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Hidden Pictures

Arts in Action, Belonging and Community

Hidden Pictures

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, students work in teams to mask small icons on a larger piece of art by coloring, marking up, or decorating the page. Then they exchange the page and see if other students can find the hidden pictures.

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History of Travel Patents

STEM Lab: Build, Tinker, Explore, We The People

History of Travel Patents

OregonASK

6 - 8

30 Minutes

Students look at travel patents from the past for cars and steam trains. They also learn about patents.

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Functional Fitness Week 11: Day 3

Leadership and Teamwork, Whole Body, Whole Self

Functional Fitness Week 11: Day 3

Active Kids and Minds

K - 8

40 Minutes

In this culminating activity, students test their endurance and physicality by running a mile. Then, they reinforce prior learning by brainstorming healthy snack options.


This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.

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S.INQ Up History of Earth

The Natural World, STEM Lab: Build, Tinker, Explore

S.INQ Up History of Earth

OregonASK

6 - 8

1 Hour

Students learn about Earth's history and create a timeline that represents the Earth's history. Students also learn about the wonders of evolution.

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Sports Advertising

Digital Voices, Stories and Perspectives

Sports Advertising

Mizzen Education, Inc.

6 - 8

45 Minutes

Youth discuss advertising and explore how ads are used in sports. They also examine the corporate sponsorship of sports teams as a form of advertising. Finally, youth predict how their own school or community sports teams might use ads by designing a uniform, field, or piece of sports equipment that features an advertisement.

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Write a Letter to Your Local Representative

We The People, Belonging and Community

Write a Letter to Your Local Representative

Mizzen Education, Inc.

3 - 5

55 Minutes

Students identify and research local issues they see in their community and write a letter to their local representative about what concerns them.

Discover Activity

Model U.S. Government: The Work of Committees

We The People, Stories and Perspectives

Model U.S. Government: The Work of Committees

Mizzen Education, Inc.

6 - 8

45 Minutes

In the school student council or similar body, new policies may be decided after a round of debate and then a vote. In the U.S. Congress and other real-life legislative bodies, however, enacting a new law involves a much more complicated process. In this activity, students will model the work of legislative committees. They will learn that these committees call witnesses to testify about the effects of the proposed law and that they may revise the proposed law extensively, and in some cases, stop the proposed law from ever being voted on by the whole legislative body.

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Memory Card Game (Grades 9-12)

STEM Lab: Build, Tinker, Explore, Stories and Perspectives

Memory Card Game (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

Students make and play a memory card activity to work on remembering school facts from one of their subject classes, such as chemistry, physics, math, or geography.

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The Big Easy: Day 11 Lesson

Arts in Action, Stories and Perspectives

The Big Easy: Day 11 Lesson

Jazz at Lincoln Center

3 - 8

1 Hour

Welcome to Lesson 11 of Jazz at Lincoln Center's module, "The Big Easy"! Immerse students in the rich history of the Mardi Gras Indians as they discover the unique history of such a storied American group of people. Students apply their learning by replicating the practice of the Mardi Gras Indians, designing clothing to honor a mentor or supporter.

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Give One, Get One (Grades 3-5)

Belonging and Community, Stories and Perspectives

Give One, Get One (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Students begin this activity reading One Green Apple, a story about a young immigrant girl on her first day of school in the United States. She does not speak English. As students listen to this story, they are faced with how it feels to be different and alone, even when surrounded by people. Students then discuss the story with one another, communicating both by writing and speaking.

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Relentless (Team Building) Game

Arts in Action, Belonging and Community

Relentless (Team Building) Game

!Mpact Players

3 - 12

20 Minutes

You only have seconds to design, destroy, and rebuild clay art as you swap seats working on a variety clay sculptures!

Discover Activity

Systems Where You Live

We The People, Belonging and Community

Systems Where You Live

Mizzen Education, Inc.

6 - 8

45 Minutes

Every community functions because of the personal and professional relationships among its members and the systems that these people have built and continue to maintain. In this activity, students explore the community in which they live and identify the many physical systems that serve it.

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Erasure Poetry as Resistance

We The People, Stories and Perspectives

Erasure Poetry as Resistance

Pulitzer Center

6 - 12

45 Minutes

Students discuss what erasure means, and how it can be used both as a tool of oppression and resistance. They then explore examples of poems that use erasure to question, challenge, and subvert existing texts, and create erasure poems of their own in the spirit of resistance.

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Entrepreneurs, Help Heather!

STEM Lab: Build, Tinker, Explore, Future Ready: Learning and Earning

Entrepreneurs, Help Heather!

VentureLab

K - 2

30 Minutes

This activity allows students to work in teams to solve a problem with new ideas, the first step to really experiencing what it's like to be an entrepreneur. While building teamwork skills, students will have the opportunity to solve Heather's problem of not being able to see the board very well. By helping a character students can relate to, they will be able to see that entrepreneurs help people with innovative designs and ideas.

This activity was designed as Part 3 of 5 in a series created by VentureLab. Check out the "Intro to Entrepreneurship" lesson to see more.

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Guess the Photo (Grades 6-8)

Arts in Action, Digital Voices

Guess the Photo (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students take close-up photographs of familiar objects, and then guess what each photo shows. This activity helps students develop new perspectives on the world around them

Discover Activity

A New Logo (Grades 6-8)

Arts in Action, Stories and Perspectives

A New Logo (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Youth act as graphic artists and designers, as well as business executives, to design a logo for a new business. After generating their logo, they'll present it to the group for feedback.

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Parachute Engineering

STEM Lab: Build, Tinker, Explore, The Natural World

Parachute Engineering

OregonASK

K - 12

1 Hour

Students learn the engineering behind parachutes and how they work as they make and test their own.

Discover Activity

Amazing Bodies! 4: Prototype Test & Modify

STEM Lab: Build, Tinker, Explore, Future Ready: Learning and Earning

Amazing Bodies! 4: Prototype Test & Modify

OregonASK

6 - 8

1 Hour

Students design a prototype and test it to improve their designs.

This activity is Part 4 of 6 in the Amazing Bodies! series, with activities designed to build upon each another:

Amazing Bodies! 1: Prototype Brainstorm
Amazing Bodies! 2: Prototype Selection
Amazing Bodies! 3: Prototype Build
Amazing Bodies! 4: Prototype Test & Modify
Amazing Bodies! 5: Prototype Naming
Amazing Bodies! 6: Prototype Presentations

Discover Activity

Straw Rockets

STEM Lab: Build, Tinker, Explore, The Natural World

Straw Rockets

OregonASK

6 - 8

30 Minutes

Students build and test a simple propulsion rocket built out of straw.

Discover Activity

Get to Know You Bingo (Grades K-2)

Belonging and Community, Stories and Perspectives

Get to Know You Bingo (Grades K-2)

Mizzen Education, Inc.

K - 2

45 Minutes

In this activity, children play a bingo game to get to know one another. They practice skills in drawing, communication, and relationship-building.

Discover Activity

Get Centered!

Whole Body, Whole Self, Belonging and Community

Get Centered!

kid-grit

K - 2

15 Minutes

In this ice breaker/opener, students ground themselves and learn how to use their breath to calm themselves down and self-regulate.

