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Arts in Action

281 Activities

Arts in Action

Artistic voices shine in every medium, letting creativity take center stage! Learners express themselves through music, theater, visual art, design, and performance. It’s all about exploring feelings, telling stories, and making something meaningful!

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Activities

Designer Paragraphs (Grades 6-8)

Stories and Perspectives, Arts in Action

Designer Paragraphs (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students use specific words as prompts to write an introduction or scene for a short story. Then, they present and discuss their work with the group.

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How to Look at Dance

Arts in Action, Stories and Perspectives

How to Look at Dance

ArtsConnection

9 - 12

1 Hour 30 Minutes

In this activity, students will practice discussing dance, by first observing and describing ordinary everyday movements. Then, students will apply a critical framework to describe, analyze, interpret, and evaluate dances. Students will write a four-sentence dance review; the same process can be used to review modern dance, hip hop, culturally specific dance, and more.

Dance is found in every culture and time period and is evolving all the time. The goal of this lesson is to demystify the discussion and vocabulary about dance through simple observation, description, guided analysis, and freely interpreting everyday activities. Knowledge of any particular dance technique is not needed for this activity.

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Amazing Bodies! 5: Prototype Naming

Arts in Action, Future Ready: Learning and Earning

Amazing Bodies! 5: Prototype Naming

OregonASK

6 - 8

1 Hour

In this activity students brainstorm and choose a name and logo for their invention.

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Making Comics Part 4: Sequential Panels with Action

Arts in Action, Stories and Perspectives

Making Comics Part 4: Sequential Panels with Action

OregonASK

3 - 12

1 Hour

Comic Panels show the story as it unfolds. Students pencil a story in a four-panel strip.

This is part 4 of 7 in a series. Provide context by first facilitating Making Comics Parts 1-3, and then afterward, Making Comics Parts 5-7.

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Twisted Fairy Tales

Stories and Perspectives, Arts in Action

Twisted Fairy Tales

Mizzen Education, Inc.

3 - 5

45 Minutes

Students read an alternative version of Cinderella and compare and contrast the various versions of the story.

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Farm to Table 5: Prototype Naming

Arts in Action, Future Ready: Learning and Earning

Farm to Table 5: Prototype Naming

OregonASK

6 - 8

30 Minutes

In this activity, students brainstorm names and logos for their developed prototypes.

This activity is part 5 of 6 in a series. Start with “Farm to Table 1: Prototype Brainstorm”, “Farm to Table 2: Prototype Selection”, “Farm to Table 3: Prototype Build”, “Farm to Table 4: Prototype Test & Modify”. To take this activity one step further, continue on to“Farm to Table 6: Prototype Presentation.”

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Create Your Own Ending

Stories and Perspectives, Arts in Action

Create Your Own Ending

Mizzen Education, Inc.

3 - 5

45 Minutes

In this creative and imaginative activity, students will be reading a story together, pausing before the ending, and writing their own of the story. Then, students will hear the author's ending of the story.

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Satisfying a Client: Finding Cover Photos

Arts in Action

Satisfying a Client: Finding Cover Photos

Mizzen Education, Inc.

3 - 5

45 Minutes

Students in grades 3-5 are familiar with completing school assignments of varying difficulty and complexity. They recognize that some assignments are easy to complete, others take an extra effort or revision to get right, and some involve many trials and failures before finally achieving success. In this activity, students discover that the same range of efforts are necessary in the business world, too. They model the job of finding cover photos for 3 books, each to satisfy a different client ,and discover how the opinions and feedback of a client affect a task.

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Create A Cardboard Self-Portrait

Arts in Action, Belonging and Community

Create A Cardboard Self-Portrait

Rediscover Center

K - 12

45 Minutes

In this activity, students will use creative reuse materials to create self-portraits.

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The Puppet Version of Me

Belonging and Community, Arts in Action

The Puppet Version of Me

Mizzen Education, Inc.

K - 2

45 Minutes

In this activity, students use a variety of materials to create paper-bag puppets that represent their looks and interests. Then they use their puppets to give a presentation about themselves to the group, puppet-show style.

