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Logic Puzzle

STEM Lab: Build, Tinker, Explore, We The People

Logic Puzzle

Mizzen Education, Inc.

6 - 8

45 Minutes

In earlier grades, students might have completed an activity in which they match descriptions or captions to individual photographs. Middle School students, however, will be intrigued by a more challenging version of this activity, in which an individual description might apply to many photos. Today, the students will work together to find the one reasonable match, among many possible matches, between 20 descriptions and 20 photos. Students will discover that finding the solution requires perseverance, logic and reasoning skills, and cooperation.

Discover Activity

Logos and Lemonade

Arts in Action, Future Ready: Learning and Earning

Logos and Lemonade

Mizzen Education, Inc.

K - 2

45 Minutes

Many people recognize an iconic company or brand from the simple shapes, letters, or other symbols that make up its logo. Young children will be introduced to how the business world uses the visual imagery of a logo to represent a company or showcase a product.

Discover Activity

Loose Parts

Arts in Action, Belonging and Community

Loose Parts

Rediscover Center

K - 5

25 Minutes

In this activity, students will explore a variety of Loose Parts, sort them into different categories, and lay them out to make a self-portrait. Loose Parts consists of a collection of different easy and free to collect household and outdoor materials.

There are two modes of this activity: a Sorting Activity and a Self Portrait Activity.

Discover Activity

Make 3-D Paint

STEM Lab: Build, Tinker, Explore, The Natural World

Make 3-D Paint

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, student pairs use flour and baking powder to make 3-D paint. Students paint words or pictures with the paint and then heat the paintings. The heat causes carbon dioxide to form, which makes the paint rise and get bubbly. This activity builds understanding of how heat promotes chemical reactions, and how flour and baking powder react to form carbon dioxide.

Discover Activity

Make It Move! 1: Transportation Prototype Brainstorm

STEM Lab: Build, Tinker, Explore, Arts in Action

Make It Move! 1: Transportation Prototype Brainstorm

OregonASK

6 - 8

1 Hour

Students work together and brainstorm ideas for their transportation invention protoype.

This activity is Part 1 of 6 in the Make It Move! series, with activities designed to build upon each another:

Make It Move! 1: Transportation Prototype Brainstorm
Make It Move! 2: Transportation Prototype Selection
Make It Move! 3: Transportation Prototype Build
Make It Move! 4: Transportation Prototype Test & Modify
Make It Move! 5: Transportation Prototype Naming
Make It Move! 6: Transportation Prototype Presentations

Discover Activity

Make It Move! 2: Transportation Prototype Selection

STEM Lab: Build, Tinker, Explore, Arts in Action

Make It Move! 2: Transportation Prototype Selection

OregonASK

6 - 8

1 Hour 20 Minutes

Students assess their ideas and select from their brainstorming session for a transportation invention.

This is Part 2 of 6 in the Make It Move! series, with activities designed to build upon each another:

Make It Move! 1: Transportation Prototype Brainstorm
Make It Move! 2: Transportation Prototype Selection
Make It Move! 3: Transportation Prototype Build
Make It Move! 4: Transportation Prototype Test & Modify
Make It Move! 5: Transportation Prototype Naming
Make It Move! 6: Transportation Prototype Presentations

Discover Activity

Make It Move! 3: Transportation Prototype Build

STEM Lab: Build, Tinker, Explore, The Natural World

Make It Move! 3: Transportation Prototype Build

OregonASK

6 - 8

1 Hour

Students learn and explore different types of transportation prototypes and then make their own!

This is Part 3 of 6 in the Make It Move! series, with activities designed to build upon each another:

Make It Move! 1: Transportation Prototype Brainstorm
Make It Move! 2: Transportation Prototype Selection
Make It Move! 3: Transportation Prototype Build
Make It Move! 4: Transportation Prototype Test & Modify
Make It Move! 5: Transportation Prototype Naming
Make It Move! 6: Transportation Prototype Presentations

Discover Activity

Make It Move! 4: Transportation Prototype Test & Modify

STEM Lab: Build, Tinker, Explore, The Natural World

Make It Move! 4: Transportation Prototype Test & Modify

OregonASK

6 - 8

1 Hour

Students test and improve their transportation inventions to meet their goals!

This is Part 4 of 6 in the Make It Move! series, with activities designed to build upon each another:

Make It Move! 1: Prototype Brainstorm
Make It Move! 2: Prototype Selection
Make It Move! 3: Prototype Build
Make It Move! 4: Prototype Test & Modify
Make It Move! 5: Prototype Naming
Make It Move! 6: Prototype Presentations

Discover Activity

Make It Move! 5: Transportation Prototype Naming

Arts in Action, STEM Lab: Build, Tinker, Explore

Make It Move! 5: Transportation Prototype Naming

OregonASK

6 - 8

45 Minutes

Students brainstorm and decide on names for their amazing transportation inventions.

This is Part 5 of 6 in the Make It Move! series, with activities designed to build upon each another:

Make It Move! 1: Transportation Prototype Brainstorm
Make It Move! 2: Transportation Prototype Selection
Make It Move! 3: Transportation Prototype Build
Make It Move! 4: Transportation Prototype Test & Modify
Make It Move! 5: Transportation Prototype Naming
Make It Move! 6: Transportation Prototype Presentations

Discover Activity

Make It Move! 6: Transportation Prototype Presentations

STEM Lab: Build, Tinker, Explore, Arts in Action

Make It Move! 6: Transportation Prototype Presentations

OregonASK

6 - 8

1 Hour

Students create presentations for their Transportation inventions and showcase their creativity and hard work.

This activity is Part 6 of 6 in the Make it Move! series, and builds off of previous activities:

Make It Move! 1: Transportation Prototype Brainstorm
Make It Move! 2: Transportation Prototype Selection
Make It Move! 3: Transportation Prototype Build
Make It Move! 4: Transportation Prototype Test/Modify
Make It Move! 5: Transportation Prototype Naming

Discover Activity

Make Quicksand

STEM Lab: Build, Tinker, Explore, The Natural World

Make Quicksand

Mizzen Education, Inc.

3 - 5

45 Minutes

Student pairs work together to make quicksand out of cornstarch and water. They observe and experiment with the quicksand to analyze its properties. Students then explain in their own words how the quicksand works. This activity builds understanding of solids, liquids, and suspensions.

Discover Activity

Make Your Own Chess Pieces

Arts in Action, STEM Lab: Build, Tinker, Explore

Make Your Own Chess Pieces

Mizzen Education, Inc.

3 - 5

45 Minutes

Teams collaborate to design and make chess pieces. This activity encourages creative thinking and builds upon design and collaboration skills.

Discover Activity

Make a Counting Book

STEM Lab: Build, Tinker, Explore, Stories and Perspectives

Make a Counting Book

Mizzen Education, Inc.

K - 2

45 Minutes

Children make pages for a counting book for the numbers 1 through 20. This activity builds number sense and counting skills.

Discover Activity

Make a Hovercraft

STEM Lab: Build, Tinker, Explore, The Natural World

Make a Hovercraft

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, students use simple materials to build a working hovercraft. This activity builds an understanding of engineering principles as well as physics concepts related to friction and gravity.

Discover Activity

Make a Spinning Selfie

Belonging and Community, Arts in Action

Make a Spinning Selfie

Rediscover Center

K - 5

45 Minutes

In this activity, students will make a selfie (self-portrait) that spins!

This project was inspired by The Girl Who Thought in Pictures: The Story of Dr. Temple Grandin, written by Julia Finley Mosca and illustrated by Daniel Rieley. Dr. Grandin is an incredible scientist, animal rights advocate, and spokesperson on autism and neurodiversity.