Discover Activity

Reflecting on Slavery and Resistance with Born on the Water

We The People, Stories and Perspectives

Reflecting on Slavery and Resistance with Born on the Water

Pulitzer Center

K - 8

1 Hour

In this activity, students read the picture book Born on the Water and explore the stories of African people who were kidnapped and brought to America, experiencing years of enslavement and oppression. Through reading and class discussion, students explore a legacy of Black American resilience, resistance, and joy.

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Body Language

Belonging and Community, Stories and Perspectives

Body Language

PBS

3 - 5

45 Minutes

Explore the power of body language in interviews! In this exciting lesson, students dive into the world of non-verbal communication. They play interactive games, watch videos, and create Body Language Stories to master the art of body language. By the end, they're equipped with the skills to convey messages beyond words.

This is lesson 14 in “Building a News Hour,” the second module from PBS NewsHour Student Reporting Labs’ module series.

Discover Activity

MLB Players STEM League Lesson 6: Wild Cards

STEM Lab: Build, Tinker, Explore, Leadership and Teamwork

MLB Players STEM League Lesson 6: Wild Cards

Learn Fresh

3 - 8

1 Hour

Now that students are familiar with the core rules of the MLB Players STEM League, it’s time to introduce Wild Cards! These game-changing tools add a new layer of strategy to gameplay by simulating real-life baseball scenarios, allowing students to make quick, strategic decisions that impact outcomes. In this lesson, students will explore how to use Wild Cards effectively, practice applying them in gameplay scenarios, and conclude by integrating Wild Cards into the rest of the season.

Discover Activity

Conservation Island

The Natural World, STEM Lab: Build, Tinker, Explore

Conservation Island

California Academy of Sciences

3 - 8

30 Minutes

The imaginary location of Conservation Island teaches students about some of the real-world issues involved in making conservation plans to save endangered species.

Discover Activity

Guess the Purpose

STEM Lab: Build, Tinker, Explore, The Natural World

Guess the Purpose

Mizzen Education, Inc.

6 - 12

45 Minutes

Students who like both science and mysteries will enjoy this activity. The students study a gallery of 20 photographs spread throughout the room. Their task is to figure out the theme or purpose of the photo gallery. The surprising answer is that the photos illustrate 20 examples of elements of the periodic table.

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Show Me How

Stories and Perspectives, Belonging and Community

Show Me How

Mizzen Education, Inc.

3 - 5

45 Minutes

Public speaking can be challenging and overwhelming at first, but the more you practice, the easier it gets. Students get a taste of public speaking as they present a how-to project.

Discover Activity

Design Landscape Ceramic Tiles

Arts in Action, Stories and Perspectives

Design Landscape Ceramic Tiles

Mizzen Education, Inc.

6 - 8

45 Minutes

Students design a 3-inch-by-5-inch rectangular tile for a landscape. This activity can include clay construction or the use of air-hardening clay options.


This activity may require up to 3 sessions. Review the Preparation steps for more information.

Discover Activity

Our World Worldwide Day of Play: It's Game Day!

STEM Lab: Build, Tinker, Explore, Leadership and Teamwork

Our World Worldwide Day of Play: It's Game Day!

Nickelodeon + Mizzen Education

3 - 5

1 Hour

It’s time for the main event! Youth play peer-created games in this fun celebration of their hard work as Junior Funologists. This lesson provides an outline for a 1-hour Worldwide Day of Play event. Planning resources are available within the lesson for guidance on how to expand the event to a half or whole day.


This is activity 12 of 12 in the Nickelodeon Our World: The Play Lab Module.

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Any Shape Box

Arts in Action, STEM Lab: Build, Tinker, Explore

Any Shape Box

Rediscover Center

3 - 12

35 Minutes

In this activity, students will learn how to make an Any Shape Box using cardboard and simple tools by understanding the flutes inside cardboard and how to work with them.

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The Artist and The Describer (Team Building) Game

Arts in Action, Belonging and Community

The Artist and The Describer (Team Building) Game

!Mpact Players

3 - 12

25 Minutes

Artists will replicate masterpieces using only verbal descriptions from their partner!

Discover Activity

NBA Math Hoops Lesson 1: Demonstrating Sportsmanship

Belonging and Community, Leadership and Teamwork

NBA Math Hoops Lesson 1: Demonstrating Sportsmanship

Learn Fresh

3 - 8

45 Minutes

To start the NBA Math Hoops experience, all students are asked to sign a Sportsmanship Contract! Just like an NBA or WNBA player, this affirms their commitment to their team and league. An additional curriculum spotlight on sportsmanship asks them to reflect on the skills necessary to be a great competitor.

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Periscope I Spy

STEM Lab: Build, Tinker, Explore, The Natural World

Periscope I Spy

Mizzen Education, Inc.

3 - 5

1 Hour

Students create their own periscopes using shoeboxes and mirrors. Then they use their periscopes to play a game of I Spy.

Discover Activity

We’re the Same!

Future Ready: Learning and Earning, Belonging and Community

We’re the Same!

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, students determine similar and complementary interests and ideas among their peers. First, students fill out the included Interest Inventory handout. Then, they form small groups to discuss and compare what they wrote. Finally, students reconvene as a whole group for discussion.

Discover Activity

Pyramid Toss (Team Building) Game

Leadership and Teamwork, Belonging and Community

Pyramid Toss (Team Building) Game

!Mpact Players

K - 12

15 Minutes

Put your carnival skills to the test by tossing poker chips at a pyramid grid to score the highest points!

Discover Activity

Pony Race Relay (Team Building) Game

Leadership and Teamwork, Belonging and Community

Pony Race Relay (Team Building) Game

!Mpact Players

3 - 12

10 Minutes

Flip water bottles to race your "pony" to the finish line first!

Discover Activity

What are the Benefits of Eating Healthy Food?

Whole Body, Whole Self, Belonging and Community

What are the Benefits of Eating Healthy Food?

Mizzen Education, Inc.

3 - 5

45 Minutes

Students act as marketing executives or promoters for the 5 major food groups: Fruits, Vegetables, Grains, Dairy, and Protein. They will research the value of a food group, practice articulating and demonstrating that value, and then perform for the group. By the end of this activity, students will see that all 5 food groups are essential for a balanced diet when combined in proper amounts!

Discover Activity

Eliminating the Runoff Through Green Infrastructure

STEM Lab: Build, Tinker, Explore, The Natural World

Eliminating the Runoff Through Green Infrastructure

The Nature Conservancy

9 - 12

2 Hours

Through collaboration and problem-solving, youth design innovative solutions, using green infrastructures, to solve local runoff.

Discover Activity

Faces and Feelings

Belonging and Community, Stories and Perspectives

Faces and Feelings

kid-grit

3 - 5

15 Minutes

In this opening activity, students will use the emoji handout to begin identifying their own thoughts and feelings. Before you begin any activity use this icebreaker to get check in with students on how they are feeling.

Discover Activity

Turning Garbage into Gold

Future Ready: Learning and Earning, The Natural World

Turning Garbage into Gold

Mizzen Education, Inc.

9 - 12

45 Minutes

Students consider the excessive waste that enters landfills. To help solve this problem, they brainstorm ideas for businesses that could use landfill contents for revenue. They turn garbage into financial gold!