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Net Match

STEM Lab: Build, Tinker, Explore, Arts in Action

Net Match

Mizzen Education, Inc.

6 - 8

45 Minutes

A net is a 2-dimensional representation of the surface of a 3-dimensional object. In this activity, students fold nets to form 3-D objects and then compete to match each object with its net.

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Dance, Music, and Rhythm (Grades K-2)

Arts in Action, Belonging and Community

Dance, Music, and Rhythm (Grades K-2)

Mizzen Education, Inc.

K - 2

45 Minutes

Students use their hands, their bodies, and the floor in front of them to tap out rhythms. They also use simple percussion instruments to create more sounds. This activity shows that music and rhythm can be created anywhere and anytime, with no special equipment necessary.

Discover Activity

Designer Paragraphs (Grades 6-8)

Stories and Perspectives, Arts in Action

Designer Paragraphs (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students use specific words as prompts to write an introduction or scene for a short story. Then, they present and discuss their work with the group.

Discover Activity

How to Look at Dance

Arts in Action, Stories and Perspectives

How to Look at Dance

ArtsConnection

9 - 12

1 Hour 30 Minutes

In this activity, students will practice discussing dance, by first observing and describing ordinary everyday movements. Then, students will apply a critical framework to describe, analyze, interpret, and evaluate dances. Students will write a four-sentence dance review; the same process can be used to review modern dance, hip hop, culturally specific dance, and more.

Dance is found in every culture and time period and is evolving all the time. The goal of this lesson is to demystify the discussion and vocabulary about dance through simple observation, description, guided analysis, and freely interpreting everyday activities. Knowledge of any particular dance technique is not needed for this activity.

Discover Activity

Amazing Bodies! 5: Prototype Naming

Arts in Action, Future Ready: Learning and Earning

Amazing Bodies! 5: Prototype Naming

OregonASK

6 - 8

1 Hour

In this activity students brainstorm and choose a name and logo for their invention.

Discover Activity

Making Comics Part 4: Sequential Panels with Action

Arts in Action, Stories and Perspectives

Making Comics Part 4: Sequential Panels with Action

OregonASK

3 - 12

1 Hour

Comic Panels show the story as it unfolds. Students pencil a story in a four-panel strip.

This is part 4 of 7 in a series. Provide context by first facilitating Making Comics Parts 1-3, and then afterward, Making Comics Parts 5-7.

Discover Activity

Twisted Fairy Tales

Stories and Perspectives, Arts in Action

Twisted Fairy Tales

Mizzen Education, Inc.

3 - 5

45 Minutes

Students read an alternative version of Cinderella and compare and contrast the various versions of the story.

Discover Activity

Farm to Table 5: Prototype Naming

Arts in Action, Future Ready: Learning and Earning

Farm to Table 5: Prototype Naming

OregonASK

6 - 8

30 Minutes

In this activity, students brainstorm names and logos for their developed prototypes.

This activity is part 5 of 6 in a series. Start with “Farm to Table 1: Prototype Brainstorm”, “Farm to Table 2: Prototype Selection”, “Farm to Table 3: Prototype Build”, “Farm to Table 4: Prototype Test & Modify”. To take this activity one step further, continue on to“Farm to Table 6: Prototype Presentation.”

Discover Activity

Create Your Own Ending

Stories and Perspectives, Arts in Action

Create Your Own Ending

Mizzen Education, Inc.

3 - 5

45 Minutes

In this creative and imaginative activity, students will be reading a story together, pausing before the ending, and writing their own of the story. Then, students will hear the author's ending of the story.

Discover Activity

Satisfying a Client: Finding Cover Photos

Arts in Action

Satisfying a Client: Finding Cover Photos

Mizzen Education, Inc.

3 - 5

45 Minutes

Students in grades 3-5 are familiar with completing school assignments of varying difficulty and complexity. They recognize that some assignments are easy to complete, others take an extra effort or revision to get right, and some involve many trials and failures before finally achieving success. In this activity, students discover that the same range of efforts are necessary in the business world, too. They model the job of finding cover photos for 3 books, each to satisfy a different client ,and discover how the opinions and feedback of a client affect a task.

