotional Awareness

Grades 3 - 5

We’re the Same!

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, students determine similar and complementary interests and ideas among their peers. First, students fill out the included Interest Inventory handout. Then, they form small groups to discuss and compare what they wrote. Finally, students reconvene as a whole group for discussion.

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We’re the Same!Career and Future Readiness, Social and Emotional Awareness
45 MinutesGrades 3 - 5

Pony Race Relay (Team Building) Game

Leadership and Teamwork, Social and Emotional Awareness

Grades 3 - 12

Video

Pony Race Relay (Team Building) Game

!Mpact Players

3 - 12

10 Minutes

Flip water bottles to race your "pony" to the finish line first!

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Video
Pony Race Relay (Team Building) GameLeadership and Teamwork, Social and Emotional Awareness
10 MinutesGrades 3 - 12

What are the Benefits of Eating Healthy Food?

Health and Wellness, Social and Emotional Awareness

Grades 3 - 5

What are the Benefits of Eating Healthy Food?

Mizzen Education, Inc.

3 - 5

45 Minutes

Students act as marketing executives or promoters for the 5 major food groups: Fruits, Vegetables, Grains, Dairy, and Protein. They will research the value of a food group, practice articulating and demonstrating that value, and then perform for the group. By the end of this activity, students will see that all 5 food groups are essential for a balanced diet when combined in proper amounts!

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What are the Benefits of Eating Healthy Food?Health and Wellness, Social and Emotional Awareness
45 MinutesGrades 3 - 5

Making Comics Part 2: Splash Page

Arts, Literacy

Grades 3 - 12

Making Comics Part 2: Splash Page

OregonASK

3 - 12

1 Hour

Students will look at the way characters and settings tell a visual story. They will have a chance to explore a Comic Book Splash Page and create their own.

This is part 2 of 7 in a series. Provide context by first facilitating Making Comics Part 1: Characters & Setting, and then afterward, Making Comics Parts 3-7.

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Making Comics Part 2: Splash PageArts, Literacy
1 HourGrades 3 - 12

Sushi, Chopstick Relay (Team Building) Game

Social and Emotional Awareness, Leadership and Teamwork

Grades 6 - 12

Video

Sushi, Chopstick Relay (Team Building) Game

!Mpact Players

6 - 12

15 Minutes

Using only chopsticks, transfer candy from station to station until your team reaches the finish line!

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Video
Sushi, Chopstick Relay (Team Building) GameSocial and Emotional Awareness, Leadership and Teamwork
15 MinutesGrades 6 - 12

Decorate Your Science Notebook

STEM, Nature and Wildlife

Grades K - 12

Decorate Your Science Notebook

California Academy of Sciences

K - 12

1 Hour

By decorating and personalizing their own science notebooks, students develop a sense of ownership over their learning, establishing routines to record observations and reflections as they learn.

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Decorate Your Science NotebookSTEM, Nature and Wildlife
1 HourGrades K - 12

Collections

12 Activities

Grades 3 - 5

Nickelodeon Our World: The Play Lab

STEM, Arts

Collection

Nickelodeon Our World: The Play Lab

Nickelodeon + Mizzen Education

3 - 5

12 Hours

Attention, Funologists! Nickelodeon's Our World is calling on young innovators to join them in their Play Lab to help design thrilling new games for Worldwide Day of Play. This adventure starts in the with exploring a variety of games to uncover what makes them fun and exciting. Equipped with these insights, participants will then craft their own unique game from scratch, aiming to make it a success on the big day. This innovative learning journey creates experiences that improve youths' health, wellbeing, and agency. Join us to collaborate, innovate, and turn fun into reality!

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Nickelodeon Our World: The Play LabSTEM, Arts
12 HoursGrades 3 - 5
Collection

4 Activities

Grades 3 - 8

Things to Know Before You Grow

Nature and Wildlife, Social and Emotional Awareness, STEM

Collection

Things to Know Before You Grow

Farm to Table Kids

3 - 8

4 Hours 55 Minutes

The Ultimate Garden Planning Toolkit for Curious Kids & Inspired Educators

Before you plant your first seed, there are a few essential things every gardener should know—and this module delivers them in the most hands-on, kid-friendly way possible. In “Things to Know Before You Grow,” students explore the fundamentals of garden success: how to read a plant hardiness zone map, understand frost dates, calculate seed starting schedules, and document their observations like real scientists. This four-lesson collection is packed with interactive worksheets, educator-friendly slides, and real-life garden planning tools that help youth think critically and connect deeply with the rhythms of nature.

Designed by Farmer Steph and the team at Farm to Table Kids, this module brings the garden to life in your classroom or afterschool program. It also features exclusive “how-to” videos from Farmer Steph, offering step-by-step support and encouragement straight from the garden. These videos give learners a direct connection to the seasonal cycles they’re studying—setting the stage for confident, climate-smart planting.

Once you've soaked up all the "Things to Know Before You Grow," don’t stop there! Continue the adventure with our partner collection: “How to Grow Dahlias”—a joyful, flower-filled deep dive into one of the most beloved and magical plants in the garden.

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Things to Know Before You GrowNature and Wildlife, Social and Emotional Awareness, STEM
4 Hours 55 MinutesGrades 3 - 8
Collection

5 Activities

Grades 3 - 8

How to Grow Dahlias

Nature and Wildlife, STEM

Collection

How to Grow Dahlias

Farm to Table Kids

3 - 8

6 Hours 50 Minutes

“How to Grow Dahlias: A Full-Season Garden Guide”

Once your learners know “Things to Know Before You Grow,” it’s time to dig into the garden and get their hands dirty with one of the most beloved and magical plants of all—dahlias! In this joyful, in-depth module, youth follow the full life cycle of a dahlia, from inspecting tubers in spring to harvesting show-stopping blooms, and finally saving those tubers for next season’s magic. Along the way, they’ll learn how to identify healthy tubers, prep and plant with confidence, care for their plants organically, and participate in the fall tradition of cutting back, dividing, and overwintering their garden’s gold.

