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16 Activities

Rediscover Center

The Rediscover Center provides youth with the tools and resources to transform discarded materials into art, functional objects, and tools for learning.

These project-based and hands-on activities help youth gain confidence through identity exploration, self-expression, and storytelling while gaining STEAM knowledge and maker skills. Find tool tips embedded in the lessons to help emphasize safe maker spaces.

Activities

Make a Spinning Selfie

Social and Emotional Awareness • Arts

45m

Grades K - 5

Make a Spinning Selfie

By Rediscover Center

K - 5

45m

In this activity, students will make a selfie (self-portrait) that spins!

This project was inspired by The Girl Who Thought in Pictures: The Story of Dr. Temple Grandin, written by Julia Finley Mosca and illustrated by Daniel Rieley. Dr. Grandin is an incredible scientist, animal rights advocate, and spokesperson on autism and neurodiversity.

Discover Activity

Make a Spinning Selfie
Social and Emotional Awareness • Arts
45mGrades K - 5

Create A Cardboard Self-Portrait

Arts • Social and Emotional Awareness

45m

All Grades

Create A Cardboard Self-Portrait

By Rediscover Center

All Grades

45m

In this activity, students will use creative reuse materials to create self-portraits.

Discover Activity

Create A Cardboard Self-Portrait
Arts • Social and Emotional Awareness
45mAll Grades

Revolving Door Cardboard Art Technique

Arts • Literacy

25m

Grades 3 - 8

Revolving Door Cardboard Art Technique

By Rediscover Center

3 - 8

25m

In this activity, makers will learn how to make artwork using the Revolving Door Tiny Technique. This technique uses a skewer as an axis and allows the cardboard to flip over while still being attached to the base cardboard.

Discover Activity

Revolving Door Cardboard Art Technique
Arts • Literacy
25mGrades 3 - 8

Prototype a Transportation Vehicle/Vessel

STEM • Arts

1h

Grades 3 - 8

Prototype a Transportation Vehicle/Vessel

By Rediscover Center

3 - 8

1h

In this activity, students will create prototypes of transportation vehicles. This project was inspired by Rosie Revere, Engineer, written by Andrea Beaty, and illustrated by David Roberts.


Rosie Revere, Engineer is a story of a young girl who dreams of becoming an engineer. We can all take a lesson from Rosie to realize that dreams, professions, skills, and passion are gender neutral. With the help of a wonderful role model in great-great Aunt Rose, Rosie realized that she should celebrate her failures and not hide her inventions! In this story, Rosie engineers a helicopter to make her Great Aunt Rose's dreams come true: to fly. With her inspiration, let's prototype our own transportation vehicle or vessel.


Discover Activity

Prototype a Transportation Vehicle/Vessel
STEM • Arts
1hGrades 3 - 8

Slot Construction Sculptures

Arts • Literacy

45m

Grades K - 8

Slot Construction Sculptures

By Rediscover Center

K - 8

45m

In this activity, students will learn a cardboard construction technique called Slot Construction. This technique allows students to build almost instantly without any glue or adhesives so they can explore how to make fun sculptures without always using reinforcements.

This is part 1 of 2 in the Slot Construction Activities by reDiscover Center.

Discover Activity

Slot Construction Sculptures
Arts • Literacy
45mGrades K - 8

Slot Construction Animals

Arts • Literacy

1h

Grades K - 8

Slot Construction Animals

By Rediscover Center

K - 8

1h

In this activity, students will use a cardboard construction technique called Slot Construction to make model animals. This technique allows them to build almost instantly without any glue or adhesives so they can explore how to make fun sculptures without always using reinforcements.

This is part 2 of 2 in the Slot Construction Activities by reDiscover Center.

Discover Activity

Slot Construction Animals
Arts • Literacy
1hGrades K - 8

Arm & Belt Accessories

Arts • STEM

1h 30m

Grades 3 - 8

Arm & Belt Accessories

By Rediscover Center

3 - 8

1h 30m

In this activity, students will be challenged to create a wearable glove, shoulder attachment, wrist or belt attachment using cardboard and crafting techniques. They will be able to explore and/or combine materials to make a unique costume that represents themselves!


This is part 3 of the Cardboard Costumes series from reDiscover Center.