Discover Activity

The Ruby Hop

Belonging and Community, Stories and Perspectives

The Ruby Hop

Mizzen Education, Inc.

K - 2

45 Minutes

Children hear a story about a character who learns she is valuable just the way she is. Children then apply this knowledge to themselves, which culminates in self-portraits.

Discover Activity

Make a Stronger Password: The Bruce Schneier Method

Digital Voices, STEM Lab: Build, Tinker, Explore

Make a Stronger Password: The Bruce Schneier Method

Mizzen Education, Inc.

3 - 8

45 Minutes

In this activity, students will learn a new method for generating a strong online password. They also will recognize the need for strong passwords.

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Basics of Presenting (Grades 3-5)

Stories and Perspectives, Belonging and Community

Basics of Presenting (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Students prepare and deliver presentations, focusing on organizing their topic clearly and logically.

Discover Activity

Sushi, Chopstick Relay (Team Building) Game

Belonging and Community, Leadership and Teamwork

Sushi, Chopstick Relay (Team Building) Game

!Mpact Players

6 - 12

15 Minutes

Using only chopsticks, transfer candy from station to station until your team reaches the finish line!

Discover Activity

Making Comics Part 2: Splash Page

Arts in Action, Stories and Perspectives

Making Comics Part 2: Splash Page

OregonASK

3 - 12

1 Hour

Students will look at the way characters and settings tell a visual story. They will have a chance to explore a Comic Book Splash Page and create their own.

This is part 2 of 7 in a series. Provide context by first facilitating Making Comics Part 1: Characters & Setting, and then afterward, Making Comics Parts 3-7.

Discover Activity

Decorate Your Science Notebook

STEM Lab: Build, Tinker, Explore, The Natural World

Decorate Your Science Notebook

California Academy of Sciences

K - 12

1 Hour

By decorating and personalizing their own science notebooks, students develop a sense of ownership over their learning, establishing routines to record observations and reflections as they learn.

Discover Activity

Speak and Listen (Grades 6-8)

Stories and Perspectives, Belonging and Community

Speak and Listen (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students share details of their lives with one another, as well as stories, ideas, and plans for the future. After listening to one another, they try to recall those details. This simple but effective activity builds speaking and listening skills while helping students learn more about their peers.

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Ask the Expert

Stories and Perspectives, Belonging and Community

Ask the Expert

Mizzen Education, Inc.

3 - 5

1 Hour

In this group activity, students team up to become experts, and a panel of their peers will ask questions to learn more about their expertise.

Discover Activity

Measurement Games (Grades 6-8)

STEM Lab: Build, Tinker, Explore

Measurement Games (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students test their estimation and measurement skills as they compete for points. This fun activity shows the value of precise measurement instruments and how the unaided eye can be easily misled.

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Robins

The Natural World, STEM Lab: Build, Tinker, Explore

Robins

National Wildlife Federation

K - 8

50 Minutes

American robins are year-round visitors to suburban and rural settings. A male robin is often easier to identify than a female. Males have rust-colored feathers on their chest, a yellow bill, a black head, and white outlines around their eyes. They also have gray wings and backs. Female robins look similar to males, but their colors are much duller and sometimes blend, making identification difficult. Males are also easier to identify because only male robins sing their “cheerily, cheer up” song. This song is usually heard in the early morning, before and after sunrise. Robins also sing at dusk or when it’s about to rain.

American robins live in woodlands, suburban backyards, parks, and grasslands with shrubs. Robins can be found year-round in the continental United States, and some migrate north to spend summers in Alaska. Squirrels, snakes, and other birds have been known to eat robin eggs and chicks. Predators to adult robins include hawks, snakes, and cats. These birds are easily spotted hopping around city parks and lawns, searching for food in flocks. They have flexible diets and will eat whatever is most readily accessible, which can be dependent on the season. Robins often depend more on insects and earthworms in the spring, and consume more fruits and berries during the colder winter months.

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Jigsaw: Create a Sport

Leadership and Teamwork, Arts in Action

Jigsaw: Create a Sport

Mizzen Education, Inc.

6 - 8

45 Minutes

In this activity, students apply their creativity and imagination to create a new sport, prompted by existing sports and useful adjectives.

Discover Activity

U.S. Trade Balance

We The People, Future Ready: Learning and Earning

U.S. Trade Balance

Mizzen Education, Inc.

9 - 12

45 Minutes

Students work in small groups to conduct research on the U.S. trade balance with Canada, Mexico, China, India, Japan, Germany, the United Kingdom, the Netherlands, and Brazil.

Discover Activity

Mastering Play as a Funologist

STEM Lab: Build, Tinker, Explore, Leadership and Teamwork

Mastering Play as a Funologist

Nickelodeon + Mizzen Education

3 - 5

1 Hour

Welcome to Nickelodeon’s Our World Play Lab! Youth are tasked with helping Nickelodeon create the most exciting and fun games ever for Worldwide Day of Play. Youth learn what it takes to become a Funologist by using science and math to design and build cool new games. As Funologists, they’ll explore what makes a game fun. Youth will play exciting games like the Tennis-Ball-On-A-Spoon Race and Pool Noodle Javelin Toss, and evaluate them using the Lab’s Worldwide Day of Play - Game Criteria Checklist. Get ready for a session full of creativity, teamwork, and celebration!


The activity is 1 of 12 in the Nickelodeon Our World: The Play Lab Module.

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Beyond the Headlines: Sneaky Logos

Digital Voices, Arts in Action

Beyond the Headlines: Sneaky Logos

PBS

3 - 5

30 Minutes

Dive into the world of iconic logos! In this lesson, we decode why our brains love images over words, transform plain logos into iconic masterpieces, and give friendly feedback. Get ready to unleash your inner designer!

This activity can be completed as a standalone lesson. It is best completed as part of SRL’s Beyond the Headlines 4-part series. This short series is also the first section of SRL’s First Module From Concept to Screen: Building Your News Hour. The module is broken into three sections. The first two contain lessons that can be completed as standalone activities or as part of a series. All three sections converge to provide a powerful and fun introduction to producing and hosting news shows. The module is followed by a second that deepens student knowledge and skills.

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Making Costumes (Grades K-2)

Arts in Action, Stories and Perspectives

Making Costumes (Grades K-2)

Mizzen Education, Inc.

K - 2

45 Minutes

Children will choose a favorite animal character and design a costume for that character.

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My Life (Grades9-12)

Belonging and Community, Stories and Perspectives

My Life (Grades9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

Students sit in 2 concentric circles discussing various questions. They rotate every few minutes, changing partners and discussing a new question to practice communication and get to know one another.

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Obstacle Course (Grades K-2)

Leadership and Teamwork, Whole Body, Whole Self

Obstacle Course (Grades K-2)

Mizzen Education, Inc.

K - 2

45 Minutes

Young children enjoy physical activity, and they appreciate humorous or lighthearted situations. In this activity, the children compete in a 2-person relay race across an obstacle course. They will practice a variety of motor skills involving speed, dexterity, and stamina.

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American Touch Football

Leadership and Teamwork, Whole Body, Whole Self

American Touch Football

Mizzen Education, Inc.

6 - 8

45 Minutes

In this activity, students team-up to learn the history and game of American football. Then, they go head-to-head in a game of touch football.

