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Manufacturing and Automation Career Interest Quizzes

Future Ready: Learning and Earning, Leadership and Teamwork

Manufacturing and Automation Career Interest Quizzes

After-School All-Stars

6 - 8

20 Minutes

Assess student career interests and match them with potential manufacturing and automation careers with these short quizzes. This activity is part of the Manufacturing and Automation Career Exploration Course.

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Spelling Bee (Grades9-12)

Stories and Perspectives, Belonging and Community

Spelling Bee (Grades9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

In this activity, students are organized into small teams to play a game in which they must identify both correctly spelled words and incorrectly spelled words. The teams win points for corrections and lose points for incorrect answers. Teams are challenged to work together and strategize to score the most points to win.

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Be a Sales Representative (Grades 6-8)

Future Ready: Learning and Earning, Stories and Perspectives

Be a Sales Representative (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Successful sales representatives know all of the advantages and disadvantages of their products and how their product compares with the competition. In this activity, students act as sales representatives for mobile telephones. They deliver sales pitches that portray their products as attractively as possible to potential customers.

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Beach Ball Math

STEM Lab: Build, Tinker, Explore, Leadership and Teamwork

Beach Ball Math

Foundations, Inc.

K - 8

30 Minutes

This game allows kids to move while they practice their math skills, engaging youth with kinesthetic and tactile learning.

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Would You Rather?

Belonging and Community, Leadership and Teamwork

Would You Rather?

After-School All-Stars

6 - 12

10 Minutes

Warm up your brain and get to know your group with this question game that encourages you to trust your instincts and make decisions quickly.

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Handling Stress (Grades 9-12)

Belonging and Community, Whole Body, Whole Self

Handling Stress (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

In this activity, students explore situations in their lives that cause stress, the potentially harmful effects of stress, and how they can manage stressful situations.

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Community Colleges

Future Ready: Learning and Earning, We The People

Community Colleges

Mizzen Education, Inc.

9 - 12

45 Minutes

Students learn about their local community colleges and how they differ from 4-year colleges and universities.

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Making a Kite

STEM Lab: Build, Tinker, Explore, The Natural World

Making a Kite

OregonASK

K - 12

1 Hour

Students learn about the properties that affect kites, and make their own!

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Whoa, Domino!

Leadership and Teamwork, Arts in Action

Whoa, Domino!

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, students watch videos of impressive domino tracks and then create their own intricate domino tracks.

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Dance the Shim Sham

Arts in Action, Leadership and Teamwork

Dance the Shim Sham

Jazz at Lincoln Center

3 - 8

1 Hour

Students learn four basic Shim Sham movements. The combination is repeated over and over, mimicking patterns found in the dance's companion song. Students then modernize the dance, applying their own unique twists.

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S.INQ Mechanical Engineering Catapults Part 2

STEM Lab: Build, Tinker, Explore, The Natural World

S.INQ Mechanical Engineering Catapults Part 2

OregonASK

K - 5

30 Minutes

Students learn about Mechanical Engineering as they use the Engineering Design Process to make a catapult that will fling a marshmallow the furthest, focusing on distance and power as they test and modify their designs.

To gather background information on this activity, try the activity "S.INQ Mechanical Engineering Catapults".

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Save the Oceans!

We The People, The Natural World

Save the Oceans!

Mizzen Education, Inc.

9 - 12

45 Minutes

Students learn about and discuss the importance of conserving and sustainably using the world's oceans and then create advertisements to persuade others of the importance of oceans.

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Ultimate Cup Stack (Team Building) Game

Leadership and Teamwork, STEM Lab: Build, Tinker, Explore

Ultimate Cup Stack (Team Building) Game

!Mpact Players

3 - 12

20 Minutes

Be the fastest team to build a large pyramid using only a string and a rubber band!

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Making a Kaleidoscope

Arts in Action, STEM Lab: Build, Tinker, Explore

Making a Kaleidoscope

OregonASK

3 - 8

1 Hour

Students make a simple, colorful Kaleidoscope and experiment with manipulating light.

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A News Show Structure: Block G and Kickers

Digital Voices, Stories and Perspectives

A News Show Structure: Block G and Kickers

PBS

3 - 5

30 Minutes

Students embark on a journey into news storytelling, emotions, and impactful communication. Engage in positive reporting with a trip to a fake World’s Fair of Achievements.

This activity can be completed as a standalone lesson. It is, however, best completed as part of SRL’s The News Show Structure. This series is also the second section of SRL’s First Module From Concept to Screen: Building Your News Hour. The module is broken into three sections. The first two contain lessons that can be completed as standalone activities or as part of a series. All three sections converge to provide a powerful and fun introduction to producing and hosting news shows. The module is followed by a second that deepens student knowledge and skills.

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OnTRaC: Networking for Creative Careers

Arts in Action, Future Ready: Learning and Earning

OnTRaC: Networking for Creative Careers

ArtsConnection

9 - 12

1 Hour 30 Minutes

This activity invites young people to explore careers in the arts and creative fields by first identifying the skills and resources in their own personal networks. Using brainstorming, drawing mind maps, and group discussion, participants will create a roadmap for a professional network that will help guide them in their goals. Then, young people will role-play networking conversations.

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Many Ways to Read (Grades K-2)

Stories and Perspectives, Digital Voices

Many Ways to Read (Grades K-2)

Mizzen Education, Inc.

K - 2

45 Minutes

Children listen to a book read aloud to them, and then they read books on their own. This simple activity shows children that they can read and enjoy books in many different ways, including by themselves, with a friend, or in a large group.

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Invasive Species Data Analysis

The Natural World, STEM Lab: Build, Tinker, Explore, Leadership and Teamwork

Invasive Species Data Analysis

City Parks Foundation

6 - 8

1 Hour

In this lesson, students will learn to plot and analyze invasive species data. They will also collaborate with peers to determine the level of risk that invasive species pose to a habitat and consider ideas for intervention.

This is activity 3 of 5 in the "Invasive Species" module from City Parks Foundation.

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Empirical Data in Classrooms: Raptor Migrations

The Natural World, STEM Lab: Build, Tinker, Explore

Empirical Data in Classrooms: Raptor Migrations

California Academy of Sciences

3 - 8

1 Hour

Why do birds migrate? How do seasonal changes in primary productivity influence the behaviors of higher order consumers like raptors? Visualize and explore the connectedness of organisms within and across ecosystems in this teacher-guided activity.

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Call to Service(Grades 6-8)

Belonging and Community, Leadership and Teamwork

Call to Service(Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students research and present a service project that they think is worthy of their efforts in a future afterschool session. The group then votes on which project to take on in a future session.

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Heart Beat Challenge

STEM Lab: Build, Tinker, Explore, The Natural World

Heart Beat Challenge

OregonASK

3 - 8

1 Hour

Students learn about Stethoscopes and recognize heart beats. They will also learn how to find a person's heartbeat.

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Create a Career Presentation

Future Ready: Learning and Earning, Stories and Perspectives

Create a Career Presentation

Mizzen Education, Inc.

