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Multiplication Relay

STEM Lab: Build, Tinker, Explore, Stories and Perspectives

Multiplication Relay

PowerUp Fitness

3 - 8

15 Minutes

PowerUp Multiplication Relay - practice factor families and multiplication with this fun relay game!

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Be an Assignment Editor: Pick an Angle

Digital Voices, Stories and Perspectives

Be an Assignment Editor: Pick an Angle

PBS

3 - 5

30 Minutes

Unlock the secrets of journalism in today's investigative lesson! Join us in playing detective, decoding clues, and uncovering the key to journalism - finding the story or angle! Get ready to think critically and collaborate with your fellow reporters.

This lesson is part of SRL's Be An Assignment Series. This series is also the third section of SRL’s First Module From Concept to Screen: Building Your News Hour. The module is broken into three sections. The first two contain lessons that can be completed as standalone activities or as part of a series. All three sections converge to provide a powerful and fun introduction to producing and hosting news shows. The module is followed by a second that deepens student knowledge and skills.

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Designing a Garden

The Natural World, STEM Lab: Build, Tinker, Explore

Designing a Garden

The Nature Conservancy

6 - 8

1 Hour

Youth design a garden paradise for the purpose of growing fruit and vegetables.

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Copyright & Fair Use (Student Reporting Labs)

Digital Voices, Stories and Perspectives

Copyright & Fair Use (Student Reporting Labs)

PBS

6 - 12

25 Minutes

Students create short presentations to learn about copyright and fair use on the internet.

This is activity 5 of 16 in the PBS NewsHour Student Reporting Labs Module. Visit the Module to learn more before getting started.

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What’s That For?

STEM Lab: Build, Tinker, Explore, Arts in Action

What’s That For?

Mizzen Education, Inc.

K - 2

45 Minutes

In this activity, children observe and ask questions about unfamiliar objects that nevertheless serve a useful purpose in their lives. This activity helps provoke children’s curiosity in the world around them and shows them that the world can surprise them in many ways.

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What Should My College Major Be?

Future Ready: Learning and Earning, We The People

What Should My College Major Be?

Mizzen Education, Inc.

6 - 8

45 Minutes

In this activity, students research college majors based on likes and skills. First, they fill out the My Personal Inventory worksheet. Then, they work in small groups to try to connect each student's likes and skills with various college majors. Finally, students reconvene as a whole group for discussion.

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Economic Concepts: What Is a Consumer?

Future Ready: Learning and Earning, Leadership and Teamwork

Economic Concepts: What Is a Consumer?

Mizzen Education, Inc.

3 - 8

45 Minutes

Students participate in simulated shopping, with some spending play money in local mock stores while others act as proprietors. These stores are all small businesses (i.e., not large chains or box stores) and offer items attractive to consumer students, who will have to determine how and where to spend their money. After a shopping trip, total receipts from each store will be counted. A group discussion will include why students made their choices and how their choices as consumers affected the businesses.

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Plan a Trip Through China

We The People, Stories and Perspectives

Plan a Trip Through China

Mizzen Education, Inc.

6 - 8

45 Minutes

Students work in small groups to research China and then plan a trip through the country.

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Play Stations

Arts in Action, STEM Lab: Build, Tinker, Explore

Play Stations

VentureLab

6 - 12

45 Minutes

Give students the opportunity to freely play and reconnect with their own innate creativity.

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Functional Fitness Week 10: Day 1

Whole Body, Whole Self, Leadership and Teamwork

Functional Fitness Week 10: Day 1

Active Kids and Minds

K - 8

40 Minutes

Start week 10 by learning the skill of the week: Donkey Kicks. In this activity, students perfect their strength and balance with donkey kicks and a game of Shadow. Then, they sharpen their understanding of food groups.


This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection getting started.

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20 Questions (Grades 6-8)

STEM Lab: Build, Tinker, Explore, Belonging and Community

20 Questions (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

In this activity, students play the popular game 20 Questions. First, students pair off, with 1 student thinking of an animal, vegetable, or mineral while the other asks their partner up to 20 questions to determine what it is. Finally, students reconvene as a whole group for a discussion.

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Olympic Games (Grades 6-8)

Leadership and Teamwork, Belonging and Community

Olympic Games (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

In this activity, students learn and play a series of Olympic games. Then they vote on their favorite game. This activity builds listening and cooperative learning skills. It can also improve physical and reasoning skills.

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Public Speaking: Wrap it Up

Stories and Perspectives, Digital Voices

Public Speaking: Wrap it Up

Mizzen Education, Inc.

6 - 8

45 Minutes

Students compete to make the most engaging summary, or wrap-up, for a presentation.

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Checking out Nutrition Labels

Whole Body, Whole Self, STEM Lab: Build, Tinker, Explore

Checking out Nutrition Labels

Mizzen Education, Inc.

3 - 5

45 Minutes

The government regulates nutrition labels to inform consumers about the content of processed foods. This activity helps students analyze the information in these labels. Students work in small groups to calculate and visualize the amount of sugar in common processed foods and beverages.

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What Is Opportunity Cost?

Future Ready: Learning and Earning, We The People

What Is Opportunity Cost?

Mizzen Education, Inc.

9 - 12

45 Minutes

This activity explores the concept of opportunity cost in the context of choosing a summer job. Students discuss the opportunity costs of making a decision in a fictional scenario and watch a video that explains the basic concepts of opportunity costs. They then break into small groups and identify the opportunity costs of different summer job opportunities. They wrap up the activity with a group discussion about opportunity costs.

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Create Your Life Vision

Belonging and Community, Stories and Perspectives

Create Your Life Vision

Mizzen Education, Inc.

9 - 12

45 Minutes

A vision board or poster can help people visualize what their ideal life would look like, which is considered an essential goal-setting step in finding true success. Students form a deeper understanding of their needs for a balanced, happy, and healthy life.

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Banner Design

Arts in Action, We The People

Banner Design

Mizzen Education, Inc.

3 - 5

45 Minutes

Students use design elements and principles to create a banner that celebrates an invention or displays a well-liked quotation or saying.

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Engineering an Upgrade (Grades 6-8)

STEM Lab: Build, Tinker, Explore, Future Ready: Learning and Earning

Engineering an Upgrade (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Student teams work together to improve an existing product and then present their ideas to the group. This activity builds analytical thinking and cooperative learning skills while developing speaking and listening skills.

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Visualizing the Legacy of Slavery: Gallery Walk and Quote Museum

We The People, Stories and Perspectives

Visualizing the Legacy of Slavery: Gallery Walk and Quote Museum

Pulitzer Center

6 - 12

45 Minutes

Students will learn about the ways in which slavery’s legacy persists in U.S. systems and society by examining images and text in an engaging gallery walk activity. They will also practice visually communicating tone and information to others by creating a group “quote museum.”