Discover Activity

Make a Straw Rocket

STEM Lab: Build, Tinker, Explore, The Natural World

Make a Straw Rocket

NASA

3 - 8

30 Minutes

Create a paper rocket that can be launched from a soda straw – then, modify the design to make the rocket fly farther!

Discover Activity

Make a Stronger Password: The Bruce Schneier Method

Digital Voices, STEM Lab: Build, Tinker, Explore

Make a Stronger Password: The Bruce Schneier Method

Mizzen Education, Inc.

3 - 8

45 Minutes

In this activity, students will learn a new method for generating a strong online password. They also will recognize the need for strong passwords.

Discover Activity

Make an Animal Atlas

The Natural World, STEM Lab: Build, Tinker, Explore

Make an Animal Atlas

Mizzen Education, Inc.

6 - 8

Each student contributes a page for an animal atlas. This activity demonstrates the diversity of animal life and asks students to collaborate to achieve a common goal.

Discover Activity

Make an Animal Book (Grades 3-5)

The Natural World, STEM Lab: Build, Tinker, Explore

Make an Animal Book (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Each student makes an animal page for a group book. This activity builds research, cooperative learning, and organization skills.

Discover Activity

Make an Animal Book (Grades K-2)

The Natural World, STEM Lab: Build, Tinker, Explore

Make an Animal Book (Grades K-2)

Mizzen Education, Inc.

K - 2

45 Minutes

Children draw their favorite animals to create a big book of animals. After describing the features of their favorite animals, students categorize them as pets, farm animals, or wild animals as they organize the contents of their book.

Discover Activity

Make an Eclipse Viewer

STEM Lab: Build, Tinker, Explore, The Natural World

Make an Eclipse Viewer

NASA

3 - 12

45 Minutes

Students create a simple pinhole projector. Also, students have the opportunity to test their projectors and view the sun safely!

Discover Activity

Making A Fruit Battery

STEM Lab: Build, Tinker, Explore, The Natural World

Making A Fruit Battery

Mizzen Education, Inc.

3 - 5

45 Minutes

In this fun hands-on activity, students make a fruit battery using lemons. They use the battery and other simple materials to build a circuit that powers an LED light. Students then conduct research to discover how their fruit battery and circuit work.

Background Information: The source of energy in the lemon battery is not the lemon itself, but the copper and zinc that make up the electrodes. The zinc is oxidized, meaning they release electrons and become a positively charged zinc ion. Inside the lemon, hydrogen ions are reduced, meaning they accept the electrons and become hydrogen gas. The juices inside the lemon act as an electrolyte to carry electrons from the zinc electrode to the copper electrode, which then transmits the electrons through the wires of the circuit.

Discover Activity

Making Comics Part 1: Characters and Setting

Arts in Action, Stories and Perspectives

Making Comics Part 1: Characters and Setting

OregonASK

3 - 12

30 Minutes

This simple and fun comics activity is about creating a comic book character and the world that they live in.

This activity is part 1 of 7 in a series. Go further by facilitating the Making Comics Part 2 and the following activities.

Discover Activity

Making Comics Part 2: Splash Page

Arts in Action, Stories and Perspectives

Making Comics Part 2: Splash Page

OregonASK

3 - 12

1 Hour

Students will look at the way characters and settings tell a visual story. They will have a chance to explore a Comic Book Splash Page and create their own.

This is part 2 of 7 in a series. Provide context by first facilitating Making Comics Part 1: Characters & Setting, and then afterward, Making Comics Parts 3-7.

Discover Activity

Making Comics Part 3: Talking, Thinking, Dreaming

Arts in Action, Stories and Perspectives

Making Comics Part 3: Talking, Thinking, Dreaming

OregonASK

3 - 12

1 Hour

Talking, Thinking, and Dreaming are some of the ways that action unfolds in comics. Students have a chance to think about all the ways that language is used in comics, from lines that show action to the bubbles that show what characters are thinking and saying.

This is part 3 of 7 in a series. Provide context by first facilitating Making Comics Parts 1-2, and then afterward, Making Comics Parts 4-7.

Discover Activity

Making Comics Part 4: Sequential Panels with Action

Arts in Action, Stories and Perspectives

Making Comics Part 4: Sequential Panels with Action

OregonASK

3 - 12

1 Hour

Comic Panels show the story as it unfolds. Students pencil a story in a four-panel strip.

This is part 4 of 7 in a series. Provide context by first facilitating Making Comics Parts 1-3, and then afterward, Making Comics Parts 5-7.

Discover Activity

Making Comics Part 6: Details and Description

Arts in Action, Stories and Perspectives

Making Comics Part 6: Details and Description

OregonASK

3 - 12

1 Hour

In comics, there are often several artists who make one thing, a story writer, a penciler, an inker, and a colorist too! Each one does a part of the finished whole! Students look at their penciled stories and start to get them ready to ink!


This is part 6 of 7 in a series. Provide context by first facilitating Making Comics Parts 1-5, and then afterward, Making Comics Part 7: Details and Description.

Discover Activity

Making Comics Part 7: New Adventures!

Arts in Action, Stories and Perspectives

Making Comics Part 7: New Adventures!

OregonASK

3 - 12

1 Hour

Students use the skills they learned in Making Comics Parts 1-6 and begin a brand new comic book made up of multiple pages.

This activity is part 7 of 7 in a series. Provide students with context by facilitating Making Comics Parts 1-6.

Discover Activity

Making Costumes (Grades K-2)

Arts in Action, Stories and Perspectives

Making Costumes (Grades K-2)

Mizzen Education, Inc.

K - 2

45 Minutes

Children will choose a favorite animal character and design a costume for that character.

Discover Activity

Making Costumes for Characters from Books

Arts in Action, Stories and Perspectives

Making Costumes for Characters from Books

Mizzen Education, Inc.

9 - 12

45 Minutes

Fiction and fashion unite in this fun activity. Students design and draw a costume for a favorite character from a book or story and for use in a scene from the book or an imagined event.

Discover Activity

Making Instruments for a Music Jamboree

Arts in Action, STEM Lab: Build, Tinker, Explore

Making Instruments for a Music Jamboree

Mizzen Education, Inc.

3 - 5

45 Minutes

Students investigate how musical sounds are produced, and then adapt everyday materials to create a unique musical instrument to play in a whole-group jamboree of a familiar song.

Discover Activity

Making Rock Candy

STEM Lab: Build, Tinker, Explore, The Natural World

Making Rock Candy

Mizzen Education, Inc.

3 - 5

45 Minutes

Students work together to make a supersaturated solution that solidifies over time into rock candy. This activity builds understanding of solutions, saturation, and supersaturation.

Discover Activity

Making Voices Travel

STEM Lab: Build, Tinker, Explore, The Natural World

Making Voices Travel

OregonASK

6 - 8

1 Hour

Students investigate how sound travels through string and air. They create their own creations for their investigation!

Discover Activity

Making a Constellation

STEM Lab: Build, Tinker, Explore, The Natural World

Making a Constellation

OregonASK

6 - 8

1 Hour

Students craft projectors that display constellations. Learning about what constellations are and what they mean.

Discover Activity

Making a Kaleidoscope

Arts in Action, STEM Lab: Build, Tinker, Explore

Making a Kaleidoscope

OregonASK

3 - 8

1 Hour

Students make a simple, colorful Kaleidoscope and experiment with manipulating light.

Discover Activity

Making a Kite

STEM Lab: Build, Tinker, Explore, The Natural World

Making a Kite

OregonASK

K - 12

1 Hour

Students learn about the properties that affect kites, and make their own!