6 - 8

45 Minutes

Students prepare a computer presentation on a career of interest. They research the career of interest, find related photos, and write captions.

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Shifting the Frame (Student Reporting Labs)

Digital Voices, Stories and Perspectives

Shifting the Frame (Student Reporting Labs)

PBS

6 - 12

50 Minutes

Students will visually map portrayals of their communities in the news media. The result will be a graphic organizer of unique perspectives and story ideas.

This is activity 1 of 16 in the PBS NewsHour Student Reporting Labs Module. Visit the Module to learn more before getting started.

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Clay Coil Pot

Arts in Action, Stories and Perspectives

Clay Coil Pot

OregonASK

3 - 12

1 Hour

Students learn how to create a coil pot by molding clay and have the opportunity to decorate their works.

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Pollinators and Their Flowers

The Natural World, STEM Lab: Build, Tinker, Explore

Pollinators and Their Flowers

National Wildlife Federation

K - 8

50 Minutes

Flowering plants are much more common than non-flowering plants. The success of flowering plants is primarily due to the flower’s close relationship with animals in the process called pollination. Over time, flowers have developed adaptations to ensure that the best pollinator for their species will visit and often return to feed. In fact, flowers’ fragrance, bright colors, nourishing nectar, and varied shapes are considered adaptations to attract specific pollinators. For example, the bright colors of flower petals are thought to help flowers stand out against a green background. Many flowers, such as a black-eyed susan, have a bull’s eye pattern of color to focus animal attention on the part of the flower with pollen and nectar. Violets have both a weak bull’s eye pattern and “nectar-guides”— a pattern that radiates out from the nectar cup. Many flowers have nectar guides, which aren’t always visible to the human eye.

Birds and bees find different flowers attractive, largely due to differences in the animal senses. Birds have a poor sense of smell but a keen color vision. Bees use both color and odors to find a suitable flower. The shape of the flower also plays a role in determining the kind of pollinator who can feed from the flower. Butterflies must have a perch to land on while feeding. Hummingbirds can hover in front of the flower and so don’t need a place to land. Pollinators have also adapted to ensure that they will have access to flower nectar. Animal
adaptations include a sense of smell, color, preferences, beak shape (especially noticeable in hummingbirds), and tongue length.

The activity children will complete has them making flower observations as pollinators come and go, then asks them to consider why some pollinators frequent specific flowers more than or instead of others.

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Reader’s Theater and Poetry (Grades 6-8)

Arts in Action, Stories and Perspectives

Reader’s Theater and Poetry (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students practice presenting a short story in a flexible reader's theater format. They plan their presentation in small groups. Then they read aloud and add special effects in a group performance.

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Respect and Learn from Others (Grades 6-8)

Belonging and Community, Stories and Perspectives

Respect and Learn from Others (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students learn about tolerance by learning about their peers and recognizing and appreciating their similarities and differences. The activity builds communication and listening skills and also helps students learn to respect one another’s strengths, interests, and perspectives.

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Functional Fitness Week 6: Day 1

Whole Body, Whole Self, Leadership and Teamwork

Functional Fitness Week 6: Day 1

Active Kids and Minds

K - 8

40 Minutes

Start week 6 by learning the skill of the week: Squats. In this activity, students test their endurance with stations and a game of Toilet Tag. Then, they learn about dairy foods.


This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.

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Like and Comment (Team Building) Game

Belonging and Community, Stories and Perspectives

Like and Comment (Team Building) Game

!Mpact Players

3 - 12

30 Minutes

Create a positive, real-world social media environment where art and memories are displayed for others to like and comment!

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What Makes a Year?

STEM Lab: Build, Tinker, Explore, The Natural World

What Makes a Year?

OregonASK

6 - 8

30 Minutes

Students create a diagram of how the Earth rotates around the sun, making a year.

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What Kind of Day Did I Have?

Belonging and Community, Whole Body, Whole Self

What Kind of Day Did I Have?

kid-grit

K - 2

15 Minutes

At the end of program time, use this reflection activity to help students think critically about the day and what they learned. In this activity, students practice reflection by identifying and exploring something that was a challenge for them that day. Students can share, journal, or draw it out. In the second part of the activity, they will develop and provide solutions for each other to show that there are ways to navigate difficult things.

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Stop the Madness!

Digital Voices, Belonging and Community

Stop the Madness!

kid-grit

3 - 12

45 Minutes

Web-based information and content can definitely be false. It is always important to be an educated participant of information on the internet. How can we ourselves- and then our students- learn how to decipher what is true or false? In this lesson, we will ask students to do their own research about internet 'information' and how to examine it with a critical eye.

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Meet the Me Puppet

Belonging and Community, Arts in Action

Meet the Me Puppet

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, students make a sock puppet to represent themselves. Then the group uses their puppets to have conversations with one another. The activity aims to provide students with an outlet for speaking up in their own voice. Another benefit of the activity is that it allows students to define the elements of their essential selves.

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Website Design: Band Sites

Arts in Action, Digital Voices

Website Design: Band Sites

Mizzen Education, Inc.

9 - 12

45 Minutes

Students use wireframe sketches and colored pencils or watercolors to plan, design, and present a new home page website idea for a favorite music group.

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Messages to the Past

Belonging and Community, Stories and Perspectives

Messages to the Past

Mizzen Education, Inc.

6 - 8

45 Minutes

In this activity, students activate their imagination by writing a letter to a parent or significant adult in their life, and addressing the recipient as middle school students.

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Nice to Ya!

Belonging and Community, Stories and Perspectives

Nice to Ya!

kid-grit

K - 2

10 Minutes

The goal of this activity is to support students in building kindness and empathy skills. Empathy is the key to connection and emotional intelligence. As children get older, they will use their emotional intelligence in several areas of their lives to become happy and productive people.

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How to Remember Names (Grades 9-12)

Belonging and Community, Stories and Perspectives

How to Remember Names (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

Students practice association strategies to remember other's names (or fictitious names), including making up visualizations and stories to help jog thei memory.

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Fact or Opinion?

Digital Voices, Stories and Perspectives

Fact or Opinion?

Mizzen Education, Inc.

6 - 8

45 Minutes

In this activity, students learn to distinguish between facts and opinions in informational texts.

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The International Space Station (Grades 3-5)

We The People, STEM Lab: Build, Tinker, Explore

The International Space Station (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Students watch videos about the International Space Station and then collaborate as teams to complete a matching puzzle about the station.

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Literature Squares (Grades 6-8)

Stories and Perspectives, Arts in Action

Literature Squares (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Hollywood Squares is a television game show that was launched in the 1960s and has remained popular in various formats to this day. In this activity, students replace the celebrities with characters from literature, and they answer questions about their books. This activity uses an enjoyable premise to build knowledge and awareness of literature. It may inspire students to delve further into reading.

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Handling Stress (Grades 6-8)

Belonging and Community, Whole Body, Whole Self

Handling Stress (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

In this activity, students explore situations in their lives that cause stress, the potentially harmful effects of stress, and how they can manage stressful situations.