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Minimize Your Footprint

The Natural World, STEM Lab: Build, Tinker, Explore

Minimize Your Footprint

National Wildlife Federation

3 - 8

50 Minutes

A carbon footprint is the amount of carbon dioxide (CO₂) and other carbon compounds emitted due to the consumption of fossil fuels by a particular person, group, etc. Since the industrial revolution, more CO₂ is being emitted into the mix of heat-trapping gases (greenhouse gases) than can be absorbed by what is known as carbon sinks — places where carbon can be absorbed instead of trapped in the atmosphere. Carbon sinks include trees, the ocean, and soil. Every little action makes a change, and therefore, It is vital to reduce our carbon footprint to reduce the amount of CO₂ in the atmosphere. Focus on the positive. Do not use scare tactics (doom and gloom) to encourage behavior change. What children should know:
● Carbon dioxide is put into the atmosphere, mainly when we burn fossil fuels (coal, oil, and natural gas), primarily the result of our transportation needs and energy use.
● Industry, agriculture, and tree burning also contribute to CO₂ in the atmosphere.
● Carbon that is not absorbed in sinks (oceans, trees, and soils) stays trapped in the atmosphere making the global temperature warmer.
● Each action we take has a positive or negative impact on the environment, think cause and effect.
● You can change your habits and behavior to reduce the amount of CO₂ you contribute to the atmosphere.

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Superhero Lair Part 1

Stories and Perspectives, Arts in Action

Superhero Lair Part 1

OregonASK

K - 5

45 Minutes

Students read books about superheroes and make superhero lair.

This activity is a part 3 of a 5 activity series: Creating a Superhero, Creating Superhero Suits, Superhero Lair Part 1, Superhero Lair Part 2, and Superhero Comics.

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Journey in Time: Campaigns

We The People, Stories and Perspectives

Journey in Time: Campaigns

Mizzen Education, Inc.

9 - 12

45 Minutes

Students read, analyze, and discuss news reports from the same event—the New Hampshire primary—for 4 different presidential campaigns.

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Modern Manufacturing Quiz

Future Ready: Learning and Earning, STEM Lab: Build, Tinker, Explore

Modern Manufacturing Quiz

After-School All-Stars

6 - 8

5 Minutes

Take the Discovery Education: Modern Manufacturing online quiz to continue exploring Advanced Manufacturing and Automation and how it impacts daily life.

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Journey in Time: Searching World War II Primary Sources

We The People, Stories and Perspectives

Journey in Time: Searching World War II Primary Sources

Mizzen Education, Inc.

3 - 5

45 Minutes

Students search primary sources on a scavenger hunt for information on the 1930s and 1940s, the era of World War II.

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Linda Brown Went to School . . . and Changed History: The Equal Protection Clause

We The People, Belonging and Community

Linda Brown Went to School . . . and Changed History: The Equal Protection Clause

Mizzen Education, Inc.

3 - 5

45 Minutes

Young students may have never heard of the equal protection clause, yet they can identify with the act of going to school every day. In this activity, students discuss a landmark Supreme Court case involving grade-school student Linda Brown.

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Improvisation: Fictional Characters in Daily Life (Grades 9-12)

Stories and Perspectives, Arts in Action

Improvisation: Fictional Characters in Daily Life (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

Students improvise skits to show how fictional characters might respond to everyday situations and challenges. This activity demonstrates how fiction can differ from real life.

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Do You Like This Website?

Digital Voices, STEM Lab: Build, Tinker, Explore

Do You Like This Website?

Mizzen Education, Inc.

K - 2

45 Minutes

In this activity, children explore a variety of age-appropriate websites and evaluate them. First, the children explore websites with a partner. Then, they fill out a simple worksheet on their own to evaluate different aspects of the site. Finally, children reconvene as a whole group for discussion.

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No Boundaries Chess

Leadership and Teamwork, Belonging and Community

No Boundaries Chess

Mizzen Education, Inc.

6 - 8

45 Minutes

Chess is generally considered an individual sport. In this activity, the addition of a few new rules encourages players to work together as a team.

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Research and Understanding (Student Reporting Labs)

Digital Voices, Stories and Perspectives

Research and Understanding (Student Reporting Labs)

PBS

6 - 12

50 Minutes

Students will identify what they know and don’t know about their story’s topic. Once students know what they don’t know, they will use curiosity to guide research that will result in better developed stories.

This is activity 8 of 16 in the PBS NewsHour Student Reporting Labs Module. Visit the Module to learn more before getting started.

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Creative Reuse Collection Box

Arts in Action, Whole Body, Whole Self

Creative Reuse Collection Box

Rediscover Center

K - 12

1 Hour

In this activity, students will create a collection box for recyclable home goods and materials. This is a group project and will require the participation of all students to collect from their homes to donate. This fun building and decorating activity will encourage everyone to be mindful of their waste!

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Ready, Set, Relay Race!

Leadership and Teamwork, Whole Body, Whole Self

Ready, Set, Relay Race!

Mizzen Education, Inc.

3 - 5

45 Minutes

Relay races are a great way to get students moving while working together. In this activity students will be broken into teams to brainstorm different tasks for their fellow students to complete in a variety of relay races.

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Character Mash-Up (Grades 9-12)

Arts in Action, Stories and Perspectives

Character Mash-Up (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

In this activity, students choose well-known characters from books, movies, and other media. Then, they form groups of 3 to plan and perform a short skit about the character.

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What Makes a Good Interview? (Student Reporting Labs)

Digital Voices, Stories and Perspectives

What Makes a Good Interview? (Student Reporting Labs)

PBS

6 - 12

50 Minutes

Preparation and practice are the keys to a successful interview and amazing story. This lesson uses a famous art project, Humans of New York, to reverse-engineer good interview questions and techniques.

Before you write your own interview questions, understand your goal: to get soundbites that connect with your audience, illuminate the topic and move your story forward.

This is activity 10 of 16 in the PBS NewsHour Student Reporting Labs Module. Visit the Module to learn more before getting started.

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Free Speech for Students

We The People, Stories and Perspectives

Free Speech for Students

Mizzen Education, Inc.

9 - 12

45 Minutes

In this activity, students will review the First Amendment to the U.S. Constitution, focusing on freedom of speech. They will learn that this freedom is a cornerstone of American culture and democracy, and it extends to students at school. Students will evaluate Tinker v. Des Moines along with a present-day case focusing on students’ first amendment rights.

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Pantomime (Grades 6-8)

Arts in Action, Belonging and Community

Pantomime (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students act out a good citizen or stewardship activity that could happen at school and other students guess the activities.

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Tricky Conversations (Grades 9-12)

Belonging and Community, Stories and Perspectives

Tricky Conversations (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

Teens may struggle to talk about a wide variety of personal subjects with parents, teachers, peers, and siblings. In this activity, teens will role-play a variety of conversation topics and evaluate their performances. (Note that the activity incorporates subjects such as honesty, friendship, academic achievement, and general health and wellness. However, it excludes controversial and emotionally sensitive subjects, such as sexuality and gender identity.)

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S.INQ Mechanical Engineering Self Propelled Cars

STEM Lab: Build, Tinker, Explore, The Natural World

S.INQ Mechanical Engineering Self Propelled Cars

OregonASK

K - 5

30 Minutes

In this activity, students have the opportunity to build, test, and modify self propelled cars using an engineering design grid. Students will build cars with sails, testing them with a fan to see what kinds of sails work best to propel their vehicle.

