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Arts Standards

Arts in Action, Stories and Perspectives

Arts Standards

Mizzen Education, Inc.

3 - 5

45 Minutes

Students work in pairs on an open script with dialogue but no indication of characters, plot, or setting. Students write and perform scenes for the open scripts, and the audience will guess what is happening.

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Arts Standards

Arts in Action, Stories and Perspectives

Engineering a Tetrahedron Kite

STEM Lab: Build, Tinker, Explore, The Natural World

Engineering a Tetrahedron Kite

OregonASK

6 - 12

1 Hour 30 Minutes

Students make a tetrahedron kite from scratch!

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Engineering a Tetrahedron Kite

STEM Lab: Build, Tinker, Explore, The Natural World

Human Graphs

STEM Lab: Build, Tinker, Explore, The Natural World

Human Graphs

Mizzen Education, Inc.

6 - 8

45 Minutes

Students model the graphs of linear or quadratic equations by arranging themselves on a large, human-scale representation of the coordinate plane. They compare their human-scale models to traditional graphs of the equations.

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Human Graphs

STEM Lab: Build, Tinker, Explore, The Natural World

Jamming with Musicians

Arts in Action, Stories and Perspectives

Jamming with Musicians

Jazz at Lincoln Center

3 - 8

1 Hour

This lesson provides a structure and framework for a visit with a local jazz musician.

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Jamming with Musicians

Arts in Action, Stories and Perspectives

George Washington Carver

STEM Lab: Build, Tinker, Explore, Arts in Action

George Washington Carver

Mizzen Education, Inc.

K - 2

45 Minutes

Children listen to a story about George Washington Carver. To follow in the footsteps of Carver, they use packing peanuts and craft supplies to make models of their own inventions. This activity builds design, listening, and creative-thinking skills.

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George Washington Carver

STEM Lab: Build, Tinker, Explore, Arts in Action

Fourth of July

Stories and Perspectives, We The People

Fourth of July

Mizzen Education, Inc.

K - 2

45 Minutes

Children learn about the Fourth of July by listening to a picture book and then collaborating to create posters about the holiday.

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Fourth of July

Stories and Perspectives, We The People

Personal Information on the Internet (Grades 9-12)

Digital Voices, Stories and Perspectives

Personal Information on the Internet (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

As high school students mature and begin to think about their futures, they often become concerned about online privacy and security. Students examine choices for a variety of online situations, keeping in mind the goal of using the internet safely.

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Personal Information on the Internet (Grades 9-12)

Digital Voices, Stories and Perspectives

Strategy or Luck: The Great Game Debate

STEM Lab: Build, Tinker, Explore, Arts in Action

Strategy or Luck: The Great Game Debate

Nickelodeon + Mizzen Education

3 - 5

1 Hour

Welcome to "Strategy or Luck: The Great Game Debate"! Youth explore extreme variations in game design: strategy versus luck. Through hands-on gameplay and critical analysis, youth discover the distinct challenges and rewards each type of game offers. By the end of the lesson, youth will gain a deeper understanding of their gaming preferences and the factors contributing to enjoyable gameplay experiences. So, let the games begin, and may the best strategy—or luck—prevail!

This is activity 3 of 12 in the Nickelodeon Our World: The Play Lab Module.

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Strategy or Luck: The Great Game Debate

STEM Lab: Build, Tinker, Explore, Arts in Action

Likes + Skills = College Major

Future Ready: Learning and Earning, We The People

Likes + Skills = College Major

Mizzen Education, Inc.

9 - 12

45 Minutes

In this activity, students research college majors that align with their likes and skills. First, they fill out the Personal Inventory worksheet. Then they try to connect their likes and skills with various college majors. Finally, students reconvene as a whole group for discussion.

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Likes + Skills = College Major

Future Ready: Learning and Earning, We The People

Which Website Is a Good Source of Information? (Grades 9-12)

Digital Voices, Stories and Perspectives

Which Website Is a Good Source of Information? (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

When doing research for school or finding a news article or other source of information online, students should understand what constitutes a valid source. In this activity, students work in pairs or small groups to review the validity of 2 different websites. They evaluate and compare the sites, and tally and discuss their results as a whole group.