Discover Activity

Arm & Belt Accessories
Arts • STEM
1h 30mGrades 3 - 8

Masquerade Masks

Arts • Literacy

35m

Grades K - 5

Masquerade Masks

By Rediscover Center

K - 5

35m

In this activity, students will learn how to make Masquerade Masks using materials collected from their home or outside in their neighborhood. This is a simple but versatile activity to really liven up a story your class is currently reading or celebrate a special day. Get creative with colors or patterns as you see fit!

Discover Activity

Masquerade Masks
Arts • Literacy
35mGrades K - 5

Loose Parts

Arts • Social and Emotional Awareness

25m

Grades K - 5

Loose Parts

By Rediscover Center

K - 5

25m

In this activity, students will explore a variety of Loose Parts, sort them into different categories, and lay them out to make a self-portrait. Loose Parts consists of a collection of different easy and free to collect household and outdoor materials.

There are two modes of this activity: a Sorting Activity and a Self Portrait Activity.

Discover Activity

Loose Parts
Arts • Social and Emotional Awareness
25mGrades K - 5

Shadow Puppet Stage!

Arts • Literacy

1h 30m

Grades K - 8

Shadow Puppet Stage!

By Rediscover Center

K - 8

1h 30m

In this activity, students will build a stage and put on a puppet show! The stage may include props, curtains, and a light source for a shadow puppet show. There are a lot of options that students can use to build their stage!

This activity is part 2 of 2 in the Shadow Puppet Activities by reDiscover Center.

Discover Activity

Shadow Puppet Stage!
Arts • Literacy
1h 30mGrades K - 8

Windchimes & Mobiles

Arts • Social and Emotional Awareness

1h

Grades K - 8

Windchimes & Mobiles

By Rediscover Center

K - 8

1h

In this activity, students will learn how to make mobiles or windchimes using materials collected from their home or outside in their neighborhood. This is a simple but versatile activity to really liven up your classroom or your home. Get creative with colors or patterns as you see fit!

Discover Activity

Windchimes & Mobiles
Arts • Social and Emotional Awareness
1hGrades K - 8

Shadow Puppets

Arts • Literacy

45m

Grades K - 8

Shadow Puppets

By Rediscover Center

K - 8

45m

In this activity, students will make shadow puppets. They will make them out of recyclable materials like what they can find around their homes. Then they'll create or re-enact a short story for their puppets to act out!

This activity is part 1 of 2 in the Shadow Puppet Activities by reDiscover Center.

Discover Activity

Shadow Puppets
Arts • Literacy
45mGrades K - 8

Featured in These Collections

American History: Elevating Black Voices (K-2)

Leadership and Teamwork • Arts • STEM • Literacy • History and Society

130 Items

Grades K - 2

Collection

American History: Elevating Black Voices (K-2)

By

K - 2

The American History: Elevating Black Voices Collection is a weekly, hands-on playlist that helps young learners explore how stories, creativity, problem-solving, and leadership shape communities and American history. Through engaging texts, Innovator Trading Cards, and theme-based activities in literacy, STEM, the arts, and teamwork, students discover lesser-known Black Americans whose voices and ideas have made a lasting impact. Each week introduces a new theme that strengthens early reading skills, creativity, collaboration, and critical thinking, while giving learners multiple opportunities to apply their understanding through play and exploration. Designed for easy facilitation and joyful learning, this playlist shows that innovation takes many forms—and that every voice matters.

For a consistent learning experience, it is recommended that this collection be completed in the sequence outlined below. This allows learners to apply the weekly themes from the Innovator Playing Cards through supplementary activities.

Week 1: Storytelling and Voice

Designing Innovator Trading Cards (K-2)

New End to the Story

Round Robin Storytelling

Animal Interviews

Week 2: Inventing and Problem Solving

Designing Innovator Trading Cards (K-2)

Balanced Mobile

Sound on a String

Mechanical Engineering Tops

Week 3: Creativity and Expression

Designing Innovator Trading Cards (K-2)

Masquerade Masks

Music and Rhythm (Grades k-2)

Creative Play Design Challenges

Week 4: Leadership and Change

Designing Innovator Trading Cards (K-2)

Playing Innovator Trading Cards (K-2)

People Bingo

What is a Quality

Discover Collection

American History: Elevating Black Voices (K-2)
Leadership and Teamwork • Arts • STEM • Literacy • History and Society
Grades K - 2

COLLECTION

American History: Elevating Black Voices (3-5)

Leadership and Teamwork • Literacy • History and Society

130 Items

Grades 3 - 5

Collection

American History: Elevating Black Voices (3-5)