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What Makes a Strong Online Community? (Grades 6-8)

Digital Voices, Belonging and Community

What Makes a Strong Online Community? (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students model an online chat group and learn that these groups can be successful and enjoyable, as long as everyone is respectful.

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Stop the Show (Grades 6-8)

Arts in Action, Belonging and Community

Stop the Show (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Small groups of students plan scenarios that have concrete starting points and a conflict, obstacle, or problem the characters have to solve. At a certain point, the adult leader stops the play and asks the audience to vote on the ending to the scene. Students learn to be flexible and creative by acting out the new ending.

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Crowdsourcing

STEM Lab: Build, Tinker, Explore, Future Ready: Learning and Earning

Crowdsourcing

Mizzen Education, Inc.

6 - 8

45 Minutes

Students learn about different types of crowdsourcing and then work together in small groups to develop a project idea that uses crowdsourcing. This activity builds analytic and problem-solving skills. It also develops speaking and listening skills.

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Early African Civilizations and Cultures

We The People, Stories and Perspectives

Early African Civilizations and Cultures

Pulitzer Center

3 - 8

1 Hour

In this activity, students exercise their research and presentation skills while learning about the cultures of early African civilizations. Facilitators will model inquiry and research by co-creating a presentation on the kingdom of Ndongo, featured in the picture book Born on the Water, with the whole group. Students will then complete their own inquiry into an early African civilization and share their learning with their peers.

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Four Square Bonanza

Leadership and Teamwork, Whole Body, Whole Self

Four Square Bonanza

Mizzen Education, Inc.

3 - 5

45 Minutes

Four Square is a fast-paced game that keeps students moving. In this activity, students refine their skills in coordination and sportsmanship by participating in Four Square Bonanza!

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Hate Speech vs. Free Speech

We The People, Stories and Perspectives

Hate Speech vs. Free Speech

Mizzen Education, Inc.

6 - 8

45 Minutes

In this activity, students will discover that the First Amendment guarantees Americans the right to free speech but that not all speech is protected. They will define the concept of hate speech, explain when it is protected, and explain when the government can step in to limit it. Students will analyze different real-life situations to determine if hate speech should be protected and explaining their reasoning to the whole group.

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Clutch (Team Building) Game

Leadership and Teamwork, Belonging and Community

Clutch (Team Building) Game

!Mpact Players

K - 12

10 Minutes

Circle up to see who has the reflexes and discipline to be "clutch" for this activity. Here's a hint; success will depend on how well you can multitask.

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Stats-Minded Scrabble® Tournament

STEM Lab: Build, Tinker, Explore, We The People

Stats-Minded Scrabble® Tournament

Mizzen Education, Inc.

9 - 12

45 Minutes

In traditional games of Scrabble® or other word games, the player with the highest total score is declared the winner. Not so in today’s activity! Students will play a word game in which the winner achieves a certain statistical goal, such as a mean score closest to 12 points or a set of scores with the greatest standard deviation.

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Balloon Buddies (Team Building) Game

Leadership and Teamwork, Belonging and Community

Balloon Buddies (Team Building) Game

!Mpact Players

K - 12

10 Minutes

Grab a friend and try to keep your balloon up in the air longer than anyone else in the room!

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Rock Cycle Roundabout

STEM Lab: Build, Tinker, Explore, The Natural World

Rock Cycle Roundabout

California Academy of Sciences

3 - 8

1 Hour 20 Minutes

After playing a board game to learn how to differentiate the three ways rocks can form, students analyze maps of local topography, water sources, and volcanic activity, to better understand how geology affects a given region. They also experience scale, recognizing geologic processes as fast or extremely gradual.

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Be an Assignment Editor: Design Your News Hour Main Stage

Digital Voices, Arts in Action

Be an Assignment Editor: Design Your News Hour Main Stage

PBS

3 - 5

30 Minutes

Lights, camera, design! In this lesson, budding news show creators become stage designers. They craft the perfect main stage that looks amazing and reflects a show's theme and brand.

This is the culminating lesson in SRL’s module From Concept to Screen: Building Your News Hour. Students must complete the previous 20 lessons before attempting this activity. This module is followed by a second that deepens student knowledge and skills.

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What Is the North Atlantic Treaty Organization? (Grades 3-5)

We The People, Stories and Perspectives

What Is the North Atlantic Treaty Organization? (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Students explore how countries settle disputes and why they might form alliances. After learning some basic information about the North Atlantic Treaty Organization (NATO), students color a map of Europe to identify all the current NATO members. They wrap up the activity with a discussion about NATO members and the benefits of joining an alliance.

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The Spelling Web (Grades 3-5)

Stories and Perspectives

The Spelling Web (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Students compete to spell words by connecting the letters in a web and then create spelling webs of their own.

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Finding the Fast Food Facts: Researching the Nutritional Value of Fast Food

Whole Body, Whole Self, The Natural World

Finding the Fast Food Facts: Researching the Nutritional Value of Fast Food

Mizzen Education, Inc.

9 - 12

45 Minutes

Fast food often provides a quick and inexpensive option for a meal, but may have detrimental health effects. In this activity students work in small groups to research the nutritional value of a meal from a fast food restaurant. They also explore the daily requirements for calories, total fat, saturated fat, trans fat, cholesterol, carbohydrates, sugar, and sodium and the risks associated with consuming too much of any one category. They wrap up the activity with a discussion on what they have learned and how it might influence their future fast food orders.

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Does Social Media Contribute to Stress? (Grades 6-8)

Digital Voices, Belonging and Community

Does Social Media Contribute to Stress? (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students learn to recognize different ways that social media can be a stressful experience and discuss ways of handling or responding to that stress.

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Functional Fitness Week 9: Day 2

Whole Body, Whole Self, Leadership and Teamwork

Functional Fitness Week 9: Day 2

Active Kids and Minds

K - 8

40 Minutes

Continue building week 9 skill of the week: Walking Lunges. In this activity, students pair-up for exercise stations and a game of Down, Down, Down. Then, they learn evaluate which fats should be consumed often, sometimes, or once in a while.


This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.

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Carbon Cycle Role-Play

The Natural World, STEM Lab: Build, Tinker, Explore

Carbon Cycle Role-Play

California Academy of Sciences

3 - 12

45 Minutes

How does the finite amount of carbon on this planet move around in the environment, from one place to another? How do the geosphere, biosphere, hydrosphere, and atmosphere interact? In this active demonstration, students model the carbon cycle, and consider ways in which human actions play a role.

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A Logo for You

Arts in Action, Future Ready: Learning and Earning

A Logo for You

Mizzen Education, Inc.

6 - 8

45 Minutes

Today, logos help define all sorts of organizations, including commercial products, large businesses, schools, and government organizations. In this activity, students explore the kind of logo that they would present to the world, either to represent themselves as individuals or for a business they would run.

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Acoustic Experiment

STEM Lab: Build, Tinker, Explore, Arts in Action

Acoustic Experiment

Jazz at Lincoln Center

3 - 8

2 Hours

Students learn the basic components of acoustics. They use this knowledge to build a model performance space.

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Cell Phone Policy: Keep or Change?

Belonging and Community, Stories and Perspectives

Cell Phone Policy: Keep or Change?

Mizzen Education, Inc.