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Which Website Is a Good Source of Information? (Grades 9-12)

Digital Voices, Stories and Perspectives

Dance the 8 Count Lindy

Arts in Action, Leadership and Teamwork

Dance the 8 Count Lindy

Jazz at Lincoln Center

3 - 8

1 Hour

Students learn four Lindy Hop movements through a dance instruction video. They then modernize the dance, merging old and new.

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Dance the 8 Count Lindy

Arts in Action, Leadership and Teamwork

Hula Hoop Golf (Team Building) Game

Leadership and Teamwork, Whole Body, Whole Self

Hula Hoop Golf (Team Building) Game

!Mpact Players

3 - 12

30 Minutes

Create your own custom, user-friendly golf course anywhere... Minus the golf clubs!

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Hula Hoop Golf (Team Building) Game

Leadership and Teamwork, Whole Body, Whole Self

Engineering an Upgrade (Grades 3-5)

STEM Lab: Build, Tinker, Explore, Arts in Action

Engineering an Upgrade (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Students consider how inventions are improved over time. They select an everyday product and work as a team to improve or update it by outlining its new features, sketching a prototype, and comparing it to the original invention. This activity builds design and collaboration skills as well as creative thinking skills.

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Engineering an Upgrade (Grades 3-5)

STEM Lab: Build, Tinker, Explore, Arts in Action

Reader’s Theater and Poetry (Grades K-2)

Stories and Perspectives, Arts in Action

Reader’s Theater and Poetry (Grades K-2)

Mizzen Education, Inc.

K - 2

45 Minutes

In this activity, children present the story “Goldilocks and the Three Bears” in a modified reader's theater format. They are encouraged to be expressive and use character voices. Children experience ways to dramatize any story and increase their ability to sequence a story and retell it to increase fluency and enjoyment.

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Reader’s Theater and Poetry (Grades K-2)

Stories and Perspectives, Arts in Action

Preparing for the Local Hero Walk

Stories and Perspectives, We The People

Preparing for the Local Hero Walk

OregonASK

K - 5

1 Hour 30 Minutes

Students follow up with their local heroes to confirm their attendance for the hero walk and create ribbons to give to their heroes.

This activity is part 4 of a 5 part series: Everyday Superheroes, Local Hero Scene Part 1, Local Hero Scene Part 2, Preparing for the Local Hero Walk, and Local Hero Walk.

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Preparing for the Local Hero Walk

Stories and Perspectives, We The People

Building an Interview Set C

Digital Voices, Stories and Perspectives

Building an Interview Set C

PBS

3 - 5

45 Minutes

This is the final lesson/opportunity for news teams to build their interview sets. Students focus on lighting their set to achieve natural, even light and making general improvements in response to peer feedback.

This is lesson 26 of PBS NewsHour Student Reporting Labs' second module, Building a News Hour.

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Building an Interview Set C

Digital Voices, Stories and Perspectives

NBA Math Hoops Lesson 9: Trade Deadline

STEM Lab: Build, Tinker, Explore, Leadership and Teamwork

NBA Math Hoops Lesson 9: Trade Deadline

Learn Fresh

3 - 8

1 Hour 15 Minutes

In this activity, students revisit their NBA Math Hoops roster, assess team performance, and decide how best to improve their team before the playoffs begin. This activity aims to enhance data analysis, strategic decision-making, and teamwork through the trading process.

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NBA Math Hoops Lesson 9: Trade Deadline

STEM Lab: Build, Tinker, Explore, Leadership and Teamwork

Gallery Walk (Grades 3-5)

Arts in Action, Belonging and Community

Gallery Walk (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Students look at a virtual art gallery from the National Gallery of Art called "Vase of Flowers" by Jan Davidsz. de Heem and describe what they see through sketching, writing, discussion, and art creation. They look for the hidden creatures in the painting and respond with artworks of their own.

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Gallery Walk (Grades 3-5)

Arts in Action, Belonging and Community

Functional Fitness Week 8: Day 1

Leadership and Teamwork, Whole Body, Whole Self

Functional Fitness Week 8: Day 1

Active Kids and Minds

K - 8

40 Minutes

Start week 8 by learning the skill of the week: Jumps. In this activity, students participate in a series of endurance relays and a classic game of Kangaroo Hop. Then, they learn to locate and read ingredient lists.


This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.