Discover Activity

Making a Vinegar Rocket

STEM Lab: Build, Tinker, Explore, The Natural World

Making a Vinegar Rocket

OregonASK

6 - 8

1 Hour 30 Minutes

Students create and graph the performance of a vinegar rocket and test it.

Discover Activity

Making an Informed Decision

We The People, Belonging and Community

Making an Informed Decision

Mizzen Education, Inc.

9 - 12

45 Minutes

In the spring of 1776, the Second Continental Congress met in Philadelphia to decide whether to remain as British colonies or to declare independence from Great Britain. In this fun activity, students role-play the decision-making process that occurred at these important meetings.

Discover Activity

Manufacturing and Automation Career Interest Quizzes

Future Ready: Learning and Earning, Leadership and Teamwork

Manufacturing and Automation Career Interest Quizzes

After-School All-Stars

6 - 8

20 Minutes

Assess student career interests and match them with potential manufacturing and automation careers with these short quizzes. This activity is part of the Manufacturing and Automation Career Exploration Course.

Discover Activity

Many Businesses, Many Models

Future Ready: Learning and Earning, Leadership and Teamwork

Many Businesses, Many Models

Mizzen Education, Inc.

6 - 8

45 Minutes

In this activity, students explore different business models and apply them to real-life examples. They begin by drawing a simple model of their own to understand the similarities and differences in business structures. They then break into teams to learn about a business started by a young entrepreneur. Using a worksheet describing the different types of business models, they match the appropriate model to the business they studied. Finally, they create a visual to explain the business model they studied and use it to share what they learned with the rest of the group.

Discover Activity

Get Centered!

Whole Body, Whole Self, Belonging and Community

Get Centered!

kid-grit

K - 2

15 Minutes

In this ice breaker/opener, students ground themselves and learn how to use their breath to calm themselves down and self-regulate.

Discover Activity

Many Ways to Read (Grades 3-5)

Stories and Perspectives, Digital Voices

Many Ways to Read (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Students read articles in children’s magazines and explore reading in large groups, small groups, and individually.

Discover Activity

Many Ways to Read (Grades K-2)

Stories and Perspectives, Digital Voices

Many Ways to Read (Grades K-2)

Mizzen Education, Inc.

K - 2

45 Minutes

Children listen to a book read aloud to them, and then they read books on their own. This simple activity shows children that they can read and enjoy books in many different ways, including by themselves, with a friend, or in a large group.

Discover Activity

Market Research

Future Ready: Learning and Earning, STEM Lab: Build, Tinker, Explore

Market Research

Mizzen Education, Inc.

6 - 8

45 Minutes

Students will conceptualize a new product or service and develop a market research survey to help guide development of the product. Then they will compile and analyze the results of the survey in order to fine-tune their product or service concept. This activity builds research, analytical thinking, and collaboration skills.

Discover Activity

Masquerade Masks

Arts in Action, Stories and Perspectives

Masquerade Masks

Rediscover Center

K - 5

35 Minutes

In this activity, students will learn how to make Masquerade Masks using materials collected from their home or outside in their neighborhood. This is a simple but versatile activity to really liven up a story your class is currently reading or celebrate a special day. Get creative with colors or patterns as you see fit!

Discover Activity

Match the College and Celebrity

Future Ready: Learning and Earning, We The People

Match the College and Celebrity

Mizzen Education, Inc.

6 - 8

45 Minutes

Fame is often seen as a replacement for or an alternative to education. Students in this age range may believe that the money and recognition that typically come with fame make education less valuable or unnecessary. This activity will give students the opportunity to discover that celebrities may be college graduates as well.

Discover Activity

Match the Program with Its Purpose

STEM Lab: Build, Tinker, Explore, We The People

Match the Program with Its Purpose

Mizzen Education, Inc.

9 - 12

45 Minutes

Students analyze 1 or more computer programs in the BASIC language and then identify the statistics measurement it calculates. For students ready for a challenge, extend the activity by having them revise the programs to combine their functions effectively.

Discover Activity

Measurement Jigsaw (Grades 6-8)

STEM Lab: Build, Tinker, Explore, The Natural World

Measurement Jigsaw (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students explore measuring tools and units of measurements in a fun game. In groups of 3, students see if they can match an object with a given object and measuring tool.

Discover Activity

Measuring Earthquakes

STEM Lab: Build, Tinker, Explore, The Natural World

Measuring Earthquakes

California Academy of Sciences

3 - 8

35 Minutes

Students make their own seismograph and learn how scientists measure earthquake intensity.

Discover Activity

Medical Invention Build

STEM Lab: Build, Tinker, Explore, The Natural World

Medical Invention Build

OregonASK

6 - 8

In this activity, students will create a prototype for their ideas. Students will be able to use their own crafty skills to make their own idea.

Discover Activity

Meet Abraham Lincoln!

We The People, Stories and Perspectives

Meet Abraham Lincoln!

Mizzen Education, Inc.

K - 2

45 Minutes

Children learn about the life of Abraham Lincoln by listening to a biography of Lincoln and discussing the book. They use what they have learned to present a short role-play in which they take turns acting as Lincoln.

Discover Activity

Meet a Journalist: Preparing for and Hosting a Guest Speaker, Grades 2-6

Digital Voices, Stories and Perspectives

Meet a Journalist: Preparing for and Hosting a Guest Speaker, Grades 2-6

Pulitzer Center

K - 8

2 Hours

In this activity, students prepare for and then host a guest speaker through the Pulitzer Center’s free virtual journalist visit program. The Pulitzer Center works with thousands of journalists, making the visit customizable: students can learn about career pathways, journalism skills, interrupting bias and misinformation, and/or content areas that the journalist covers.

In the first 60-minute activity period, students consider how to prepare for a guest speaker so that the students feel comfortable and the guest feels welcome. In the second activity period, students welcome their guest speaker and ask their prepared questions.

Discover Activity

Meet a Journalist: Preparing for and Hosting a Guest Speaker, Grades 7-12

Digital Voices, Stories and Perspectives

Meet a Journalist: Preparing for and Hosting a Guest Speaker, Grades 7-12

Pulitzer Center

6 - 12

2 Hours

In this activity, students prepare for and then host a guest speaker through the Pulitzer Center’s free virtual journalist visit program. The Pulitzer Center works with thousands of journalists, making the visit customizable: students can learn about career pathways, journalism skills, interrupting bias and misinformation, and/or content areas that the journalist covers.

In the first 60-minute activity period, students consider how to prepare for a guest speaker so that the students feel comfortable and the guest feels welcome. In the second activity period, students welcome their guest speaker and ask their prepared questions.

Discover Activity

Meet the First President!

We The People, Stories and Perspectives

Meet the First President!

Mizzen Education, Inc.

K - 2

45 Minutes

Children learn about the life of George Washington. After discussing the myth about Washington and the cherry tree, they read a biography to learn about his life. Then, they create a George Washington cherry tree, complete with details about his life.

Discover Activity

Meet the Food Groups

Whole Body, Whole Self, Belonging and Community

Meet the Food Groups

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, students learn about the 5 major food groups. They begin by discussing their favorite foods. Next, they form teams to learn about individual food groups and share their knowledge by writing and performing a short skit or act of a play. Finally, they gather together and perform the play for one another.

Discover Activity

Meet the Interns

Future Ready: Learning and Earning, Leadership and Teamwork

Meet the Interns

Mizzen Education, Inc.