3 - 5

45 Minutes

Students debate whether their school’s cell phone policy is too strict or appropriate. After discussing the issue in groups, students write letters to their teachers or school administrators to communicate their recommendations.

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Guess the Function

STEM Lab: Build, Tinker, Explore, The Natural World

Guess the Function

Mizzen Education, Inc.

9 - 12

45 Minutes

Math students often struggle to understand the concept of a function and to use function notation. In this activity, students are introduced to functions by playing a simple guessing game, generating functions of their own, and interpreting the functions of others.

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Guess the Photo (Grades 9-12)

Digital Voices, Arts in Action

Guess the Photo (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

Students take close-up photographs of familiar objects and then guess what each photo shows. This activity helps students develop new perspectives on the world around them.

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A News Show Structure: Run-of-Shows

Digital Voices, Stories and Perspectives

A News Show Structure: Run-of-Shows

PBS

3 - 5

30 Minutes

Calling all future news show producers! Dive into our dynamic lesson, where students become the architects of a 60-minute news show. They'll learn the art of story organization and create their run-of-show.

This activity can be completed as a standalone lesson. It is, however, best completed as part of SRL’s The News Show Structure. This series is also the second section of SRL’s First Module From Concept to Screen: Building Your News Hour. The module is broken into three sections. The first two contain lessons that can be completed as standalone activities or as part of a series. All three sections converge to provide a powerful and fun introduction to producing and hosting news shows. The module is followed by a second that deepens student knowledge and skills.

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Habitat Planning

STEM Lab: Build, Tinker, Explore, The Natural World

Habitat Planning

NASA

3 - 8

45 Minutes

Students think about and discuss the basic needs and activities that astronauts might partake in while living on the moon, and draw a habitat that can accommodate those activities.

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The Marshmallow Challenge

Arts in Action, STEM Lab: Build, Tinker, Explore

The Marshmallow Challenge

VentureLab

6 - 12

45 Minutes

Students work in teams to complete a challenge to build the tallest free-standing structure out of dry spaghetti noodles that also supports the weight of a regular-sized marshmallow. Along the way, teams will be asked to reflect on what they've been doing and how they're feeling as they experience what it means to have an entrepreneurial mindset. It will also help students start building some key entrepreneurial skills including creativity, team work, and prototyping.

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Modeling How the Heart Works

The Natural World, STEM Lab: Build, Tinker, Explore

Modeling How the Heart Works

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, students use paper cups and coffee stirrers to model a human heart. They use the models to examine how the heart pumps blood. This activity builds an understanding of the structure and function of the heart muscle.

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Free Speech and Social Media

Digital Voices, We The People

Free Speech and Social Media

Mizzen Education, Inc.

9 - 12

45 Minutes

Students explore how freedom of speech applies to the internet and online interaction on social media platforms. They work in teams to analyze the content policies of different social media platforms, and then discuss the types of online content (if any) that should be restricted or regulated.

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The Lindy Hop

Arts in Action, Leadership and Teamwork

The Lindy Hop

Jazz at Lincoln Center

3 - 8

1 Hour

Students learn four basic, Lindy Hop steps through an instructional video. Then as a group, students add their own twists on this classic dance.

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Protest Songs: Sounds of Resistance

We The People, Stories and Perspectives

Protest Songs: Sounds of Resistance

Pulitzer Center

K - 8

2 Hours

In this two-part activity, students learn about the history of American protest songs and explore how Black Americans have utilized music to resist injustices and empower and uplift themselves.

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Water Quality Testing

The Natural World, STEM Lab: Build, Tinker, Explore

Water Quality Testing

City Parks Foundation

6 - 8

1 Hour 10 Minutes

Understanding whether water is clean or polluted requires more than just what the naked eye can see and therefore gives educators like you the opportunity to dive into chemistry with students!


In this lesson students will learn about the way pollutants are introduced into the water cycle and how these pollutants can impact ecosystems and human health. They will then learn how to perform water quality testing on several water samples, identifying the sources of contamination. Students will also learn how green space, specifically street trees in urban areas can be used to reduce contamination events in local ecosystems.


This is activity 2 of 3 in the "Sustainable Cities" module from City Parks Foundation.

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Gallery Walk (Grades 6-8)

Arts in Action, Belonging and Community

Gallery Walk (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students look at a virtual art gallery from the Children’s Museum of Art called “Home Sweet Home” and describe what they see through sketching, writing, discussion, and art creation. These works are diverse, and each student can find something to talk about.

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Make an Eclipse Viewer

STEM Lab: Build, Tinker, Explore, The Natural World

Make an Eclipse Viewer

NASA

3 - 12

45 Minutes

Students create a simple pinhole projector. Also, students have the opportunity to test their projectors and view the sun safely!

Discover Activity

Stories from Photos (Grades 6-8)

Stories and Perspectives, Arts in Action

Stories from Photos (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students use photos as prompts to create characters and write a story (or the beginning of a story). This engaging activity promotes creativity and teaches writing skills.

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Electric Cars

STEM Lab: Build, Tinker, Explore, We The People

Electric Cars

Mizzen Education, Inc.

6 - 8

45 Minutes

Students read about the benefits and drawbacks of electric vehicles, and they consider ideas for developing these vehicles in the future. They discuss the facts and opinions about electric vehicles, and make recommendations for the future.

Discover Activity

Planning a Studio Set

Digital Voices, Stories and Perspectives

Planning a Studio Set

PBS

3 - 5

45 Minutes

Welcome to the creative world of set design for news shows! Students design an engaging and relevant interview set.

This is lesson 20 in “Building a News Hour,” the second module from PBS NewsHour Student Reporting Labs’ module series.

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Rhyme in Super-Quick Time

Stories and Perspectives, Arts in Action

Rhyme in Super-Quick Time

Foundations, Inc.

K - 5

20 Minutes

This game practices rhyming and is excellent for pre-school and younger elementary age kids as well as English Language Learners (ELLs). Rhyming is a great way to help children and youth develop vocabulary, pronunciation, and listening skills.

Discover Activity

Respect and Learn from Others (Grades 9-12)

Belonging and Community, Stories and Perspectives

Respect and Learn from Others (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

Students learn about tolerance by learning about their peers and recognizing and appreciating their similarities and differences. This activity builds communication and listening skills and helps students learn to respect one another’s strengths, interests, and perspectives.

Discover Activity

Hidden Costs of Consumer Goods

Future Ready: Learning and Earning, We The People

Hidden Costs of Consumer Goods

Mizzen Education, Inc.

9 - 12

45 Minutes

When a gallon of gasoline is purchased at the pump, the price does not include the cost of the pollution that the gasoline will release or the pollution involved in its product. In this activity, students analyze the hidden costs of a wide variety of products.

Discover Activity

Multiplication Relay

STEM Lab: Build, Tinker, Explore, Stories and Perspectives

Multiplication Relay

PowerUp Fitness

3 - 8

15 Minutes

PowerUp Multiplication Relay - practice factor families and multiplication with this fun relay game!

Discover Activity

Be an Assignment Editor: Pick an Angle

Digital Voices, Stories and Perspectives

Be an Assignment Editor: Pick an Angle

PBS

3 - 5

30 Minutes

Unlock the secrets of journalism in today's investigative lesson! Join us in playing detective, decoding clues, and uncovering the key to journalism - finding the story or angle! Get ready to think critically and collaborate with your fellow reporters.

