Mizzen Education Logo

All Activities

Model a Computer Program

STEM • Digital Media and Communications

45m

Grades 6 - 8

Model a Computer Program

By Mizzen Education, Inc.

6 - 8

45m

A computer will follow coded instructions nearly instantly-and with no mistakes! If an error occurs, the fault is with the code, or software, and not the computer circuitry. In this activity, students will model the instructions, variables, and calculations of a computer program, 1 line of code after another. The skills they practice will be useful for writing programs of their own, as well as debugging their programs. The activity also demonstrates the remarkable speed and accuracy at which computers complete tasks.

Discover Activity

Model a Computer Program
STEM • Digital Media and Communications
45mGrades 6 - 8

Freedom of the Press Blog Entry

History and Society • Literacy

45m

Grades 9 - 12

Freedom of the Press Blog Entry

By Mizzen Education, Inc.

9 - 12

45m

Students explore protections for and limits on the freedom of the press in the United States. In teams, they watch a video summary on the history of the freedom of the press and read a news article about high school students’ efforts to protect their “right to write.” They use what they learn to prepare a team blog entry analyzing the freedom of the press.

Discover Activity

Freedom of the Press Blog Entry
History and Society • Literacy
45mGrades 9 - 12

Wacky Relay Race!

Leadership and Teamwork • Health and Wellness

45m

Grades 3 - 8

Wacky Relay Race!

By Mizzen Education, Inc.

3 - 8

45m

In this activity, students design and participate in a "wacky" relay race.

Discover Activity

Wacky Relay Race!
Leadership and Teamwork • Health and Wellness
45mGrades 3 - 8

My Watershed

Nature and Wildlife • STEM

50m

Grades 3 - 8

My Watershed

By National Wildlife Federation

3 - 8

50m

A watershed is an area of land that drains all the streams, rainfall, and snowmelt to a common outlet such as the outflow of a reservoir, mouth of a bay, or ocean and consists of surface water, such as lakes, streams, reservoirs, and wetlands and all underlying groundwater. The word “watershed” is sometimes used interchangeably with drainage basin or catchment. Larger watersheds contain many smaller watersheds. Watersheds are critical because the water flowing over the land impacts habitat, and wildlife health supports various recreational activities and provides communities with drinking water.

Discover Activity

My Watershed
Nature and Wildlife • STEM
50mGrades 3 - 8

Cell City

STEM • Nature and Wildlife

45m

Grades 6 - 12

Cell City

By OregonASK

6 - 12

45m

Students learn about cells, including their functions in the body, by building models for themselves!

Discover Activity

Cell City
STEM • Nature and Wildlife
45mGrades 6 - 12

Global Intervention in the First Gulf War

History and Society • Literacy

45m

Grades 9 - 12

Global Intervention in the First Gulf War

By Mizzen Education, Inc.

9 - 12

45m

Students read both primary and secondary source articles to explore the reasons for U.S. participation in the First Gulf War. They begin by considering a personal dilemma over conflict and discuss whether or not they think U.S. participation in the war was justified.

Discover Activity

Global Intervention in the First Gulf War
History and Society • Literacy
45mGrades 9 - 12

What is an Entrepreneur?

Career and Future Readiness • Leadership and Teamwork

25m

Grades K - 2

What is an Entrepreneur?

By VentureLab

K - 2

25m

Entrepreneurship isn't just about starting companies; it's a skill set and way of thinking. In this activity, students will watch a video from Kid President on what it takes to be an inventor to get them thinking about and discussing what an entrepreneur is. Then, students will make a poster representing themselves as entrepreneurs to start cultivating the mindset and thinking that they, too, are entrepreneurs.

This activity was designed as Part 1 of 5 in a series created by VentureLab. Check out the "Intro to Entrepreneurship" lesson to see more.

Discover Activity

What is an Entrepreneur?
Career and Future Readiness • Leadership and Teamwork
25mGrades K - 2

20 Questions (Grades 3-5)

STEM • Literacy

45m

Grades 3 - 5

20 Questions (Grades 3-5)

By Mizzen Education, Inc.

3 - 5

45m

Students play a version of the popular game 20 Questions. First, students pair off, with 1 student thinking of something from a predetermined category while the other asks their partner up to 20 questions to determine what it is. Finally, students reconvene as a whole group for discussion.

Discover Activity

20 Questions (Grades 3-5)
STEM • Literacy
45mGrades 3 - 5

Super Secret Handshake Society (Team Building) Game

Social and Emotional Awareness • Leadership and Teamwork

15m

All Grades

Video

Super Secret Handshake Society (Team Building) Game

By !Mpact Players

All Grades

15m

Meet new friends while creating secret, custom handshakes that are guaranteed to impress an audience!

