Escape Room (Grades 3-5)
STEM, Leadership and Teamwork
Grades 3 - 5
Escape Room (Grades 3-5)
Mizzen Education, Inc.
3 - 5
45 Minutes
Discover Activity
Highlighting Underreported Stories About Black Innovators
History and Society, Literacy
Grades 6 - 12
Highlighting Underreported Stories About Black Innovators
Pulitzer Center
6 - 12
1 Hour 30 Minutes
Discover Activity
Helping Underwater Animals and Plants (Grades 3-5)
Nature and Wildlife, History and Society
Grades 3 - 5
Helping Underwater Animals and Plants (Grades 3-5)
Mizzen Education, Inc.
3 - 5
45 Minutes
Discover Activity
How Can I Successfully Complete My College Major? (Grades 9-12)
Career and Future Readiness, Leadership and Teamwork
Grades 9 - 12
How Can I Successfully Complete My College Major? (Grades 9-12)
Mizzen Education, Inc.
9 - 12
45 Minutes
Discover Activity
Functional Fitness Week 2: Day 1
Health and Wellness, Leadership and Teamwork
Grades K - 8
Functional Fitness Week 2: Day 1
Active Kids and Minds
K - 8
40 Minutes
Start week 2 by learning the skill of the week: Running. In this activity, students boost their endurance by participating in running exercises. Then, define the characteristics of fruits.
This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.
Discover Activity
What’s the Favorite Square? A Chess and Statistics Problem
STEM
Grades 6 - 8
What’s the Favorite Square? A Chess and Statistics Problem
Mizzen Education, Inc.
6 - 8
45 Minutes
Discover Activity
Thinking on Your Feet
Career and Future Readiness, Leadership and Teamwork
Grades 9 - 12
Thinking on Your Feet
Mizzen Education, Inc.
9 - 12
45 Minutes
Discover Activity
They Really Failed?
Literacy, Career and Future Readiness
Grades 6 - 8
They Really Failed?
Mizzen Education, Inc.
6 - 8
45 Minutes
Discover Activity
Fossil Match
STEM, Nature and Wildlife
Grades 3 - 5
Fossil Match
Mizzen Education, Inc.
3 - 5
45 Minutes
Discover Activity
Revolving Door Cardboard Art Technique
Arts, Literacy
Grades 3 - 8
Revolving Door Cardboard Art Technique
Rediscover Center
3 - 8
25 Minutes
Discover Activity
Jobs on the Move!
Career and Future Readiness, Literacy
Grades K - 2
Jobs on the Move!
Mizzen Education, Inc.
K - 2
45 Minutes
Discover Activity
Where Do Doctors and Nurses Work?
Career and Future Readiness, History and Society
Grades 6 - 8
Where Do Doctors and Nurses Work?
Mizzen Education, Inc.
6 - 8
45 Minutes
Discover Activity
Inventor Trading Cards (Grades K-2)
Literacy, STEM
Grades K - 2
Inventor Trading Cards (Grades K-2)
Mizzen Education, Inc.
K - 2
45 Minutes
Discover Activity
To Share or Not to Share?
Digital Media and Communications, Social and Emotional Awareness
Grades 3 - 5
To Share or Not to Share?
Mizzen Education, Inc.
3 - 5
45 Minutes
Discover Activity
Why do Companies Merge?
Career and Future Readiness, History and Society
Grades 9 - 12
Why do Companies Merge?
Mizzen Education, Inc.
9 - 12
45 Minutes
Discover Activity
Fact-sorting Challenge: Examining Common Myths About U.S. Slavery
History and Society, Literacy
Grades 6 - 12
Fact-sorting Challenge: Examining Common Myths About U.S. Slavery
Pulitzer Center
6 - 12
45 Minutes
Discover Activity
Investing in the Future of Transportation
STEM, Career and Future Readiness
Grades 9 - 12
Investing in the Future of Transportation
Mizzen Education, Inc.
9 - 12
45 Minutes
Discover Activity
All About Me: A Social Media Tale
Digital Media and Communications, Literacy
Grades 3 - 8
All About Me: A Social Media Tale
Mizzen Education, Inc.
3 - 8
45 Minutes
Discover Activity
Too Much Homework?
Social and Emotional Awareness, Literacy
Grades 6 - 8
Too Much Homework?
Mizzen Education, Inc.
6 - 8
45 Minutes
Discover Activity
Playing Innovator Trading Cards (3-5)
Leadership and Teamwork, History and Society
Grades 3 - 5
Playing Innovator Trading Cards (3-5)
Mizzen Education, Inc.