This lesson is part of SRL's Be An Assignment Series. This series is also the third section of SRL’s First Module From Concept to Screen: Building Your News Hour. The module is broken into three sections. The first two contain lessons that can be completed as standalone activities or as part of a series. All three sections converge to provide a powerful and fun introduction to producing and hosting news shows. The module is followed by a second that deepens student knowledge and skills.

Discover Activity

Designing a Garden

The Natural World, STEM Lab: Build, Tinker, Explore

Designing a Garden

The Nature Conservancy

6 - 8

1 Hour

Youth design a garden paradise for the purpose of growing fruit and vegetables.

Discover Activity

Copyright & Fair Use (Student Reporting Labs)

Digital Voices, Stories and Perspectives

Copyright & Fair Use (Student Reporting Labs)

PBS

6 - 12

25 Minutes

Students create short presentations to learn about copyright and fair use on the internet.

This is activity 5 of 16 in the PBS NewsHour Student Reporting Labs Module. Visit the Module to learn more before getting started.

Discover Activity

What’s That For?

STEM Lab: Build, Tinker, Explore, Arts in Action

What’s That For?

Mizzen Education, Inc.

K - 2

45 Minutes

In this activity, children observe and ask questions about unfamiliar objects that nevertheless serve a useful purpose in their lives. This activity helps provoke children’s curiosity in the world around them and shows them that the world can surprise them in many ways.

Discover Activity

What Should My College Major Be?

Future Ready: Learning and Earning, We The People

What Should My College Major Be?

Mizzen Education, Inc.

6 - 8

45 Minutes

In this activity, students research college majors based on likes and skills. First, they fill out the My Personal Inventory worksheet. Then, they work in small groups to try to connect each student's likes and skills with various college majors. Finally, students reconvene as a whole group for discussion.

Discover Activity

Economic Concepts: What Is a Consumer?

Future Ready: Learning and Earning, Leadership and Teamwork

Economic Concepts: What Is a Consumer?

Mizzen Education, Inc.

3 - 8

45 Minutes

Students participate in simulated shopping, with some spending play money in local mock stores while others act as proprietors. These stores are all small businesses (i.e., not large chains or box stores) and offer items attractive to consumer students, who will have to determine how and where to spend their money. After a shopping trip, total receipts from each store will be counted. A group discussion will include why students made their choices and how their choices as consumers affected the businesses.

Discover Activity

Plan a Trip Through China

We The People, Stories and Perspectives

Plan a Trip Through China

Mizzen Education, Inc.

6 - 8

45 Minutes

Students work in small groups to research China and then plan a trip through the country.

Discover Activity

Play Stations

Arts in Action, STEM Lab: Build, Tinker, Explore

Play Stations

VentureLab

6 - 12

45 Minutes

Give students the opportunity to freely play and reconnect with their own innate creativity.

Discover Activity

Functional Fitness Week 10: Day 1

Whole Body, Whole Self, Leadership and Teamwork

Functional Fitness Week 10: Day 1

Active Kids and Minds

K - 8

40 Minutes

Start week 10 by learning the skill of the week: Donkey Kicks. In this activity, students perfect their strength and balance with donkey kicks and a game of Shadow. Then, they sharpen their understanding of food groups.


This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection getting started.

Discover Activity

20 Questions (Grades 6-8)

STEM Lab: Build, Tinker, Explore, Belonging and Community

20 Questions (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

In this activity, students play the popular game 20 Questions. First, students pair off, with 1 student thinking of an animal, vegetable, or mineral while the other asks their partner up to 20 questions to determine what it is. Finally, students reconvene as a whole group for a discussion.

Discover Activity

Olympic Games (Grades 6-8)

Leadership and Teamwork, Belonging and Community

Olympic Games (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

In this activity, students learn and play a series of Olympic games. Then they vote on their favorite game. This activity builds listening and cooperative learning skills. It can also improve physical and reasoning skills.

Discover Activity

Public Speaking: Wrap it Up

Stories and Perspectives, Digital Voices

Public Speaking: Wrap it Up

Mizzen Education, Inc.

6 - 8

45 Minutes

Students compete to make the most engaging summary, or wrap-up, for a presentation.

Discover Activity

Checking out Nutrition Labels

Whole Body, Whole Self, STEM Lab: Build, Tinker, Explore

Checking out Nutrition Labels

Mizzen Education, Inc.

3 - 5

45 Minutes

The government regulates nutrition labels to inform consumers about the content of processed foods. This activity helps students analyze the information in these labels. Students work in small groups to calculate and visualize the amount of sugar in common processed foods and beverages.

Discover Activity

What Is Opportunity Cost?

Future Ready: Learning and Earning, We The People

What Is Opportunity Cost?

Mizzen Education, Inc.

9 - 12

45 Minutes

This activity explores the concept of opportunity cost in the context of choosing a summer job. Students discuss the opportunity costs of making a decision in a fictional scenario and watch a video that explains the basic concepts of opportunity costs. They then break into small groups and identify the opportunity costs of different summer job opportunities. They wrap up the activity with a group discussion about opportunity costs.

Discover Activity

Create Your Life Vision

Belonging and Community, Stories and Perspectives

Create Your Life Vision

Mizzen Education, Inc.

9 - 12

45 Minutes

A vision board or poster can help people visualize what their ideal life would look like, which is considered an essential goal-setting step in finding true success. Students form a deeper understanding of their needs for a balanced, happy, and healthy life.

Discover Activity

Banner Design

Arts in Action, We The People

Banner Design

Mizzen Education, Inc.

3 - 5

45 Minutes

Students use design elements and principles to create a banner that celebrates an invention or displays a well-liked quotation or saying.

Discover Activity

Engineering an Upgrade (Grades 6-8)

STEM Lab: Build, Tinker, Explore, Future Ready: Learning and Earning

Engineering an Upgrade (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Student teams work together to improve an existing product and then present their ideas to the group. This activity builds analytical thinking and cooperative learning skills while developing speaking and listening skills.

Discover Activity

Visualizing the Legacy of Slavery: Gallery Walk and Quote Museum

We The People, Stories and Perspectives

Visualizing the Legacy of Slavery: Gallery Walk and Quote Museum

Pulitzer Center

6 - 12

45 Minutes

Students will learn about the ways in which slavery’s legacy persists in U.S. systems and society by examining images and text in an engaging gallery walk activity. They will also practice visually communicating tone and information to others by creating a group “quote museum.”