9 - 12

45 Minutes

Internships are a popular way for teens and young adults to learn about a business. They also let the business community support the next generation of workers and leaders, and provide them with valuable workers for a few months at a time. In this activity, students meet peers or older students who have completed an internship and learn about the various experiences that an internship may offer.

Discover Activity

Meet the Me Puppet

Belonging and Community, Arts in Action

Meet the Me Puppet

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, students make a sock puppet to represent themselves. Then the group uses their puppets to have conversations with one another. The activity aims to provide students with an outlet for speaking up in their own voice. Another benefit of the activity is that it allows students to define the elements of their essential selves.

Discover Activity

Meet the Robots

STEM Lab: Build, Tinker, Explore, The Natural World

Meet the Robots

Mizzen Education, Inc.

K - 2

45 Minutes

Children draw a picture of a robot, watch a video that shows real-life modern robots, and if feasible, play with a simple robot or robot kit.

Discover Activity

Melting Ice and Water Levels

The Natural World, STEM Lab: Build, Tinker, Explore

Melting Ice and Water Levels

Mizzen Education, Inc.

6 - 8

45 Minutes

In this activity, two student groups investigate how melting ice affects water levels. The two groups compare the effects of floating ice and land ice. Students also research before-and-after images of melting glaciers and look for evidence that glaciers are either melting or not melting. This activity builds awareness about how melting ice affects the water level of Earth’s oceans.

Discover Activity

Memory Card Game (Grades 3-5)

STEM Lab: Build, Tinker, Explore, Stories and Perspectives

Memory Card Game (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Students make and play a card game to work on their memory skills using multiplication facts. Since this activity helps students practice basic math facts, it is a great game to play often.

Discover Activity

Memory Card Game (Grades 6-8)

STEM Lab: Build, Tinker, Explore, Stories and Perspectives

Memory Card Game (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students make and play a memory card game to work on remembering school facts from one of their subject classes, such as science, social studies, or English.

Discover Activity

Memory Card Game (Grades 9-12)

STEM Lab: Build, Tinker, Explore, Stories and Perspectives

Memory Card Game (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

Students make and play a memory card activity to work on remembering school facts from one of their subject classes, such as chemistry, physics, math, or geography.

Discover Activity

Memory Card Game (Grades K-2)

STEM Lab: Build, Tinker, Explore, Stories and Perspectives

Memory Card Game (Grades K-2)

Mizzen Education, Inc.

K - 2

45 Minutes

Children make and play a card game to work on their memory skills using addition facts. Since this activity helps children practice basic math facts, it is a great game to play often.

Discover Activity

Memory and Place-Making

We The People, Belonging and Community

Memory and Place-Making

Pulitzer Center

K - 8

1 Hour

In this activity, students explore how enslaved people worked to stay connected to their cultures and homelands. They will read a short text illustrating this idea from The 1619 Project and discuss the importance of commemorating one's own cultural background, as well as learning about other cultures.

Discover Activity

Merry Mix Jigsaw

STEM Lab: Build, Tinker, Explore, The Natural World

Merry Mix Jigsaw

Mizzen Education, Inc.

6 - 8

45 Minutes

Each student receives an index card that describes a mixture, a tool, or a physical property. Their task is to match their card with 2 other cards. Taken together as a trio, the cards describe a successful way to use the tool to separate a mixture using a physical property.

Discover Activity

Messages to the Future

Belonging and Community, Stories and Perspectives

Messages to the Future

Mizzen Education, Inc.

9 - 12

In this activity, students write letters to their own future child or another young relative, to be read by the child 30 years from now. Volunteers can share the content of the letters or their thoughts about their letters.

Discover Activity

Messages to the Past

Belonging and Community, Stories and Perspectives

Messages to the Past

Mizzen Education, Inc.

6 - 8

45 Minutes

In this activity, students activate their imagination by writing a letter to a parent or significant adult in their life, and addressing the recipient as middle school students.

Discover Activity

Mexico and Central America Trading Cards

We The People, Stories and Perspectives

Mexico and Central America Trading Cards

Mizzen Education, Inc.

6 - 8

45 Minutes

Students learn about the geography and cultures of Mexico and Central America. After doing some initial research, they create trading cards to represent the 8 different countries and discuss what they’ve learned about this region of the world.

Discover Activity

Microscope Roundup

The Natural World, STEM Lab: Build, Tinker, Explore

Microscope Roundup

Mizzen Education, Inc.

6 - 8

45 Minutes

Students examine unlabeled microscope slides that show various microorganisms, cells and cell parts, and tissues and guess the object shown on each slide.

Discover Activity

Mind Mapping Business Success

Future Ready: Learning and Earning, STEM Lab: Build, Tinker, Explore

Mind Mapping Business Success

Mizzen Education, Inc.

6 - 8

45 Minutes

Business success often involves the ability to think about ideas and concepts in creative ways. Students will merge concepts with creativity as they use the notetaking technique of mind mapping to show how some well-known internet-based companies continue to experience success.

Discover Activity

Mindfulness (Grades 3-5)

Whole Body, Whole Self, Belonging and Community

Mindfulness (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Being mindful involves paying attention to the world outside you and inside you as well. In this activity, students apply various focus strategies as you lead them through slow and steady breathing. Students also are invited to share their observations and experiences.

Discover Activity

Mindfulness (Grades 7-10)

Whole Body, Whole Self, Belonging and Community

Mindfulness (Grades 7-10)

Mizzen Education, Inc.

6 - 12

45 Minutes

Students will learn that mindfulness means paying attention to the world outside you and to the world inside you as well. In this activity, you lead students in a meditation session. They discover that focusing on the breath is an easy and effective first step to mindfulness and that filling the lungs with air can be all-absorbing and help clear the mind.

Discover Activity

Mindfulness (Grades K-2)

Whole Body, Whole Self, Belonging and Community

Mindfulness (Grades K-2)

Mizzen Education, Inc.

K - 2

45 Minutes

Teach mindfulness and strategies for focus as you lead students through slow and measured breathing techniques.

Discover Activity

Minimize Your Footprint

The Natural World, STEM Lab: Build, Tinker, Explore

Minimize Your Footprint

National Wildlife Federation

3 - 8

50 Minutes

A carbon footprint is the amount of carbon dioxide (CO₂) and other carbon compounds emitted due to the consumption of fossil fuels by a particular person, group, etc. Since the industrial revolution, more CO₂ is being emitted into the mix of heat-trapping gases (greenhouse gases) than can be absorbed by what is known as carbon sinks — places where carbon can be absorbed instead of trapped in the atmosphere. Carbon sinks include trees, the ocean, and soil. Every little action makes a change, and therefore, It is vital to reduce our carbon footprint to reduce the amount of CO₂ in the atmosphere. Focus on the positive. Do not use scare tactics (doom and gloom) to encourage behavior change. What children should know:
● Carbon dioxide is put into the atmosphere, mainly when we burn fossil fuels (coal, oil, and natural gas), primarily the result of our transportation needs and energy use.
● Industry, agriculture, and tree burning also contribute to CO₂ in the atmosphere.
● Carbon that is not absorbed in sinks (oceans, trees, and soils) stays trapped in the atmosphere making the global temperature warmer.
● Each action we take has a positive or negative impact on the environment, think cause and effect.
● You can change your habits and behavior to reduce the amount of CO₂ you contribute to the atmosphere.

Discover Activity

Mission Quite Possible

STEM Lab: Build, Tinker, Explore, The Natural World

Mission Quite Possible

Foundations, Inc.

K - 12

45 Minutes

Kids love a challenge, especially ones where they find the solution. This activity challenges kids to separate a mixture using the scientific method and a few tools.