Discover Activity

VIDEO

Super Secret Handshake Society (Team Building) Game
Social and Emotional Awareness • Leadership and Teamwork
15mAll Grades

Who Is Marie Curie?

Literacy • History and Society

45m

Grades K - 2

Who Is Marie Curie?

By Mizzen Education, Inc.

K - 2

45m

Children learn about the famous scientist Marie Curie. They read a biography of Curie’s life and use what they have learned to write an acrostic poem about her.

Discover Activity

Who Is Marie Curie?
Literacy • History and Society
45mGrades K - 2

What is Causing the Current Climate Change? - Part 2

STEM • Nature and Wildlife

1h

Grades 9 - 12

What is Causing the Current Climate Change? - Part 2

By The Nature Conservancy

9 - 12

1h

Students conduct a short literature review to determine the leading cause of the current climate change.

Discover Activity

What is Causing the Current Climate Change? - Part 2
STEM • Nature and Wildlife
1hGrades 9 - 12

Modeling an Elbow

STEM • Nature and Wildlife

45m

Grades 6 - 8

Modeling an Elbow

By Mizzen Education, Inc.

6 - 8

45m

In this activity, students use rubber bands and a foam board to construct a working model of an elbow joint. By experimenting with the model, students observe that muscles work in pairs to bend joints and move body parts. Flexing and extending the arm at the elbow joint is one example.

Discover Activity

Modeling an Elbow
STEM • Nature and Wildlife
45mGrades 6 - 8

Fact-checking for Beginners (Student Reporting Labs)

Digital Media and Communications • Literacy

Grades 6 - 12

Fact-checking for Beginners (Student Reporting Labs)

By PBS

6 - 12

Students will learn the basics of fact-checking a news story, and the difference between primary and secondary sources.

This is activity 13 of 16 in the PBS NewsHour Student Reporting Labs Module. Visit the Module to learn more before getting started.

Discover Activity

Fact-checking for Beginners (Student Reporting Labs)
Digital Media and Communications • Literacy
Grades 6 - 12

Gallery Walk

Arts • Leadership and Teamwork

30m

Grades 6 - 12

Gallery Walk

By After-School All-Stars

6 - 12

30m

This teaching technique actively engages students in collaboration and creative problem-solving as they walk throughout a room together in small groups, sharing ideas and discussing questions while responding to images or texts.

Discover Activity

Gallery Walk
Arts • Leadership and Teamwork
30mGrades 6 - 12

Startup Survival

Career and Future Readiness • Leadership and Teamwork

1h 40m

Grades 6 - 12

Startup Survival

By Network For Teaching Entrepreneurship

6 - 12

1h 40m

As an engaging way to introduce students to NFTE’s entrepreneurial mindset domains, students will either complete an interactive digital module or attempt to select the most important startup tools. Students finish the module by creating an EM Personal Growth Plan.

This lesson plan is written around the completion of a hands-on activity, but you can replace or supplement this activity with a couple of digital interactives. See the Modifications section at the end of this lesson plan for more details.

Discover Activity

Startup Survival
Career and Future Readiness • Leadership and Teamwork
1h 40mGrades 6 - 12

Blocking My News Hour

Digital Media and Communications • Literacy

45m

Grades 3 - 5

Blocking My News Hour

By PBS

3 - 5

45m

It’s time for some master producing! In this lesson, students sharpen their production skills by categorizing news stories into the right blocks of a news hour show and establishing their news show teams.

This is lesson 4 in “Building a News Hour,” the second module from PBS NewsHour Student Reporting Labs’ module series.

Discover Activity

Blocking My News Hour
Digital Media and Communications • Literacy
45mGrades 3 - 5

Same as Me

Social and Emotional Awareness • Literacy

30m

Grades K - 2

Same as Me

By Mizzen Education, Inc.

K - 2

30m

In this activity, children learn how they are similar to other members of the group. First, the adult gives prompts from the Similarities Sheet, such as “Find someone whose favorite color is the same as yours.” Next, the children walk around the room, asking each other questions to determine which traits they have in common. Then they write down a different child’s name next to each trait on the worksheet, just one name per trait. Finally, the children reconvene as a whole group for discussion.

Discover Activity

Same as Me
Social and Emotional Awareness • Literacy
30mGrades K - 2

Thoughts on Brands

Career and Future Readiness • Digital Media and Communications

45m

Grades 9 - 12

Thoughts on Brands

By Mizzen Education, Inc.

9 - 12

45m

Consumers often accept the brand of a product as a statement of its quality, value, or prestige. In this activity, students draw conclusions about the importance of branding in the marketplace by describing their opinions of familiar brands, identifying brands for specific products, and discussing how they use brands to evaluate and purchase products.