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Literature Squares (Grades 9-12)

Stories and Perspectives, Arts in Action

Literature Squares (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

Hollywood Squares is a well-known and popular television game show. In this activity, students recreate the game with characters from literature, and they answer questions about their books. This activity uses an enjoyable premise to build knowledge and awareness of literature and may inspire students to delve further into reading.

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Post or Not Post?

Digital Voices, Belonging and Community

Post or Not Post?

Mizzen Education, Inc.

9 - 12

45 Minutes

Students decide whether or not a post on social media is appropriate. They discover that the answer may depend mostly on their own values and personal guidelines.

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There Are (At Least) 2 Sides to Every Story

Digital Voices, Stories and Perspectives

There Are (At Least) 2 Sides to Every Story

Mizzen Education, Inc.

9 - 12

45 Minutes

In this activity, students read news stories on a variety of news sites, comparing how the same stories are presented differently depending on the site.

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S.INQ Sound Pitch Part 2

STEM Lab: Build, Tinker, Explore, The Natural World

S.INQ Sound Pitch Part 2

OregonASK

K - 5

30 Minutes

Students will have the opportunity to experiment with pitch in sounds by designing and testing their own "Sound Contraptions" which can make four sounds each at a different pitch, arranged in order from low to high.

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The Big Easy: Day 7 Lesson

Arts in Action, Stories and Perspectives

The Big Easy: Day 7 Lesson

Jazz at Lincoln Center

3 - 8

1 Hour

Welcome to Lesson 7 of Jazz at Lincoln Center's module, "The Big Easy"! Join the rhythm! students participate in a dynamic drum circle while mastering quarter notes, quarter rests, and half notes through musical notations.

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Market Research

Future Ready: Learning and Earning, STEM Lab: Build, Tinker, Explore

Market Research

Mizzen Education, Inc.

6 - 8

45 Minutes

Students will conceptualize a new product or service and develop a market research survey to help guide development of the product. Then they will compile and analyze the results of the survey in order to fine-tune their product or service concept. This activity builds research, analytical thinking, and collaboration skills.

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Teens Curate Teens: Developing a Theme

Arts in Action, Stories and Perspectives

Teens Curate Teens: Developing a Theme

ArtsConnection

9 - 12

1 Hour 30 Minutes

The goal of Teens Curate Teens is to collaboratively assemble an exhibition of artwork created by teens exploring a compelling theme. To start, teens will brainstorm topics or issues important to them. After selecting a theme, students will research multiple viewpoints on the theme. Finally they'll work independently or collaboratively to write an introductory text for their exhibition.

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Lion Dance

Arts in Action, Leadership and Teamwork

Lion Dance

Mizzen Education, Inc.

3 - 5

45 Minutes

Students explore how animal movements can inspire dance. They watch a short film of the Chinese Lion Dance, and then design an animal dance of their own.

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Tap to Your Toes

Whole Body, Whole Self, Belonging and Community

Tap to Your Toes

kid-grit

3 - 5

15 Minutes

In this closing activity, students explore physical exercises and tapping methods to relieve stress. Using physical stress relievers is another way to reduce anxiety, especially for students who don’t like to talk about it. This activity can be used anytime, all year round!

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What Makes a Strong Online Community? (Grades 3-5)

Digital Voices, Belonging and Community

What Makes a Strong Online Community? (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, students model conversations about a wide variety of topics on social media.

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A News Show Structure: Block D and Human-interest Stories

Digital Voices, Stories and Perspectives

A News Show Structure: Block D and Human-interest Stories

PBS

3 - 5

30 Minutes

Step into the world of heartwarming storytelling! Students explore the magic of human-interest stories, celebrating incredible achievements and acts of kindness within their community. Get ready to share stories that touch the heart!

This activity can be completed as a standalone lesson. It is, however, best completed as part of SRL’s The News Show Structure. This series is also the second section of SRL’s First Module From Concept to Screen: Building Your News Hour. The module is broken into three sections. The first two contain lessons that can be completed as standalone activities or as part of a series. All three sections converge to provide a powerful and fun introduction to producing and hosting news shows. The module is followed by a second that deepens student knowledge and skills.

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MLB Players STEM League Lesson 2: Baseball Basics

STEM Lab: Build, Tinker, Explore, Leadership and Teamwork

MLB Players STEM League Lesson 2: Baseball Basics

Learn Fresh

3 - 8

1 Hour

In this lesson, students will discover baseball's fundamental rules, structure, and terminology as they prepare for the STEM League season. Along the way, they'll explore how runs are scored, how teams work together, and how basic arithmetic—like multiplication, addition, and comparison—fits into the game.

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My Little Camp

Whole Body, Whole Self, The Natural World

My Little Camp

National Wildlife Federation

K - 8

50 Minutes

Camping can be enjoyed year round. The National Wildlife Federation hosts the Great American Campout, a summer-long celebration exploring the wild outdoors through camping through October 31. Camping can happen just about anywhere — at a neighborhood, state or national park and even in your own backyard. This is a fun, easy way for family and friends to connect with nature and wildlife.

Today the average American child spends more than seven hours a day in front of an electronic screen, but as few as 30 minutes in unstructured outdoor play. Getting kids in nature is proven to reduce stress, improve sleep, and even lead to higher test scores. A child’s mind, body and spirit markedly improve in response to unstructured outdoor play.

MIND: Exposure to natural settings may be widely effective in reducing ADHD symptoms.
BODY: Outdoor play increases fitness levels and builds active, healthy bodies, an important strategy in helping the one in three American kids who are obese, get fit.
SPIRIT: Nature makes children nicer, enhancing social interactions, value for community and close relationships.

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Seascape

Arts in Action, The Natural World

Seascape

Mizzen Education, Inc.

K - 2

45 Minutes

First, children paint a seascape with water, waves, and a beach. Then, on separate paper, they draw sea animals: fish, crabs, dolphins, sharks, and so on. Next, children cut out the animals, arrange them on their background, and glue them down. They discuss the design element of balance.

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Make a Spinning Selfie

Belonging and Community, Arts in Action

Make a Spinning Selfie

Rediscover Center

K - 5

45 Minutes

In this activity, students will make a selfie (self-portrait) that spins!

This project was inspired by The Girl Who Thought in Pictures: The Story of Dr. Temple Grandin, written by Julia Finley Mosca and illustrated by Daniel Rieley. Dr. Grandin is an incredible scientist, animal rights advocate, and spokesperson on autism and neurodiversity.

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How the Internet Has Changed the Workplace

Future Ready: Learning and Earning, STEM Lab: Build, Tinker, Explore

How the Internet Has Changed the Workplace

Mizzen Education, Inc.

9 - 12

1 Hour

Technology and the internet have impacted almost every aspect of our daily lives. One of the most drastic changes may be in the way we work. Students explore the ways in which widespread internet usage has impacted the workplace and then discuss the pros and cons of these changes.