Discover Activity

Minimize Your Footprint

The Natural World, STEM Lab: Build, Tinker, Explore

Minimize Your Footprint

National Wildlife Federation

3 - 8

50 Minutes

A carbon footprint is the amount of carbon dioxide (CO₂) and other carbon compounds emitted due to the consumption of fossil fuels by a particular person, group, etc. Since the industrial revolution, more CO₂ is being emitted into the mix of heat-trapping gases (greenhouse gases) than can be absorbed by what is known as carbon sinks — places where carbon can be absorbed instead of trapped in the atmosphere. Carbon sinks include trees, the ocean, and soil. Every little action makes a change, and therefore, It is vital to reduce our carbon footprint to reduce the amount of CO₂ in the atmosphere. Focus on the positive. Do not use scare tactics (doom and gloom) to encourage behavior change. What children should know:
● Carbon dioxide is put into the atmosphere, mainly when we burn fossil fuels (coal, oil, and natural gas), primarily the result of our transportation needs and energy use.
● Industry, agriculture, and tree burning also contribute to CO₂ in the atmosphere.
● Carbon that is not absorbed in sinks (oceans, trees, and soils) stays trapped in the atmosphere making the global temperature warmer.
● Each action we take has a positive or negative impact on the environment, think cause and effect.
● You can change your habits and behavior to reduce the amount of CO₂ you contribute to the atmosphere.

Discover Activity

Superhero Lair Part 1

Stories and Perspectives, Arts in Action

Superhero Lair Part 1

OregonASK

K - 5

45 Minutes

Students read books about superheroes and make superhero lair.

This activity is a part 3 of a 5 activity series: Creating a Superhero, Creating Superhero Suits, Superhero Lair Part 1, Superhero Lair Part 2, and Superhero Comics.

Discover Activity

Journey in Time: Campaigns

We The People, Stories and Perspectives

Journey in Time: Campaigns

Mizzen Education, Inc.

9 - 12

45 Minutes

Students read, analyze, and discuss news reports from the same event—the New Hampshire primary—for 4 different presidential campaigns.

Discover Activity

Modern Manufacturing Quiz

Future Ready: Learning and Earning, STEM Lab: Build, Tinker, Explore

Modern Manufacturing Quiz

After-School All-Stars

6 - 8

5 Minutes

Take the Discovery Education: Modern Manufacturing online quiz to continue exploring Advanced Manufacturing and Automation and how it impacts daily life.

Discover Activity

Journey in Time: Searching World War II Primary Sources

We The People, Stories and Perspectives

Journey in Time: Searching World War II Primary Sources

Mizzen Education, Inc.

3 - 5

45 Minutes

Students search primary sources on a scavenger hunt for information on the 1930s and 1940s, the era of World War II.

Discover Activity

Linda Brown Went to School . . . and Changed History: The Equal Protection Clause

We The People, Belonging and Community

Linda Brown Went to School . . . and Changed History: The Equal Protection Clause

Mizzen Education, Inc.

3 - 5

45 Minutes

Young students may have never heard of the equal protection clause, yet they can identify with the act of going to school every day. In this activity, students discuss a landmark Supreme Court case involving grade-school student Linda Brown.

Discover Activity

Improvisation: Fictional Characters in Daily Life (Grades 9-12)

Stories and Perspectives, Arts in Action

Improvisation: Fictional Characters in Daily Life (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

Students improvise skits to show how fictional characters might respond to everyday situations and challenges. This activity demonstrates how fiction can differ from real life.

Discover Activity

Do You Like This Website?

Digital Voices, STEM Lab: Build, Tinker, Explore

Do You Like This Website?

Mizzen Education, Inc.

K - 2

45 Minutes

In this activity, children explore a variety of age-appropriate websites and evaluate them. First, the children explore websites with a partner. Then, they fill out a simple worksheet on their own to evaluate different aspects of the site. Finally, children reconvene as a whole group for discussion.

Discover Activity

No Boundaries Chess

Leadership and Teamwork, Belonging and Community

No Boundaries Chess

Mizzen Education, Inc.

6 - 8

45 Minutes

Chess is generally considered an individual sport. In this activity, the addition of a few new rules encourages players to work together as a team.

Discover Activity

Research and Understanding (Student Reporting Labs)

Digital Voices, Stories and Perspectives

Research and Understanding (Student Reporting Labs)

PBS

6 - 12

50 Minutes

Students will identify what they know and don’t know about their story’s topic. Once students know what they don’t know, they will use curiosity to guide research that will result in better developed stories.

This is activity 8 of 16 in the PBS NewsHour Student Reporting Labs Module. Visit the Module to learn more before getting started.

Discover Activity

Creative Reuse Collection Box

Arts in Action, Whole Body, Whole Self

Creative Reuse Collection Box

Rediscover Center

K - 12

1 Hour

In this activity, students will create a collection box for recyclable home goods and materials. This is a group project and will require the participation of all students to collect from their homes to donate. This fun building and decorating activity will encourage everyone to be mindful of their waste!

Discover Activity

Ready, Set, Relay Race!

Leadership and Teamwork, Whole Body, Whole Self

Ready, Set, Relay Race!

Mizzen Education, Inc.

3 - 5

45 Minutes

Relay races are a great way to get students moving while working together. In this activity students will be broken into teams to brainstorm different tasks for their fellow students to complete in a variety of relay races.

Discover Activity

Character Mash-Up (Grades 9-12)

Arts in Action, Stories and Perspectives

Character Mash-Up (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

In this activity, students choose well-known characters from books, movies, and other media. Then, they form groups of 3 to plan and perform a short skit about the character.

Discover Activity

What Makes a Good Interview? (Student Reporting Labs)

Digital Voices, Stories and Perspectives

What Makes a Good Interview? (Student Reporting Labs)

PBS

6 - 12

50 Minutes

Preparation and practice are the keys to a successful interview and amazing story. This lesson uses a famous art project, Humans of New York, to reverse-engineer good interview questions and techniques.

Before you write your own interview questions, understand your goal: to get soundbites that connect with your audience, illuminate the topic and move your story forward.

This is activity 10 of 16 in the PBS NewsHour Student Reporting Labs Module. Visit the Module to learn more before getting started.

Discover Activity

Free Speech for Students

We The People, Stories and Perspectives

Free Speech for Students

Mizzen Education, Inc.

9 - 12

45 Minutes

In this activity, students will review the First Amendment to the U.S. Constitution, focusing on freedom of speech. They will learn that this freedom is a cornerstone of American culture and democracy, and it extends to students at school. Students will evaluate Tinker v. Des Moines along with a present-day case focusing on students’ first amendment rights.

Discover Activity

Pantomime (Grades 6-8)

Arts in Action, Belonging and Community

Pantomime (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students act out a good citizen or stewardship activity that could happen at school and other students guess the activities.

Discover Activity

Tricky Conversations (Grades 9-12)

Belonging and Community, Stories and Perspectives

Tricky Conversations (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

Teens may struggle to talk about a wide variety of personal subjects with parents, teachers, peers, and siblings. In this activity, teens will role-play a variety of conversation topics and evaluate their performances. (Note that the activity incorporates subjects such as honesty, friendship, academic achievement, and general health and wellness. However, it excludes controversial and emotionally sensitive subjects, such as sexuality and gender identity.)

Discover Activity

S.INQ Mechanical Engineering Self Propelled Cars

STEM Lab: Build, Tinker, Explore, The Natural World

S.INQ Mechanical Engineering Self Propelled Cars

OregonASK

K - 5

30 Minutes

In this activity, students have the opportunity to build, test, and modify self propelled cars using an engineering design grid. Students will build cars with sails, testing them with a fan to see what kinds of sails work best to propel their vehicle.