Discover Activity

Thoughts on Brands
Career and Future Readiness • Digital Media and Communications
45mGrades 9 - 12

Our World Day of Play: Game Analysis and Plan

STEM • Arts

1h

Grades 3 - 5

Our World Day of Play: Game Analysis and Plan

By Nickelodeon + Mizzen Education

3 - 5

1h

It’s time for youth to create their games for the Worldwide Day of Play! Youth collaborate as they analyze their collected data to discern which game elements ensure a FUN GAME. They independently brainstorm and design their games, sharing their designs with a peer to receive feedback.


This is activity 10 of 12 in the Nickelodeon Our World: The Play Lab Module.

Discover Activity

Our World Day of Play: Game Analysis and Plan
STEM • Arts
1hGrades 3 - 5

Stomp Rockets

STEM • Nature and Wildlife

1h 30m

Grades 3 - 12

Stomp Rockets

By NASA

3 - 12

1h 30m

Work individually or in teams of two to construct and launch paper rockets using a teacher-built PVC-pipe launcher.
Following the flight of their rocket, calculate the altitude their rocket achieved. Based on the flight performance of their rockets, analyze their rocket designs, modify or rebuild them, launch again, and calculate the altitude achieved to determine if their changes affected the performance of the rocket. Conclude the activity by writing a post-flight mission report.

Discover Activity

Stomp Rockets
STEM • Nature and Wildlife
1h 30mGrades 3 - 12

Playing Innovator Trading Cards (6-12)

Leadership and Teamwork • History and Society

1h

Grades 6 - 12

Playing Innovator Trading Cards (6-12)

By Mizzen Education, Inc.

6 - 12

1h

In this culminating activity, learners use their completed Innovator Trading Cards to solve community-based challenges. Each challenge requires a balanced team of innovators, with one innovator from each theme. Learners must justify their team choices and explain how different kinds of contributions work together to address complex problems.

This is the second of two activities in the Innovator Trading Card Collection: 

  • Activity 1 focuses on the theme of the week, learning about the innovators and their influence, and designing the innovator trading cards. 

  • Activity 2 focuses on facilitating the associated game to reinforce learning.

Discover Activity

Playing Innovator Trading Cards (6-12)
Leadership and Teamwork • History and Society
1hGrades 6 - 12

What Should I Feed My New Dog?

Nature and Wildlife • STEM

45m

Grades 9 - 12

What Should I Feed My New Dog?

By Mizzen Education, Inc.

9 - 12

45m

In today’s activity, students analyze labels of different brands of dog food to determine the best food for a new dog. They compare and evaluate the ingredients and claims found on the labels, and they research the benefits of the main ingredients and the validity. Then students present their findings and conclusions to the group.

Discover Activity

What Should I Feed My New Dog?
Nature and Wildlife • STEM
45mGrades 9 - 12

Design Your Own Money (Grades K-2)

Career and Future Readiness • Literacy

45m

Grades K - 2

Design Your Own Money (Grades K-2)

By Mizzen Education, Inc.

K - 2

45m

Children make their own models of money in order to build an understanding of money and its value.

Discover Activity

Design Your Own Money (Grades K-2)
Career and Future Readiness • Literacy
45mGrades K - 2

Wacky Cars

Arts • Literacy

45m

Grades K - 2

Wacky Cars

By Mizzen Education, Inc.

K - 2

45m

Children design a wacky car and either draw or build it. They give their car an appropriate name and describe its features to the group. This activity builds visual arts and design skills.

Discover Activity

Wacky Cars
Arts • Literacy
45mGrades K - 2

Engineering an Upgrade (Grades 9-12)

STEM • Career and Future Readiness

45m

Grades 9 - 12

Engineering an Upgrade (Grades 9-12)

By Mizzen Education, Inc.

9 - 12

45m

Student teams work together to improve an existing product and then present their ideas to the group. This activity builds analytical thinking and cooperative learning skills while developing speaking and listening skills.

Discover Activity

Engineering an Upgrade (Grades 9-12)
STEM • Career and Future Readiness
45mGrades 9 - 12

Inventor Trading Cards (Grades 3-5)

STEM • History and Society

45m

Grades 3 - 5

Inventor Trading Cards (Grades 3-5)

By Mizzen Education, Inc.

3 - 5

45m

Students learn about inventors and inventions by creating inventor cards and then sort and trade them to build sets of related cards.

Discover Activity

Inventor Trading Cards (Grades 3-5)
STEM • History and Society
45mGrades 3 - 5

Tarp Toss (Team Building) Game

Leadership and Teamwork • Social and Emotional Awareness

15m

All Grades

Video

Tarp Toss (Team Building) Game

By !Mpact Players

All Grades

15m

Race down the field towards the finish line as your team transfers your ball by launching it and catching it from tarp to tarp!