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Functional Fitness Week 8: Day 1

Leadership and Teamwork, Whole Body, Whole Self

Functional Fitness Week 3: Day 3

Whole Body, Whole Self, Leadership and Teamwork

Functional Fitness Week 3: Day 3

Active Kids and Minds

K - 8

40 Minutes

Finish week 3 with the skill of the week: Metrics. In this culminating activity, students test their endurance and physicality by running 400 meters. Then, they evaluate the frequency of incorporating vegetables in their diet.


This activity is part of the Active Kids Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.

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Functional Fitness Week 3: Day 3

Whole Body, Whole Self, Leadership and Teamwork

Functional Fitness Week 8: Day 2

Leadership and Teamwork, Whole Body, Whole Self

Functional Fitness Week 8: Day 2

Active Kids and Minds

K - 8

40 Minutes

Continue building week 8 skill of the week: Jumps. In this activity, students reinforce their agility and power by reviewing types of jumps and playing a game of "What Time is it, Mr. Fox?". Then, they evaluate healthy food options by reviewing nutritional labels.


This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.

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Functional Fitness Week 8: Day 2

Leadership and Teamwork, Whole Body, Whole Self

NBA Math Hoops Lesson 7: The Shot Clock

Belonging and Community, STEM Lab: Build, Tinker, Explore

NBA Math Hoops Lesson 7: The Shot Clock

Learn Fresh

3 - 8

45 Minutes

In this activity, students review the purpose and use of the shot clock. They then work in teams, focusing on optimizing task sequencing and strategy during their turns. The activity concludes with group collaboration and individual reflection, supplemented by class discussions on the concept of grit.

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NBA Math Hoops Lesson 7: The Shot Clock

Belonging and Community, STEM Lab: Build, Tinker, Explore

Role Playing

Belonging and Community, Stories and Perspectives

Role Playing

Mizzen Education, Inc.

6 - 8

45 Minutes

Role-playing can provide a safe environment for acting out stressful situations. In this activity, students role-play a variety of scenarios. The role-playing can prepare them for handling similar situations when they occur in real life.

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Role Playing

Belonging and Community, Stories and Perspectives

Ship to Shore (Team Building) Game

Belonging and Community, Leadership and Teamwork

Ship to Shore (Team Building) Game

!Mpact Players

K - 12

20 Minutes

To learn how to play "Ship to Shore," click the link below to watch an easy-to-learn tutorial video.

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Ship to Shore (Team Building) Game

Belonging and Community, Leadership and Teamwork

Mapping Dragonfly Life Cycle

The Natural World, STEM Lab: Build, Tinker, Explore

Mapping Dragonfly Life Cycle

City Parks Foundation

6 - 8

1 Hour 5 Minutes

In this activity, students explore a dragonfly's life cycle, considering what developing dragonflies need to survive. Students will then collaborate with their peers to create and perform a short skit that highlights the critical aspects of each dragonfly life cycle stage.

This is activity 1 of 3 in the "Indicator Species" module from City Parks Foundation.

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Mapping Dragonfly Life Cycle

The Natural World, STEM Lab: Build, Tinker, Explore

According to Scientists, Is Climate Change Currently Happening?

The Natural World, STEM Lab: Build, Tinker, Explore

According to Scientists, Is Climate Change Currently Happening?

The Nature Conservancy

9 - 12

1 Hour

Students examine the statements and understanding of scientists in relation to current climate change.

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According to Scientists, Is Climate Change Currently Happening?

The Natural World, STEM Lab: Build, Tinker, Explore

Product Reviews

Digital Voices, Stories and Perspectives

Product Reviews

Mizzen Education, Inc.

6 - 8

45 Minutes

One role of the internet is to serve as a vast, interactive marketplace, where goods are bought, sold, and reviewed. In this activity, students write examples of product reviews, and then compare their reviews to existing reviews online. They recognize how reviews can be biased, both in favor of and against a particular product or brand.

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Product Reviews

Digital Voices, Stories and Perspectives

Teens Curate Teens: Designing the Exhibition

Arts in Action, Stories and Perspectives

Teens Curate Teens: Designing the Exhibition

ArtsConnection

9 - 12

2 Hours

How does a curator design an exhibition? How do we communicate our theme through the layout or arrangement of the exhibition?
Participants learn to work as a team to design the exhibit space and place each of the selected artworks in the space for the teen art exhibition.