The “How to Grow Dahlias” collection includes five hands-on lessons and a library of interactive worksheets, journal pages, and planting-day checklists—plus several engaging “how-to” videos from Farmer Steph herself. Whether you’re growing dahlias in a schoolyard bed or in containers on a sunny windowsill, this module turns your classroom into a bloom-filled lab where kids learn to nurture life, track seasonal change, and celebrate every stage of the growing cycle.

By the end of this series, students won’t just grow flowers—they’ll grow confidence, observation skills, and a lifelong appreciation for the natural beauty they helped bring to life.

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How to Grow DahliasNature and Wildlife, STEM
6 Hours 50 MinutesGrades 3 - 8
Collection

14 Activities

Grades 3 - 8

I'm Beginning to See the Light

Arts, STEM

Collection

I'm Beginning to See the Light

Jazz at Lincoln Center

3 - 8

14 Hours

The JALC-AC's first module, Module 1: I'm Beginning to See the Light, ignites the creativity and voice of youth as they learn the essential elements of jazz- all while engaging with science, social studies, math, physical education, art, and social-emotional learning concepts and skills.

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I'm Beginning to See the LightArts, STEM
14 HoursGrades 3 - 8
Collection

15 Activities

Grades 3 - 8

Fascinating Rhythm

Arts, Digital Media and Communications

Collection

Fascinating Rhythm

Jazz at Lincoln Center

3 - 8

10 Hours

The JALC-AC’s second module, Module 2: Fascinating Rhythm encourages students to explore the rhythms, or patterns of their lives. Students learn how to represent rhythmic patterns through symbols – both random and those used by musicians and musical educators – arranging and rearranging the symbols to create sound and movement.

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Fascinating RhythmArts, Digital Media and Communications
10 HoursGrades 3 - 8
Collection

15 Activities

Grades 3 - 8

The Big Easy

Arts, Literacy

Collection

The Big Easy

Jazz at Lincoln Center

3 - 8

20 Hours

Step into the vibrant world of Jazz at Lincoln Center's "The Big Easy" module, where students embark on an exhilarating journey of creativity and discovery. Jazz at Lincoln Center has made identifying and decoding symbols in art a fun and easy process. Throughout the module, students learn to "read" a provided comic book by researching the history of New Orleans and learning the tools artists use to symbolize their experiences, emotions, etc., in their work. Students studying the fundamentals of music, dance, and illustration, throughut this immersive experience, unleash their imagination, celebrate diversity, and ignite their passion for lifelong learning.

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The Big EasyArts, Literacy
20 HoursGrades 3 - 8
Collection

15 Activities

Grades K - 12

Amplify Youth Voice with SEL

Social and Emotional Awareness, Leadership and Teamwork

Collection

Amplify Youth Voice with SEL

Mizzen Education, Inc.

K - 12

1 Hour 30 Minutes

Empower youth, amplify student voice, and make learning an adventure! The activities in this playlist are designed to spark creativity, foster teamwork, and encourage self-discovery, making learning an adventure that students look forward to each day. This playlist is packed with engaging activities in the arts, career exploration, and social and emotional learning — that foster self-awareness, creativity, connection, and belonging. Each lesson plan equips you to engage students to become more active participants in their own journey.

"The most memorable lessons often come from the journey, not the destination — enjoy the messiness of learning, it's here that the real magic happens." — Lauren B. González

This Playlist was curated by Lauren B. González, in collaboration with Mizzen Education. Lauren has more than 15 years in the educational field and is a doctoral candidate for Applied Learning Sciences at The University of Miami. A first-generation Latina and daughter of Cuban exiles, Lauren describes her approach to learning as "holistic, respectful of student cultures, and deeply rooted in resilience and empathy."

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Amplify Youth Voice with SELSocial and Emotional Awareness, Leadership and Teamwork
1 Hour 30 MinutesGrades K - 12
Collection

19 Activities

Grades K - 12

STEAM Discovery & Learning with Mizzen Education

STEM, Arts

Collection

STEAM Discovery & Learning with Mizzen Education

Mizzen Education, Inc.

K - 12

This playlist will ignite curiosity and creativity for grades K-12 with a lineup of specially-curated STEAM activities! From mind-bending math puzzles and hands-on science experiments to coding adventures and imaginative art projects, each activity is a new gateway to discovery!

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STEAM Discovery & Learning with Mizzen EducationSTEM, Arts
Grades K - 12
Collection

3 Activities

Grades 9 - 12

OnTRaC: Using Theater to Explore Careers in the Arts

Arts, Career and Future Readiness

Collection

OnTRaC: Using Theater to Explore Careers in the Arts

ArtsConnection

9 - 12

4 Hours 30 Minutes

OnTRaC: Using Theater to Explore Careers in the Arts is a series of art-led activities that encourage young people to identify careers in the arts and creative fields. Students begin by identifying arts careers represented in their personal networks and within their own communities, as well as arts and creative fields that they're interested in learning more about. Then, they use improvisational theater activities to practice interview skills - for any school or job interview. Find a structure and framework to support young people to host a Visit with an Arts Professional. OnTRaC uses theater techniques as an entry point -- students engage in ice-breaker activities, role-play and other activities to increase skills in support of college and career readiness, including first impressions, networking and interviewing skills.

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OnTRaC: Using Theater to Explore Careers in the ArtsArts, Career and Future Readiness
4 Hours 30 MinutesGrades 9 - 12
Collection

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Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.

Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.