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Take it Outside! Air Temperature Survey

The Natural World, STEM Lab: Build, Tinker, Explore

Take it Outside! Air Temperature Survey

City Parks Foundation

6 - 8

1 Hour 25 Minutes

This activity will introduce students to the powerful role of trees within our environment, especially how the role of the street tree in particular relates to the higher quality of life in our city, students adopt a different attitude.

This is activity 2 of 3 in the "Urban Forests" module from City Parks Foundation.

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Making a Vinegar Rocket

STEM Lab: Build, Tinker, Explore, The Natural World

Making a Vinegar Rocket

OregonASK

6 - 8

1 Hour 30 Minutes

Students create and graph the performance of a vinegar rocket and test it.

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Yoga for Anxiety (Grades K-2)

Whole Body, Whole Self, Belonging and Community

Yoga for Anxiety (Grades K-2)

Mizzen Education, Inc.

K - 2

45 Minutes

Yoga can help youth learn to control their emotions - particularly anxiety and worry. This activity leads participants through easy poses to learn about breathing and posture in a youth-friendly way.

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On Location

Digital Voices, Stories and Perspectives

On Location

PBS

3 - 5

45 Minutes

Ready, set, scout! Students develop a list of considerations to utilize when selecting an on-location interview spot. They evaluate various spaces, determine their suitability for interviews, and then brainstorm relevant stories that could be captured in the space.

This is lesson 19 in “Building a News Hour,” the second module from PBS NewsHour Student Reporting Labs’ module series.

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Reptiles, Amphibians, and Invertebrates

The Natural World, STEM Lab: Build, Tinker, Explore

Reptiles, Amphibians, and Invertebrates

National Wildlife Federation

K - 8

50 Minutes

Animals can be categorized in many different ways. Scientists and community scientists* use taxonomy or the system used to categorize living things. One way animals are classified is by phylum-sorting animals into categories starting with first, whether they have a backbone or no backbone. Elementary-aged children do not need to know the scientific systems by which animals are categorized, but they do need to begin observing and identifying characteristics that place-specific animals in specific groups. For this activity, children will focus on reptiles, amphibians, and invertebrates. Both reptiles and amphibians have a backbone, while invertebrates, as the name implies, do not.

*Community scientist is the inclusive term and is synonymous with citizen scientist.

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Contributing to a Group Web Page

Digital Voices, Stories and Perspectives

Contributing to a Group Web Page

Mizzen Education, Inc.

K - 2

45 Minutes

In this activity, students learn that people and groups can build their own web pages. Students look at samples of classroom web pages and learn that pages can be password protected to limit access. They practice writing and drawing in response to questions and then help post and/or see the information posted on a group web page.

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Respect and Learn from Others (Grades 3-5)

Belonging and Community, Stories and Perspectives

Respect and Learn from Others (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, students explore the concept of tolerance. As they learn about members of the group, they recognize and appreciate their similarities and differences. This activity builds communication and listening skills and helps students get to know their peers and respect one another’s strengths, interests, and perspectives.

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Career Match

Future Ready: Learning and Earning, We The People

Career Match

Mizzen Education, Inc.

9 - 12

45 Minutes

When making a difficult personal decision, it sometimes helps to have an anonymous, objective opinion from a peer. In this activity, students brainstorm a list of careers that they might consider for themselves, and then the group will review the inventories anonymously and suggest possible careers that match.

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What’s Your Angle? News Framing and Bias

Digital Voices, Stories and Perspectives

What’s Your Angle? News Framing and Bias

Pulitzer Center

6 - 12

1 Hour

Students will explore how news framing influences the popular understanding of people, places, and ideas. They will practice identifying framing and bias in news headlines they encounter, and will write headlines that offer multiple frames for news stories. Throughout this activity, students will reflect on the personal and social value of being aware of and working to interrupt bias in oneself and in media.

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Hot Potato (Grades K-2)

STEM Lab: Build, Tinker, Explore, Stories and Perspectives

Hot Potato (Grades K-2)

Mizzen Education, Inc.

K - 2

45 Minutes

In this activity, students play Hot Potato to practice immediate recall of basic math facts.

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PSA: Cut Those Rings!

Belonging and Community, The Natural World

PSA: Cut Those Rings!

Mizzen Education, Inc.

3 - 5

45 Minutes

Public service announcements get people thinking about problems in the world. One large problem is the amount of plastic in our oceans and, in particular, animals getting caught in 6-pack rings. Students design posters to encourage their peers to “Do the Right Thing and Cut Those Rings!,” including facts about plastic in the oceans and informing others how important it is to cut plastic 6-pack rings.

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Convince Me!

Stories and Perspectives, Belonging and Community

Convince Me!

Mizzen Education, Inc.

3 - 5

45 Minutes

Performing science experiments, creating your own board game, writing plays, and constructing papier-mâché volcanoes and making them erupt are all fun after-school activities, but which one is the best? In this activity, students nominate an afterschool activity and work with others to make a persuasive argument to convince the leader to choose their activity.

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Working Together in the Digital Age

Future Ready: Learning and Earning, Digital Voices

Working Together in the Digital Age

Mizzen Education, Inc.

6 - 8

45 Minutes

Many companies employ people who work out of their homes and in places all over the world. In this activity, students compare the different ways workers may collaborate, especially using the internet, mobile phones, and other communication technology.

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Tinfoil Raft

STEM Lab: Build, Tinker, Explore, The Natural World

Tinfoil Raft

OregonASK

3 - 12

1 Hour

Students engineer tinfoil rafts and test how much their weight they can hold before taking on water.

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Medical Invention Build

STEM Lab: Build, Tinker, Explore, The Natural World

Medical Invention Build

OregonASK

6 - 8

In this activity, students will create a prototype for their ideas. Students will be able to use their own crafty skills to make their own idea.

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Erosion Experiment

The Natural World, STEM Lab: Build, Tinker, Explore

Erosion Experiment

City Parks Foundation

6 - 8

1 Hour 10 Minutes

This lesson aims to explore how sustainable landscaping can be used to strengthen vulnerable habitats.


Robust plant cover provided by parks and other green spaces provide a number of ecosystem services, including protection against soil erosion and stormwater capture. In thinking about ways to combat the effects of climate change, green infrastructure and sustainable landscaping should be at the top of everyone's list! In many places around the world, including New York, climate change effects include increased rainfall and storm surges.


This is activity 1 of 3 in the "Design a Park" module from City Parks Foundation.

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Character Charades

Arts in Action, Stories and Perspectives

Character Charades

Mizzen Education, Inc.

6 - 8

45 Minutes

Students play a game of charades in which they act out and guess popular characters and character traits.

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Interrupting Bias Through News

Digital Voices, We The People

Interrupting Bias Through News

Pulitzer Center

6 - 12

1 Hour 30 Minutes

Students will explore what bias is, how it shows up in their lives, and how it can be harmful when left unchecked. They will then brainstorm ways to interrupt bias, and practice methods for doing so through an exploration of underreported news stories.