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Teens Curate Teens: Designing the Exhibition

Arts in Action, Stories and Perspectives

S.INQ Mechanical Engineering Tops

STEM Lab: Build, Tinker, Explore, The Natural World

S.INQ Mechanical Engineering Tops

OregonASK

K - 5

30 Minutes

Students learn and become familiar with mechanical engineering by making and testing their own spinning tops.

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S.INQ Mechanical Engineering Tops

STEM Lab: Build, Tinker, Explore, The Natural World

The American Revolutionary War

We The People, Stories and Perspectives

The American Revolutionary War

Mizzen Education, Inc.

3 - 5

45 Minutes

Students learn about the American Revolution through various books on the subject, then work in small groups to create their own books.

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The American Revolutionary War

We The People, Stories and Perspectives

Celebrity 20 Questions

Stories and Perspectives, Belonging and Community

Celebrity 20 Questions

Mizzen Education, Inc.

9 - 12

45 Minutes

In this activity, students play a version of the popular game 20 Questions. Students pair off, with 1 student thinking of a music artist, TV star, or movie star while the other asks their partner up to 20 questions to determine who it is. Finally, students reconvene as a whole group for discussion.

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Celebrity 20 Questions

Stories and Perspectives, Belonging and Community

Planning Body Language and Vocal Tone

Stories and Perspectives, Belonging and Community, Digital Voices

Planning Body Language and Vocal Tone

PBS

3 - 5

45 Minutes

In this lesson, students put their new communication skills to the test. They decode non-verbal and verbal cues with a “beep” and “flup” conversation and apply their new skills to their interview.

This is lesson 16 in “Building a News Hour,” the second module from PBS NewsHour Student Reporting Labs’ module series.

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Planning Body Language and Vocal Tone

Stories and Perspectives, Belonging and Community, Digital Voices

Four Square and Trivia Challenge

Leadership and Teamwork, Belonging and Community

Four Square and Trivia Challenge

Mizzen Education, Inc.

6 - 8

45 Minutes

Four Square is a fun, fast-paced game that helps develop coordination and sportsmanship. In this activity, students combine traditional Four Square games with their knowledge of geography, fiction, sports trivia, or other subjects.

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Four Square and Trivia Challenge

Leadership and Teamwork, Belonging and Community

Speak and Listen (Grades 3-5)

Stories and Perspectives, Belonging and Community

Speak and Listen (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Students share details of their lives with one another, as well as stories, ideas, and plans for the future. Then they try to recall those details. This simple but effective activity builds speaking and listening skills while helping students learn more about their group.

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Speak and Listen (Grades 3-5)

Stories and Perspectives, Belonging and Community

Many Businesses, Many Models

Future Ready: Learning and Earning, Leadership and Teamwork

Many Businesses, Many Models

Mizzen Education, Inc.

6 - 8

45 Minutes

In this activity, students explore different business models and apply them to real-life examples. They begin by drawing a simple model of their own to understand the similarities and differences in business structures. They then break into teams to learn about a business started by a young entrepreneur. Using a worksheet describing the different types of business models, they match the appropriate model to the business they studied. Finally, they create a visual to explain the business model they studied and use it to share what they learned with the rest of the group.

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Many Businesses, Many Models

Future Ready: Learning and Earning, Leadership and Teamwork

Memory and Place-Making

We The People, Belonging and Community

Memory and Place-Making

Pulitzer Center

K - 8

1 Hour

In this activity, students explore how enslaved people worked to stay connected to their cultures and homelands. They will read a short text illustrating this idea from The 1619 Project and discuss the importance of commemorating one's own cultural background, as well as learning about other cultures.

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Memory and Place-Making

We The People, Belonging and Community

Amazing Bodies! 2: Prototype Selection

Future Ready: Learning and Earning, STEM Lab: Build, Tinker, Explore

Amazing Bodies! 2: Prototype Selection

OregonASK

6 - 8

15 Minutes

Students brainstorm the pros and cons of their inventions, and how they can fix them.

This activity is Part 2 of 6 in the Amazing Bodies! series, with activities designed to build upon each another:

Amazing Bodies! 1: Prototype Brainstorm
Amazing Bodies! 2: Prototype Selection
Amazing Bodies! 3: Prototype Build
Amazing Bodies! 4: Prototype Test & Modify
Amazing Bodies! 5: Prototype Naming
Amazing Bodies! 6: Prototype Presentations

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Amazing Bodies! 2: Prototype Selection

Future Ready: Learning and Earning, STEM Lab: Build, Tinker, Explore

Build a Business Logo

Future Ready: Learning and Earning, Arts in Action

Build a Business Logo

Mizzen Education, Inc.