3 - 5
50 Minutes
In this culminating activity, learners use their completed Innovator Trading Cards to play two connected games: first, trading cards to recognize shared themes, and second, applying their learning to identify which types of innovators are best suited to solve community challenges. This activity reinforces collaboration, evidence-based reasoning, and the understanding that communities benefit from many kinds of innovation working together.
This is the second of two activities in the Innovator Trading Card Collection:
Activity 1 focuses on the theme of the week, learning about the innovators and their influence, and designing the innovator trading cards.
Activity 2 focuses on facilitating the associated game to reinforce learning.
Discover Activity
I'd Like To Have A Word With You (Team Building) Game
Social and Emotional Awareness, Literacy
Grades 3 - 12
I'd Like To Have A Word With You (Team Building) Game
!Mpact Players
3 - 12
15 Minutes
Discover Activity
Labor Unions
History and Society, Career and Future Readiness
Grades 9 - 12
Labor Unions
Mizzen Education, Inc.
9 - 12
45 Minutes
Discover Activity
Freedom, Resistance, and Genius in Black American Music
History and Society, Digital Media and Communications
Grades 6 - 12
Freedom, Resistance, and Genius in Black American Music
Pulitzer Center
6 - 12
1 Hour 30 Minutes
Discover Activity
A News Show Structure: Block B and the Weather
Digital Media and Communications, Literacy
Grades 3 - 5
A News Show Structure: Block B and the Weather
PBS
3 - 5
30 Minutes
Discover Activity
Navigating Using the Sun
STEM, Nature and Wildlife
Grades 6 - 8
Navigating Using the Sun
OregonASK
6 - 8
45 Minutes
Discover Activity
The Blues 1: Lyrics
Arts, Literacy
Grades 3 - 8
The Blues 1: Lyrics
Jazz at Lincoln Center
3 - 8
1 Hour
Discover Activity
Helping the Planet
History and Society, Nature and Wildlife
Grades 3 - 5
Helping the Planet
Mizzen Education, Inc.
3 - 5
45 Minutes
Discover Activity
Acting With Emotion
Arts, Social and Emotional Awareness
Grades 3 - 5
Acting With Emotion
Mizzen Education, Inc.
3 - 5
45 Minutes
Discover Activity
Design and Create an Invitation
Arts, Literacy
Grades 3 - 5
Design and Create an Invitation
Mizzen Education, Inc.
3 - 5
45 Minutes
Discover Activity
Do You Have Too Much Homework?
Social and Emotional Awareness, Literacy
Grades 9 - 12
Do You Have Too Much Homework?
Mizzen Education, Inc.
9 - 12
45 Minutes
Discover Activity
Creative Loops
Arts, STEM
Grades 3 - 8
Creative Loops
Jazz at Lincoln Center
3 - 8
1 Hour
Discover Activity
Make an Animal Book (Grades 3-5)
Nature and Wildlife, STEM
Grades 3 - 5
Make an Animal Book (Grades 3-5)
Mizzen Education, Inc.
3 - 5
45 Minutes
Discover Activity
Why Do Customers Stop Buying Certain Brands?
Career and Future Readiness, History and Society
Grades 9 - 12
Why Do Customers Stop Buying Certain Brands?
Mizzen Education, Inc.
9 - 12
45 Minutes
Discover Activity
A Visit to Ireland
Literacy, History and Society
Grades 6 - 8
A Visit to Ireland
Mizzen Education, Inc.
6 - 8
45 Minutes
Discover Activity
Watch for the Warning Signs of Depression
Social and Emotional Awareness, Arts
Grades 9 - 12
Watch for the Warning Signs of Depression
Mizzen Education, Inc.
9 - 12
45 Minutes
Discover Activity
World War I (Grades 9-12)
History and Society, Literacy
Grades 9 - 12
World War I (Grades 9-12)
Mizzen Education, Inc.
9 - 12
45 Minutes
Discover Activity
Rhythm and Language
Arts, Literacy
Grades 3 - 8
Rhythm and Language
Jazz at Lincoln Center
3 - 8
1 Hour
Discover Activity
Visiting the Regions of the USA
History and Society, Literacy
Grades 3 - 5
Visiting the Regions of the USA
Mizzen Education, Inc.
3 - 5
45 Minutes
Discover Activity
Comic Books
Literacy, Arts
Grades 3 - 5
Comic Books
Mizzen Education, Inc.