Discover Activity

Create A Cardboard Self-Portrait

Arts in Action, Belonging and Community

Create A Cardboard Self-Portrait

Rediscover Center

K - 12

45 Minutes

In this activity, students will use creative reuse materials to create self-portraits.

Discover Activity

The Puppet Version of Me

Belonging and Community, Arts in Action

The Puppet Version of Me

Mizzen Education, Inc.

K - 2

45 Minutes

In this activity, students use a variety of materials to create paper-bag puppets that represent their looks and interests. Then they use their puppets to give a presentation about themselves to the group, puppet-show style.

Discover Activity

Net Match

STEM Lab: Build, Tinker, Explore, Arts in Action

Net Match

Mizzen Education, Inc.

6 - 8

45 Minutes

A net is a 2-dimensional representation of the surface of a 3-dimensional object. In this activity, students fold nets to form 3-D objects and then compete to match each object with its net.

Discover Activity

Dance, Music, and Rhythm (Grades K-2)

Arts in Action, Belonging and Community

Dance, Music, and Rhythm (Grades K-2)

Mizzen Education, Inc.

K - 2

45 Minutes

Students use their hands, their bodies, and the floor in front of them to tap out rhythms. They also use simple percussion instruments to create more sounds. This activity shows that music and rhythm can be created anywhere and anytime, with no special equipment necessary.

Discover Activity

Collections

Making Comics

Digital Voices, Arts in Action

7 Activities

Making Comics

OregonASK

3 - 12

7 Hours

Enter the creative world of storytelling through comics!

Discover Collection

Real World Arts & Design

STEM Lab: Build, Tinker, Explore, Arts in Action

6 Activities

Real World Arts & Design

Mizzen Education, Inc.

9 - 12

4 Hours 40 Minutes

Students go through a variety of fun arts and design activities that have real world applications.

Discover Collection

S.INQ Sound

Arts in Action, STEM Lab: Build, Tinker, Explore

9 Activities

S.INQ Sound

OregonASK

K - 5

4 Hours 30 Minutes

This lesson has hands-on activities ranging from learning about sound, pitch, and amplification through material exploration to designing, building, testing and modifying their own musical instruments.

Discover Collection

Visual Arts Activities For 3rd-5th Grade at Home

STEM Lab: Build, Tinker, Explore, Arts in Action

13 Activities

Visual Arts Activities For 3rd-5th Grade at Home

Mizzen Education, Inc.

3 - 5

13 Hours 30 Minutes

This Playlist provides younger students a variety of visual arts activities that encourages creative thinking at home.

Discover Collection

Design for Life for 3rd-5th Grade at Home

Digital Voices, Arts in Action

8 Activities

Design for Life for 3rd-5th Grade at Home

Mizzen Education, Inc.

3 - 5

6 Hours

This Playlist allows younger students to become ad, logo, and campaign designers at home.

Discover Collection

STEAM Activities for Middle School at Home

Arts in Action, STEM Lab: Build, Tinker, Explore

10 Activities

STEAM Activities for Middle School at Home

Mizzen Education, Inc.

6 - 8

8 Hours 35 Minutes

This Playlist gives middle school aged students fun engineering and design activities that can be done at home or in small groups.

Discover Collection

The Big Easy

Stories and Perspectives, Arts in Action

15 Activities

The Big Easy

Jazz at Lincoln Center

3 - 8

20 Hours

Step into the vibrant world of Jazz at Lincoln Center's "The Big Easy" module, where students embark on an exhilarating journey of creativity and discovery. Jazz at Lincoln Center has made identifying and decoding symbols in art a fun and easy process. Throughout the module, students learn to "read" a provided comic book by researching the history of New Orleans and learning the tools artists use to symbolize their experiences, emotions, etc., in their work. Students studying the fundamentals of music, dance, and illustration, throughut this immersive experience, unleash their imagination, celebrate diversity, and ignite their passion for lifelong learning.

Discover Collection

Make It Move Invention Camp

Arts in Action, STEM Lab: Build, Tinker, Explore

15 Activities

Make It Move Invention Camp

OregonASK

6 - 8

15 Hours 45 Minutes

The Make it Move Invention Camp curriculum explores transportation, vehicles, and mechanical things that move! These activities explore engineering and invention with hands-on, fun activities that end with the creation of an invention that improves quality of life.