3 - 5

45 Minutes

Lemonade stands, lawn service, and dog walking. These are all business ideas that most of us had at one point. Students collaborate to develop their own age-appropriate small business, designing an attractive and memorable logo for their business.

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Build a Business Logo

Future Ready: Learning and Earning, Arts in Action

What Is Pi?

STEM Lab: Build, Tinker, Explore, The Natural World

What Is Pi?

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, students will measure the diameters and circumferences of circles and then calculate their ratios, discovering that the ratio between the circumference and diameter is always the same.

The constant ratio is named after the Greek letter π, or pi. For most students, pi is their first example of an irrational number, or a number that is expressed as a non-repeating decimal. The value of pi is 3.1415926…and the digits continue without end.

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What Is Pi?

STEM Lab: Build, Tinker, Explore, The Natural World

Helping Underwater Animals and Plants (Grades 3-5)

The Natural World, We The People

Helping Underwater Animals and Plants (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Students learn about the importance of oceans to the health of the planet. They work together to promote ideas that protect underwater plants and animals in oceans while also helping to reduce global poverty. This activity builds research and cooperative learning skills. It also develops empathy and global awareness.

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Helping Underwater Animals and Plants (Grades 3-5)

The Natural World, We The People

How Can I Successfully Complete My College Major? (Grades 9-12)

Future Ready: Learning and Earning, Leadership and Teamwork

How Can I Successfully Complete My College Major? (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

Students research college majors by identifying their own skill sets and personal attributes and exploring how their traits connect to a variety of college majors.

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How Can I Successfully Complete My College Major? (Grades 9-12)

Future Ready: Learning and Earning, Leadership and Teamwork

Highlighting Underreported Stories About Black Innovators

We The People, Stories and Perspectives

Highlighting Underreported Stories About Black Innovators

Pulitzer Center

6 - 12

1 Hour 30 Minutes

Students explore the meaning of the word innovator, analyze two stories about Black American innovators from The 1619 Project, and conduct their own research on underreported stories about Black American innovators. This activity is designed for two 45-minute periods or one 90-minute period.

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Highlighting Underreported Stories About Black Innovators

We The People, Stories and Perspectives

Escape Room (Grades 3-5)

STEM Lab: Build, Tinker, Explore, Leadership and Teamwork

Escape Room (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Teams work together to solve clues and puzzles to escape from a room. This activity builds collaboration, creative thinking, critical thinking, and problem-solving skills.

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Escape Room (Grades 3-5)

STEM Lab: Build, Tinker, Explore, Leadership and Teamwork

Who Could My Customers Be?

Future Ready: Learning and Earning, STEM Lab: Build, Tinker, Explore

Who Could My Customers Be?

Mizzen Education, Inc.

6 - 8

45 Minutes

Students work together to design an online marketing plan to reach international customers. This activity builds research and problem-solving skills while also developing speaking and listening skills.

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Who Could My Customers Be?

Future Ready: Learning and Earning, STEM Lab: Build, Tinker, Explore

S.INQ Up Earth Sciences

The Natural World, STEM Lab: Build, Tinker, Explore

S.INQ Up Earth Sciences

OregonASK

6 - 8

1 Hour

Students learn about the water cycle, detailing the ways that water changes states as it supports life on earth.

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S.INQ Up Earth Sciences

The Natural World, STEM Lab: Build, Tinker, Explore

Careers in Education

Future Ready: Learning and Earning, We The People

Careers in Education

Mizzen Education, Inc.

6 - 8

45 Minutes

Students will learn about education as a career by speaking with a teacher who has been invited to discuss their career with the group. Then, students will view a website to compare education to other possible careers.

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Careers in Education

Future Ready: Learning and Earning, We The People

My Life: Highlights Reel

Stories and Perspectives, Digital Voices

My Life: Highlights Reel

Mizzen Education, Inc.

3 - 5

45 Minutes

Think of your life as an ongoing motion picture. There is so much to see, and every day is different. If you had to put together a highlights reel for your life, what would you include? In this activity, students decide just that as they make a slideshow "highlights reel" of their lives.