By

3 - 5

This Collection is a weekly, hands-on playlist that helps learners explore how stories, creativity, problem-solving, and leadership shape communities and American history. Through engaging texts, Innovator Trading Cards, and theme-based activities in literacy, STEM, the arts, and collaboration, students discover lesser-known Black Americans whose voices and ideas have made a lasting impact. Each week introduces a new theme that strengthens reading comprehension, evidence-based thinking, creativity, and teamwork, while giving learners multiple opportunities to apply their understanding through discussion, design, and gameplay. Designed for flexible facilitation and active learning, this playlist shows that innovation happens in many ways—and that elevating diverse voices deepens our understanding of history.

For a consistent learning experience, it is recommended that this collection be completed in the sequence outlined below. This allows learners to apply the weekly themes from the Innovator Playing Cards through supplementary activities.

Week 1: Storytelling and Voice

Designing Innovator Trading Cards (3-5)

Word Detectives

What is that Tone

Rhythm and Language

Week 2: Inventing and Problem Solving

Designing Innovator Trading Cards (3-5)

S.INQ Mechanical Engineering Self Propelled Cars

Arm and Belt Accessories

Engineering an Upgrade (Grades 3-5)

Week 3: Creativity and Expression

Designing Innovator Trading Cards (3-5)

The Animal Spin

Create and Perform a Scene from a Book

Clay Pinch Pot

Week 4: Leadership and Change

Designing Innovator Trading Cards (3-5)

Playing Innovator Trading Cards (3-5)

More Tools Are Better Than One

Build Your Own Obstacle Course

Discover Collection

American History: Elevating Black Voices (3-5)
Leadership and Teamwork • Literacy • History and Society
Grades 3 - 5

COLLECTION

American History: Elevating Black Voices (6-12)

Leadership and Teamwork • History and Society • Literacy

130 Items

Grades 6 - 12

Collection

American History: Elevating Black Voices (6-12)

By

6 - 12

The American History: Elevating Black Voices Collection is a weekly, inquiry-driven playlist that invites learners to examine how storytelling, innovation, creativity, and leadership shape American history and civic life. Through complex texts, Innovator Trading Cards, and theme-based activities across literacy, STEM, the arts, and collaborative problem-solving, students engage with lesser-known Black Americans—whose contributions have influenced systems, culture, and community change. Each week introduces a thematic lens that builds historical analysis, critical reading, argumentation, and interdisciplinary thinking, culminating in a challenge-based game that requires evidence, reasoning, and collaboration. Designed to support meaningful discussion and application, this Collection highlights innovation as a collective process and underscores the power of amplifying voices that shape our shared history.

This collection is designed to have learners apply ideas from the weekly themes introduced through the Innovator Playing Cards with additional related activities; it is recommended to follow this sequence to maintain consistency:

Week 1: Storytelling and Voice

Designing Innovator Trading Cards

What Makes a Good Story?

One Minute Speeches

Erasure Poetry as Resistance

Week 2: Inventing and Problem Solving

Designing Innovator Trading Cards

Cell City

Catapult (Team Building) Game

Build an Extension Arm

Week 3: Creativity and Expression

Designing Innovator Trading Cards

Create a Cardboard Self-Portrait

Improv: Say the Line

How to Look at Dance

Week 4: Leadership and Change

Designing Innovator Trading Cards

Playing Innovator Trading Cards

Analyzing and Constructing Timelines of Racial (In)justice

Dream Team

Discover Collection

American History: Elevating Black Voices (6-12)
Leadership and Teamwork • History and Society • Literacy
Grades 6 - 12

COLLECTION

Leadership and Team Building

Leadership and Teamwork

230 Items

All Grades

Collection

Leadership and Team Building

By

All Grades

Great things happen when leadership and teamwork come together! This collection of engaging K-12 activities help youth awaken their inner leader while strengthening the skills that make collaboration meaningful. Through playful challenges, cooperative tasks, and reflective moments, learners build communication, problem-solving, and shared responsibility. Whether someone is stepping into leadership for the first time or refining their strengths, each experience encourages confidence, connection, and positive group dynamics.