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Manufacturing and Automation Career Interest Quizzes

Future Ready: Learning and Earning, Leadership and Teamwork

Manufacturing and Automation Career Interest Quizzes

After-School All-Stars

6 - 8

20 Minutes

Assess student career interests and match them with potential manufacturing and automation careers with these short quizzes. This activity is part of the Manufacturing and Automation Career Exploration Course.

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Spelling Bee (Grades9-12)

Stories and Perspectives, Belonging and Community

Spelling Bee (Grades9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

In this activity, students are organized into small teams to play a game in which they must identify both correctly spelled words and incorrectly spelled words. The teams win points for corrections and lose points for incorrect answers. Teams are challenged to work together and strategize to score the most points to win.

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Be a Sales Representative (Grades 6-8)

Future Ready: Learning and Earning, Stories and Perspectives

Be a Sales Representative (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Successful sales representatives know all of the advantages and disadvantages of their products and how their product compares with the competition. In this activity, students act as sales representatives for mobile telephones. They deliver sales pitches that portray their products as attractively as possible to potential customers.

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Beach Ball Math

STEM Lab: Build, Tinker, Explore, Leadership and Teamwork

Beach Ball Math

Foundations, Inc.

K - 8

30 Minutes

This game allows kids to move while they practice their math skills, engaging youth with kinesthetic and tactile learning.

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Would You Rather?

Belonging and Community, Leadership and Teamwork

Would You Rather?

After-School All-Stars

6 - 12

10 Minutes

Warm up your brain and get to know your group with this question game that encourages you to trust your instincts and make decisions quickly.

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Handling Stress (Grades 9-12)

Belonging and Community, Whole Body, Whole Self

Handling Stress (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

In this activity, students explore situations in their lives that cause stress, the potentially harmful effects of stress, and how they can manage stressful situations.

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Community Colleges

Future Ready: Learning and Earning, We The People

Community Colleges

Mizzen Education, Inc.

9 - 12

45 Minutes

Students learn about their local community colleges and how they differ from 4-year colleges and universities.

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Making a Kite

STEM Lab: Build, Tinker, Explore, The Natural World

Making a Kite

OregonASK

K - 12

1 Hour

Students learn about the properties that affect kites, and make their own!

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Whoa, Domino!

Leadership and Teamwork, Arts in Action

Whoa, Domino!

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, students watch videos of impressive domino tracks and then create their own intricate domino tracks.

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Dance the Shim Sham

Arts in Action, Leadership and Teamwork

Dance the Shim Sham

Jazz at Lincoln Center

3 - 8

1 Hour

Students learn four basic Shim Sham movements. The combination is repeated over and over, mimicking patterns found in the dance's companion song. Students then modernize the dance, applying their own unique twists.

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S.INQ Mechanical Engineering Catapults Part 2

STEM Lab: Build, Tinker, Explore, The Natural World

S.INQ Mechanical Engineering Catapults Part 2

OregonASK

K - 5

30 Minutes

Students learn about Mechanical Engineering as they use the Engineering Design Process to make a catapult that will fling a marshmallow the furthest, focusing on distance and power as they test and modify their designs.

To gather background information on this activity, try the activity "S.INQ Mechanical Engineering Catapults".

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Save the Oceans!

We The People, The Natural World

Save the Oceans!

Mizzen Education, Inc.

9 - 12

45 Minutes

Students learn about and discuss the importance of conserving and sustainably using the world's oceans and then create advertisements to persuade others of the importance of oceans.

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Ultimate Cup Stack (Team Building) Game

Leadership and Teamwork, STEM Lab: Build, Tinker, Explore

Ultimate Cup Stack (Team Building) Game

!Mpact Players

3 - 12

20 Minutes

Be the fastest team to build a large pyramid using only a string and a rubber band!

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Making a Kaleidoscope

Arts in Action, STEM Lab: Build, Tinker, Explore

Making a Kaleidoscope

OregonASK

3 - 8

1 Hour

Students make a simple, colorful Kaleidoscope and experiment with manipulating light.

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A News Show Structure: Block G and Kickers

Digital Voices, Stories and Perspectives

A News Show Structure: Block G and Kickers

PBS

3 - 5

30 Minutes

Students embark on a journey into news storytelling, emotions, and impactful communication. Engage in positive reporting with a trip to a fake World’s Fair of Achievements.

This activity can be completed as a standalone lesson. It is, however, best completed as part of SRL’s The News Show Structure. This series is also the second section of SRL’s First Module From Concept to Screen: Building Your News Hour. The module is broken into three sections. The first two contain lessons that can be completed as standalone activities or as part of a series. All three sections converge to provide a powerful and fun introduction to producing and hosting news shows. The module is followed by a second that deepens student knowledge and skills.

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OnTRaC: Networking for Creative Careers

Arts in Action, Future Ready: Learning and Earning

OnTRaC: Networking for Creative Careers

ArtsConnection

9 - 12

1 Hour 30 Minutes

This activity invites young people to explore careers in the arts and creative fields by first identifying the skills and resources in their own personal networks. Using brainstorming, drawing mind maps, and group discussion, participants will create a roadmap for a professional network that will help guide them in their goals. Then, young people will role-play networking conversations.

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Many Ways to Read (Grades K-2)

Stories and Perspectives, Digital Voices

Many Ways to Read (Grades K-2)

Mizzen Education, Inc.

K - 2

45 Minutes

Children listen to a book read aloud to them, and then they read books on their own. This simple activity shows children that they can read and enjoy books in many different ways, including by themselves, with a friend, or in a large group.

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Invasive Species Data Analysis

The Natural World, STEM Lab: Build, Tinker, Explore, Leadership and Teamwork

Invasive Species Data Analysis

City Parks Foundation

6 - 8

1 Hour

In this lesson, students will learn to plot and analyze invasive species data. They will also collaborate with peers to determine the level of risk that invasive species pose to a habitat and consider ideas for intervention.

This is activity 3 of 5 in the "Invasive Species" module from City Parks Foundation.

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Empirical Data in Classrooms: Raptor Migrations

The Natural World, STEM Lab: Build, Tinker, Explore

Empirical Data in Classrooms: Raptor Migrations

California Academy of Sciences

3 - 8

1 Hour

Why do birds migrate? How do seasonal changes in primary productivity influence the behaviors of higher order consumers like raptors? Visualize and explore the connectedness of organisms within and across ecosystems in this teacher-guided activity.

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Call to Service(Grades 6-8)

Belonging and Community, Leadership and Teamwork

Call to Service(Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students research and present a service project that they think is worthy of their efforts in a future afterschool session. The group then votes on which project to take on in a future session.

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Heart Beat Challenge

STEM Lab: Build, Tinker, Explore, The Natural World

Heart Beat Challenge

OregonASK

3 - 8

1 Hour

Students learn about Stethoscopes and recognize heart beats. They will also learn how to find a person's heartbeat.

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Create a Career Presentation

Future Ready: Learning and Earning, Stories and Perspectives

Create a Career Presentation

Mizzen Education, Inc.