Discover Activity

Logic Puzzle

STEM Lab: Build, Tinker, Explore, We The People

Logic Puzzle

Mizzen Education, Inc.

6 - 8

45 Minutes

In earlier grades, students might have completed an activity in which they match descriptions or captions to individual photographs. Middle School students, however, will be intrigued by a more challenging version of this activity, in which an individual description might apply to many photos. Today, the students will work together to find the one reasonable match, among many possible matches, between 20 descriptions and 20 photos. Students will discover that finding the solution requires perseverance, logic and reasoning skills, and cooperation.

Discover Activity

Logos and Lemonade

Arts in Action, Future Ready: Learning and Earning

Logos and Lemonade

Mizzen Education, Inc.

K - 2

45 Minutes

Many people recognize an iconic company or brand from the simple shapes, letters, or other symbols that make up its logo. Young children will be introduced to how the business world uses the visual imagery of a logo to represent a company or showcase a product.

Discover Activity

Loose Parts

Arts in Action, Belonging and Community

Loose Parts

Rediscover Center

K - 5

25 Minutes

In this activity, students will explore a variety of Loose Parts, sort them into different categories, and lay them out to make a self-portrait. Loose Parts consists of a collection of different easy and free to collect household and outdoor materials.

There are two modes of this activity: a Sorting Activity and a Self Portrait Activity.

Discover Activity

Make 3-D Paint

STEM Lab: Build, Tinker, Explore, The Natural World

Make 3-D Paint

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, student pairs use flour and baking powder to make 3-D paint. Students paint words or pictures with the paint and then heat the paintings. The heat causes carbon dioxide to form, which makes the paint rise and get bubbly. This activity builds understanding of how heat promotes chemical reactions, and how flour and baking powder react to form carbon dioxide.

Discover Activity

Make It Move! 1: Transportation Prototype Brainstorm

STEM Lab: Build, Tinker, Explore, Arts in Action

Make It Move! 1: Transportation Prototype Brainstorm

OregonASK

6 - 8

1 Hour

Students work together and brainstorm ideas for their transportation invention protoype.

This activity is Part 1 of 6 in the Make It Move! series, with activities designed to build upon each another:

Make It Move! 1: Transportation Prototype Brainstorm
Make It Move! 2: Transportation Prototype Selection
Make It Move! 3: Transportation Prototype Build
Make It Move! 4: Transportation Prototype Test & Modify
Make It Move! 5: Transportation Prototype Naming
Make It Move! 6: Transportation Prototype Presentations

Discover Activity

Make It Move! 2: Transportation Prototype Selection

STEM Lab: Build, Tinker, Explore, Arts in Action

Make It Move! 2: Transportation Prototype Selection

OregonASK

6 - 8

1 Hour 20 Minutes

Students assess their ideas and select from their brainstorming session for a transportation invention.

This is Part 2 of 6 in the Make It Move! series, with activities designed to build upon each another:

Make It Move! 1: Transportation Prototype Brainstorm
Make It Move! 2: Transportation Prototype Selection
Make It Move! 3: Transportation Prototype Build
Make It Move! 4: Transportation Prototype Test & Modify
Make It Move! 5: Transportation Prototype Naming
Make It Move! 6: Transportation Prototype Presentations

Discover Activity

Make It Move! 3: Transportation Prototype Build

STEM Lab: Build, Tinker, Explore, The Natural World

Make It Move! 3: Transportation Prototype Build

OregonASK

6 - 8

1 Hour

Students learn and explore different types of transportation prototypes and then make their own!

This is Part 3 of 6 in the Make It Move! series, with activities designed to build upon each another:

Make It Move! 1: Transportation Prototype Brainstorm
Make It Move! 2: Transportation Prototype Selection
Make It Move! 3: Transportation Prototype Build
Make It Move! 4: Transportation Prototype Test & Modify
Make It Move! 5: Transportation Prototype Naming
Make It Move! 6: Transportation Prototype Presentations

Discover Activity

Make It Move! 4: Transportation Prototype Test & Modify

STEM Lab: Build, Tinker, Explore, The Natural World

Make It Move! 4: Transportation Prototype Test & Modify

OregonASK

6 - 8

1 Hour

Students test and improve their transportation inventions to meet their goals!

This is Part 4 of 6 in the Make It Move! series, with activities designed to build upon each another:

Make It Move! 1: Prototype Brainstorm
Make It Move! 2: Prototype Selection
Make It Move! 3: Prototype Build
Make It Move! 4: Prototype Test & Modify
Make It Move! 5: Prototype Naming
Make It Move! 6: Prototype Presentations

Discover Activity

Make It Move! 5: Transportation Prototype Naming

Arts in Action, STEM Lab: Build, Tinker, Explore

Make It Move! 5: Transportation Prototype Naming

OregonASK

6 - 8

45 Minutes

Students brainstorm and decide on names for their amazing transportation inventions.

This is Part 5 of 6 in the Make It Move! series, with activities designed to build upon each another:

Make It Move! 1: Transportation Prototype Brainstorm
Make It Move! 2: Transportation Prototype Selection
Make It Move! 3: Transportation Prototype Build
Make It Move! 4: Transportation Prototype Test & Modify
Make It Move! 5: Transportation Prototype Naming
Make It Move! 6: Transportation Prototype Presentations

Discover Activity

Make It Move! 6: Transportation Prototype Presentations

STEM Lab: Build, Tinker, Explore, Arts in Action

Make It Move! 6: Transportation Prototype Presentations

OregonASK

6 - 8

1 Hour

Students create presentations for their Transportation inventions and showcase their creativity and hard work.

This activity is Part 6 of 6 in the Make it Move! series, and builds off of previous activities:

Make It Move! 1: Transportation Prototype Brainstorm
Make It Move! 2: Transportation Prototype Selection
Make It Move! 3: Transportation Prototype Build
Make It Move! 4: Transportation Prototype Test/Modify
Make It Move! 5: Transportation Prototype Naming

Discover Activity

Make Quicksand

STEM Lab: Build, Tinker, Explore, The Natural World

Make Quicksand

Mizzen Education, Inc.

3 - 5

45 Minutes

Student pairs work together to make quicksand out of cornstarch and water. They observe and experiment with the quicksand to analyze its properties. Students then explain in their own words how the quicksand works. This activity builds understanding of solids, liquids, and suspensions.

Discover Activity

Make Your Own Chess Pieces

Arts in Action, STEM Lab: Build, Tinker, Explore

Make Your Own Chess Pieces

Mizzen Education, Inc.

3 - 5

45 Minutes

Teams collaborate to design and make chess pieces. This activity encourages creative thinking and builds upon design and collaboration skills.

Discover Activity

Make a Counting Book

STEM Lab: Build, Tinker, Explore, Stories and Perspectives

Make a Counting Book

Mizzen Education, Inc.

K - 2

45 Minutes

Children make pages for a counting book for the numbers 1 through 20. This activity builds number sense and counting skills.

Discover Activity

Make a Hovercraft

STEM Lab: Build, Tinker, Explore, The Natural World

Make a Hovercraft

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, students use simple materials to build a working hovercraft. This activity builds an understanding of engineering principles as well as physics concepts related to friction and gravity.

Discover Activity

Make a Spinning Selfie

Belonging and Community, Arts in Action

Make a Spinning Selfie

Rediscover Center

K - 5

45 Minutes

In this activity, students will make a selfie (self-portrait) that spins!

This project was inspired by The Girl Who Thought in Pictures: The Story of Dr. Temple Grandin, written by Julia Finley Mosca and illustrated by Daniel Rieley. Dr. Grandin is an incredible scientist, animal rights advocate, and spokesperson on autism and neurodiversity.