Discover Activity

VIDEO

Tarp Toss (Team Building) Game
Leadership and Teamwork • Social and Emotional Awareness
15mAll Grades

Beyond the Headlines: Designing My Pitch

Digital Media and Communications • Literacy

30m

Grades 3 - 5

Beyond the Headlines: Designing My Pitch

By PBS

3 - 5

30m

Ready to master the art of the pitch? Students learn how to craft a persuasive pitch by watching Shark Tank pitches, collaboratively developing key sentences, and creating their pitches for a News Hour show. They'll then pitch their ideas to peers, receiving valuable feedback and enhancing their pitching skills.

This is the culminating activity of SRL’s Headlines 4-part series. This short series is also the first section of SRL’s First Module From Concept to Screen: Building Your News Hour. The module is broken into three sections. The first two contain lessons that can be completed as standalone activities or as part of a series. All three sections converge to provide a powerful and fun introduction to producing and hosting news shows. The module is followed by a second that deepens student knowledge and skills.

Discover Activity

Beyond the Headlines: Designing My Pitch
Digital Media and Communications • Literacy
30mGrades 3 - 5

What is Carbon and the Carbon Cycle?

Nature and Wildlife • STEM

1h

Grades 6 - 8

What is Carbon and the Carbon Cycle?

By The Nature Conservancy

6 - 8

1h

By studying the life cycle of a tomato, youth connect the carbon cycle and food production. Youth demonstrate their learning through a mini-art project.

Discover Activity

What is Carbon and the Carbon Cycle?
Nature and Wildlife • STEM
1hGrades 6 - 8

The Art of the Campaign Yard Sign

History and Society • Arts

45m

Grades 9 - 12

The Art of the Campaign Yard Sign

By Mizzen Education, Inc.

9 - 12

45m

When an election is approaching, the signs of the campaigns (figuratively and literally) can take over the public life of a community. Candidates are promoted on billboards, posters, yard signs, and advertisements in all media. What qualities make these promotions effective? In this activity, students will compare and analyze the strategies that campaigns use to communicate their messages to the public—and to elect their candidate.

Discover Activity

The Art of the Campaign Yard Sign
History and Society • Arts
45mGrades 9 - 12

World War II (Grades 3-5)

History and Society • Literacy

45m

Grades 3 - 5

World War II (Grades 3-5)

By Mizzen Education, Inc.

3 - 5

45m

Students work together to learn about key people, battles, and events of World War II. Teams create a newsreel and present what they have learned to the whole group. This activity builds research and cooperative learning skills, while also developing speaking and listening skills.

Discover Activity

World War II (Grades 3-5)
History and Society • Literacy
45mGrades 3 - 5

Rules of Discussion (Grades 3-5)

Social and Emotional Awareness • Literacy

45m

Grades 3 - 5

Rules of Discussion (Grades 3-5)

By Mizzen Education, Inc.

3 - 5

45m

Students develop rules for discussions to help them be thoughtful participants within a discussion.

Discover Activity

Rules of Discussion (Grades 3-5)
Social and Emotional Awareness • Literacy
45mGrades 3 - 5

State Report

History and Society • Literacy

45m

Grades 3 - 5

State Report

By Mizzen Education, Inc.

3 - 5

45m

Students work in small groups to learn about a state and then create a presentation to give in front of the group.

Discover Activity

State Report
History and Society • Literacy
45mGrades 3 - 5

The Big Easy: Day 4 Lesson

Arts • Literacy

1h

Grades 3 - 8

The Big Easy: Day 4 Lesson

By Jazz at Lincoln Center

3 - 8

1h

Welcome to Lesson 4 of Jazz at Lincoln Center's module, "The Big Easy"! Explore the art of deduction as students utilize background knowledge and research to decipher symbolism in artwork, uncovering the inspiration behind illustrations.

Discover Activity

The Big Easy: Day 4 Lesson
Arts • Literacy
1hGrades 3 - 8

City Hopper U.S.A.

History and Society • Literacy

45m

Grades 6 - 8

City Hopper U.S.A.

By Mizzen Education, Inc.

6 - 8

45m

Students act as virtual tour guides for an American city. They research the city using print and digital resources and create a slideshow to take the audience on a virtual tour, highlighting the area's geography, climate, landmarks, history, and culture.

Discover Activity

City Hopper U.S.A.
History and Society • Literacy
45mGrades 6 - 8

Olympic Games (Grades 9-12)

Leadership and Teamwork • Health and Wellness

45m

Grades 9 - 12

Olympic Games (Grades 9-12)

By Mizzen Education, Inc.

9 - 12

45m

In this activity, students learn and play a series of Olympic games. Then they vote on their favorite game. This activity builds listening and cooperative learning skills. It also promotes physical fitness.