Discover Collection

Fascinating Rhythm

Digital Voices, Arts in Action

15 Activities

Fascinating Rhythm

Jazz at Lincoln Center

3 - 8

10 Hours

The JALC-AC’s second module, Module 2: Fascinating Rhythm encourages students to explore the rhythms, or patterns of their lives. Students learn how to represent rhythmic patterns through symbols – both random and those used by musicians and musical educators – arranging and rearranging the symbols to create sound and movement.

Discover Collection

Making Comics

Digital Voices, Arts in Action

7 Activities

Making Comics

OregonASK

3 - 12

7 Hours

Enter the creative world of storytelling through comics!

Discover Collection

Real World Arts & Design

STEM Lab: Build, Tinker, Explore, Arts in Action

6 Activities

Real World Arts & Design

Mizzen Education, Inc.

9 - 12

4 Hours 40 Minutes

Students go through a variety of fun arts and design activities that have real world applications.

Discover Collection

S.INQ Sound

Arts in Action, STEM Lab: Build, Tinker, Explore

9 Activities

S.INQ Sound

OregonASK

K - 5

4 Hours 30 Minutes

This lesson has hands-on activities ranging from learning about sound, pitch, and amplification through material exploration to designing, building, testing and modifying their own musical instruments.

Discover Collection

Visual Arts Activities For 3rd-5th Grade at Home

STEM Lab: Build, Tinker, Explore, Arts in Action

13 Activities

Visual Arts Activities For 3rd-5th Grade at Home

Mizzen Education, Inc.

3 - 5

13 Hours 30 Minutes

This Playlist provides younger students a variety of visual arts activities that encourages creative thinking at home.

Discover Collection

Design for Life for 3rd-5th Grade at Home

Digital Voices, Arts in Action

8 Activities

Design for Life for 3rd-5th Grade at Home

Mizzen Education, Inc.

3 - 5

6 Hours

This Playlist allows younger students to become ad, logo, and campaign designers at home.

Discover Collection

STEAM Activities for Middle School at Home

Arts in Action, STEM Lab: Build, Tinker, Explore

10 Activities

STEAM Activities for Middle School at Home

Mizzen Education, Inc.

6 - 8

8 Hours 35 Minutes

This Playlist gives middle school aged students fun engineering and design activities that can be done at home or in small groups.

Discover Collection

The Big Easy

Stories and Perspectives, Arts in Action

15 Activities

The Big Easy

Jazz at Lincoln Center

3 - 8

20 Hours

Step into the vibrant world of Jazz at Lincoln Center's "The Big Easy" module, where students embark on an exhilarating journey of creativity and discovery. Jazz at Lincoln Center has made identifying and decoding symbols in art a fun and easy process. Throughout the module, students learn to "read" a provided comic book by researching the history of New Orleans and learning the tools artists use to symbolize their experiences, emotions, etc., in their work. Students studying the fundamentals of music, dance, and illustration, throughut this immersive experience, unleash their imagination, celebrate diversity, and ignite their passion for lifelong learning.

Discover Collection

Make It Move Invention Camp

Arts in Action, STEM Lab: Build, Tinker, Explore

15 Activities

Make It Move Invention Camp

OregonASK

6 - 8

15 Hours 45 Minutes

The Make it Move Invention Camp curriculum explores transportation, vehicles, and mechanical things that move! These activities explore engineering and invention with hands-on, fun activities that end with the creation of an invention that improves quality of life.

Discover Collection

Fascinating Rhythm

Digital Voices, Arts in Action

15 Activities

Fascinating Rhythm

Jazz at Lincoln Center

3 - 8

10 Hours

The JALC-AC’s second module, Module 2: Fascinating Rhythm encourages students to explore the rhythms, or patterns of their lives. Students learn how to represent rhythmic patterns through symbols – both random and those used by musicians and musical educators – arranging and rearranging the symbols to create sound and movement.

Discover Collection

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Copyright © 2025, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.

Copyright © 2025, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.