Mizzen Education Logo
Mizzen Education Logo

Mizzen for Teams

Donate!

Try "STEM"

STEM

442 Activities

STEM

Curious minds come alive through hands-on STEM exploration. Learners solve problems, build designs, and explore real-world challenges using science, technology, engineering, and math.

Quick Search

Activities

Where Have I Left My Digital Footprint?

STEM, Digital Media and Communications

Grades 3 - 5

Where Have I Left My Digital Footprint?

Mizzen Education, Inc.

3 - 5

45 Minutes

Every time we use the internet, we leave a trail of footprints behind. Students learn about the importance of digital footprints and look at where they have left their trail.

Discover Activity

Where Have I Left My Digital Footprint?

STEM, Digital Media and Communications

Grades 3 - 5

Evaluating Websites (Grades 3-5)

STEM, Digital Media and Communications

Grades 3 - 5

Evaluating Websites (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Students explore the criteria for evaluating websites and the importance of this type of evaluation.

Discover Activity

Evaluating Websites (Grades 3-5)

STEM, Digital Media and Communications

Grades 3 - 5

Arm & Belt Accessories

STEM, Arts

Grades 3 - 8

Arm & Belt Accessories

Rediscover Center

3 - 8

1 Hour 30 Minutes

In this activity, students will be challenged to create a wearable glove, shoulder attachment, wrist or belt attachment using cardboard and crafting techniques. They will be able to explore and/or combine materials to make a unique costume that represents themselves!


This is part 3 of the Cardboard Costumes series from reDiscover Center.


Discover Activity

Arm & Belt Accessories

STEM, Arts

Grades 3 - 8

S.INQ Invisible Forces Relay

Nature and Wildlife, STEM

Grades K - 5

S.INQ Invisible Forces Relay

OregonASK

K - 5

30 Minutes

In this lesson, students compete with each other to move objects from one place to another using magnets.

Discover Activity

S.INQ Invisible Forces Relay

Nature and Wildlife, STEM

Grades K - 5

Amazing Bodies! 3: Prototype Build

Career and Future Readiness, STEM

Grades 6 - 8

Amazing Bodies! 3: Prototype Build

OregonASK

6 - 8

1 Hour

Students design and build their medical inventions.

This activity is Part 3 of 6 in the Amazing Bodies! series, with activities designed to build upon each another:

Amazing Bodies! 1: Prototype Brainstorm
Amazing Bodies! 2: Prototype Selection
Amazing Bodies! 3: Prototype Build
Amazing Bodies! 4: Prototype Test & Modify
Amazing Bodies! 5: Prototype Naming
Amazing Bodies! 6: Prototype Presentations

Discover Activity

Amazing Bodies! 3: Prototype Build

Career and Future Readiness, STEM

Grades 6 - 8

Garden Eyes Open! How to Garden Journal Like a Pro

STEM, Nature and Wildlife

Grades 3 - 8

Garden Eyes Open! How to Garden Journal Like a Pro

Farm to Table Kids

3 - 8

1 Hour 15 Minutes

In this engaging and interactive lesson, students will practice mindful garden walks and document their observations in both personal and class-wide garden journals. They will learn to record their findings on plant growth, soil health, pollinators, weather, and more by using visual cues, sketches, and sensory reflections. The journal will serve as both a scientific tool and a narrative for the garden!

This activity is 3 of 4 in the "Things to Know Before You Grow" module from Farm to Table Kids. Visit the module to view the full set of learning resource and learn more about Part 2 of the module series, "How to Grow Dahlias."

Discover Activity

Garden Eyes Open! How to Garden Journal Like a Pro

STEM, Nature and Wildlife

Grades 3 - 8

Mission to Mars

Leadership and Teamwork, STEM

Grades 9 - 12

Mission to Mars

Mizzen Education, Inc.

9 - 12

45 Minutes

Students work in groups to plan a mission to Mars. This activity builds teamwork, speaking and listening skills, and problem-solving skills.

Discover Activity

Mission to Mars

Leadership and Teamwork, STEM

Grades 9 - 12

A Navigation Experiment

STEM, Digital Media and Communications

Grades 6 - 8

A Navigation Experiment

Mizzen Education, Inc.

6 - 8

45 Minutes

In this tech-centric activity, students play a web navigation game to discover strategies many webmasters implement to keep users on their sites.

Discover Activity

A Navigation Experiment

STEM, Digital Media and Communications

Grades 6 - 8

Target Quest (Grades 9-12)

Nature and Wildlife, STEM

Grades 9 - 12

Target Quest (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

In this jigsaw activity, students assemble and follow instructions to meet a specific goal, or target. Following the instructions and meeting the target rely on measurement, computational skills, and cooperation.

Discover Activity

Target Quest (Grades 9-12)

Nature and Wildlife, STEM

Grades 9 - 12

Engineering Paper Airplanes

Nature and Wildlife, STEM

Grades 6 - 8

Engineering Paper Airplanes

OregonASK

6 - 8

1 Hour

Students learn how paper airplanes work and create their own using the engineering design process.

Discover Activity

Engineering Paper Airplanes

Nature and Wildlife, STEM

Grades 6 - 8

Melting Ice and Water Levels

STEM, Nature and Wildlife

Grades 6 - 8

Melting Ice and Water Levels

Mizzen Education, Inc.

6 - 8

45 Minutes

In this activity, two student groups investigate how melting ice affects water levels. The two groups compare the effects of floating ice and land ice. Students also research before-and-after images of melting glaciers and look for evidence that glaciers are either melting or not melting. This activity builds awareness about how melting ice affects the water level of Earth’s oceans.

Discover Activity

Melting Ice and Water Levels

STEM, Nature and Wildlife

Grades 6 - 8

Science Notebooks Across Time

Nature and Wildlife, STEM

Grades 3 - 12

Science Notebooks Across Time

California Academy of Sciences

3 - 12

1 Hour

Students peruse sample pages from the notebooks of many different scientists, including scientists their own age, high school scientists, science teachers, and field scientists dating back to 1905. They consider how scientists have used notebooks over the last several hundred years, and start to think about how they'll use their own.

Discover Activity

Science Notebooks Across Time

Nature and Wildlife, STEM

Grades 3 - 12

Library

CategoriesCollaboratorsExploreAll ActivitiesAll Collections

Community

Our StoryTeam MizzenEventsThe Mizzen Minute

Engage

NewsroomContact Us

Account

Sign InCreate an AccountMizzen for TeamsPrivacy PolicyTerms of Use

Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.

Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.