Discover Activity

Make a Straw Rocket

STEM Lab: Build, Tinker, Explore, The Natural World

Make a Straw Rocket

NASA

3 - 8

30 Minutes

Create a paper rocket that can be launched from a soda straw – then, modify the design to make the rocket fly farther!

Discover Activity

Make a Stronger Password: The Bruce Schneier Method

Digital Voices, STEM Lab: Build, Tinker, Explore

Make a Stronger Password: The Bruce Schneier Method

Mizzen Education, Inc.

3 - 8

45 Minutes

In this activity, students will learn a new method for generating a strong online password. They also will recognize the need for strong passwords.

Discover Activity

Make an Animal Atlas

The Natural World, STEM Lab: Build, Tinker, Explore

Make an Animal Atlas

Mizzen Education, Inc.

6 - 8

Each student contributes a page for an animal atlas. This activity demonstrates the diversity of animal life and asks students to collaborate to achieve a common goal.

Discover Activity

Make an Animal Book (Grades 3-5)

The Natural World, STEM Lab: Build, Tinker, Explore

Make an Animal Book (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Each student makes an animal page for a group book. This activity builds research, cooperative learning, and organization skills.

Discover Activity

Make an Animal Book (Grades K-2)

The Natural World, STEM Lab: Build, Tinker, Explore

Make an Animal Book (Grades K-2)

Mizzen Education, Inc.

K - 2

45 Minutes

Children draw their favorite animals to create a big book of animals. After describing the features of their favorite animals, students categorize them as pets, farm animals, or wild animals as they organize the contents of their book.

Discover Activity

Make an Eclipse Viewer

STEM Lab: Build, Tinker, Explore, The Natural World

Make an Eclipse Viewer

NASA

3 - 12

45 Minutes

Students create a simple pinhole projector. Also, students have the opportunity to test their projectors and view the sun safely!

Discover Activity

Making A Fruit Battery

STEM Lab: Build, Tinker, Explore, The Natural World

Making A Fruit Battery

Mizzen Education, Inc.

3 - 5

45 Minutes

In this fun hands-on activity, students make a fruit battery using lemons. They use the battery and other simple materials to build a circuit that powers an LED light. Students then conduct research to discover how their fruit battery and circuit work.

Background Information: The source of energy in the lemon battery is not the lemon itself, but the copper and zinc that make up the electrodes. The zinc is oxidized, meaning they release electrons and become a positively charged zinc ion. Inside the lemon, hydrogen ions are reduced, meaning they accept the electrons and become hydrogen gas. The juices inside the lemon act as an electrolyte to carry electrons from the zinc electrode to the copper electrode, which then transmits the electrons through the wires of the circuit.

Discover Activity

Making Comics Part 1: Characters and Setting

Arts in Action, Stories and Perspectives

Making Comics Part 1: Characters and Setting

OregonASK

3 - 12

30 Minutes

This simple and fun comics activity is about creating a comic book character and the world that they live in.

This activity is part 1 of 7 in a series. Go further by facilitating the Making Comics Part 2 and the following activities.

Discover Activity

Making Comics Part 2: Splash Page

Arts in Action, Stories and Perspectives

Making Comics Part 2: Splash Page

OregonASK

3 - 12

1 Hour

Students will look at the way characters and settings tell a visual story. They will have a chance to explore a Comic Book Splash Page and create their own.

This is part 2 of 7 in a series. Provide context by first facilitating Making Comics Part 1: Characters & Setting, and then afterward, Making Comics Parts 3-7.

Discover Activity

Making Comics Part 3: Talking, Thinking, Dreaming

Arts in Action, Stories and Perspectives

Making Comics Part 3: Talking, Thinking, Dreaming

OregonASK

3 - 12

1 Hour

Talking, Thinking, and Dreaming are some of the ways that action unfolds in comics. Students have a chance to think about all the ways that language is used in comics, from lines that show action to the bubbles that show what characters are thinking and saying.

This is part 3 of 7 in a series. Provide context by first facilitating Making Comics Parts 1-2, and then afterward, Making Comics Parts 4-7.

Discover Activity

Making Comics Part 4: Sequential Panels with Action

Arts in Action, Stories and Perspectives

Making Comics Part 4: Sequential Panels with Action

OregonASK

3 - 12

1 Hour

Comic Panels show the story as it unfolds. Students pencil a story in a four-panel strip.

This is part 4 of 7 in a series. Provide context by first facilitating Making Comics Parts 1-3, and then afterward, Making Comics Parts 5-7.

Discover Activity

Making Comics Part 6: Details and Description

Arts in Action, Stories and Perspectives

Making Comics Part 6: Details and Description

OregonASK

3 - 12

1 Hour

In comics, there are often several artists who make one thing, a story writer, a penciler, an inker, and a colorist too! Each one does a part of the finished whole! Students look at their penciled stories and start to get them ready to ink!


This is part 6 of 7 in a series. Provide context by first facilitating Making Comics Parts 1-5, and then afterward, Making Comics Part 7: Details and Description.

Discover Activity

Making Comics Part 7: New Adventures!

Arts in Action, Stories and Perspectives

Making Comics Part 7: New Adventures!

OregonASK

3 - 12

1 Hour

Students use the skills they learned in Making Comics Parts 1-6 and begin a brand new comic book made up of multiple pages.

This activity is part 7 of 7 in a series. Provide students with context by facilitating Making Comics Parts 1-6.

Discover Activity

Making Costumes (Grades K-2)

Arts in Action, Stories and Perspectives

Making Costumes (Grades K-2)

Mizzen Education, Inc.

K - 2

45 Minutes

Children will choose a favorite animal character and design a costume for that character.

Discover Activity

Making Costumes for Characters from Books

Arts in Action, Stories and Perspectives

Making Costumes for Characters from Books

Mizzen Education, Inc.

9 - 12

45 Minutes

Fiction and fashion unite in this fun activity. Students design and draw a costume for a favorite character from a book or story and for use in a scene from the book or an imagined event.

Discover Activity

Making Instruments for a Music Jamboree

Arts in Action, STEM Lab: Build, Tinker, Explore

Making Instruments for a Music Jamboree

Mizzen Education, Inc.

3 - 5

45 Minutes

Students investigate how musical sounds are produced, and then adapt everyday materials to create a unique musical instrument to play in a whole-group jamboree of a familiar song.

Discover Activity

Making Rock Candy

STEM Lab: Build, Tinker, Explore, The Natural World

Making Rock Candy

Mizzen Education, Inc.

3 - 5

45 Minutes

Students work together to make a supersaturated solution that solidifies over time into rock candy. This activity builds understanding of solutions, saturation, and supersaturation.

Discover Activity

Making Voices Travel

STEM Lab: Build, Tinker, Explore, The Natural World

Making Voices Travel

OregonASK

6 - 8

1 Hour

Students investigate how sound travels through string and air. They create their own creations for their investigation!

Discover Activity

Making a Constellation

STEM Lab: Build, Tinker, Explore, The Natural World

Making a Constellation

OregonASK

6 - 8

1 Hour

Students craft projectors that display constellations. Learning about what constellations are and what they mean.

Discover Activity

Making a Kaleidoscope

Arts in Action, STEM Lab: Build, Tinker, Explore

Making a Kaleidoscope

OregonASK

3 - 8

1 Hour

Students make a simple, colorful Kaleidoscope and experiment with manipulating light.

Discover Activity

Making a Kite

STEM Lab: Build, Tinker, Explore, The Natural World

Making a Kite

OregonASK

K - 12

1 Hour

Students learn about the properties that affect kites, and make their own!

