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COLLECTION

STEAM Discovery & Learning with Mizzen Education

19 Items

Mizzen Education, Inc. ↗️

All Grades

45m

Categories: STEM, Arts

Overview

This playlist will ignite curiosity and creativity for grades K-12 with a lineup of specially-curated STEAM activities! From mind-bending math puzzles and hands-on science experiments to coding adventures and imaginative art projects, each activity is a new gateway to discovery!

Color Collage

Arts • Literacy

45m

Grades K - 2

Color Collage

By Mizzen Education, Inc.

K - 2

45m

Children clip and assemble photographs to make collages that represent a color. This fun activity introduces collages as an art form and helps students develop design skills.

Discover Activity

Color Collage
Arts • Literacy
45mGrades K - 2

Secret Sentence

Literacy • STEM

45m

Grades K - 2

Secret Sentence

By Mizzen Education, Inc.

K - 2

45m

Children must discern matching patterns to link together word cards and reveal a secret message. This activity builds spatial reasoning and cooperative learning skills.

Discover Activity

Secret Sentence
Literacy • STEM
45mGrades K - 2

Balanced Mobile

STEM • Nature and Wildlife

45m

Grades K - 2

Balanced Mobile

By Mizzen Education, Inc.

K - 2

45m

Children explore balanced forces as they create a mobile using a hanger and various objects. Then, they test their skills by attaching a second hanger with more objects.

Discover Activity

Balanced Mobile
STEM • Nature and Wildlife
45mGrades K - 2

Meet the Robots

STEM • Nature and Wildlife

45m

Grades K - 2

Meet the Robots

By Mizzen Education, Inc.

K - 2

45m

Children draw a picture of a robot, watch a video that shows real-life modern robots, and if feasible, play with a simple robot or robot kit.

Discover Activity

Meet the Robots
STEM • Nature and Wildlife
45mGrades K - 2

All Aboard! (Grades K-2)

STEM • Arts

45m

Grades K - 2

All Aboard! (Grades K-2)

By Mizzen Education, Inc.

K - 2

45m

Children use creativity, engineering, and planning, as they work in pairs to create trains and buildings for a model railroad.

Discover Activity

All Aboard! (Grades K-2)
STEM • Arts
45mGrades K - 2

Making A Fruit Battery

STEM • Nature and Wildlife

45m

Grades 3 - 5

Making A Fruit Battery

By Mizzen Education, Inc.

3 - 5

45m

In this fun hands-on activity, students make a fruit battery using lemons. They use the battery and other simple materials to build a circuit that powers an LED light. Students then conduct research to discover how their fruit battery and circuit work.

Background Information: The source of energy in the lemon battery is not the lemon itself, but the copper and zinc that make up the electrodes. The zinc is oxidized, meaning they release electrons and become a positively charged zinc ion. Inside the lemon, hydrogen ions are reduced, meaning they accept the electrons and become hydrogen gas. The juices inside the lemon act as an electrolyte to carry electrons from the zinc electrode to the copper electrode, which then transmits the electrons through the wires of the circuit.

Discover Activity

Making A Fruit Battery
STEM • Nature and Wildlife
45mGrades 3 - 5

Pattern Exchange

STEM • Literacy

45m

Grades 3 - 5

Pattern Exchange

By Mizzen Education, Inc.

3 - 5

45m

Recognizing patterns is a useful skill in mathematics and in real-world contexts. In this activity, students will generate patterns of their own, and then exchange their work to identify the patterns that others created.

Discover Activity

Pattern Exchange
STEM • Literacy
45mGrades 3 - 5

Make Quicksand

STEM • Nature and Wildlife

45m

Grades 3 - 5

Make Quicksand

By Mizzen Education, Inc.

3 - 5

45m

Student pairs work together to make quicksand out of cornstarch and water. They observe and experiment with the quicksand to analyze its properties. Students then explain in their own words how the quicksand works. This activity builds understanding of solids, liquids, and suspensions.

Discover Activity

Make Quicksand
STEM • Nature and Wildlife
45mGrades 3 - 5

Prototype a Transportation Vehicle/Vessel

STEM • Arts

1h

Grades 3 - 8

Prototype a Transportation Vehicle/Vessel

By Rediscover Center

3 - 8

1h

In this activity, students will create prototypes of transportation vehicles. This project was inspired by Rosie Revere, Engineer, written by Andrea Beaty, and illustrated by David Roberts.


Rosie Revere, Engineer is a story of a young girl who dreams of becoming an engineer. We can all take a lesson from Rosie to realize that dreams, professions, skills, and passion are gender neutral. With the help of a wonderful role model in great-great Aunt Rose, Rosie realized that she should celebrate her failures and not hide her inventions! In this story, Rosie engineers a helicopter to make her Great Aunt Rose's dreams come true: to fly. With her inspiration, let's prototype our own transportation vehicle or vessel.