Discover Activity

Olympic Games (Grades 9-12)
Leadership and Teamwork • Health and Wellness
45mGrades 9 - 12

NBA Math Hoops Lesson 8: Maximizing Shot Options

STEM • Literacy

30m

Grades 3 - 8

NBA Math Hoops Lesson 8: Maximizing Shot Options

By Learn Fresh

3 - 8

30m

In this activity, students learn the importance of division and rounding in the context of NBA Math Hoops, where certain division results can unlock valuable shot options. Students then work in teams, ensuring accuracy through collaboration. This activity aims to reinforce division and rounding skills while highlighting their strategic application in the game.

Discover Activity

NBA Math Hoops Lesson 8: Maximizing Shot Options
STEM • Literacy
30mGrades 3 - 8

The Big Easy: Days 14-16 Lesson

Arts • Literacy

1h

Grades 3 - 8

The Big Easy: Days 14-16 Lesson

By Jazz at Lincoln Center

3 - 8

1h

Welcome to Lesson 14-16 of Jazz at Lincoln Center's module, "The Big Easy"! Ignite imagination as students plan symbolic parties, designing dances and decorations that reflect stories, ideas, and emotions. Foster creativity and collaboration among students, all while having fun!

Discover Activity

The Big Easy: Days 14-16 Lesson
Arts • Literacy
1hGrades 3 - 8

What Is Mindfulness?

Health and Wellness • Social and Emotional Awareness

45m

Grades 3 - 5

What Is Mindfulness?

By Mizzen Education, Inc.

3 - 5

45m

People often walk along the street without really noticing what is around them. With so many of us using electronic devices around the clock, “mindlessness” is on the rise! This activity shows students how an active, engaged mindset, or mindfulness, can affect their daily experiences.

Discover Activity

What Is Mindfulness?
Health and Wellness • Social and Emotional Awareness
45mGrades 3 - 5

Amazing Bodies! 1: Prototype Brainstorm

STEM • Career and Future Readiness

30m

Grades 6 - 8

Amazing Bodies! 1: Prototype Brainstorm

By OregonASK

6 - 8

30m

Students brainstorm creative innovations to improve people's lives.

This activity is Part 1 of 6 in the Amazing Bodies! series, with activities designed to build upon each another:

Amazing Bodies! 1: Prototype Brainstorm
Amazing Bodies! 2: Prototype Selection
Amazing Bodies! 3: Prototype Build
Amazing Bodies! 4: Prototype Test & Modify
Amazing Bodies! 5: Prototype Naming
Amazing Bodies! 6: Prototype Presentations

Discover Activity

Amazing Bodies! 1: Prototype Brainstorm
STEM • Career and Future Readiness
30mGrades 6 - 8

Sketching for Observation Exercises

STEM • Nature and Wildlife

3h

All Grades

Sketching for Observation Exercises

By California Academy of Sciences

All Grades

3h

Scientific sketching isn’t about making a pretty picture! It’s about looking at something so closely you notice something new. These exercises help students practice sketching for observation, data collection, and analysis during a science investigation.

Discover Activity

Sketching for Observation Exercises
STEM • Nature and Wildlife
3hAll Grades

Making Voices Travel

STEM • Nature and Wildlife

1h

Grades 6 - 8

Making Voices Travel

By OregonASK

6 - 8

1h

Students investigate how sound travels through string and air. They create their own creations for their investigation!

Discover Activity

Making Voices Travel
STEM • Nature and Wildlife
1hGrades 6 - 8

“Shape” Your Own Touch-and-Feel Book

Arts • Literacy

45m

Grades K - 2

“Shape” Your Own Touch-and-Feel Book

By Mizzen Education, Inc.

K - 2

45m

Young children love touch-and-feel books. In this activity, children will work in groups to create their own touch-and-feel books. Each of them will receive a page with geometric shapes cut out of it and use these shapes as a part of a picture. Behind the cut-out shape, they will place a piece of felt, making their pictures perfect for a touch-and-feel book.

Discover Activity

“Shape” Your Own Touch-and-Feel Book
Arts • Literacy
45mGrades K - 2

Feelings and Words

Social and Emotional Awareness • Literacy

10m

Grades K - 2

Feelings and Words

By kid-grit

K - 2

10m

In this opener, you will help students identify their feelings using words on the wall. Developing vocabulary and attaching words about feelings is the gateway to emotional intelligence. Students do not have to share why they feel the way they do; they only share how they feel. We let the students have these feelings without judgment. We just let them learn how to say them aloud. Of course, if they want to share their "why" about the feeling, encourage them to express themselves.