Discover Activity

Making a Vinegar Rocket

STEM Lab: Build, Tinker, Explore, The Natural World

Making a Vinegar Rocket

OregonASK

6 - 8

1 Hour 30 Minutes

Students create and graph the performance of a vinegar rocket and test it.

Discover Activity

Making an Informed Decision

We The People, Belonging and Community

Making an Informed Decision

Mizzen Education, Inc.

9 - 12

45 Minutes

In the spring of 1776, the Second Continental Congress met in Philadelphia to decide whether to remain as British colonies or to declare independence from Great Britain. In this fun activity, students role-play the decision-making process that occurred at these important meetings.

Discover Activity

Manufacturing and Automation Career Interest Quizzes

Future Ready: Learning and Earning, Leadership and Teamwork

Manufacturing and Automation Career Interest Quizzes

After-School All-Stars

6 - 8

20 Minutes

Assess student career interests and match them with potential manufacturing and automation careers with these short quizzes. This activity is part of the Manufacturing and Automation Career Exploration Course.

Discover Activity

Many Businesses, Many Models

Future Ready: Learning and Earning, Leadership and Teamwork

Many Businesses, Many Models

Mizzen Education, Inc.

6 - 8

45 Minutes

In this activity, students explore different business models and apply them to real-life examples. They begin by drawing a simple model of their own to understand the similarities and differences in business structures. They then break into teams to learn about a business started by a young entrepreneur. Using a worksheet describing the different types of business models, they match the appropriate model to the business they studied. Finally, they create a visual to explain the business model they studied and use it to share what they learned with the rest of the group.

Discover Activity

Get Centered!

Whole Body, Whole Self, Belonging and Community

Get Centered!

kid-grit

K - 2

15 Minutes

In this ice breaker/opener, students ground themselves and learn how to use their breath to calm themselves down and self-regulate.

Discover Activity

Many Ways to Read (Grades 3-5)

Stories and Perspectives, Digital Voices

Many Ways to Read (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Students read articles in children’s magazines and explore reading in large groups, small groups, and individually.

Discover Activity

Many Ways to Read (Grades K-2)

Stories and Perspectives, Digital Voices

Many Ways to Read (Grades K-2)

Mizzen Education, Inc.

K - 2

45 Minutes

Children listen to a book read aloud to them, and then they read books on their own. This simple activity shows children that they can read and enjoy books in many different ways, including by themselves, with a friend, or in a large group.

Discover Activity

Market Research

Future Ready: Learning and Earning, STEM Lab: Build, Tinker, Explore

Market Research

Mizzen Education, Inc.

6 - 8

45 Minutes

Students will conceptualize a new product or service and develop a market research survey to help guide development of the product. Then they will compile and analyze the results of the survey in order to fine-tune their product or service concept. This activity builds research, analytical thinking, and collaboration skills.

Discover Activity

Masquerade Masks

Arts in Action, Stories and Perspectives

Masquerade Masks

Rediscover Center

K - 5

35 Minutes

In this activity, students will learn how to make Masquerade Masks using materials collected from their home or outside in their neighborhood. This is a simple but versatile activity to really liven up a story your class is currently reading or celebrate a special day. Get creative with colors or patterns as you see fit!

Discover Activity

Match the College and Celebrity

Future Ready: Learning and Earning, We The People

Match the College and Celebrity

Mizzen Education, Inc.

6 - 8

45 Minutes

Fame is often seen as a replacement for or an alternative to education. Students in this age range may believe that the money and recognition that typically come with fame make education less valuable or unnecessary. This activity will give students the opportunity to discover that celebrities may be college graduates as well.

Discover Activity

Match the Program with Its Purpose

STEM Lab: Build, Tinker, Explore, We The People

Match the Program with Its Purpose

Mizzen Education, Inc.

9 - 12

45 Minutes

Students analyze 1 or more computer programs in the BASIC language and then identify the statistics measurement it calculates. For students ready for a challenge, extend the activity by having them revise the programs to combine their functions effectively.

Discover Activity

Measurement Jigsaw (Grades 6-8)

STEM Lab: Build, Tinker, Explore, The Natural World

Measurement Jigsaw (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students explore measuring tools and units of measurements in a fun game. In groups of 3, students see if they can match an object with a given object and measuring tool.

Discover Activity

Measuring Earthquakes

STEM Lab: Build, Tinker, Explore, The Natural World

Measuring Earthquakes

California Academy of Sciences

3 - 8

35 Minutes

Students make their own seismograph and learn how scientists measure earthquake intensity.

Discover Activity

Medical Invention Build

STEM Lab: Build, Tinker, Explore, The Natural World

Medical Invention Build

OregonASK

6 - 8

In this activity, students will create a prototype for their ideas. Students will be able to use their own crafty skills to make their own idea.

Discover Activity

Meet Abraham Lincoln!

We The People, Stories and Perspectives

Meet Abraham Lincoln!

Mizzen Education, Inc.

K - 2

45 Minutes

Children learn about the life of Abraham Lincoln by listening to a biography of Lincoln and discussing the book. They use what they have learned to present a short role-play in which they take turns acting as Lincoln.

Discover Activity

Meet a Journalist: Preparing for and Hosting a Guest Speaker, Grades 2-6

Digital Voices, Stories and Perspectives

Meet a Journalist: Preparing for and Hosting a Guest Speaker, Grades 2-6

Pulitzer Center

K - 8

2 Hours

In this activity, students prepare for and then host a guest speaker through the Pulitzer Center’s free virtual journalist visit program. The Pulitzer Center works with thousands of journalists, making the visit customizable: students can learn about career pathways, journalism skills, interrupting bias and misinformation, and/or content areas that the journalist covers.

In the first 60-minute activity period, students consider how to prepare for a guest speaker so that the students feel comfortable and the guest feels welcome. In the second activity period, students welcome their guest speaker and ask their prepared questions.

Discover Activity

Meet a Journalist: Preparing for and Hosting a Guest Speaker, Grades 7-12

Digital Voices, Stories and Perspectives

Meet a Journalist: Preparing for and Hosting a Guest Speaker, Grades 7-12

Pulitzer Center

6 - 12

2 Hours

In this activity, students prepare for and then host a guest speaker through the Pulitzer Center’s free virtual journalist visit program. The Pulitzer Center works with thousands of journalists, making the visit customizable: students can learn about career pathways, journalism skills, interrupting bias and misinformation, and/or content areas that the journalist covers.

In the first 60-minute activity period, students consider how to prepare for a guest speaker so that the students feel comfortable and the guest feels welcome. In the second activity period, students welcome their guest speaker and ask their prepared questions.

Discover Activity

Meet the First President!

We The People, Stories and Perspectives

Meet the First President!

Mizzen Education, Inc.

K - 2

45 Minutes

Children learn about the life of George Washington. After discussing the myth about Washington and the cherry tree, they read a biography to learn about his life. Then, they create a George Washington cherry tree, complete with details about his life.

Discover Activity

Meet the Food Groups

Whole Body, Whole Self, Belonging and Community

Meet the Food Groups

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, students learn about the 5 major food groups. They begin by discussing their favorite foods. Next, they form teams to learn about individual food groups and share their knowledge by writing and performing a short skit or act of a play. Finally, they gather together and perform the play for one another.

Discover Activity

Meet the Interns

Future Ready: Learning and Earning, Leadership and Teamwork

Meet the Interns

Mizzen Education, Inc.