Discover Activity

What Makes a Strong Online Community? (Grades 6-8)

Digital Voices, Belonging and Community

What Makes a Strong Online Community? (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students model an online chat group and learn that these groups can be successful and enjoyable, as long as everyone is respectful.

Discover Activity

Stop the Show (Grades 6-8)

Arts in Action, Belonging and Community

Stop the Show (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Small groups of students plan scenarios that have concrete starting points and a conflict, obstacle, or problem the characters have to solve. At a certain point, the adult leader stops the play and asks the audience to vote on the ending to the scene. Students learn to be flexible and creative by acting out the new ending.

Discover Activity

Crowdsourcing

STEM Lab: Build, Tinker, Explore, Future Ready: Learning and Earning

Crowdsourcing

Mizzen Education, Inc.

6 - 8

45 Minutes

Students learn about different types of crowdsourcing and then work together in small groups to develop a project idea that uses crowdsourcing. This activity builds analytic and problem-solving skills. It also develops speaking and listening skills.

Discover Activity

Early African Civilizations and Cultures

We The People, Stories and Perspectives

Early African Civilizations and Cultures

Pulitzer Center

3 - 8

1 Hour

In this activity, students exercise their research and presentation skills while learning about the cultures of early African civilizations. Facilitators will model inquiry and research by co-creating a presentation on the kingdom of Ndongo, featured in the picture book Born on the Water, with the whole group. Students will then complete their own inquiry into an early African civilization and share their learning with their peers.

Discover Activity

Four Square Bonanza

Leadership and Teamwork, Whole Body, Whole Self

Four Square Bonanza

Mizzen Education, Inc.

3 - 5

45 Minutes

Four Square is a fast-paced game that keeps students moving. In this activity, students refine their skills in coordination and sportsmanship by participating in Four Square Bonanza!

Discover Activity

Hate Speech vs. Free Speech

We The People, Stories and Perspectives

Hate Speech vs. Free Speech

Mizzen Education, Inc.

6 - 8

45 Minutes

In this activity, students will discover that the First Amendment guarantees Americans the right to free speech but that not all speech is protected. They will define the concept of hate speech, explain when it is protected, and explain when the government can step in to limit it. Students will analyze different real-life situations to determine if hate speech should be protected and explaining their reasoning to the whole group.

Discover Activity

Clutch (Team Building) Game

Leadership and Teamwork, Belonging and Community

Clutch (Team Building) Game

!Mpact Players

K - 12

10 Minutes

Circle up to see who has the reflexes and discipline to be "clutch" for this activity. Here's a hint; success will depend on how well you can multitask.

Discover Activity

Stats-Minded Scrabble® Tournament

STEM Lab: Build, Tinker, Explore, We The People

Stats-Minded Scrabble® Tournament

Mizzen Education, Inc.

9 - 12

45 Minutes

In traditional games of Scrabble® or other word games, the player with the highest total score is declared the winner. Not so in today’s activity! Students will play a word game in which the winner achieves a certain statistical goal, such as a mean score closest to 12 points or a set of scores with the greatest standard deviation.

Discover Activity

Balloon Buddies (Team Building) Game

Leadership and Teamwork, Belonging and Community

Balloon Buddies (Team Building) Game

!Mpact Players

K - 12

10 Minutes

Grab a friend and try to keep your balloon up in the air longer than anyone else in the room!

Discover Activity

Rock Cycle Roundabout

STEM Lab: Build, Tinker, Explore, The Natural World

Rock Cycle Roundabout

California Academy of Sciences

3 - 8

1 Hour 20 Minutes

After playing a board game to learn how to differentiate the three ways rocks can form, students analyze maps of local topography, water sources, and volcanic activity, to better understand how geology affects a given region. They also experience scale, recognizing geologic processes as fast or extremely gradual.

Discover Activity

Be an Assignment Editor: Design Your News Hour Main Stage

Digital Voices, Arts in Action

Be an Assignment Editor: Design Your News Hour Main Stage

PBS

3 - 5

30 Minutes

Lights, camera, design! In this lesson, budding news show creators become stage designers. They craft the perfect main stage that looks amazing and reflects a show's theme and brand.

This is the culminating lesson in SRL’s module From Concept to Screen: Building Your News Hour. Students must complete the previous 20 lessons before attempting this activity. This module is followed by a second that deepens student knowledge and skills.

Discover Activity

What Is the North Atlantic Treaty Organization? (Grades 3-5)

We The People, Stories and Perspectives

What Is the North Atlantic Treaty Organization? (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Students explore how countries settle disputes and why they might form alliances. After learning some basic information about the North Atlantic Treaty Organization (NATO), students color a map of Europe to identify all the current NATO members. They wrap up the activity with a discussion about NATO members and the benefits of joining an alliance.

Discover Activity

The Spelling Web (Grades 3-5)

Stories and Perspectives

The Spelling Web (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Students compete to spell words by connecting the letters in a web and then create spelling webs of their own.

Discover Activity

Finding the Fast Food Facts: Researching the Nutritional Value of Fast Food

Whole Body, Whole Self, The Natural World

Finding the Fast Food Facts: Researching the Nutritional Value of Fast Food

Mizzen Education, Inc.

9 - 12

45 Minutes

Fast food often provides a quick and inexpensive option for a meal, but may have detrimental health effects. In this activity students work in small groups to research the nutritional value of a meal from a fast food restaurant. They also explore the daily requirements for calories, total fat, saturated fat, trans fat, cholesterol, carbohydrates, sugar, and sodium and the risks associated with consuming too much of any one category. They wrap up the activity with a discussion on what they have learned and how it might influence their future fast food orders.

Discover Activity

Does Social Media Contribute to Stress? (Grades 6-8)

Digital Voices, Belonging and Community

Does Social Media Contribute to Stress? (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students learn to recognize different ways that social media can be a stressful experience and discuss ways of handling or responding to that stress.

Discover Activity

Functional Fitness Week 9: Day 2

Whole Body, Whole Self, Leadership and Teamwork

Functional Fitness Week 9: Day 2

Active Kids and Minds

K - 8

40 Minutes

Continue building week 9 skill of the week: Walking Lunges. In this activity, students pair-up for exercise stations and a game of Down, Down, Down. Then, they learn evaluate which fats should be consumed often, sometimes, or once in a while.


This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.

Discover Activity

Carbon Cycle Role-Play

The Natural World, STEM Lab: Build, Tinker, Explore

Carbon Cycle Role-Play

California Academy of Sciences

3 - 12

45 Minutes

How does the finite amount of carbon on this planet move around in the environment, from one place to another? How do the geosphere, biosphere, hydrosphere, and atmosphere interact? In this active demonstration, students model the carbon cycle, and consider ways in which human actions play a role.

Discover Activity

A Logo for You

Arts in Action, Future Ready: Learning and Earning

A Logo for You

Mizzen Education, Inc.

6 - 8

45 Minutes

Today, logos help define all sorts of organizations, including commercial products, large businesses, schools, and government organizations. In this activity, students explore the kind of logo that they would present to the world, either to represent themselves as individuals or for a business they would run.

Discover Activity

Acoustic Experiment

STEM Lab: Build, Tinker, Explore, Arts in Action

Acoustic Experiment

Jazz at Lincoln Center

3 - 8

2 Hours

Students learn the basic components of acoustics. They use this knowledge to build a model performance space.