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Is Pop Culture Inclusive?

Digital Voices, Belonging and Community

Is Pop Culture Inclusive?

PBS

6 - 12

Let’s talk pop culture. There’s been a ton of buzz about the importance of representation of minorities in all the latest movies, TV shows, music, sports, video games, and books. Whether it’s racial, gender, socioeconomic, disability, or sexual orientation, many people believe that pop culture hasn’t fully succeeded at being inclusive and representative.


Most recently, the casting of Black actress Halle Bailey as Ariel in the new Little Mermaid remake had some critics fuming. They claimed that Bailey couldn’t possibly play the red-haired, porcelain-skinned mermaid, while also launching #NotMyAriel and #NotMyMermaid campaigns on social media. Disney-owned TV channel Freeform clapped back, calling the naysayers “poor, unfortunate souls.” On the flip side, from the SRL archives, an example (link in preparation steps) about MTV’s short-lived reality TV show, Buckwild, where students from West Virginia talk about how rural stereotypes in the show can be hurtful.


Productions like Crazy Rich Asians, To All The Boys I’ve Loved Before, Blackish, The Hate U Give, Queer Eye, and Coco, however, show that diversity can be successful.


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Conceptualize and Design an Informational Visual

Arts in Action, Stories and Perspectives

Conceptualize and Design an Informational Visual

Mizzen Education, Inc.

6 - 8

50 Minutes

Presenting information in attractive visual formats, such as posters, flyers, and brochures, is a frequently used tool of community and tourism organizations, businesses and trades, zoos and museums, as well as other groups that want to promote themselves or their causes to the public. Design elements are key to attracting viewers and helping them perceive and understand the information and intended message. In this activity, students will study and compare examples of informational products and then conceptualize, plan, and design an informational product of their own.

Discover Activity

What Should Journalism Do?

Digital Voices, Stories and Perspectives

What Should Journalism Do?

Pulitzer Center

6 - 12

1 Hour

What is journalism, and what role does it play in our everyday lives? In this activity, students will reflect on the purpose of journalism, and how being informed can empower people.

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Word Detectives

Stories and Perspectives, Belonging and Community

Word Detectives

Mizzen Education, Inc.

3 - 5

45 Minutes

Every student will be assigned a secret word. It will be their job to try to get others to say their secret word in conversation. After having many conversations, they will have to use their detective skills to decide who had each secret word.

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What is a Quality?

Belonging and Community, Stories and Perspectives

What is a Quality?

kid-grit

K - 2

20 Minutes

The goal of this activity is to help students understand and identify positive qualities about themselves and others. When children recognize their strengths, they learn to value themselves and understand that they are capable of doing wonderful things. It also helps them appreciate the good qualities in others, which leads to better friendships, cooperation, and kindness. Knowing and focusing on positive qualities helps children become more aware of how to be good friends, solve problems peacefully, and treat others with respect.

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S.INQ Up Space Time Odyssey

STEM Lab: Build, Tinker, Explore, The Natural World

S.INQ Up Space Time Odyssey

OregonASK

6 - 8

1 Hour

Students create a model of the Universe, thinking about scale. In teams, students share and explain their models.

Discover Activity

Reverse Engineering an Affinity Map

STEM Lab: Build, Tinker, Explore, We The People

Reverse Engineering an Affinity Map

Mizzen Education, Inc.

9 - 12

45 Minutes

Students explore affinity maps—in reverse! They form groups according to how an affinity map describes them, look for properties that each group has in common, and analyze the different ways these maps visually represent the whole.

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S.INQ Sound Pitch

STEM Lab: Build, Tinker, Explore, The Natural World

S.INQ Sound Pitch

OregonASK

K - 5

30 Minutes

Students use bottles of water, tuning forks, and other instruments to learn about pitch as the quality of sound. This hands-on activity gives students the opportunity to experiment with pitch and order instruments from highest to lowest.

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Order Fractions

STEM Lab: Build, Tinker, Explore, Stories and Perspectives

Order Fractions

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, students use pattern blocks to model fractions. Once the models are complete, students order their fractions from least to greatest. They then learn the cross-multiplying method of comparing fractions. This activity builds understanding of ordering and comparing fractions.

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Global Issues Collage

We The People, Belonging and Community

Global Issues Collage

Mizzen Education, Inc.

9 - 12

45 Minutes

In this activity, students create collages based on a global issue and display them around the room to view and discuss with their peers.

Discover Activity

Investing in Human Capital

Future Ready: Learning and Earning, We The People

Investing in Human Capital

Mizzen Education, Inc.

9 - 12

45 Minutes

Students explore the meaning of human capital and its role in economic production. They work in teams as entrepreneurs to analyze a business’s human capital needs and reflect on the roles of scarcity and incentives in choosing workers.

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Be an Assignment Editor: Understanding Perspectives

Digital Voices, Stories and Perspectives

Be an Assignment Editor: Understanding Perspectives

PBS

3 - 5

30 Minutes

Sharpen your awareness! Students explore how selective attention can affect memory and perception in journalism and reporting. Join us in mastering the art of trustworthy reporting!


This lesson can be completed independently. It is also lesson 1 in SRL’s Be An Assignment Editor Series and is the 16th lesson in SRL’s Module From Concept to Screen: Building Your News Hour.

Discover Activity

Shakespeare Scenes and You

Arts in Action, Stories and Perspectives

Shakespeare Scenes and You

Mizzen Education, Inc.

6 - 8

45 Minutes

The work of Shakespeare presents both a challenge and an opportunity to middle school student-actors. In this activity, students work in groups to practice and perform a short selection from a Shakespeare play. They recognize that the works of Shakespeare portray universal themes that apply to modern life.

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Ruley Rules

Belonging and Community, Stories and Perspectives

Ruley Rules

kid-grit

3 - 5

15 Minutes

In this opening activity, you will break down the students' understanding of a rule and why we have them. Understanding the value of guidelines, rules, and expectations are an important part of personal development.

Discover Activity

Freedom of the Press Broadcast

We The People, Stories and Perspectives

Freedom of the Press Broadcast

Mizzen Education, Inc.

6 - 8

45 Minutes

Students explore the role and importance of the freedom of the press in the United States. Students identify key phrases in the First Amendment and organize into teams to study a political cartoon, an article, and a video related to the freedom of the press. They then apply what they have learned in a short broadcast of their own.

Discover Activity

What Was the Cold War? (Grades 6-8)

We The People, Stories and Perspectives

What Was the Cold War? (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

As time passes, events that many could once describe as “current” or “present-day” inevitably flow into the category of “history.” This activity will introduce students to the Cold War, a period of history where power, dominance, and strength were defined by 2 superpowers and 2 opposing world views.

Discover Activity

Design Your Own Money (Grades 3-5)

Future Ready: Learning and Earning, Arts in Action

Design Your Own Money (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Students create new designs for the front and back of the $10 bill. This activity builds design and creative-thinking skills.

Discover Activity

Hidden Pictures

Arts in Action, Belonging and Community

Hidden Pictures

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, students work in teams to mask small icons on a larger piece of art by coloring, marking up, or decorating the page. Then they exchange the page and see if other students can find the hidden pictures.