Discover Collection

Leadership and Team Building
Leadership and Teamwork
All Grades

COLLECTION

Strengthen Social and Emotional Learning with Johnny Crowder

Health and Wellness • Social and Emotional Awareness

120 Items

All Grades

Collection

Strengthen Social and Emotional Learning with Johnny Crowder

By

All Grades

Like learning algebra or how to ride a bike, social and emotional learning (SEL) calls for patience, compassion, and everyday practice. That’s what brain science and experience say, and it’s at the core of this playlist. Through activities that teach mindfulness meditation, how to identify your strengths and talents, and cultivating compassion through service, you’ll find practical experiences, resources, and tips for empowering youth while helping them navigate stress and build healthy relationships.

“I often wonder how much different my life would look if I was offered support earlier. Before I was struggling, before I withdrew, before I exhibited all sorts of behavioral health issues. The power of prevention is something we can’t waste. We need to use our own hindsight into what would have helped us when we were young to set this next generation up for the success we never had.” — Johnny Crowder

Johnny Crowder is a suicide/abuse survivor, TEDx speaker, touring musician, Certified Peer Recovery Specialist, and the Founder & CEO of Cope Notes, a text-based mental health platform that provides daily support to youth and adults in nearly 100 countries around the world.

Discover Collection

Strengthen Social and Emotional Learning with Johnny Crowder
Health and Wellness • Social and Emotional Awareness
All Grades

COLLECTION

Mizzen Summer Sizzle

Digital Media and Communications • Arts

160 Items

All Grades

Collection

Mizzen Summer Sizzle

By

All Grades

Join Mizzen and our partner organization for summer learning! This playlist for all ages is a highlight reel of activities from Mizzen's Summer Sizzle features. Continue your summer learning with !Mpact Players, Jazz at Lincoln Center, National Wildlife Federation, PBS NewsHour Student Reporting Labs, reDiscover Center, and Mizzen with the list of activities below.

Discover Collection

Mizzen Summer Sizzle
Digital Media and Communications • Arts
All Grades

COLLECTION

Arts and Creative Activities for Summer Camps

Arts

120 Items

Grades K - 8

Collection

Arts and Creative Activities for Summer Camps

By

K - 8

Bring creativity into your summer camp planning with arts and creative activities that help youth express themselves through hands-on learning. These flexible activities make it easy to spark imagination and confidence across different art mediums—music, drama, arts and crafts, design, and creative expression.

Discover Collection

Arts and Creative Activities for Summer Camps
Arts
Grades K - 8

COLLECTION

15-30 Minute Activities for Busy Summer Days

Literacy • Social and Emotional Awareness • Arts • STEM • Leadership and Teamwork

120 Items

Grades K - 8

Collection

15-30 Minute Activities for Busy Summer Days

By

K - 8

Need quick summer camp activities that are easy to lead? These 15-30 minute low-prep activities are perfect for transitions, schedule gaps, rainy days, and last-minute plan changes. Designed for summer programs, they keep youth engaged without adding stress to your day.

Discover Collection

15-30 Minute Activities for Busy Summer Days
Literacy • Social and Emotional Awareness • Arts • STEM • Leadership and Teamwork
Grades K - 8

COLLECTION

Mixed-Age Group Summer Activities

Arts • Leadership and Teamwork • STEM

40 Items

All Grades

Collection

Mixed-Age Group Summer Activities

By

All Grades

Planning summer camp activities for mixed-age groups can be challenging. These adaptable lessons are designed for camps where multiple age groups learn together, making it easier to keep everyone engaged, included, and having fun.

Discover Collection

Mixed-Age Group Summer Activities
Arts • Leadership and Teamwork • STEM
All Grades

COLLECTION

STEM Activities for Summer Camp

STEM

130 Items

Grades K - 8

Collection

STEM Activities for Summer Camp

By

K - 8

Keep curiosity high all summer with hands-on STEM activities that are fun, engaging, and easy to lead. From simple science experiments to engineering challenges, these ready-to-use lessons make summer planning easier while helping youth explore, create, and learn through play.

Discover Collection

STEM Activities for Summer Camp
STEM
Grades K - 8

COLLECTION

STEAM Discovery & Learning with Mizzen Education

Arts • STEM

190 Items

All Grades

Collection

STEAM Discovery & Learning with Mizzen Education

By

All Grades

This playlist will ignite curiosity and creativity for grades K-12 with a lineup of specially-curated STEAM activities! From mind-bending math puzzles and hands-on science experiments to coding adventures and imaginative art projects, each activity is a new gateway to discovery!

Discover Collection

STEAM Discovery & Learning with Mizzen Education
Arts • STEM
All Grades

COLLECTION

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Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.

Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.