Discover Activity

Prototype a Transportation Vehicle/Vessel
STEM • Arts
1hGrades 3 - 8

Open Scenes (Grades 3-5)

Arts • Literacy

45m

Grades 3 - 5

Open Scenes (Grades 3-5)

By Mizzen Education, Inc.

3 - 5

45m

Students work in pairs on an open script, which has dialogue but no indication of characters, plot, or setting. Students write and perform scenes for the open scripts, and the audience guesses what is happening.

Discover Activity

Open Scenes (Grades 3-5)
Arts • Literacy
45mGrades 3 - 5

Fantastic Footwear

Arts • STEM

1h

Grades 3 - 8

Fantastic Footwear

By Rediscover Center

3 - 8

1h

In this activity, students will be challenged to create a wearable shoe, ankle attachment, or leg attachment out of cardboard. They will learn about measuring techniques that can be used for feet.


This is part 2 of the Cardboard Costumes series from reDiscover Center.


Discover Activity

Fantastic Footwear
Arts • STEM
1hGrades 3 - 8

What’s the Favorite Square? A Chess and Statistics Problem

STEM

45m

Grades 6 - 8

What’s the Favorite Square? A Chess and Statistics Problem

By Mizzen Education, Inc.

6 - 8

45m

Which square is visited most often in a chess game? Which is visited the least? Students will tabulate data to answer these questions as they enjoy a round of chess.

Discover Activity

What’s the Favorite Square? A Chess and Statistics Problem
STEM
45mGrades 6 - 8

Solar System Bead Activity

STEM • Nature and Wildlife

1h

Grades K - 8

Solar System Bead Activity

By NASA

K - 8

1h

Students construct -- and where appropriate, calculate -- a scale model of the solar system using beads and string.

Discover Activity

Solar System Bead Activity
STEM • Nature and Wildlife
1hGrades K - 8

A Navigation Experiment

Digital Media and Communications • STEM

45m

Grades 6 - 8

A Navigation Experiment

By Mizzen Education, Inc.

6 - 8

45m

In this tech-centric activity, students play a web navigation game to discover strategies many webmasters implement to keep users on their sites.

Discover Activity

A Navigation Experiment
Digital Media and Communications • STEM
45mGrades 6 - 8

Catapult (Team Building) Game

STEM • Leadership and Teamwork

30m

Grades 6 - 12

Video

Catapult (Team Building) Game

By !Mpact Players

6 - 12

30m

Build the ultimate catapult and compete as your team launches coins across the room!

Discover Activity

VIDEO

Catapult (Team Building) Game
STEM • Leadership and Teamwork
30mGrades 6 - 12

Find the Bugs! Fix the Bugs!

STEM • Digital Media and Communications

45m

Grades 9 - 12

Find the Bugs! Fix the Bugs!

By Mizzen Education, Inc.

9 - 12

45m

When a newly written program is run on a computer, it rarely works as the coder intended. Programmers use the word bugs to describe errors in a program that affect the user. In this activity, students will analyze 1 or more programs in the Basic language to identify the bugs, and then fix them. The 5 sample programs offer a range of experiences for student coders, from novice to expert.

Discover Activity

Find the Bugs! Fix the Bugs!
STEM • Digital Media and Communications
45mGrades 9 - 12

Stats-Minded Scrabble® Tournament

STEM • History and Society

45m

Grades 9 - 12

Stats-Minded Scrabble® Tournament

By Mizzen Education, Inc.

9 - 12

45m

In traditional games of Scrabble® or other word games, the player with the highest total score is declared the winner. Not so in today’s activity! Students will play a word game in which the winner achieves a certain statistical goal, such as a mean score closest to 12 points or a set of scores with the greatest standard deviation.

Discover Activity

Stats-Minded Scrabble® Tournament
STEM • History and Society
45mGrades 9 - 12

Factory Product and Promotional Material

Arts • Digital Media and Communications

45m

Grades 9 - 12

Factory Product and Promotional Material

By Mizzen Education, Inc.

9 - 12

45m

Students work in pairs and small groups to come up with an idea for a factory and a product the factory can make. Then they choose 1 visual item to design: a logo, a storyboard for a video ad, a poster announcing job openings, a drawing of their product, etc.

Discover Activity

Factory Product and Promotional Material
Arts • Digital Media and Communications
45mGrades 9 - 12

Modeling DNA

STEM • Nature and Wildlife

45m

Grades 9 - 12

Modeling DNA

By Mizzen Education, Inc.

9 - 12

45m

Students construct a model of half of a strand of DNA, then work with partners to complete the double-strand. This activity builds understanding of the structure and function of DNA and prepares students for a deeper understanding of molecular genetics.