Discover Activity

History of Travel Patents

STEM Lab: Build, Tinker, Explore, We The People

History of Travel Patents

OregonASK

6 - 8

30 Minutes

Students look at travel patents from the past for cars and steam trains. They also learn about patents.

Discover Activity

Functional Fitness Week 11: Day 3

Leadership and Teamwork, Whole Body, Whole Self

Functional Fitness Week 11: Day 3

Active Kids and Minds

K - 8

40 Minutes

In this culminating activity, students test their endurance and physicality by running a mile. Then, they reinforce prior learning by brainstorming healthy snack options.


This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.

Discover Activity

S.INQ Up History of Earth

The Natural World, STEM Lab: Build, Tinker, Explore

S.INQ Up History of Earth

OregonASK

6 - 8

1 Hour

Students learn about Earth's history and create a timeline that represents the Earth's history. Students also learn about the wonders of evolution.

Discover Activity

Sports Advertising

Digital Voices, Stories and Perspectives

Sports Advertising

Mizzen Education, Inc.

6 - 8

45 Minutes

Youth discuss advertising and explore how ads are used in sports. They also examine the corporate sponsorship of sports teams as a form of advertising. Finally, youth predict how their own school or community sports teams might use ads by designing a uniform, field, or piece of sports equipment that features an advertisement.

Discover Activity

Write a Letter to Your Local Representative

We The People, Belonging and Community

Write a Letter to Your Local Representative

Mizzen Education, Inc.

3 - 5

55 Minutes

Students identify and research local issues they see in their community and write a letter to their local representative about what concerns them.

Discover Activity

Model U.S. Government: The Work of Committees

We The People, Stories and Perspectives

Model U.S. Government: The Work of Committees

Mizzen Education, Inc.

6 - 8

45 Minutes

In the school student council or similar body, new policies may be decided after a round of debate and then a vote. In the U.S. Congress and other real-life legislative bodies, however, enacting a new law involves a much more complicated process. In this activity, students will model the work of legislative committees. They will learn that these committees call witnesses to testify about the effects of the proposed law and that they may revise the proposed law extensively, and in some cases, stop the proposed law from ever being voted on by the whole legislative body.

Discover Activity

Memory Card Game (Grades 9-12)

STEM Lab: Build, Tinker, Explore, Stories and Perspectives

Memory Card Game (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

Students make and play a memory card activity to work on remembering school facts from one of their subject classes, such as chemistry, physics, math, or geography.

Discover Activity

The Big Easy: Day 11 Lesson

Arts in Action, Stories and Perspectives

The Big Easy: Day 11 Lesson

Jazz at Lincoln Center

3 - 8

1 Hour

Welcome to Lesson 11 of Jazz at Lincoln Center's module, "The Big Easy"! Immerse students in the rich history of the Mardi Gras Indians as they discover the unique history of such a storied American group of people. Students apply their learning by replicating the practice of the Mardi Gras Indians, designing clothing to honor a mentor or supporter.

Discover Activity

Give One, Get One (Grades 3-5)

Belonging and Community, Stories and Perspectives

Give One, Get One (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Students begin this activity reading One Green Apple, a story about a young immigrant girl on her first day of school in the United States. She does not speak English. As students listen to this story, they are faced with how it feels to be different and alone, even when surrounded by people. Students then discuss the story with one another, communicating both by writing and speaking.

Discover Activity

Relentless (Team Building) Game

Arts in Action, Belonging and Community

Relentless (Team Building) Game

!Mpact Players

3 - 12

20 Minutes

You only have seconds to design, destroy, and rebuild clay art as you swap seats working on a variety clay sculptures!

Discover Activity

Systems Where You Live

We The People, Belonging and Community

Systems Where You Live

Mizzen Education, Inc.

6 - 8

45 Minutes

Every community functions because of the personal and professional relationships among its members and the systems that these people have built and continue to maintain. In this activity, students explore the community in which they live and identify the many physical systems that serve it.

Discover Activity

Erasure Poetry as Resistance

We The People, Stories and Perspectives

Erasure Poetry as Resistance

Pulitzer Center

6 - 12

45 Minutes

Students discuss what erasure means, and how it can be used both as a tool of oppression and resistance. They then explore examples of poems that use erasure to question, challenge, and subvert existing texts, and create erasure poems of their own in the spirit of resistance.

Discover Activity

Entrepreneurs, Help Heather!

STEM Lab: Build, Tinker, Explore, Future Ready: Learning and Earning

Entrepreneurs, Help Heather!

VentureLab

K - 2

30 Minutes

This activity allows students to work in teams to solve a problem with new ideas, the first step to really experiencing what it's like to be an entrepreneur. While building teamwork skills, students will have the opportunity to solve Heather's problem of not being able to see the board very well. By helping a character students can relate to, they will be able to see that entrepreneurs help people with innovative designs and ideas.

This activity was designed as Part 3 of 5 in a series created by VentureLab. Check out the "Intro to Entrepreneurship" lesson to see more.

Discover Activity

Guess the Photo (Grades 6-8)

Arts in Action, Digital Voices

Guess the Photo (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students take close-up photographs of familiar objects, and then guess what each photo shows. This activity helps students develop new perspectives on the world around them

Discover Activity

A New Logo (Grades 6-8)

Arts in Action, Stories and Perspectives

A New Logo (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Youth act as graphic artists and designers, as well as business executives, to design a logo for a new business. After generating their logo, they'll present it to the group for feedback.

Discover Activity

Parachute Engineering

STEM Lab: Build, Tinker, Explore, The Natural World

Parachute Engineering

OregonASK

K - 12

1 Hour

Students learn the engineering behind parachutes and how they work as they make and test their own.

Discover Activity

Amazing Bodies! 4: Prototype Test & Modify

STEM Lab: Build, Tinker, Explore, Future Ready: Learning and Earning

Amazing Bodies! 4: Prototype Test & Modify

OregonASK

6 - 8

1 Hour

Students design a prototype and test it to improve their designs.

This activity is Part 4 of 6 in the Amazing Bodies! series, with activities designed to build upon each another:

Amazing Bodies! 1: Prototype Brainstorm
Amazing Bodies! 2: Prototype Selection
Amazing Bodies! 3: Prototype Build
Amazing Bodies! 4: Prototype Test & Modify
Amazing Bodies! 5: Prototype Naming
Amazing Bodies! 6: Prototype Presentations

Discover Activity

Straw Rockets

STEM Lab: Build, Tinker, Explore, The Natural World

Straw Rockets

OregonASK

6 - 8

30 Minutes

Students build and test a simple propulsion rocket built out of straw.

Discover Activity

Get to Know You Bingo (Grades K-2)

Belonging and Community, Stories and Perspectives

Get to Know You Bingo (Grades K-2)

Mizzen Education, Inc.

K - 2

45 Minutes

In this activity, children play a bingo game to get to know one another. They practice skills in drawing, communication, and relationship-building.

Discover Activity

Get Centered!

Whole Body, Whole Self, Belonging and Community

Get Centered!

kid-grit

K - 2

15 Minutes

In this ice breaker/opener, students ground themselves and learn how to use their breath to calm themselves down and self-regulate.