Discover Activity

Cell Phone Policy: Keep or Change?

Belonging and Community, Stories and Perspectives

Cell Phone Policy: Keep or Change?

Mizzen Education, Inc.

3 - 5

45 Minutes

Students debate whether their school’s cell phone policy is too strict or appropriate. After discussing the issue in groups, students write letters to their teachers or school administrators to communicate their recommendations.

Discover Activity

Guess the Function

STEM Lab: Build, Tinker, Explore, The Natural World

Guess the Function

Mizzen Education, Inc.

9 - 12

45 Minutes

Math students often struggle to understand the concept of a function and to use function notation. In this activity, students are introduced to functions by playing a simple guessing game, generating functions of their own, and interpreting the functions of others.

Discover Activity

Guess the Photo (Grades 9-12)

Digital Voices, Arts in Action

Guess the Photo (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

Students take close-up photographs of familiar objects and then guess what each photo shows. This activity helps students develop new perspectives on the world around them.

Discover Activity

A News Show Structure: Run-of-Shows

Digital Voices, Stories and Perspectives

A News Show Structure: Run-of-Shows

PBS

3 - 5

30 Minutes

Calling all future news show producers! Dive into our dynamic lesson, where students become the architects of a 60-minute news show. They'll learn the art of story organization and create their run-of-show.

This activity can be completed as a standalone lesson. It is, however, best completed as part of SRL’s The News Show Structure. This series is also the second section of SRL’s First Module From Concept to Screen: Building Your News Hour. The module is broken into three sections. The first two contain lessons that can be completed as standalone activities or as part of a series. All three sections converge to provide a powerful and fun introduction to producing and hosting news shows. The module is followed by a second that deepens student knowledge and skills.

Discover Activity

Habitat Planning

STEM Lab: Build, Tinker, Explore, The Natural World

Habitat Planning

NASA

3 - 8

45 Minutes

Students think about and discuss the basic needs and activities that astronauts might partake in while living on the moon, and draw a habitat that can accommodate those activities.

Discover Activity

The Marshmallow Challenge

Arts in Action, STEM Lab: Build, Tinker, Explore

The Marshmallow Challenge

VentureLab

6 - 12

45 Minutes

Students work in teams to complete a challenge to build the tallest free-standing structure out of dry spaghetti noodles that also supports the weight of a regular-sized marshmallow. Along the way, teams will be asked to reflect on what they've been doing and how they're feeling as they experience what it means to have an entrepreneurial mindset. It will also help students start building some key entrepreneurial skills including creativity, team work, and prototyping.

Discover Activity

Modeling How the Heart Works

The Natural World, STEM Lab: Build, Tinker, Explore

Modeling How the Heart Works

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, students use paper cups and coffee stirrers to model a human heart. They use the models to examine how the heart pumps blood. This activity builds an understanding of the structure and function of the heart muscle.

Discover Activity

Free Speech and Social Media

Digital Voices, We The People

Free Speech and Social Media

Mizzen Education, Inc.

9 - 12

45 Minutes

Students explore how freedom of speech applies to the internet and online interaction on social media platforms. They work in teams to analyze the content policies of different social media platforms, and then discuss the types of online content (if any) that should be restricted or regulated.

Discover Activity

The Lindy Hop

Arts in Action, Leadership and Teamwork

The Lindy Hop

Jazz at Lincoln Center

3 - 8

1 Hour

Students learn four basic, Lindy Hop steps through an instructional video. Then as a group, students add their own twists on this classic dance.

Discover Activity

Protest Songs: Sounds of Resistance

We The People, Stories and Perspectives

Protest Songs: Sounds of Resistance

Pulitzer Center

K - 8

2 Hours

In this two-part activity, students learn about the history of American protest songs and explore how Black Americans have utilized music to resist injustices and empower and uplift themselves.

Discover Activity

Water Quality Testing

The Natural World, STEM Lab: Build, Tinker, Explore

Water Quality Testing

City Parks Foundation

6 - 8

1 Hour 10 Minutes

Understanding whether water is clean or polluted requires more than just what the naked eye can see and therefore gives educators like you the opportunity to dive into chemistry with students!


In this lesson students will learn about the way pollutants are introduced into the water cycle and how these pollutants can impact ecosystems and human health. They will then learn how to perform water quality testing on several water samples, identifying the sources of contamination. Students will also learn how green space, specifically street trees in urban areas can be used to reduce contamination events in local ecosystems.


This is activity 2 of 3 in the "Sustainable Cities" module from City Parks Foundation.

Discover Activity

Gallery Walk (Grades 6-8)

Arts in Action, Belonging and Community

Gallery Walk (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students look at a virtual art gallery from the Children’s Museum of Art called “Home Sweet Home” and describe what they see through sketching, writing, discussion, and art creation. These works are diverse, and each student can find something to talk about.

Discover Activity

Make an Eclipse Viewer

STEM Lab: Build, Tinker, Explore, The Natural World

Make an Eclipse Viewer

NASA

3 - 12

45 Minutes

Students create a simple pinhole projector. Also, students have the opportunity to test their projectors and view the sun safely!

Discover Activity

Stories from Photos (Grades 6-8)

Stories and Perspectives, Arts in Action

Stories from Photos (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students use photos as prompts to create characters and write a story (or the beginning of a story). This engaging activity promotes creativity and teaches writing skills.

Discover Activity

Electric Cars

STEM Lab: Build, Tinker, Explore, We The People

Electric Cars

Mizzen Education, Inc.

6 - 8

45 Minutes

Students read about the benefits and drawbacks of electric vehicles, and they consider ideas for developing these vehicles in the future. They discuss the facts and opinions about electric vehicles, and make recommendations for the future.

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Planning a Studio Set

Digital Voices, Stories and Perspectives

Planning a Studio Set

PBS

3 - 5

45 Minutes

Welcome to the creative world of set design for news shows! Students design an engaging and relevant interview set.

This is lesson 20 in “Building a News Hour,” the second module from PBS NewsHour Student Reporting Labs’ module series.

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Rhyme in Super-Quick Time

Stories and Perspectives, Arts in Action

Rhyme in Super-Quick Time

Foundations, Inc.

K - 5

20 Minutes

This game practices rhyming and is excellent for pre-school and younger elementary age kids as well as English Language Learners (ELLs). Rhyming is a great way to help children and youth develop vocabulary, pronunciation, and listening skills.

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Respect and Learn from Others (Grades 9-12)

Belonging and Community, Stories and Perspectives

Respect and Learn from Others (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

Students learn about tolerance by learning about their peers and recognizing and appreciating their similarities and differences. This activity builds communication and listening skills and helps students learn to respect one another’s strengths, interests, and perspectives.

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Hidden Costs of Consumer Goods

Future Ready: Learning and Earning, We The People

Hidden Costs of Consumer Goods

Mizzen Education, Inc.

9 - 12

45 Minutes

When a gallon of gasoline is purchased at the pump, the price does not include the cost of the pollution that the gasoline will release or the pollution involved in its product. In this activity, students analyze the hidden costs of a wide variety of products.

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Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.

Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.