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Arts

281 Activities

Arts

Artistic voices shine in every medium, letting creativity take center stage! Learners express themselves through music, theater, visual art, design, and performance. It’s all about exploring feelings, telling stories, and making something meaningful!

Activities

Our World Worldwide Day of Play: Test and Refine

STEM • Arts

1h

Grades 3 - 5

Our World Worldwide Day of Play: Test and Refine

By Nickelodeon + Mizzen Education

3 - 5

1h

Youth collaborate as they support one another to develop the most fun, most exciting games for the Worldwide Day of Play. Youth test their designs as both Player and Observer, receive feedback and refine their games in anticipation of the big reveal.

This is activity 11 of 12 in the Nickelodeon Our World: The Play Lab Module.

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Our World Worldwide Day of Play: Test and Refine
STEM • Arts
1hGrades 3 - 5

Project Funway (Team Building) Games

Arts • Leadership and Teamwork

30m

Grades 3 - 12

Video

Project Funway (Team Building) Games

By !Mpact Players

3 - 12

30m

Using toilet paper, tape, streamer, and cups, become a fashion icon and strut your stuff down the catwalk!

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VIDEO

Project Funway (Team Building) Games
Arts • Leadership and Teamwork
30mGrades 3 - 12

Clay Slab Construction Faces

Arts • Literacy

1h

Grades K - 8

Clay Slab Construction Faces

By OregonASK

K - 8

1h

Students sculpt clay faces using a simple slab technique and air-dry clay.

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Clay Slab Construction Faces
Arts • Literacy
1hGrades K - 8

We Can Help the Planet!

Nature and Wildlife • Arts

45m

Grades K - 2

We Can Help the Planet!

By Mizzen Education, Inc.

K - 2

45m

Children learn about ways they can help the planet by listening to a teacher read a picture book on the subject, then creating posters to illustrate what they learned.

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We Can Help the Planet!
Nature and Wildlife • Arts
45mGrades K - 2

Beyond the Headlines: Color Stories

Digital Media and Communications • Arts

30m

Grades 3 - 5

Beyond the Headlines: Color Stories

By PBS

3 - 5

30m

Dive into the colorful world of emotions and branding! Students get hands-on with colors, decode logo meanings, and craft a captivating color story for their news show. It's market research like never before!

This activity can be completed as a standalone lesson. It is best completed as part of SRL’s Beyond the Headlines 4-part series. This short series is also the first section of SRL’s First Module From Concept to Screen: Building Your News Hour. The module is broken into three sections. The first two contain lessons that can be completed as standalone activities or as part of a series. All three sections converge to provide a powerful and fun introduction to producing and hosting news shows. The module is followed by a second that deepens student knowledge and skills.

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Beyond the Headlines: Color Stories
Digital Media and Communications • Arts
30mGrades 3 - 5

Gallery Walk (Grades K-2)

Arts • Literacy

45m

Grades K - 2

Gallery Walk (Grades K-2)

By Mizzen Education, Inc.

K - 2

45m

Children look at a virtual art gallery from the Tate Gallery called “Who Is Gillian Ayres?” and describe what they see through sketching, writing, discussion, and art creation.

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Gallery Walk (Grades K-2)
Arts • Literacy
45mGrades K - 2

Prototype a Transportation Vehicle/Vessel

STEM • Arts

1h

Grades 3 - 8

Prototype a Transportation Vehicle/Vessel

By Rediscover Center

3 - 8

1h

In this activity, students will create prototypes of transportation vehicles. This project was inspired by Rosie Revere, Engineer, written by Andrea Beaty, and illustrated by David Roberts.


Rosie Revere, Engineer is a story of a young girl who dreams of becoming an engineer. We can all take a lesson from Rosie to realize that dreams, professions, skills, and passion are gender neutral. With the help of a wonderful role model in great-great Aunt Rose, Rosie realized that she should celebrate her failures and not hide her inventions! In this story, Rosie engineers a helicopter to make her Great Aunt Rose's dreams come true: to fly. With her inspiration, let's prototype our own transportation vehicle or vessel.


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Prototype a Transportation Vehicle/Vessel
STEM • Arts
1hGrades 3 - 8

Indoor-Outdoor Theater Voices

Arts • Literacy

45m

Grades K - 2

Indoor-Outdoor Theater Voices

By Mizzen Education, Inc.

K - 2

45m

Children use tongue-twisters to experiment with modulating their voices. They progress from a soft whisper to a stage whisper and then up to a stage projection.

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Indoor-Outdoor Theater Voices
Arts • Literacy
45mGrades K - 2

The Big Easy: Day 13 Lesson

Arts • Literacy

1h

Grades 3 - 8

The Big Easy: Day 13 Lesson

By Jazz at Lincoln Center

3 - 8

1h

Welcome to Lesson 13 of Jazz at Lincoln Center's module, "The Big Easy"! Students choreograph expressive dances inspired by fictional neighborhood, infusing movement with narrative and emotion.

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The Big Easy: Day 13 Lesson
Arts • Literacy
1hGrades 3 - 8

Food Tycoon (Team Building) Game

Arts • Career and Future Readiness

30m

All Grades

Video

Food Tycoon (Team Building) Game

By !Mpact Players

All Grades

30m

Earn cash, customers, and compliments at your newly-created restaurant featuring your famous signature dish and motto!

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VIDEO

Food Tycoon (Team Building) Game
Arts • Career and Future Readiness
30mAll Grades

Design a New Toy

STEM • Arts

45m

Grades 6 - 8

Design a New Toy

By Mizzen Education, Inc.

6 - 8

45m

Students brainstorm and sketch ideas for new toys. Then they make a prototype from simple materials and present it to the group.

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Design a New Toy
STEM • Arts
45mGrades 6 - 8

Making Comics Part 3: Talking, Thinking, Dreaming

Arts • Literacy

1h

Grades 3 - 12

Making Comics Part 3: Talking, Thinking, Dreaming

By OregonASK

3 - 12

1h

Talking, Thinking, and Dreaming are some of the ways that action unfolds in comics. Students have a chance to think about all the ways that language is used in comics, from lines that show action to the bubbles that show what characters are thinking and saying.

This is part 3 of 7 in a series. Provide context by first facilitating Making Comics Parts 1-2, and then afterward, Making Comics Parts 4-7.

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Making Comics Part 3: Talking, Thinking, Dreaming
Arts • Literacy
1hGrades 3 - 12

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Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.

Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.