Discover Activity

Modeling DNA
STEM • Nature and Wildlife
45mGrades 9 - 12

COLLECTION

STEAM Discovery & Learning with Mizzen Education

19 Items

Mizzen Education, Inc. ↗️

All Grades

45m

Categories: STEM, Arts

Overview

Color Collage

Arts • Literacy

45m

Grades K - 2

Color Collage

By Mizzen Education, Inc.

K - 2

45m

Children clip and assemble photographs to make collages that represent a color. This fun activity introduces collages as an art form and helps students develop design skills.

Discover Activity

Color Collage
Arts • Literacy
45mGrades K - 2

Secret Sentence

Literacy • STEM

45m

Grades K - 2

Secret Sentence

By Mizzen Education, Inc.

K - 2

45m

Children must discern matching patterns to link together word cards and reveal a secret message. This activity builds spatial reasoning and cooperative learning skills.

Discover Activity

Secret Sentence
Literacy • STEM
45mGrades K - 2

Balanced Mobile

STEM • Nature and Wildlife

45m

Grades K - 2

Balanced Mobile

By Mizzen Education, Inc.

K - 2

45m

Children explore balanced forces as they create a mobile using a hanger and various objects. Then, they test their skills by attaching a second hanger with more objects.

Discover Activity

Balanced Mobile
STEM • Nature and Wildlife
45mGrades K - 2

Meet the Robots

STEM • Nature and Wildlife

45m

Grades K - 2

Meet the Robots

By Mizzen Education, Inc.

K - 2

45m

Children draw a picture of a robot, watch a video that shows real-life modern robots, and if feasible, play with a simple robot or robot kit.

Discover Activity

Meet the Robots
STEM • Nature and Wildlife
45mGrades K - 2

All Aboard! (Grades K-2)

STEM • Arts

45m

Grades K - 2

All Aboard! (Grades K-2)

By Mizzen Education, Inc.

K - 2

45m

Children use creativity, engineering, and planning, as they work in pairs to create trains and buildings for a model railroad.

Discover Activity

All Aboard! (Grades K-2)
STEM • Arts
45mGrades K - 2

Making A Fruit Battery

STEM • Nature and Wildlife

45m

Grades 3 - 5

Making A Fruit Battery

By Mizzen Education, Inc.

3 - 5

45m

In this fun hands-on activity, students make a fruit battery using lemons. They use the battery and other simple materials to build a circuit that powers an LED light. Students then conduct research to discover how their fruit battery and circuit work.

Background Information: The source of energy in the lemon battery is not the lemon itself, but the copper and zinc that make up the electrodes. The zinc is oxidized, meaning they release electrons and become a positively charged zinc ion. Inside the lemon, hydrogen ions are reduced, meaning they accept the electrons and become hydrogen gas. The juices inside the lemon act as an electrolyte to carry electrons from the zinc electrode to the copper electrode, which then transmits the electrons through the wires of the circuit.

Discover Activity

Making A Fruit Battery
STEM • Nature and Wildlife
45mGrades 3 - 5

Pattern Exchange

STEM • Literacy

45m

Grades 3 - 5

Pattern Exchange

By Mizzen Education, Inc.

3 - 5

45m

Recognizing patterns is a useful skill in mathematics and in real-world contexts. In this activity, students will generate patterns of their own, and then exchange their work to identify the patterns that others created.

Discover Activity

Pattern Exchange
STEM • Literacy
45mGrades 3 - 5

Make Quicksand

STEM • Nature and Wildlife

45m

Grades 3 - 5

Make Quicksand

By Mizzen Education, Inc.

3 - 5

45m

Student pairs work together to make quicksand out of cornstarch and water. They observe and experiment with the quicksand to analyze its properties. Students then explain in their own words how the quicksand works. This activity builds understanding of solids, liquids, and suspensions.

Discover Activity

Make Quicksand
STEM • Nature and Wildlife
45mGrades 3 - 5

Prototype a Transportation Vehicle/Vessel

STEM • Arts

1h

Grades 3 - 8

Prototype a Transportation Vehicle/Vessel

By Rediscover Center

3 - 8

1h

In this activity, students will create prototypes of transportation vehicles. This project was inspired by Rosie Revere, Engineer, written by Andrea Beaty, and illustrated by David Roberts.


Rosie Revere, Engineer is a story of a young girl who dreams of becoming an engineer. We can all take a lesson from Rosie to realize that dreams, professions, skills, and passion are gender neutral. With the help of a wonderful role model in great-great Aunt Rose, Rosie realized that she should celebrate her failures and not hide her inventions! In this story, Rosie engineers a helicopter to make her Great Aunt Rose's dreams come true: to fly. With her inspiration, let's prototype our own transportation vehicle or vessel.