9 - 12

45 Minutes

Internships are a popular way for teens and young adults to learn about a business. They also let the business community support the next generation of workers and leaders, and provide them with valuable workers for a few months at a time. In this activity, students meet peers or older students who have completed an internship and learn about the various experiences that an internship may offer.

Discover Activity

Meet the Me Puppet

Belonging and Community, Arts in Action

Meet the Me Puppet

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, students make a sock puppet to represent themselves. Then the group uses their puppets to have conversations with one another. The activity aims to provide students with an outlet for speaking up in their own voice. Another benefit of the activity is that it allows students to define the elements of their essential selves.

Discover Activity

Meet the Robots

STEM Lab: Build, Tinker, Explore, The Natural World

Meet the Robots

Mizzen Education, Inc.

K - 2

45 Minutes

Children draw a picture of a robot, watch a video that shows real-life modern robots, and if feasible, play with a simple robot or robot kit.

Discover Activity

Melting Ice and Water Levels

The Natural World, STEM Lab: Build, Tinker, Explore

Melting Ice and Water Levels

Mizzen Education, Inc.

6 - 8

45 Minutes

In this activity, two student groups investigate how melting ice affects water levels. The two groups compare the effects of floating ice and land ice. Students also research before-and-after images of melting glaciers and look for evidence that glaciers are either melting or not melting. This activity builds awareness about how melting ice affects the water level of Earth’s oceans.

Discover Activity

Memory Card Game (Grades 3-5)

STEM Lab: Build, Tinker, Explore, Stories and Perspectives

Memory Card Game (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Students make and play a card game to work on their memory skills using multiplication facts. Since this activity helps students practice basic math facts, it is a great game to play often.

Discover Activity

Memory Card Game (Grades 6-8)

STEM Lab: Build, Tinker, Explore, Stories and Perspectives

Memory Card Game (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students make and play a memory card game to work on remembering school facts from one of their subject classes, such as science, social studies, or English.

Discover Activity

Memory Card Game (Grades 9-12)

STEM Lab: Build, Tinker, Explore, Stories and Perspectives

Memory Card Game (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

Students make and play a memory card activity to work on remembering school facts from one of their subject classes, such as chemistry, physics, math, or geography.

Discover Activity

Memory Card Game (Grades K-2)

STEM Lab: Build, Tinker, Explore, Stories and Perspectives

Memory Card Game (Grades K-2)

Mizzen Education, Inc.

K - 2

45 Minutes

Children make and play a card game to work on their memory skills using addition facts. Since this activity helps children practice basic math facts, it is a great game to play often.

Discover Activity

Memory and Place-Making

We The People, Belonging and Community

Memory and Place-Making

Pulitzer Center

K - 8

1 Hour

In this activity, students explore how enslaved people worked to stay connected to their cultures and homelands. They will read a short text illustrating this idea from The 1619 Project and discuss the importance of commemorating one's own cultural background, as well as learning about other cultures.

Discover Activity

Merry Mix Jigsaw

STEM Lab: Build, Tinker, Explore, The Natural World

Merry Mix Jigsaw

Mizzen Education, Inc.

6 - 8

45 Minutes

Each student receives an index card that describes a mixture, a tool, or a physical property. Their task is to match their card with 2 other cards. Taken together as a trio, the cards describe a successful way to use the tool to separate a mixture using a physical property.

Discover Activity

Messages to the Future

Belonging and Community, Stories and Perspectives

Messages to the Future

Mizzen Education, Inc.

9 - 12

In this activity, students write letters to their own future child or another young relative, to be read by the child 30 years from now. Volunteers can share the content of the letters or their thoughts about their letters.

Discover Activity

Messages to the Past

Belonging and Community, Stories and Perspectives

Messages to the Past

Mizzen Education, Inc.

6 - 8

45 Minutes

In this activity, students activate their imagination by writing a letter to a parent or significant adult in their life, and addressing the recipient as middle school students.

Discover Activity

Mexico and Central America Trading Cards

We The People, Stories and Perspectives

Mexico and Central America Trading Cards

Mizzen Education, Inc.

6 - 8

45 Minutes

Students learn about the geography and cultures of Mexico and Central America. After doing some initial research, they create trading cards to represent the 8 different countries and discuss what they’ve learned about this region of the world.

Discover Activity

Microscope Roundup

The Natural World, STEM Lab: Build, Tinker, Explore

Microscope Roundup

Mizzen Education, Inc.

6 - 8

45 Minutes

Students examine unlabeled microscope slides that show various microorganisms, cells and cell parts, and tissues and guess the object shown on each slide.

Discover Activity

Mind Mapping Business Success

Future Ready: Learning and Earning, STEM Lab: Build, Tinker, Explore

Mind Mapping Business Success

Mizzen Education, Inc.

6 - 8

45 Minutes

Business success often involves the ability to think about ideas and concepts in creative ways. Students will merge concepts with creativity as they use the notetaking technique of mind mapping to show how some well-known internet-based companies continue to experience success.

Discover Activity

Mindfulness (Grades 3-5)

Whole Body, Whole Self, Belonging and Community

Mindfulness (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Being mindful involves paying attention to the world outside you and inside you as well. In this activity, students apply various focus strategies as you lead them through slow and steady breathing. Students also are invited to share their observations and experiences.

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Mindfulness (Grades 7-10)

Whole Body, Whole Self, Belonging and Community

Mindfulness (Grades 7-10)

Mizzen Education, Inc.

6 - 12

45 Minutes

Students will learn that mindfulness means paying attention to the world outside you and to the world inside you as well. In this activity, you lead students in a meditation session. They discover that focusing on the breath is an easy and effective first step to mindfulness and that filling the lungs with air can be all-absorbing and help clear the mind.

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Mindfulness (Grades K-2)

Whole Body, Whole Self, Belonging and Community

Mindfulness (Grades K-2)

Mizzen Education, Inc.

K - 2

45 Minutes

Teach mindfulness and strategies for focus as you lead students through slow and measured breathing techniques.

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Minimize Your Footprint

The Natural World, STEM Lab: Build, Tinker, Explore

Minimize Your Footprint

National Wildlife Federation

3 - 8

50 Minutes

A carbon footprint is the amount of carbon dioxide (CO₂) and other carbon compounds emitted due to the consumption of fossil fuels by a particular person, group, etc. Since the industrial revolution, more CO₂ is being emitted into the mix of heat-trapping gases (greenhouse gases) than can be absorbed by what is known as carbon sinks — places where carbon can be absorbed instead of trapped in the atmosphere. Carbon sinks include trees, the ocean, and soil. Every little action makes a change, and therefore, It is vital to reduce our carbon footprint to reduce the amount of CO₂ in the atmosphere. Focus on the positive. Do not use scare tactics (doom and gloom) to encourage behavior change. What children should know:
● Carbon dioxide is put into the atmosphere, mainly when we burn fossil fuels (coal, oil, and natural gas), primarily the result of our transportation needs and energy use.
● Industry, agriculture, and tree burning also contribute to CO₂ in the atmosphere.
● Carbon that is not absorbed in sinks (oceans, trees, and soils) stays trapped in the atmosphere making the global temperature warmer.
● Each action we take has a positive or negative impact on the environment, think cause and effect.
● You can change your habits and behavior to reduce the amount of CO₂ you contribute to the atmosphere.

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Mission Quite Possible

STEM Lab: Build, Tinker, Explore, The Natural World

Mission Quite Possible

Foundations, Inc.

K - 12

45 Minutes

Kids love a challenge, especially ones where they find the solution. This activity challenges kids to separate a mixture using the scientific method and a few tools.

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Copyright © 2025, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.

Copyright © 2025, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.