Discover Activity

Feelings and Words
Social and Emotional Awareness • Literacy
10mGrades K - 2

Hook 'Em

Leadership and Teamwork • Social and Emotional Awareness

15m

Grades 3 - 12

Video

Hook 'Em

By !Mpact Players

3 - 12

15m

This game will lead to a "chain" reaction of success when you hook the most paper clips together as a team.

Discover Activity

VIDEO

Hook 'Em
Leadership and Teamwork • Social and Emotional Awareness
15mGrades 3 - 12

Optical Illusion Circuit Toy

STEM • Nature and Wildlife

30m

Grades 6 - 8

Optical Illusion Circuit Toy

By OregonASK

6 - 8

30m

Students use a battery, magnet, and copper wire to build an electric motor that spins.

Discover Activity

Optical Illusion Circuit Toy
STEM • Nature and Wildlife
30mGrades 6 - 8

In-camera Edit (Student Reporting Labs)

Digital Media and Communications • Literacy

2h

Grades 6 - 12

In-camera Edit (Student Reporting Labs)

By PBS

6 - 12

2h

Students learn how to become a better visual storyteller by analyzing and creating their own video sequences.

This is activity 15 of 16 in the PBS NewsHour Student Reporting Labs Module. Visit the Module to learn more before getting started.

Discover Activity

In-camera Edit (Student Reporting Labs)
Digital Media and Communications • Literacy
2hGrades 6 - 12

Sound Effects

STEM • Nature and Wildlife

1h

Grades 6 - 8

Sound Effects

By NASA

6 - 8

1h

Students will learn about the principles of sound, specifically how to amplify and reduce sound volume. Students will construct a speaker to amplify the sound and then will be challenged to find a solution to reduce the perceived sound volume.

Discover Activity

Sound Effects
STEM • Nature and Wildlife
1hGrades 6 - 8

Help Underwater Animals and Plants (Grades K-2)

Nature and Wildlife • History and Society

45m

Grades K - 2

Help Underwater Animals and Plants (Grades K-2)

By Mizzen Education, Inc.

K - 2

45m

Children learn how to help underwater animals and plants by listening to a teacher read a picture book on the subject and then creating posters illustrating what they learned.

Discover Activity

Help Underwater Animals and Plants (Grades K-2)
Nature and Wildlife • History and Society
45mGrades K - 2

Character Mash-Up (Grades 6-8)

Arts • Literacy

45m

Grades 6 - 8

Character Mash-Up (Grades 6-8)

By Mizzen Education, Inc.

6 - 8

45m

Students randomly choose slips of paper with well-known characters from popular culture, movies, and books. Then, they plan a simple scenario to perform with those characters. Students can get as silly and creative as they want when coming up with scenarios.

Discover Activity

Character Mash-Up (Grades 6-8)
Arts • Literacy
45mGrades 6 - 8

I Am Not My Actions

Social and Emotional Awareness • Health and Wellness

15m

Grades 3 - 5

I Am Not My Actions

By kid-grit

3 - 5

15m

In this opening activity, students will learn that a negative behavior does not define who they are as a person. A negative behavior is an action that doesn't have to be permanent.

Discover Activity

I Am Not My Actions
Social and Emotional Awareness • Health and Wellness
15mGrades 3 - 5

I Love My Neighbor!

Social and Emotional Awareness • Leadership and Teamwork

5m

Grades 6 - 8

I Love My Neighbor!

By After-School All-Stars

6 - 8

5m

Students get warmed up and moving with this take on musical chairs!

Discover Activity

I Love My Neighbor!
Social and Emotional Awareness • Leadership and Teamwork
5mGrades 6 - 8

Hiring a Crew

Digital Media and Communications • Literacy

45m

Grades 3 - 5

Hiring a Crew

By PBS

3 - 5

45m

Lights, camera, action! Read, discuss, and match skills to the jobs in a news crew. Students uncover what it takes to bring the news to an audience!

This is lesson 7 in “Building a News Hour,” the second module from PBS NewsHour Student Reporting Labs’ module series.

Discover Activity

Hiring a Crew
Digital Media and Communications • Literacy
45mGrades 3 - 5

S.INQ Sound: Amplifying Sounds

STEM • Nature and Wildlife

30m

Grades K - 5

S.INQ Sound: Amplifying Sounds

By OregonASK

K - 5

30m

In this activity, students will build, test and modify their own megaphones using a variety of simple materials.

Discover Activity

S.INQ Sound: Amplifying Sounds
STEM • Nature and Wildlife
30mGrades K - 5

Local Hero Scene Part 2

Arts • Literacy

1h 30m

Grades K - 5

Local Hero Scene Part 2

By OregonASK

K - 5

1h 30m

Students continue to complete on their local heroes scenes and share their final products to the class.