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My Life: Highlights Reel

Stories and Perspectives, Digital Voices

Make 3-D Paint

STEM Lab: Build, Tinker, Explore, The Natural World

Make 3-D Paint

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, student pairs use flour and baking powder to make 3-D paint. Students paint words or pictures with the paint and then heat the paintings. The heat causes carbon dioxide to form, which makes the paint rise and get bubbly. This activity builds understanding of how heat promotes chemical reactions, and how flour and baking powder react to form carbon dioxide.

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Make 3-D Paint

STEM Lab: Build, Tinker, Explore, The Natural World

Designing with Purpose

Digital Voices, Stories and Perspectives

Designing with Purpose

PBS

3 - 5

45 Minutes

Students explore the fascinating world of spatial and visual design as it relates to journalism. They learn how set designers create compelling news station sets, focusing on the importance of visual elements, colors, props, and the arrangement of furniture

This is lesson 18 in “Building a News Hour,” the second module from PBS NewsHour Student Reporting Labs’ module series.

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Designing with Purpose

Digital Voices, Stories and Perspectives

Improve Your Community

Belonging and Community, Leadership and Teamwork

Improve Your Community

Mizzen Education, Inc.

9 - 12

45 Minutes

Students work together to design a service project that fills a need in their community.

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Improve Your Community

Belonging and Community, Leadership and Teamwork

Job Interview

Future Ready: Learning and Earning, Leadership and Teamwork

Job Interview

Mizzen Education, Inc.

3 - 5

45 Minutes

As an entrepreneur, it can be hard to decide who to hire and bring on board for your new business venture. Asking good interview questions can help make this process a little easier. Students will be working in groups to come up with interview questions for their peers. They will then go through the process of interviewing one another.

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Job Interview

Future Ready: Learning and Earning, Leadership and Teamwork

Model Eardrum Experiment

STEM Lab: Build, Tinker, Explore, The Natural World

Model Eardrum Experiment

OregonASK

6 - 8

1 Hour

Students make a model eardrum and see how sound travels through air.

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Model Eardrum Experiment

STEM Lab: Build, Tinker, Explore, The Natural World

Making a Constellation

STEM Lab: Build, Tinker, Explore, The Natural World

Making a Constellation

OregonASK

6 - 8

1 Hour

Students craft projectors that display constellations. Learning about what constellations are and what they mean.

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Making a Constellation

STEM Lab: Build, Tinker, Explore, The Natural World

Story, Story, and More Story

Stories and Perspectives, Arts in Action

Story, Story, and More Story

Mizzen Education, Inc.

9 - 12

45 Minutes

In this activity, students write a story as a group. First, they use one of three starter paragraphs to begin the story independently. Then, the story is passed from one student to another to build on what was already written. Finally, students reconvene as a group to read and discuss the stories.

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Story, Story, and More Story

Stories and Perspectives, Arts in Action

Book Design (Grades 3-5)

Arts in Action, Stories and Perspectives

Book Design (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Students look at and discuss art depicting food and then illustrate a foldable book presenting their favorite foods and how to make them.

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Book Design (Grades 3-5)

Arts in Action, Stories and Perspectives

Make Your Own Chess Pieces

Arts in Action, STEM Lab: Build, Tinker, Explore

Make Your Own Chess Pieces

Mizzen Education, Inc.

3 - 5

45 Minutes

Teams collaborate to design and make chess pieces. This activity encourages creative thinking and builds upon design and collaboration skills.

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Make Your Own Chess Pieces

Arts in Action, STEM Lab: Build, Tinker, Explore

You’re the Expert

Stories and Perspectives, Digital Voices

You’re the Expert

Mizzen Education, Inc.

6 - 8

45 Minutes

Universities and academic conferences often sponsor panels in which experts discuss their opinions, debate ideas, or propose solutions to problems. In this activity, students will apply their own knowledge to participate in expert panels for the group.

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You’re the Expert

Stories and Perspectives, Digital Voices

Hot Potato (Grades 3-5)

Stories and Perspectives, Digital Voices

Hot Potato (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

This version of the classic game Hot Potato is a fun way for students to quiz one another on various topics. Students pass an object (the potato) and attempt to avoid holding it when the timer goes off.