Discover Activity

Reflecting on Slavery and Resistance with Born on the Water

We The People, Stories and Perspectives

Reflecting on Slavery and Resistance with Born on the Water

Pulitzer Center

K - 8

1 Hour

In this activity, students read the picture book Born on the Water and explore the stories of African people who were kidnapped and brought to America, experiencing years of enslavement and oppression. Through reading and class discussion, students explore a legacy of Black American resilience, resistance, and joy.

Discover Activity

Body Language

Belonging and Community, Stories and Perspectives

Body Language

PBS

3 - 5

45 Minutes

Explore the power of body language in interviews! In this exciting lesson, students dive into the world of non-verbal communication. They play interactive games, watch videos, and create Body Language Stories to master the art of body language. By the end, they're equipped with the skills to convey messages beyond words.

This is lesson 14 in “Building a News Hour,” the second module from PBS NewsHour Student Reporting Labs’ module series.

Discover Activity

MLB Players STEM League Lesson 6: Wild Cards

STEM Lab: Build, Tinker, Explore, Leadership and Teamwork

MLB Players STEM League Lesson 6: Wild Cards

Learn Fresh

3 - 8

1 Hour

Now that students are familiar with the core rules of the MLB Players STEM League, it’s time to introduce Wild Cards! These game-changing tools add a new layer of strategy to gameplay by simulating real-life baseball scenarios, allowing students to make quick, strategic decisions that impact outcomes. In this lesson, students will explore how to use Wild Cards effectively, practice applying them in gameplay scenarios, and conclude by integrating Wild Cards into the rest of the season.

Discover Activity

Conservation Island

The Natural World, STEM Lab: Build, Tinker, Explore

Conservation Island

California Academy of Sciences

3 - 8

30 Minutes

The imaginary location of Conservation Island teaches students about some of the real-world issues involved in making conservation plans to save endangered species.

Discover Activity

Guess the Purpose

STEM Lab: Build, Tinker, Explore, The Natural World

Guess the Purpose

Mizzen Education, Inc.

6 - 12

45 Minutes

Students who like both science and mysteries will enjoy this activity. The students study a gallery of 20 photographs spread throughout the room. Their task is to figure out the theme or purpose of the photo gallery. The surprising answer is that the photos illustrate 20 examples of elements of the periodic table.

Discover Activity

Show Me How

Stories and Perspectives, Belonging and Community

Show Me How

Mizzen Education, Inc.

3 - 5

45 Minutes

Public speaking can be challenging and overwhelming at first, but the more you practice, the easier it gets. Students get a taste of public speaking as they present a how-to project.

Discover Activity

Design Landscape Ceramic Tiles

Arts in Action, Stories and Perspectives

Design Landscape Ceramic Tiles

Mizzen Education, Inc.

6 - 8

45 Minutes

Students design a 3-inch-by-5-inch rectangular tile for a landscape. This activity can include clay construction or the use of air-hardening clay options.


This activity may require up to 3 sessions. Review the Preparation steps for more information.

Discover Activity

Our World Worldwide Day of Play: It's Game Day!

STEM Lab: Build, Tinker, Explore, Leadership and Teamwork

Our World Worldwide Day of Play: It's Game Day!

Nickelodeon + Mizzen Education

3 - 5

1 Hour

It’s time for the main event! Youth play peer-created games in this fun celebration of their hard work as Junior Funologists. This lesson provides an outline for a 1-hour Worldwide Day of Play event. Planning resources are available within the lesson for guidance on how to expand the event to a half or whole day.


This is activity 12 of 12 in the Nickelodeon Our World: The Play Lab Module.

Discover Activity

Any Shape Box

Arts in Action, STEM Lab: Build, Tinker, Explore

Any Shape Box

Rediscover Center

3 - 12

35 Minutes

In this activity, students will learn how to make an Any Shape Box using cardboard and simple tools by understanding the flutes inside cardboard and how to work with them.

Discover Activity

The Artist and The Describer (Team Building) Game

Arts in Action, Belonging and Community

The Artist and The Describer (Team Building) Game

!Mpact Players

3 - 12

25 Minutes

Artists will replicate masterpieces using only verbal descriptions from their partner!

Discover Activity

NBA Math Hoops Lesson 1: Demonstrating Sportsmanship

Belonging and Community, Leadership and Teamwork

NBA Math Hoops Lesson 1: Demonstrating Sportsmanship

Learn Fresh

3 - 8

45 Minutes

To start the NBA Math Hoops experience, all students are asked to sign a Sportsmanship Contract! Just like an NBA or WNBA player, this affirms their commitment to their team and league. An additional curriculum spotlight on sportsmanship asks them to reflect on the skills necessary to be a great competitor.

Discover Activity

Periscope I Spy

STEM Lab: Build, Tinker, Explore, The Natural World

Periscope I Spy

Mizzen Education, Inc.

3 - 5

1 Hour

Students create their own periscopes using shoeboxes and mirrors. Then they use their periscopes to play a game of I Spy.

Discover Activity

We’re the Same!

Future Ready: Learning and Earning, Belonging and Community

We’re the Same!

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, students determine similar and complementary interests and ideas among their peers. First, students fill out the included Interest Inventory handout. Then, they form small groups to discuss and compare what they wrote. Finally, students reconvene as a whole group for discussion.

Discover Activity

Pyramid Toss (Team Building) Game

Leadership and Teamwork, Belonging and Community

Pyramid Toss (Team Building) Game

!Mpact Players

K - 12

15 Minutes

Put your carnival skills to the test by tossing poker chips at a pyramid grid to score the highest points!

Discover Activity

Pony Race Relay (Team Building) Game

Leadership and Teamwork, Belonging and Community

Pony Race Relay (Team Building) Game

!Mpact Players

3 - 12

10 Minutes

Flip water bottles to race your "pony" to the finish line first!

Discover Activity

What are the Benefits of Eating Healthy Food?

Whole Body, Whole Self, Belonging and Community

What are the Benefits of Eating Healthy Food?

Mizzen Education, Inc.

3 - 5

45 Minutes

Students act as marketing executives or promoters for the 5 major food groups: Fruits, Vegetables, Grains, Dairy, and Protein. They will research the value of a food group, practice articulating and demonstrating that value, and then perform for the group. By the end of this activity, students will see that all 5 food groups are essential for a balanced diet when combined in proper amounts!

Discover Activity

Eliminating the Runoff Through Green Infrastructure

STEM Lab: Build, Tinker, Explore, The Natural World

Eliminating the Runoff Through Green Infrastructure

The Nature Conservancy

9 - 12

2 Hours

Through collaboration and problem-solving, youth design innovative solutions, using green infrastructures, to solve local runoff.

Discover Activity

Faces and Feelings

Belonging and Community, Stories and Perspectives

Faces and Feelings

kid-grit

3 - 5

15 Minutes

In this opening activity, students will use the emoji handout to begin identifying their own thoughts and feelings. Before you begin any activity use this icebreaker to get check in with students on how they are feeling.

Discover Activity

Turning Garbage into Gold

Future Ready: Learning and Earning, The Natural World

Turning Garbage into Gold

Mizzen Education, Inc.

9 - 12

45 Minutes

Students consider the excessive waste that enters landfills. To help solve this problem, they brainstorm ideas for businesses that could use landfill contents for revenue. They turn garbage into financial gold!