This activity is part 3 of a 5 part series: Everyday Superheroes, Local Hero Scene Part 1, Local Hero Scene Part 2, Preparing for the Local Hero Walk, and Local Hero Walk.

Discover Activity

Local Hero Scene Part 2
Arts • Literacy
1h 30mGrades K - 5

Vitamins, Mineral Supplements, and You

Health and Wellness • Literacy

45m

Grades 9 - 12

Vitamins, Mineral Supplements, and You

By Mizzen Education, Inc.

9 - 12

45m

How effective are vitamins and mineral supplements? Who benefits from these supplements, and how do they know which supplements to take? Students explore these and other questions as they read and discuss articles from journalists, experts, and critics.

Discover Activity

Vitamins, Mineral Supplements, and You
Health and Wellness • Literacy
45mGrades 9 - 12

Yoga for Worry and Anxiety (Grades 6-8)

Social and Emotional Awareness • Health and Wellness

45m

Grades 6 - 8

Yoga for Worry and Anxiety (Grades 6-8)

By Mizzen Education, Inc.

6 - 8

45m

Students learn yoga positions and breathing techniques to help alleviate worry and anxiety and build confidence.

Discover Activity

Yoga for Worry and Anxiety (Grades 6-8)
Social and Emotional Awareness • Health and Wellness
45mGrades 6 - 8

Brand Design Mood Board (Grades 9-12)

Arts • Digital Media and Communications

45m

Grades 9 - 12

Brand Design Mood Board (Grades 9-12)

By Mizzen Education, Inc.

9 - 12

45m

Students will use design elements and principles (colors, images, shapes, etc.) to create a mood board to promote their own business brand concept.

Discover Activity

Brand Design Mood Board (Grades 9-12)
Arts • Digital Media and Communications
45mGrades 9 - 12

The Swings

Arts • Literacy

1h

Grades 3 - 8

The Swings

By Jazz at Lincoln Center

3 - 8

1h

Students read a comic about the Swings, grandparents who are planning a family party. Students read and act out the comic story to understand the feel of swing and its offspring.

Discover Activity

The Swings
Arts • Literacy
1hGrades 3 - 8

Infomercials (Team Building) Game

Arts • Literacy

20m

Grades 3 - 12

Video

Infomercials (Team Building) Game

By !Mpact Players

3 - 12

20m

Pitch your wacky products with creative and clever infomercials! Let's close that deal!

Discover Activity

VIDEO

Infomercials (Team Building) Game
Arts • Literacy
20mGrades 3 - 12

A Visit to South America

History and Society • Literacy

45m

Grades 6 - 8

A Visit to South America

By Mizzen Education, Inc.

6 - 8

45m

Students research and plan a family trip to a South American country, developing key research, collaboration, and organizational skills.

Discover Activity

A Visit to South America
History and Society • Literacy
45mGrades 6 - 8

Responding to the News

Digital Media and Communications • Literacy

1h 30m

Grades K - 8

Responding to the News

By Pulitzer Center

K - 8

1h 30m

In this activity, students reflect on how to find hope in news stories about global issues. Students will identify an underreported news story that interests them, and use visual art or found poetry to creatively call attention to the issues it raises.

Discover Activity

Responding to the News
Digital Media and Communications • Literacy
1h 30mGrades K - 8

Strut Like an Animal

Arts • Literacy

2h

Grades 3 - 8

Strut Like an Animal

By Jazz at Lincoln Center

3 - 8

2h

This activity introduces the concept of musical notation through animal footprints. Using cut-out animal footprints, students practice walking through musical bars to replicate how musicians play through them.

Discover Activity

Strut Like an Animal
Arts • Literacy
2hGrades 3 - 8

Kit Inventory

STEM • Nature and Wildlife

1h

Grades K - 8

Kit Inventory

By California Academy of Sciences

K - 8

1h

Students learn to use the Windowpane technique to take stock of materials at the beginning of an investigative unit.

Discover Activity

Kit Inventory
STEM • Nature and Wildlife
1hGrades K - 8

Microscope Roundup

Nature and Wildlife • STEM

45m

Grades 6 - 8

Microscope Roundup

By Mizzen Education, Inc.

6 - 8

45m

Students examine unlabeled microscope slides that show various microorganisms, cells and cell parts, and tissues and guess the object shown on each slide.

Discover Activity

Microscope Roundup
Nature and Wildlife • STEM
45mGrades 6 - 8

Cookie Box Spectrometers

STEM • Nature and Wildlife

1h

Grades 3 - 12

Cookie Box Spectrometers

By NASA

3 - 12

1h

Students create their own spectrometers; also, they learn about the color spectrum.