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Hot Potato (Grades 3-5)

Stories and Perspectives, Digital Voices

Elevator Pitch Practice: Cookie Pitch

Future Ready: Learning and Earning, Stories and Perspectives

Elevator Pitch Practice: Cookie Pitch

Young Entrepreneur Institute

K - 12

30 Minutes

In this activity, students learn about and consider unique product attributes then create and present a pitch about a cookie. The goals are to become more comfortable presenting to a group; start to establish a safe space by practicing constructive feedback with peers; develop or refine presentation skills such as pace, volume, tone, eye contact and confidence.

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Elevator Pitch Practice: Cookie Pitch

Future Ready: Learning and Earning, Stories and Perspectives

From Bud to Bloom: How to Organically Care For & Harvest Dahlias

The Natural World, STEM Lab: Build, Tinker, Explore

From Bud to Bloom: How to Organically Care For & Harvest Dahlias

Farm to Table Kids

3 - 8

1 Hour 20 Minutes

Now that your dahlias are planted and thriving, it’s time to learn how to care for them as they grow—and how to harvest them at their peak! In this hands-on lesson, students will explore supporting healthy dahlia plants through watering, pest monitoring, pinching, and staking. Then they’ll learn when and how to harvest dahlias to enjoy long-lasting, vibrant blooms.

This activity is 3 of 5 in the "How to Grow Dahlias" module from Farm to Table Kids. Visit the module to view the full set of learning resource and learn more about Part 1 of the module series, "Things to Know Before You Grow."

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From Bud to Bloom: How to Organically Care For & Harvest Dahlias

The Natural World, STEM Lab: Build, Tinker, Explore

Africa from A to Z

We The People, The Natural World

Africa from A to Z

Mizzen Education, Inc.

6 - 8

45 Minutes

In this activity, students "tour" Africa by learning about the geography, landmarks, and countries of the world's second-largest continent!

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Africa from A to Z

We The People, The Natural World

Write Postcards From Planets

Stories and Perspectives, STEM Lab: Build, Tinker, Explore

Write Postcards From Planets

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, students conduct research about a planet, then use those facts to write a postcard telling of their journey to that planet.

Discover Activity

Write Postcards From Planets

Stories and Perspectives, STEM Lab: Build, Tinker, Explore

Should the Electoral College Be Reformed? (Grades 9-12)

We The People, Stories and Perspectives

Should the Electoral College Be Reformed? (Grades 9-12)

Mizzen Education, Inc.

9 - 12

55 Minutes

The Founding Fathers established the electoral college in the Constitution, in part, as a compromise between the election of the president by a vote in Congress and the election of the president by a popular vote of qualified citizens. Every state gets at least 3 electoral votes because a state's number of electors is identical to the total number of its senators and representatives in Congress. Seven states have the minimum 3 electors. Washington, D.C., also has 3 electoral votes because of the 23rd Amendment, which gave the nation's capital as many electors as the state with the fewest electoral votes. California has the most electoral votes with 55. Texas is next with 38. New York and Florida have 29 apiece. The founders were concerned that average Americans would lack enough information about the candidates to make intelligent choices. So informed "electors" would stand in for them. Has the electoral college become obsolete in the age of mass communication and a more educated citizenry? We will look at that question in this lesson.

Discover Activity

Should the Electoral College Be Reformed? (Grades 9-12)

We The People, Stories and Perspectives

Zip Line

STEM Lab: Build, Tinker, Explore, The Natural World

Zip Line

Go2Science

K - 5

50 Minutes

Zip and zoom through this activity just like Beth and Curtis zip lined through the treetops of the rainforest! Teams create their own zip lines and test if they can transport Beth and Curtis from the highest point they can reach to the ground safely, stopping at platforms along the way.

Discover Activity

Zip Line

STEM Lab: Build, Tinker, Explore, The Natural World

Bucket Race

Leadership and Teamwork, Belonging and Community

Bucket Race

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, teams compete against each other to carry a bucket of tennis balls from one end of a course to another. This activity builds teamwork and collaboration skills.

Discover Activity

Bucket Race

Leadership and Teamwork, Belonging and Community

Learn a New Game

Leadership and Teamwork, Belonging and Community

Learn a New Game

Mizzen Education, Inc.

3 - 5

45 Minutes

Students teach one another their favorite board games or card games.

Discover Activity

Learn a New Game

Leadership and Teamwork, Belonging and Community

Classic Games

Leadership and Teamwork, Whole Body, Whole Self

Classic Games

Mizzen Education, Inc.