6 - 8

45 Minutes

Students prepare a computer presentation on a career of interest. They research the career of interest, find related photos, and write captions.

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Shifting the Frame (Student Reporting Labs)

Digital Voices, Stories and Perspectives

Shifting the Frame (Student Reporting Labs)

PBS

6 - 12

50 Minutes

Students will visually map portrayals of their communities in the news media. The result will be a graphic organizer of unique perspectives and story ideas.

This is activity 1 of 16 in the PBS NewsHour Student Reporting Labs Module. Visit the Module to learn more before getting started.

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Clay Coil Pot

Arts in Action, Stories and Perspectives

Clay Coil Pot

OregonASK

3 - 12

1 Hour

Students learn how to create a coil pot by molding clay and have the opportunity to decorate their works.

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Pollinators and Their Flowers

The Natural World, STEM Lab: Build, Tinker, Explore

Pollinators and Their Flowers

National Wildlife Federation

K - 8

50 Minutes

Flowering plants are much more common than non-flowering plants. The success of flowering plants is primarily due to the flower’s close relationship with animals in the process called pollination. Over time, flowers have developed adaptations to ensure that the best pollinator for their species will visit and often return to feed. In fact, flowers’ fragrance, bright colors, nourishing nectar, and varied shapes are considered adaptations to attract specific pollinators. For example, the bright colors of flower petals are thought to help flowers stand out against a green background. Many flowers, such as a black-eyed susan, have a bull’s eye pattern of color to focus animal attention on the part of the flower with pollen and nectar. Violets have both a weak bull’s eye pattern and “nectar-guides”— a pattern that radiates out from the nectar cup. Many flowers have nectar guides, which aren’t always visible to the human eye.

Birds and bees find different flowers attractive, largely due to differences in the animal senses. Birds have a poor sense of smell but a keen color vision. Bees use both color and odors to find a suitable flower. The shape of the flower also plays a role in determining the kind of pollinator who can feed from the flower. Butterflies must have a perch to land on while feeding. Hummingbirds can hover in front of the flower and so don’t need a place to land. Pollinators have also adapted to ensure that they will have access to flower nectar. Animal
adaptations include a sense of smell, color, preferences, beak shape (especially noticeable in hummingbirds), and tongue length.

The activity children will complete has them making flower observations as pollinators come and go, then asks them to consider why some pollinators frequent specific flowers more than or instead of others.

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Reader’s Theater and Poetry (Grades 6-8)

Arts in Action, Stories and Perspectives

Reader’s Theater and Poetry (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students practice presenting a short story in a flexible reader's theater format. They plan their presentation in small groups. Then they read aloud and add special effects in a group performance.

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Respect and Learn from Others (Grades 6-8)

Belonging and Community, Stories and Perspectives

Respect and Learn from Others (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students learn about tolerance by learning about their peers and recognizing and appreciating their similarities and differences. The activity builds communication and listening skills and also helps students learn to respect one another’s strengths, interests, and perspectives.

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Functional Fitness Week 6: Day 1

Whole Body, Whole Self, Leadership and Teamwork

Functional Fitness Week 6: Day 1

Active Kids and Minds

K - 8

40 Minutes

Start week 6 by learning the skill of the week: Squats. In this activity, students test their endurance with stations and a game of Toilet Tag. Then, they learn about dairy foods.


This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.

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Like and Comment (Team Building) Game

Belonging and Community, Stories and Perspectives

Like and Comment (Team Building) Game

!Mpact Players

3 - 12

30 Minutes

Create a positive, real-world social media environment where art and memories are displayed for others to like and comment!

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What Makes a Year?

STEM Lab: Build, Tinker, Explore, The Natural World

What Makes a Year?

OregonASK

6 - 8

30 Minutes

Students create a diagram of how the Earth rotates around the sun, making a year.

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What Kind of Day Did I Have?

Belonging and Community, Whole Body, Whole Self

What Kind of Day Did I Have?

kid-grit

K - 2

15 Minutes

At the end of program time, use this reflection activity to help students think critically about the day and what they learned. In this activity, students practice reflection by identifying and exploring something that was a challenge for them that day. Students can share, journal, or draw it out. In the second part of the activity, they will develop and provide solutions for each other to show that there are ways to navigate difficult things.

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Stop the Madness!

Digital Voices, Belonging and Community

Stop the Madness!

kid-grit

3 - 12

45 Minutes

Web-based information and content can definitely be false. It is always important to be an educated participant of information on the internet. How can we ourselves- and then our students- learn how to decipher what is true or false? In this lesson, we will ask students to do their own research about internet 'information' and how to examine it with a critical eye.

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Meet the Me Puppet

Belonging and Community, Arts in Action

Meet the Me Puppet

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, students make a sock puppet to represent themselves. Then the group uses their puppets to have conversations with one another. The activity aims to provide students with an outlet for speaking up in their own voice. Another benefit of the activity is that it allows students to define the elements of their essential selves.

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Website Design: Band Sites

Arts in Action, Digital Voices

Website Design: Band Sites

Mizzen Education, Inc.

9 - 12

45 Minutes

Students use wireframe sketches and colored pencils or watercolors to plan, design, and present a new home page website idea for a favorite music group.

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Messages to the Past

Belonging and Community, Stories and Perspectives

Messages to the Past

Mizzen Education, Inc.

6 - 8

45 Minutes

In this activity, students activate their imagination by writing a letter to a parent or significant adult in their life, and addressing the recipient as middle school students.

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Nice to Ya!

Belonging and Community, Stories and Perspectives

Nice to Ya!

kid-grit

K - 2

10 Minutes

The goal of this activity is to support students in building kindness and empathy skills. Empathy is the key to connection and emotional intelligence. As children get older, they will use their emotional intelligence in several areas of their lives to become happy and productive people.

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How to Remember Names (Grades 9-12)

Belonging and Community, Stories and Perspectives

How to Remember Names (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

Students practice association strategies to remember other's names (or fictitious names), including making up visualizations and stories to help jog thei memory.

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Fact or Opinion?

Digital Voices, Stories and Perspectives

Fact or Opinion?

Mizzen Education, Inc.

6 - 8

45 Minutes

In this activity, students learn to distinguish between facts and opinions in informational texts.

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The International Space Station (Grades 3-5)

We The People, STEM Lab: Build, Tinker, Explore

The International Space Station (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Students watch videos about the International Space Station and then collaborate as teams to complete a matching puzzle about the station.

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Literature Squares (Grades 6-8)

Stories and Perspectives, Arts in Action

Literature Squares (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Hollywood Squares is a television game show that was launched in the 1960s and has remained popular in various formats to this day. In this activity, students replace the celebrities with characters from literature, and they answer questions about their books. This activity uses an enjoyable premise to build knowledge and awareness of literature. It may inspire students to delve further into reading.

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Handling Stress (Grades 6-8)

Belonging and Community, Whole Body, Whole Self

Handling Stress (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

In this activity, students explore situations in their lives that cause stress, the potentially harmful effects of stress, and how they can manage stressful situations.