Discover Activity

Cookie Box Spectrometers
STEM • Nature and Wildlife
1hGrades 3 - 12

The Big Easy: Day 10 Lesson

Arts • Digital Media and Communications

1h

All Grades

The Big Easy: Day 10 Lesson

By Jazz at Lincoln Center

All Grades

1h

Welcome to Lesson 10 of Jazz at Lincoln Center's module, "The Big Easy"! Unleash creativity with rhythmic composition as students craft their rhythmic patterns with accents. The lesson culminates with students playing to everyday jazz rhythms.

Discover Activity

The Big Easy: Day 10 Lesson
Arts • Digital Media and Communications
1hAll Grades

Dribble and Dazzle

Arts • Leadership and Teamwork

1h

Grades 3 - 8

Dribble and Dazzle

By Jazz at Lincoln Center

3 - 8

1h

Students use found objects, such as basketballs, to create fun, rhythmic performance pieces.

Discover Activity

Dribble and Dazzle
Arts • Leadership and Teamwork
1hGrades 3 - 8

Functional Fitness Week 10: Day 2

Health and Wellness • Leadership and Teamwork

40m

Grades K - 8

Functional Fitness Week 10: Day 2

By Active Kids and Minds

K - 8

40m

Continue building week 10 skill of the week: Donkey Kicks. In this activity, students refine their agility and endurance in an obstacle course and game of Fox and Rabbit. Then, they revisit what they have learned about specific food groups.


This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.

Discover Activity

Functional Fitness Week 10: Day 2
Health and Wellness • Leadership and Teamwork
40mGrades K - 8

Guess the Steps

STEM • Leadership and Teamwork

10m

Grades K - 5

Guess the Steps

By PowerUp Fitness

K - 5

10m

PowerUp STEM with Guess the Steps - get moving with math with this fun estimation activity.

Discover Activity

Guess the Steps
STEM • Leadership and Teamwork
10mGrades K - 5

SA-TIS-FACT-SHUN

Social and Emotional Awareness • Literacy

15m

Grades 3 - 5

SA-TIS-FACT-SHUN

By kid-grit

3 - 5

15m

In this closing activity, students think critically about their performance in school, sports, arts, or any other learning space they participated in, reflecting on their day and exploring how satisfied they were with what they did or observed.

Discover Activity

SA-TIS-FACT-SHUN
Social and Emotional Awareness • Literacy
15mGrades 3 - 5

Alice in Food Group Land

Health and Wellness • Nature and Wildlife

45m

Grades 6 - 8

Alice in Food Group Land

By Mizzen Education, Inc.

6 - 8

45m

We eat different meals and snacks throughout the day, but are we meeting the recommended nutritional guidelines? In this activity, students dive into the world of nutrition by learning about the different food groups, performing a skit to share what they’ve learned, and using that knowledge to plan a balanced meal.

Discover Activity

Alice in Food Group Land
Health and Wellness • Nature and Wildlife
45mGrades 6 - 8

Fantastic Footwear

Arts • STEM

1h

Grades 3 - 8

Fantastic Footwear

By Rediscover Center

3 - 8

1h

In this activity, students will be challenged to create a wearable shoe, ankle attachment, or leg attachment out of cardboard. They will learn about measuring techniques that can be used for feet.


This is part 2 of the Cardboard Costumes series from reDiscover Center.


Discover Activity

Fantastic Footwear
Arts • STEM
1hGrades 3 - 8

A Thing to Recall

Health and Wellness • Social and Emotional Awareness

15m

Grades 3 - 5

A Thing to Recall

By kid-grit

3 - 5

15m

In this closing, reflection activity, students will learn a mindfulness exercise they can practice to access positive thoughts and events in their lives. Helping students remain positive is useful for maintaining a productive learning environment.

Discover Activity

A Thing to Recall
Health and Wellness • Social and Emotional Awareness
15mGrades 3 - 5

Story Spark Series: Karol

Literacy • Social and Emotional Awareness

1h

Grades 6 - 12

Story Spark Series: Karol

By PLUS ME Project

6 - 12

1h

Students explore the theme of identity and self-worth through the story of a high school freshman diagnosed with Bell's palsy during her first week of school. Through Karol's experience, students examine how unexpected challenges can test the way we see ourselves, and how the people around us help us remember who we are.

Participants identify four story elements within the narrative and reflect on their own challenges and the lessons those challenges have taught them.

Discover Activity

Story Spark Series: Karol
Literacy • Social and Emotional Awareness
1hGrades 6 - 12

Library

CategoriesCollaboratorsExploreAll ActivitiesAll Collections

Community

Our StoryTeam MizzenEventsThe Mizzen Minute

Engage

NewsroomContact Us

Account

Sign InCreate an AccountMizzen for TeamsPrivacy PolicyTerms of Use

Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.

Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.