3 - 5
45 Minutes
Discover Activity
NBA Math Hoops Lesson 3: The NBA Math Hoops Draft
STEM, Career and Future Readiness
Grades 3 - 8
NBA Math Hoops Lesson 3: The NBA Math Hoops Draft
Learn Fresh
3 - 8
1 Hour 30 Minutes
Discover Activity
Invention Idea Jigsaw
STEM, Career and Future Readiness
Grades 6 - 8
Invention Idea Jigsaw
Mizzen Education, Inc.
6 - 8
45 Minutes
Discover Activity
Discovering Rainforest Locations
Nature and Wildlife, STEM
Grades 3 - 8
Discovering Rainforest Locations
California Academy of Sciences
3 - 8
1 Hour 10 Minutes
Discover Activity
Satisfying a Client: Logo Design
Career and Future Readiness, Arts
Grades 3 - 5
Satisfying a Client: Logo Design
Mizzen Education, Inc.
3 - 5
45 Minutes
Discover Activity
Farm to Table 6: Prototype Presentation
Career and Future Readiness, Literacy
Grades 6 - 8
Farm to Table 6: Prototype Presentation
OregonASK
6 - 8
2 Hours
Discover Activity
The Cable Network Challenge
Career and Future Readiness, Leadership and Teamwork
Grades 9 - 12
The Cable Network Challenge
Mizzen Education, Inc.
9 - 12
45 Minutes
Discover Activity
Choreograph Dance Moves (Grades 6-8)
Arts, Leadership and Teamwork
Grades 6 - 8
Choreograph Dance Moves (Grades 6-8)
Mizzen Education, Inc.
6 - 8
45 Minutes
Discover Activity
Making Comics Part 3: Talking, Thinking, Dreaming
Arts, Literacy
Grades 3 - 12
Making Comics Part 3: Talking, Thinking, Dreaming
OregonASK
3 - 12
1 Hour
Discover Activity
Train Obstacle Course
Leadership and Teamwork, Health and Wellness
Grades K - 2
Train Obstacle Course
OregonASK
K - 2
1 Hour
Discover Activity
You Make the Rules!
History and Society, Social and Emotional Awareness
Grades K - 2
You Make the Rules!
Mizzen Education, Inc.
K - 2
45 Minutes
Discover Activity
Building a Background Story
Digital Media and Communications, Literacy
Grades 3 - 5
Building a Background Story
PBS
3 - 5
45 Minutes
Discover Activity
The Big Easy: Day 13 Lesson
Arts, Literacy
Grades 3 - 8
The Big Easy: Day 13 Lesson
Jazz at Lincoln Center
3 - 8
1 Hour
Discover Activity
Meet the First President!
History and Society, Literacy
Grades K - 2
Meet the First President!
Mizzen Education, Inc.
K - 2
45 Minutes
Discover Activity
What Makes a Good Video Story? (Student Reporting Labs)
Digital Media and Communications, Literacy
Grades 6 - 12
What Makes a Good Video Story? (Student Reporting Labs)
PBS
6 - 12
50 Minutes
Discover Activity
Food Tycoon (Team Building) Game
Arts, Career and Future Readiness
Grades K - 12
Food Tycoon (Team Building) Game
!Mpact Players
K - 12
30 Minutes
Discover Activity
Design a New Toy
STEM, Arts
Grades 6 - 8
Design a New Toy
Mizzen Education, Inc.
6 - 8
45 Minutes
Discover Activity
Basics of Presenting (Grades 9-12)
Literacy, Social and Emotional Awareness
Grades 9 - 12
Basics of Presenting (Grades 9-12)
Mizzen Education, Inc.
9 - 12
45 Minutes
Discover Activity
Invasive Species Management Proposal
STEM, Nature and Wildlife
Grades 6 - 8
Invasive Species Management Proposal
City Parks Foundation
6 - 8
1 Hour
Discover Activity
Elevator Pitch Practice: Scripted Pitch
Career and Future Readiness, Leadership and Teamwork
Grades 3 - 12
Elevator Pitch Practice: Scripted Pitch
Young Entrepreneur Institute
3 - 12
20 Minutes
Discover Activity
What Is History, and Why Does It Matter?
History and Society, Literacy
Grades K - 8
What Is History, and Why Does It Matter?
Pulitzer Center
K - 8
1 Hour 15 Minutes
Discover Activity
Shape Hunt
STEM, Nature and Wildlife
Grades K - 2
Shape Hunt
Mizzen Education, Inc.
K - 2
35 Minutes
Learners explore familiar geometric shapes and discover how they appear in real-world objects. Through observation, they begin to understand that shapes in the environment are often not perfect, connecting math concepts to the world around them!