Discover Activity

Literature Squares (Grades 9-12)

Stories and Perspectives, Arts in Action

Literature Squares (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

Hollywood Squares is a well-known and popular television game show. In this activity, students recreate the game with characters from literature, and they answer questions about their books. This activity uses an enjoyable premise to build knowledge and awareness of literature and may inspire students to delve further into reading.

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Post or Not Post?

Digital Voices, Belonging and Community

Post or Not Post?

Mizzen Education, Inc.

9 - 12

45 Minutes

Students decide whether or not a post on social media is appropriate. They discover that the answer may depend mostly on their own values and personal guidelines.

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There Are (At Least) 2 Sides to Every Story

Digital Voices, Stories and Perspectives

There Are (At Least) 2 Sides to Every Story

Mizzen Education, Inc.

9 - 12

45 Minutes

In this activity, students read news stories on a variety of news sites, comparing how the same stories are presented differently depending on the site.

Discover Activity

S.INQ Sound Pitch Part 2

STEM Lab: Build, Tinker, Explore, The Natural World

S.INQ Sound Pitch Part 2

OregonASK

K - 5

30 Minutes

Students will have the opportunity to experiment with pitch in sounds by designing and testing their own "Sound Contraptions" which can make four sounds each at a different pitch, arranged in order from low to high.

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The Big Easy: Day 7 Lesson

Arts in Action, Stories and Perspectives

The Big Easy: Day 7 Lesson

Jazz at Lincoln Center

3 - 8

1 Hour

Welcome to Lesson 7 of Jazz at Lincoln Center's module, "The Big Easy"! Join the rhythm! students participate in a dynamic drum circle while mastering quarter notes, quarter rests, and half notes through musical notations.

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Market Research

Future Ready: Learning and Earning, STEM Lab: Build, Tinker, Explore

Market Research

Mizzen Education, Inc.

6 - 8

45 Minutes

Students will conceptualize a new product or service and develop a market research survey to help guide development of the product. Then they will compile and analyze the results of the survey in order to fine-tune their product or service concept. This activity builds research, analytical thinking, and collaboration skills.

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Teens Curate Teens: Developing a Theme

Arts in Action, Stories and Perspectives

Teens Curate Teens: Developing a Theme

ArtsConnection

9 - 12

1 Hour 30 Minutes

The goal of Teens Curate Teens is to collaboratively assemble an exhibition of artwork created by teens exploring a compelling theme. To start, teens will brainstorm topics or issues important to them. After selecting a theme, students will research multiple viewpoints on the theme. Finally they'll work independently or collaboratively to write an introductory text for their exhibition.

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Lion Dance

Arts in Action, Leadership and Teamwork

Lion Dance

Mizzen Education, Inc.

3 - 5

45 Minutes

Students explore how animal movements can inspire dance. They watch a short film of the Chinese Lion Dance, and then design an animal dance of their own.

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Tap to Your Toes

Whole Body, Whole Self, Belonging and Community

Tap to Your Toes

kid-grit

3 - 5

15 Minutes

In this closing activity, students explore physical exercises and tapping methods to relieve stress. Using physical stress relievers is another way to reduce anxiety, especially for students who don’t like to talk about it. This activity can be used anytime, all year round!

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What Makes a Strong Online Community? (Grades 3-5)

Digital Voices, Belonging and Community

What Makes a Strong Online Community? (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, students model conversations about a wide variety of topics on social media.

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A News Show Structure: Block D and Human-interest Stories

Digital Voices, Stories and Perspectives

A News Show Structure: Block D and Human-interest Stories

PBS

3 - 5

30 Minutes

Step into the world of heartwarming storytelling! Students explore the magic of human-interest stories, celebrating incredible achievements and acts of kindness within their community. Get ready to share stories that touch the heart!

This activity can be completed as a standalone lesson. It is, however, best completed as part of SRL’s The News Show Structure. This series is also the second section of SRL’s First Module From Concept to Screen: Building Your News Hour. The module is broken into three sections. The first two contain lessons that can be completed as standalone activities or as part of a series. All three sections converge to provide a powerful and fun introduction to producing and hosting news shows. The module is followed by a second that deepens student knowledge and skills.

Discover Activity

MLB Players STEM League Lesson 2: Baseball Basics

STEM Lab: Build, Tinker, Explore, Leadership and Teamwork

MLB Players STEM League Lesson 2: Baseball Basics

Learn Fresh

3 - 8

1 Hour

In this lesson, students will discover baseball's fundamental rules, structure, and terminology as they prepare for the STEM League season. Along the way, they'll explore how runs are scored, how teams work together, and how basic arithmetic—like multiplication, addition, and comparison—fits into the game.

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My Little Camp

Whole Body, Whole Self, The Natural World

My Little Camp

National Wildlife Federation

K - 8

50 Minutes

Camping can be enjoyed year round. The National Wildlife Federation hosts the Great American Campout, a summer-long celebration exploring the wild outdoors through camping through October 31. Camping can happen just about anywhere — at a neighborhood, state or national park and even in your own backyard. This is a fun, easy way for family and friends to connect with nature and wildlife.

Today the average American child spends more than seven hours a day in front of an electronic screen, but as few as 30 minutes in unstructured outdoor play. Getting kids in nature is proven to reduce stress, improve sleep, and even lead to higher test scores. A child’s mind, body and spirit markedly improve in response to unstructured outdoor play.

MIND: Exposure to natural settings may be widely effective in reducing ADHD symptoms.
BODY: Outdoor play increases fitness levels and builds active, healthy bodies, an important strategy in helping the one in three American kids who are obese, get fit.
SPIRIT: Nature makes children nicer, enhancing social interactions, value for community and close relationships.

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Seascape

Arts in Action, The Natural World

Seascape

Mizzen Education, Inc.

K - 2

45 Minutes

First, children paint a seascape with water, waves, and a beach. Then, on separate paper, they draw sea animals: fish, crabs, dolphins, sharks, and so on. Next, children cut out the animals, arrange them on their background, and glue them down. They discuss the design element of balance.

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Make a Spinning Selfie

Belonging and Community, Arts in Action

Make a Spinning Selfie

Rediscover Center

K - 5

45 Minutes

In this activity, students will make a selfie (self-portrait) that spins!

This project was inspired by The Girl Who Thought in Pictures: The Story of Dr. Temple Grandin, written by Julia Finley Mosca and illustrated by Daniel Rieley. Dr. Grandin is an incredible scientist, animal rights advocate, and spokesperson on autism and neurodiversity.

Discover Activity

How the Internet Has Changed the Workplace

Future Ready: Learning and Earning, STEM Lab: Build, Tinker, Explore

How the Internet Has Changed the Workplace

Mizzen Education, Inc.

9 - 12

1 Hour

Technology and the internet have impacted almost every aspect of our daily lives. One of the most drastic changes may be in the way we work. Students explore the ways in which widespread internet usage has impacted the workplace and then discuss the pros and cons of these changes.