3 - 5

45 Minutes

There are classic games that children have played for generations. Children will have an opportunity to play some of these classic games including Captain, May I? (also known as Mother, May I?); Sharks and Minnows; Red Rover; and Red Light, Green Light. They will rotate through 4 game stations, playing a different game at each.

Discover Activity

Classic Games

Leadership and Teamwork, Whole Body, Whole Self

Reader’s Theater and Poetry (Grades 3-5)

Stories and Perspectives, Arts in Action

Reader’s Theater and Poetry (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Students experience ways to dramatize any story and increase their fluency and enjoyment by presenting “The Ugly Duckling” by Hans Christian Anderson in a reader's theater format.

Discover Activity

Reader’s Theater and Poetry (Grades 3-5)

Stories and Perspectives, Arts in Action

Educational Pathways to Careers in Advanced Manufacturing and Automation

Future Ready: Learning and Earning, STEM Lab: Build, Tinker, Explore

Educational Pathways to Careers in Advanced Manufacturing and Automation

After-School All-Stars

6 - 8

1 Hour

Students synthesize what they learned about various types of manufacturing, what kinds of jobs are needed in those sectors of manufacturing, and what types of jobs they might want to pursue.

Discover Activity

Educational Pathways to Careers in Advanced Manufacturing and Automation

Future Ready: Learning and Earning, STEM Lab: Build, Tinker, Explore

The New Hieroglyphics? Communicating in Textspeak

Digital Voices, Stories and Perspectives

The New Hieroglyphics? Communicating in Textspeak

Mizzen Education, Inc.

3 - 5

45 Minutes

Students examine modern "textspeak," an abbreviated and symbol-laden language, to communicate in electronic media. They read aloud "An Emoji Tale," a traditional fairy tale retold in textspeak, and practice writing in textspeak and interpreting one another's work.

Discover Activity

The New Hieroglyphics? Communicating in Textspeak

Digital Voices, Stories and Perspectives

Meet the Interns

Future Ready: Learning and Earning, Leadership and Teamwork

Meet the Interns

Mizzen Education, Inc.

9 - 12

45 Minutes

Internships are a popular way for teens and young adults to learn about a business. They also let the business community support the next generation of workers and leaders, and provide them with valuable workers for a few months at a time. In this activity, students meet peers or older students who have completed an internship and learn about the various experiences that an internship may offer.

Discover Activity

Meet the Interns

Future Ready: Learning and Earning, Leadership and Teamwork

Likes, Skills, and College Majors

Future Ready: Learning and Earning, We The People

Likes, Skills, and College Majors

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, students learn how people’s likes and skills relate to college majors. First, they brainstorm likes and skills as a group. Then, using index cards, they post likes and skills near various college majors displayed around the room. Finally, students reconvene as a whole group for discussion.

Discover Activity

Likes, Skills, and College Majors

Future Ready: Learning and Earning, We The People

Making Comics Part 7: New Adventures!

Arts in Action, Stories and Perspectives

Making Comics Part 7: New Adventures!

OregonASK

3 - 12

1 Hour

Students use the skills they learned in Making Comics Parts 1-6 and begin a brand new comic book made up of multiple pages.

This activity is part 7 of 7 in a series. Provide students with context by facilitating Making Comics Parts 1-6.

Discover Activity

Making Comics Part 7: New Adventures!

Arts in Action, Stories and Perspectives

Whom Do You Hire? (Grades 9-12)

Belonging and Community, Future Ready: Learning and Earning

Whom Do You Hire? (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

Students role-play a job interview by taking on the role of either the applicant or the hiring committee. Students will develop key critical-thinking and analysis skills, as well as collaboration skills.

Discover Activity

Whom Do You Hire? (Grades 9-12)

Belonging and Community, Future Ready: Learning and Earning

Do You Have Too Much Homework?

Belonging and Community, Stories and Perspectives

Do You Have Too Much Homework?

Mizzen Education, Inc.

9 - 12

45 Minutes

Do schools give too much homework? Students form 2 teams to brainstorm reasons and evidence for both sides of the argument. Students then debate the issue by sharing their reasons and evidence. Teams are awarded points for strong, valid reasons and logical supporting evidence.

Discover Activity

Do You Have Too Much Homework?

Belonging and Community, Stories and Perspectives

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Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.

Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.