Discover Activity

The Ruby Hop

Belonging and Community, Stories and Perspectives

The Ruby Hop

Mizzen Education, Inc.

K - 2

45 Minutes

Children hear a story about a character who learns she is valuable just the way she is. Children then apply this knowledge to themselves, which culminates in self-portraits.

Discover Activity

Make a Stronger Password: The Bruce Schneier Method

Digital Voices, STEM Lab: Build, Tinker, Explore

Make a Stronger Password: The Bruce Schneier Method

Mizzen Education, Inc.

3 - 8

45 Minutes

In this activity, students will learn a new method for generating a strong online password. They also will recognize the need for strong passwords.

Discover Activity

Basics of Presenting (Grades 3-5)

Stories and Perspectives, Belonging and Community

Basics of Presenting (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Students prepare and deliver presentations, focusing on organizing their topic clearly and logically.

Discover Activity

Sushi, Chopstick Relay (Team Building) Game

Belonging and Community, Leadership and Teamwork

Sushi, Chopstick Relay (Team Building) Game

!Mpact Players

6 - 12

15 Minutes

Using only chopsticks, transfer candy from station to station until your team reaches the finish line!

Discover Activity

Making Comics Part 2: Splash Page

Arts in Action, Stories and Perspectives

Making Comics Part 2: Splash Page

OregonASK

3 - 12

1 Hour

Students will look at the way characters and settings tell a visual story. They will have a chance to explore a Comic Book Splash Page and create their own.

This is part 2 of 7 in a series. Provide context by first facilitating Making Comics Part 1: Characters & Setting, and then afterward, Making Comics Parts 3-7.

Discover Activity

Decorate Your Science Notebook

STEM Lab: Build, Tinker, Explore, The Natural World

Decorate Your Science Notebook

California Academy of Sciences

K - 12

1 Hour

By decorating and personalizing their own science notebooks, students develop a sense of ownership over their learning, establishing routines to record observations and reflections as they learn.

Discover Activity

Speak and Listen (Grades 6-8)

Stories and Perspectives, Belonging and Community

Speak and Listen (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students share details of their lives with one another, as well as stories, ideas, and plans for the future. After listening to one another, they try to recall those details. This simple but effective activity builds speaking and listening skills while helping students learn more about their peers.

Discover Activity

Ask the Expert

Stories and Perspectives, Belonging and Community

Ask the Expert

Mizzen Education, Inc.

3 - 5

1 Hour

In this group activity, students team up to become experts, and a panel of their peers will ask questions to learn more about their expertise.

Discover Activity

Measurement Games (Grades 6-8)

STEM Lab: Build, Tinker, Explore

Measurement Games (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students test their estimation and measurement skills as they compete for points. This fun activity shows the value of precise measurement instruments and how the unaided eye can be easily misled.

Discover Activity

Robins

The Natural World, STEM Lab: Build, Tinker, Explore

Robins

National Wildlife Federation

K - 8

50 Minutes

American robins are year-round visitors to suburban and rural settings. A male robin is often easier to identify than a female. Males have rust-colored feathers on their chest, a yellow bill, a black head, and white outlines around their eyes. They also have gray wings and backs. Female robins look similar to males, but their colors are much duller and sometimes blend, making identification difficult. Males are also easier to identify because only male robins sing their “cheerily, cheer up” song. This song is usually heard in the early morning, before and after sunrise. Robins also sing at dusk or when it’s about to rain.

American robins live in woodlands, suburban backyards, parks, and grasslands with shrubs. Robins can be found year-round in the continental United States, and some migrate north to spend summers in Alaska. Squirrels, snakes, and other birds have been known to eat robin eggs and chicks. Predators to adult robins include hawks, snakes, and cats. These birds are easily spotted hopping around city parks and lawns, searching for food in flocks. They have flexible diets and will eat whatever is most readily accessible, which can be dependent on the season. Robins often depend more on insects and earthworms in the spring, and consume more fruits and berries during the colder winter months.

Discover Activity

Jigsaw: Create a Sport

Leadership and Teamwork, Arts in Action

Jigsaw: Create a Sport

Mizzen Education, Inc.

6 - 8

45 Minutes

In this activity, students apply their creativity and imagination to create a new sport, prompted by existing sports and useful adjectives.

Discover Activity

U.S. Trade Balance

We The People, Future Ready: Learning and Earning

U.S. Trade Balance

Mizzen Education, Inc.

9 - 12

45 Minutes

Students work in small groups to conduct research on the U.S. trade balance with Canada, Mexico, China, India, Japan, Germany, the United Kingdom, the Netherlands, and Brazil.

Discover Activity

Mastering Play as a Funologist

STEM Lab: Build, Tinker, Explore, Leadership and Teamwork

Mastering Play as a Funologist

Nickelodeon + Mizzen Education

3 - 5

1 Hour

Welcome to Nickelodeon’s Our World Play Lab! Youth are tasked with helping Nickelodeon create the most exciting and fun games ever for Worldwide Day of Play. Youth learn what it takes to become a Funologist by using science and math to design and build cool new games. As Funologists, they’ll explore what makes a game fun. Youth will play exciting games like the Tennis-Ball-On-A-Spoon Race and Pool Noodle Javelin Toss, and evaluate them using the Lab’s Worldwide Day of Play - Game Criteria Checklist. Get ready for a session full of creativity, teamwork, and celebration!


The activity is 1 of 12 in the Nickelodeon Our World: The Play Lab Module.

Discover Activity

Beyond the Headlines: Sneaky Logos

Digital Voices, Arts in Action

Beyond the Headlines: Sneaky Logos

PBS

3 - 5

30 Minutes

Dive into the world of iconic logos! In this lesson, we decode why our brains love images over words, transform plain logos into iconic masterpieces, and give friendly feedback. Get ready to unleash your inner designer!

This activity can be completed as a standalone lesson. It is best completed as part of SRL’s Beyond the Headlines 4-part series. This short series is also the first section of SRL’s First Module From Concept to Screen: Building Your News Hour. The module is broken into three sections. The first two contain lessons that can be completed as standalone activities or as part of a series. All three sections converge to provide a powerful and fun introduction to producing and hosting news shows. The module is followed by a second that deepens student knowledge and skills.

Discover Activity

Making Costumes (Grades K-2)

Arts in Action, Stories and Perspectives

Making Costumes (Grades K-2)

Mizzen Education, Inc.

K - 2

45 Minutes

Children will choose a favorite animal character and design a costume for that character.

Discover Activity

My Life (Grades9-12)

Belonging and Community, Stories and Perspectives

My Life (Grades9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

Students sit in 2 concentric circles discussing various questions. They rotate every few minutes, changing partners and discussing a new question to practice communication and get to know one another.

Discover Activity

Obstacle Course (Grades K-2)

Leadership and Teamwork, Whole Body, Whole Self

Obstacle Course (Grades K-2)

Mizzen Education, Inc.

K - 2

45 Minutes

Young children enjoy physical activity, and they appreciate humorous or lighthearted situations. In this activity, the children compete in a 2-person relay race across an obstacle course. They will practice a variety of motor skills involving speed, dexterity, and stamina.

