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STEM

442 Activities

STEM

Curious minds come alive through hands-on STEM exploration. Learners solve problems, build designs, and explore real-world challenges using science, technology, engineering, and math.

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Activities

Comparing Domesticated and Wild Animals

STEM, Nature and Wildlife

Grades 9 - 12

Comparing Domesticated and Wild Animals

Mizzen Education, Inc.

9 - 12

45 Minutes

Students learn how a farm animal or type of pet became domesticated and compare similarities and differences with its wild counterpart.

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Comparing Domesticated and Wild AnimalsSTEM, Nature and Wildlife
45 MinutesGrades 9 - 12

Observing Nature

STEM, Nature and Wildlife

Grades K - 8

Observing Nature

National Wildlife Federation

K - 8

50 Minutes

Observation is the cornerstone of the inquiry process. It begins an investigation and continues throughout it. When making observations, children are learning to gather evidence, organize their ideas, and propose explanations about the world around them. By challenging children to use their five senses to make detailed observations, teachers are encouraging students to collect and organize information about natural phenomena that they naturally find compelling. ¹

While touch and taste help round out the five senses, it’s crucial children do not touch or taste anything that could cause harm, such as poison ivy or Virginia creeper berries.

¹https://www.nsta.org/publications/news/story.aspx?id=52414

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Observing NatureSTEM, Nature and Wildlife
50 MinutesGrades K - 8

Heavy Lifting

Nature and Wildlife, STEM

Grades 3 - 8

Heavy Lifting

NASA

3 - 8

45 Minutes

Students construct balloon-powered rockets to launch the greatest payload possible to the classroom ceiling.

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Heavy LiftingNature and Wildlife, STEM
45 MinutesGrades 3 - 8

Making Rock Candy

Nature and Wildlife, STEM

Grades 3 - 5

Making Rock Candy

Mizzen Education, Inc.

3 - 5

45 Minutes

Students work together to make a supersaturated solution that solidifies over time into rock candy. This activity builds understanding of solutions, saturation, and supersaturation.

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Making Rock CandyNature and Wildlife, STEM
45 MinutesGrades 3 - 5

Our World Worldwide Day of Play: Test and Refine

Arts, STEM

Grades 3 - 5

Our World Worldwide Day of Play: Test and Refine

Nickelodeon + Mizzen Education

3 - 5

1 Hour

Youth collaborate as they support one another to develop the most fun, most exciting games for the Worldwide Day of Play. Youth test their designs as both Player and Observer, receive feedback and refine their games in anticipation of the big reveal.

This is activity 11 of 12 in the Nickelodeon Our World: The Play Lab Module.

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Our World Worldwide Day of Play: Test and RefineArts, STEM
1 HourGrades 3 - 5

Design a New Toy

Arts, STEM

Grades 6 - 8

Design a New Toy

Mizzen Education, Inc.

6 - 8

45 Minutes

Students brainstorm and sketch ideas for new toys. Then they make a prototype from simple materials and present it to the group.

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Design a New ToyArts, STEM
45 MinutesGrades 6 - 8

Shape Hunt

Nature and Wildlife, STEM

Grades K - 2

Shape Hunt

Mizzen Education, Inc.

K - 2

35 Minutes

Learners explore familiar geometric shapes and discover how they appear in real-world objects. Through observation, they begin to understand that shapes in the environment are often not perfect, connecting math concepts to the world around them!

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Shape HuntNature and Wildlife, STEM
35 MinutesGrades K - 2

Invasive Species Management Proposal

Nature and Wildlife, STEM

Grades 6 - 8

Invasive Species Management Proposal

City Parks Foundation

6 - 8

1 Hour

Using research and data from the previous lessons, students will put together a proposal for how to manage invasive species in their region. This lesson will strengthen their team building, research, and presentation skills all which are necessary to foster community activism towards a more environmentally conscious future.

This is activity 4 of 5 in the "Invasive Species" module from City Parks Foundation.

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Invasive Species Management ProposalNature and Wildlife, STEM
1 HourGrades 6 - 8

Prototype a Transportation Vehicle/Vessel

Arts, STEM

Grades 3 - 8

Prototype a Transportation Vehicle/Vessel

Rediscover Center

3 - 8

1 Hour

In this activity, students will create prototypes of transportation vehicles. This project was inspired by Rosie Revere, Engineer, written by Andrea Beaty, and illustrated by David Roberts.


Rosie Revere, Engineer is a story of a young girl who dreams of becoming an engineer. We can all take a lesson from Rosie to realize that dreams, professions, skills, and passion are gender neutral. With the help of a wonderful role model in great-great Aunt Rose, Rosie realized that she should celebrate her failures and not hide her inventions! In this story, Rosie engineers a helicopter to make her Great Aunt Rose's dreams come true: to fly. With her inspiration, let's prototype our own transportation vehicle or vessel.


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Prototype a Transportation Vehicle/VesselArts, STEM
1 HourGrades 3 - 8

Plant Mysteries: Solved!

STEM, Nature and Wildlife

Grades 9 - 12

Plant Mysteries: Solved!

Mizzen Education, Inc.

9 - 12

45 Minutes

Students identify a mystery to solve about plants, and then they research and report on the solution. This activity shows students the complexity of organisms that are essential for all animal life, including the lives of humans.

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Plant Mysteries: Solved!STEM, Nature and Wildlife
45 MinutesGrades 9 - 12

Tuber Trouble or Garden Gold?: How to Perform a Dahlia Tuber Health Check

STEM, Nature and Wildlife

Grades 3 - 8

Tuber Trouble or Garden Gold?: How to Perform a Dahlia Tuber Health Check

Farm to Table Kids

3 - 8

1 Hour 10 Minutes

Before planting, it’s important to know if your dahlia tubers are ready to grow—or headed for the compost bin! In this hands-on science and garden investigation lesson, students become garden scientists by learning how to evaluate the health of a dahlia tuber. Using visual guides, observation, and a detailed health check worksheet, students will sort tubers into "Plant Me," "Needs Help," or "Compost Bin." They'll gain confidence identifying healthy growing signs—like firmness and visible eyes—and learn how to identify a healthy vs an unhealthy dahlia tuber.

This activity is 1 of 5 in the "How to Grow Dahlias" module from Farm to Table Kids. Visit the module to view the full set of learning resource and learn more about Part 1 of the module series, "Things to Know Before You Grow."

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Tuber Trouble or Garden Gold?: How to Perform a Dahlia Tuber Health CheckSTEM, Nature and Wildlife
1 Hour 10 MinutesGrades 3 - 8

Native and Invasive Species

STEM, Nature and Wildlife

Grades 6 - 8

Native and Invasive Species

City Parks Foundation

6 - 8

1 Hour 15 Minutes

In this activity students will learn about the impact of invasive species on native fauna and flora. They will also learn about the different measures taken by community members and land conservation agencies to mitigate the impacts of invasives. With this context, students will put together species profiles on native and invasive species in their local regions which they will contribute to the development of their invasive species management proposals for Lesson 4 in the Invasive Species module.

This is activity 1 of 5 in the "Invasive Species" module from City Parks Foundation.

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Native and Invasive SpeciesSTEM, Nature and Wildlife
1 Hour 15 MinutesGrades 6 - 8

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Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.

Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.