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Take it Outside! Air Temperature Survey

The Natural World, STEM Lab: Build, Tinker, Explore

Take it Outside! Air Temperature Survey

City Parks Foundation

6 - 8

1 Hour 25 Minutes

This activity will introduce students to the powerful role of trees within our environment, especially how the role of the street tree in particular relates to the higher quality of life in our city, students adopt a different attitude.

This is activity 2 of 3 in the "Urban Forests" module from City Parks Foundation.

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Making a Vinegar Rocket

STEM Lab: Build, Tinker, Explore, The Natural World

Making a Vinegar Rocket

OregonASK

6 - 8

1 Hour 30 Minutes

Students create and graph the performance of a vinegar rocket and test it.

Discover Activity

Yoga for Anxiety (Grades K-2)

Whole Body, Whole Self, Belonging and Community

Yoga for Anxiety (Grades K-2)

Mizzen Education, Inc.

K - 2

45 Minutes

Yoga can help youth learn to control their emotions - particularly anxiety and worry. This activity leads participants through easy poses to learn about breathing and posture in a youth-friendly way.

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On Location

Digital Voices, Stories and Perspectives

On Location

PBS

3 - 5

45 Minutes

Ready, set, scout! Students develop a list of considerations to utilize when selecting an on-location interview spot. They evaluate various spaces, determine their suitability for interviews, and then brainstorm relevant stories that could be captured in the space.

This is lesson 19 in “Building a News Hour,” the second module from PBS NewsHour Student Reporting Labs’ module series.

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Reptiles, Amphibians, and Invertebrates

The Natural World, STEM Lab: Build, Tinker, Explore

Reptiles, Amphibians, and Invertebrates

National Wildlife Federation

K - 8

50 Minutes

Animals can be categorized in many different ways. Scientists and community scientists* use taxonomy or the system used to categorize living things. One way animals are classified is by phylum-sorting animals into categories starting with first, whether they have a backbone or no backbone. Elementary-aged children do not need to know the scientific systems by which animals are categorized, but they do need to begin observing and identifying characteristics that place-specific animals in specific groups. For this activity, children will focus on reptiles, amphibians, and invertebrates. Both reptiles and amphibians have a backbone, while invertebrates, as the name implies, do not.

*Community scientist is the inclusive term and is synonymous with citizen scientist.

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Contributing to a Group Web Page

Digital Voices, Stories and Perspectives

Contributing to a Group Web Page

Mizzen Education, Inc.

K - 2

45 Minutes

In this activity, students learn that people and groups can build their own web pages. Students look at samples of classroom web pages and learn that pages can be password protected to limit access. They practice writing and drawing in response to questions and then help post and/or see the information posted on a group web page.

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Respect and Learn from Others (Grades 3-5)

Belonging and Community, Stories and Perspectives

Respect and Learn from Others (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, students explore the concept of tolerance. As they learn about members of the group, they recognize and appreciate their similarities and differences. This activity builds communication and listening skills and helps students get to know their peers and respect one another’s strengths, interests, and perspectives.

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Career Match

Future Ready: Learning and Earning, We The People

Career Match

Mizzen Education, Inc.

9 - 12

45 Minutes

When making a difficult personal decision, it sometimes helps to have an anonymous, objective opinion from a peer. In this activity, students brainstorm a list of careers that they might consider for themselves, and then the group will review the inventories anonymously and suggest possible careers that match.

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What’s Your Angle? News Framing and Bias

Digital Voices, Stories and Perspectives

What’s Your Angle? News Framing and Bias

Pulitzer Center

6 - 12

1 Hour

Students will explore how news framing influences the popular understanding of people, places, and ideas. They will practice identifying framing and bias in news headlines they encounter, and will write headlines that offer multiple frames for news stories. Throughout this activity, students will reflect on the personal and social value of being aware of and working to interrupt bias in oneself and in media.

Discover Activity

Hot Potato (Grades K-2)

STEM Lab: Build, Tinker, Explore, Stories and Perspectives

Hot Potato (Grades K-2)

Mizzen Education, Inc.

K - 2

45 Minutes

In this activity, students play Hot Potato to practice immediate recall of basic math facts.

Discover Activity

PSA: Cut Those Rings!

Belonging and Community, The Natural World

PSA: Cut Those Rings!

Mizzen Education, Inc.

3 - 5

45 Minutes

Public service announcements get people thinking about problems in the world. One large problem is the amount of plastic in our oceans and, in particular, animals getting caught in 6-pack rings. Students design posters to encourage their peers to “Do the Right Thing and Cut Those Rings!,” including facts about plastic in the oceans and informing others how important it is to cut plastic 6-pack rings.

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Convince Me!

Stories and Perspectives, Belonging and Community

Convince Me!

Mizzen Education, Inc.

3 - 5

45 Minutes

Performing science experiments, creating your own board game, writing plays, and constructing papier-mâché volcanoes and making them erupt are all fun after-school activities, but which one is the best? In this activity, students nominate an afterschool activity and work with others to make a persuasive argument to convince the leader to choose their activity.

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Working Together in the Digital Age

Future Ready: Learning and Earning, Digital Voices

Working Together in the Digital Age

Mizzen Education, Inc.

6 - 8

45 Minutes

Many companies employ people who work out of their homes and in places all over the world. In this activity, students compare the different ways workers may collaborate, especially using the internet, mobile phones, and other communication technology.

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Tinfoil Raft

STEM Lab: Build, Tinker, Explore, The Natural World

Tinfoil Raft

OregonASK

3 - 12

1 Hour

Students engineer tinfoil rafts and test how much their weight they can hold before taking on water.

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Medical Invention Build

STEM Lab: Build, Tinker, Explore, The Natural World

Medical Invention Build

OregonASK

6 - 8

In this activity, students will create a prototype for their ideas. Students will be able to use their own crafty skills to make their own idea.

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Erosion Experiment

The Natural World, STEM Lab: Build, Tinker, Explore

Erosion Experiment

City Parks Foundation

6 - 8

1 Hour 10 Minutes

This lesson aims to explore how sustainable landscaping can be used to strengthen vulnerable habitats.


Robust plant cover provided by parks and other green spaces provide a number of ecosystem services, including protection against soil erosion and stormwater capture. In thinking about ways to combat the effects of climate change, green infrastructure and sustainable landscaping should be at the top of everyone's list! In many places around the world, including New York, climate change effects include increased rainfall and storm surges.


This is activity 1 of 3 in the "Design a Park" module from City Parks Foundation.

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Character Charades

Arts in Action, Stories and Perspectives

Character Charades

Mizzen Education, Inc.

6 - 8

45 Minutes

Students play a game of charades in which they act out and guess popular characters and character traits.

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Interrupting Bias Through News

Digital Voices, We The People

Interrupting Bias Through News

Pulitzer Center

6 - 12

1 Hour 30 Minutes

Students will explore what bias is, how it shows up in their lives, and how it can be harmful when left unchecked. They will then brainstorm ways to interrupt bias, and practice methods for doing so through an exploration of underreported news stories.

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Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.

Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.