Discover Activity
Order in the (Supreme) Court!
History and Society, Literacy
Grades 3 - 5
Order in the (Supreme) Court!
Mizzen Education, Inc.
3 - 5
45 Minutes
Discover Activity
Plant Mysteries: Solved!
Nature and Wildlife, STEM
Grades 9 - 12
Plant Mysteries: Solved!
Mizzen Education, Inc.
9 - 12
45 Minutes
Discover Activity
Indoor-Outdoor Theater Voices
Arts, Literacy
Grades K - 2
Indoor-Outdoor Theater Voices
Mizzen Education, Inc.
K - 2
45 Minutes
Discover Activity
Prototype a Transportation Vehicle/Vessel
STEM, Arts
Grades 3 - 8
Prototype a Transportation Vehicle/Vessel
Rediscover Center
3 - 8
1 Hour
In this activity, students will create prototypes of transportation vehicles. This project was inspired by Rosie Revere, Engineer, written by Andrea Beaty, and illustrated by David Roberts.
Rosie Revere, Engineer is a story of a young girl who dreams of becoming an engineer. We can all take a lesson from Rosie to realize that dreams, professions, skills, and passion are gender neutral. With the help of a wonderful role model in great-great Aunt Rose, Rosie realized that she should celebrate her failures and not hide her inventions! In this story, Rosie engineers a helicopter to make her Great Aunt Rose's dreams come true: to fly. With her inspiration, let's prototype our own transportation vehicle or vessel.
Discover Activity
The International Space Station (Grades 6-8)
History and Society, Literacy
Grades 6 - 8
The International Space Station (Grades 6-8)
Mizzen Education, Inc.
6 - 8
45 Minutes
Discover Activity
Beyond the Headlines: Color Stories
Digital Media and Communications, Arts
Grades 3 - 5
Beyond the Headlines: Color Stories
PBS
3 - 5
30 Minutes
Discover Activity
Gallery Walk (Grades K-2)
Arts, Literacy
Grades K - 2
Gallery Walk (Grades K-2)
Mizzen Education, Inc.
K - 2
45 Minutes
Discover Activity
Debating the War in Afghanistan
History and Society, Literacy
Grades 9 - 12
Debating the War in Afghanistan
Mizzen Education, Inc.
9 - 12
45 Minutes
Discover Activity
Say Thanks!
Social and Emotional Awareness, Literacy
Grades K - 2
Say Thanks!
kid-grit
K - 2
20 Minutes
Discover Activity
Tuber Trouble or Garden Gold?: How to Perform a Dahlia Tuber Health Check
Nature and Wildlife, STEM
Grades 3 - 8
Tuber Trouble or Garden Gold?: How to Perform a Dahlia Tuber Health Check
Farm to Table Kids
3 - 8
1 Hour 10 Minutes
Discover Activity
Comparing Domesticated and Wild Animals
Nature and Wildlife, STEM
Grades 9 - 12
Comparing Domesticated and Wild Animals
Mizzen Education, Inc.
9 - 12
45 Minutes
Discover Activity
The World of Banking
Career and Future Readiness, History and Society
Grades 9 - 12
The World of Banking
Mizzen Education, Inc.
9 - 12
45 Minutes
Students explore the world of banking, including categories of accounts and services, the differences between banks and credit unions, and the general rules that bankers and their customers must follow.
Discover Activity
Quick Letters
Literacy, Social and Emotional Awareness
Grades K - 5
Quick Letters
Foundations, Inc.
K - 5
1 Hour
Discover Activity
Observing Nature
Nature and Wildlife, STEM
Grades K - 8
Observing Nature
National Wildlife Federation
K - 8
50 Minutes
Observation is the cornerstone of the inquiry process. It begins an investigation and continues throughout it. When making observations, children are learning to gather evidence, organize their ideas, and propose explanations about the world around them. By challenging children to use their five senses to make detailed observations, teachers are encouraging students to collect and organize information about natural phenomena that they naturally find compelling. ¹
While touch and taste help round out the five senses, it’s crucial children do not touch or taste anything that could cause harm, such as poison ivy or Virginia creeper berries.
¹https://www.nsta.org/publications/news/story.aspx?id=52414
Discover Activity
How Can We Help Land Animals and Plants?
Nature and Wildlife, History and Society
Grades 3 - 5
How Can We Help Land Animals and Plants?
Mizzen Education, Inc.
3 - 5
45 Minutes
Discover Activity