Discover Activity

American Touch Football

Leadership and Teamwork, Whole Body, Whole Self

American Touch Football

Mizzen Education, Inc.

6 - 8

45 Minutes

In this activity, students team-up to learn the history and game of American football. Then, they go head-to-head in a game of touch football.

Discover Activity

Is Pop Culture Inclusive?

Digital Voices, Belonging and Community

Is Pop Culture Inclusive?

PBS

6 - 12

Let’s talk pop culture. There’s been a ton of buzz about the importance of representation of minorities in all the latest movies, TV shows, music, sports, video games, and books. Whether it’s racial, gender, socioeconomic, disability, or sexual orientation, many people believe that pop culture hasn’t fully succeeded at being inclusive and representative.


Most recently, the casting of Black actress Halle Bailey as Ariel in the new Little Mermaid remake had some critics fuming. They claimed that Bailey couldn’t possibly play the red-haired, porcelain-skinned mermaid, while also launching #NotMyAriel and #NotMyMermaid campaigns on social media. Disney-owned TV channel Freeform clapped back, calling the naysayers “poor, unfortunate souls.” On the flip side, from the SRL archives, an example (link in preparation steps) about MTV’s short-lived reality TV show, Buckwild, where students from West Virginia talk about how rural stereotypes in the show can be hurtful.


Productions like Crazy Rich Asians, To All The Boys I’ve Loved Before, Blackish, The Hate U Give, Queer Eye, and Coco, however, show that diversity can be successful.


Discover Activity

Conceptualize and Design an Informational Visual

Arts in Action, Stories and Perspectives

Conceptualize and Design an Informational Visual

Mizzen Education, Inc.

6 - 8

50 Minutes

Presenting information in attractive visual formats, such as posters, flyers, and brochures, is a frequently used tool of community and tourism organizations, businesses and trades, zoos and museums, as well as other groups that want to promote themselves or their causes to the public. Design elements are key to attracting viewers and helping them perceive and understand the information and intended message. In this activity, students will study and compare examples of informational products and then conceptualize, plan, and design an informational product of their own.

Discover Activity

What Should Journalism Do?

Digital Voices, Stories and Perspectives

What Should Journalism Do?

Pulitzer Center

6 - 12

1 Hour

What is journalism, and what role does it play in our everyday lives? In this activity, students will reflect on the purpose of journalism, and how being informed can empower people.

Discover Activity

Word Detectives

Stories and Perspectives, Belonging and Community

Word Detectives

Mizzen Education, Inc.

3 - 5

45 Minutes

Every student will be assigned a secret word. It will be their job to try to get others to say their secret word in conversation. After having many conversations, they will have to use their detective skills to decide who had each secret word.

Discover Activity

What is a Quality?

Belonging and Community, Stories and Perspectives

What is a Quality?

kid-grit

K - 2

20 Minutes

The goal of this activity is to help students understand and identify positive qualities about themselves and others. When children recognize their strengths, they learn to value themselves and understand that they are capable of doing wonderful things. It also helps them appreciate the good qualities in others, which leads to better friendships, cooperation, and kindness. Knowing and focusing on positive qualities helps children become more aware of how to be good friends, solve problems peacefully, and treat others with respect.

Discover Activity

S.INQ Up Space Time Odyssey

STEM Lab: Build, Tinker, Explore, The Natural World

S.INQ Up Space Time Odyssey

OregonASK

6 - 8

1 Hour

Students create a model of the Universe, thinking about scale. In teams, students share and explain their models.

Discover Activity

Reverse Engineering an Affinity Map

STEM Lab: Build, Tinker, Explore, We The People

Reverse Engineering an Affinity Map

Mizzen Education, Inc.

9 - 12

45 Minutes

Students explore affinity maps—in reverse! They form groups according to how an affinity map describes them, look for properties that each group has in common, and analyze the different ways these maps visually represent the whole.

Discover Activity

S.INQ Sound Pitch

STEM Lab: Build, Tinker, Explore, The Natural World

S.INQ Sound Pitch

OregonASK

K - 5

30 Minutes

Students use bottles of water, tuning forks, and other instruments to learn about pitch as the quality of sound. This hands-on activity gives students the opportunity to experiment with pitch and order instruments from highest to lowest.

Discover Activity

Order Fractions

STEM Lab: Build, Tinker, Explore, Stories and Perspectives

Order Fractions

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, students use pattern blocks to model fractions. Once the models are complete, students order their fractions from least to greatest. They then learn the cross-multiplying method of comparing fractions. This activity builds understanding of ordering and comparing fractions.

Discover Activity

Global Issues Collage

We The People, Belonging and Community

Global Issues Collage

Mizzen Education, Inc.

9 - 12

45 Minutes

In this activity, students create collages based on a global issue and display them around the room to view and discuss with their peers.

Discover Activity

Investing in Human Capital

Future Ready: Learning and Earning, We The People

Investing in Human Capital

Mizzen Education, Inc.

9 - 12

45 Minutes

Students explore the meaning of human capital and its role in economic production. They work in teams as entrepreneurs to analyze a business’s human capital needs and reflect on the roles of scarcity and incentives in choosing workers.

Discover Activity

Be an Assignment Editor: Understanding Perspectives

Digital Voices, Stories and Perspectives

Be an Assignment Editor: Understanding Perspectives

PBS

3 - 5

30 Minutes

Sharpen your awareness! Students explore how selective attention can affect memory and perception in journalism and reporting. Join us in mastering the art of trustworthy reporting!


This lesson can be completed independently. It is also lesson 1 in SRL’s Be An Assignment Editor Series and is the 16th lesson in SRL’s Module From Concept to Screen: Building Your News Hour.

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Shakespeare Scenes and You

Arts in Action, Stories and Perspectives

Shakespeare Scenes and You

Mizzen Education, Inc.

6 - 8

45 Minutes

The work of Shakespeare presents both a challenge and an opportunity to middle school student-actors. In this activity, students work in groups to practice and perform a short selection from a Shakespeare play. They recognize that the works of Shakespeare portray universal themes that apply to modern life.

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Ruley Rules

Belonging and Community, Stories and Perspectives

Ruley Rules

kid-grit

3 - 5

15 Minutes

In this opening activity, you will break down the students' understanding of a rule and why we have them. Understanding the value of guidelines, rules, and expectations are an important part of personal development.

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Freedom of the Press Broadcast

We The People, Stories and Perspectives

Freedom of the Press Broadcast

Mizzen Education, Inc.

6 - 8

45 Minutes

Students explore the role and importance of the freedom of the press in the United States. Students identify key phrases in the First Amendment and organize into teams to study a political cartoon, an article, and a video related to the freedom of the press. They then apply what they have learned in a short broadcast of their own.

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What Was the Cold War? (Grades 6-8)

We The People, Stories and Perspectives

What Was the Cold War? (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

As time passes, events that many could once describe as “current” or “present-day” inevitably flow into the category of “history.” This activity will introduce students to the Cold War, a period of history where power, dominance, and strength were defined by 2 superpowers and 2 opposing world views.

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Design Your Own Money (Grades 3-5)

Future Ready: Learning and Earning, Arts in Action

Design Your Own Money (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Students create new designs for the front and back of the $10 bill. This activity builds design and creative-thinking skills.

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Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.

Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.