Discover Activity

Prototype a Transportation Vehicle/Vessel
STEM • Arts
1hGrades 3 - 8

Open Scenes (Grades 3-5)

Arts • Literacy

45m

Grades 3 - 5

Open Scenes (Grades 3-5)

By Mizzen Education, Inc.

3 - 5

45m

Students work in pairs on an open script, which has dialogue but no indication of characters, plot, or setting. Students write and perform scenes for the open scripts, and the audience guesses what is happening.

Discover Activity

Open Scenes (Grades 3-5)
Arts • Literacy
45mGrades 3 - 5

Fantastic Footwear

Arts • STEM

1h

Grades 3 - 8

Fantastic Footwear

By Rediscover Center

3 - 8

1h

In this activity, students will be challenged to create a wearable shoe, ankle attachment, or leg attachment out of cardboard. They will learn about measuring techniques that can be used for feet.


This is part 2 of the Cardboard Costumes series from reDiscover Center.


Discover Activity

Fantastic Footwear
Arts • STEM
1hGrades 3 - 8

What’s the Favorite Square? A Chess and Statistics Problem

STEM

45m

Grades 6 - 8

What’s the Favorite Square? A Chess and Statistics Problem

By Mizzen Education, Inc.

6 - 8

45m

Which square is visited most often in a chess game? Which is visited the least? Students will tabulate data to answer these questions as they enjoy a round of chess.

Discover Activity

What’s the Favorite Square? A Chess and Statistics Problem
STEM
45mGrades 6 - 8

Solar System Bead Activity

STEM • Nature and Wildlife

1h

Grades K - 8

Solar System Bead Activity

By NASA

K - 8

1h

Students construct -- and where appropriate, calculate -- a scale model of the solar system using beads and string.

Discover Activity

Solar System Bead Activity
STEM • Nature and Wildlife
1hGrades K - 8

A Navigation Experiment

Digital Media and Communications • STEM

45m

Grades 6 - 8

A Navigation Experiment

By Mizzen Education, Inc.

6 - 8

45m

In this tech-centric activity, students play a web navigation game to discover strategies many webmasters implement to keep users on their sites.

Discover Activity

A Navigation Experiment
Digital Media and Communications • STEM
45mGrades 6 - 8

Catapult (Team Building) Game

STEM • Leadership and Teamwork

30m

Grades 6 - 12

Video

Catapult (Team Building) Game

By !Mpact Players

6 - 12

30m

Build the ultimate catapult and compete as your team launches coins across the room!

Discover Activity

VIDEO

Catapult (Team Building) Game
STEM • Leadership and Teamwork
30mGrades 6 - 12

Find the Bugs! Fix the Bugs!

STEM • Digital Media and Communications

45m

Grades 9 - 12

Find the Bugs! Fix the Bugs!

By Mizzen Education, Inc.

9 - 12

45m

When a newly written program is run on a computer, it rarely works as the coder intended. Programmers use the word bugs to describe errors in a program that affect the user. In this activity, students will analyze 1 or more programs in the Basic language to identify the bugs, and then fix them. The 5 sample programs offer a range of experiences for student coders, from novice to expert.

Discover Activity

Find the Bugs! Fix the Bugs!
STEM • Digital Media and Communications
45mGrades 9 - 12

Stats-Minded Scrabble® Tournament

STEM • History and Society

45m

Grades 9 - 12

Stats-Minded Scrabble® Tournament

By Mizzen Education, Inc.

9 - 12

45m

In traditional games of Scrabble® or other word games, the player with the highest total score is declared the winner. Not so in today’s activity! Students will play a word game in which the winner achieves a certain statistical goal, such as a mean score closest to 12 points or a set of scores with the greatest standard deviation.

Discover Activity

Stats-Minded Scrabble® Tournament
STEM • History and Society
45mGrades 9 - 12

Factory Product and Promotional Material

Arts • Digital Media and Communications

45m

Grades 9 - 12

Factory Product and Promotional Material

By Mizzen Education, Inc.

9 - 12

45m

Students work in pairs and small groups to come up with an idea for a factory and a product the factory can make. Then they choose 1 visual item to design: a logo, a storyboard for a video ad, a poster announcing job openings, a drawing of their product, etc.

Discover Activity

Factory Product and Promotional Material
Arts • Digital Media and Communications
45mGrades 9 - 12

Modeling DNA

STEM • Nature and Wildlife

45m

Grades 9 - 12

Modeling DNA

By Mizzen Education, Inc.

9 - 12

45m

Students construct a model of half of a strand of DNA, then work with partners to complete the double-strand. This activity builds understanding of the structure and function of DNA and prepares students for a deeper understanding of molecular genetics.

Discover Activity

Modeling DNA
STEM • Nature and Wildlife
45mGrades 9 - 12

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Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.

Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.