STEM
STEM
Curious minds come alive through hands-on STEM exploration. Learners solve problems, build designs, and explore real-world challenges using science, technology, engineering, and math.
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Activities
Comparing Domesticated and Wild Animals
STEM, Nature and Wildlife
Grades 9 - 12
Comparing Domesticated and Wild Animals
Mizzen Education, Inc.
9 - 12
45 Minutes
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Observing Nature
STEM, Nature and Wildlife
Grades K - 8
Observing Nature
National Wildlife Federation
K - 8
50 Minutes
Observation is the cornerstone of the inquiry process. It begins an investigation and continues throughout it. When making observations, children are learning to gather evidence, organize their ideas, and propose explanations about the world around them. By challenging children to use their five senses to make detailed observations, teachers are encouraging students to collect and organize information about natural phenomena that they naturally find compelling. ¹
While touch and taste help round out the five senses, it’s crucial children do not touch or taste anything that could cause harm, such as poison ivy or Virginia creeper berries.
¹https://www.nsta.org/publications/news/story.aspx?id=52414
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Heavy Lifting
Nature and Wildlife, STEM
Grades 3 - 8
Heavy Lifting
NASA
3 - 8
45 Minutes
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Making Rock Candy
Nature and Wildlife, STEM
Grades 3 - 5
Making Rock Candy
Mizzen Education, Inc.
3 - 5
45 Minutes
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Our World Worldwide Day of Play: Test and Refine
Arts, STEM
Grades 3 - 5
Our World Worldwide Day of Play: Test and Refine
Nickelodeon + Mizzen Education
3 - 5
1 Hour
Youth collaborate as they support one another to develop the most fun, most exciting games for the Worldwide Day of Play. Youth test their designs as both Player and Observer, receive feedback and refine their games in anticipation of the big reveal.
This is activity 11 of 12 in the Nickelodeon Our World: The Play Lab Module.
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Design a New Toy
Arts, STEM
Grades 6 - 8
Design a New Toy
Mizzen Education, Inc.
6 - 8
45 Minutes
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Shape Hunt
Nature and Wildlife, STEM
Grades K - 2
Shape Hunt
Mizzen Education, Inc.
K - 2
35 Minutes
Learners explore familiar geometric shapes and discover how they appear in real-world objects. Through observation, they begin to understand that shapes in the environment are often not perfect, connecting math concepts to the world around them!
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Invasive Species Management Proposal
Nature and Wildlife, STEM
Grades 6 - 8
Invasive Species Management Proposal
City Parks Foundation
6 - 8
1 Hour
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Prototype a Transportation Vehicle/Vessel
Arts, STEM
Grades 3 - 8
Prototype a Transportation Vehicle/Vessel
Rediscover Center
3 - 8
1 Hour
In this activity, students will create prototypes of transportation vehicles. This project was inspired by Rosie Revere, Engineer, written by Andrea Beaty, and illustrated by David Roberts.
Rosie Revere, Engineer is a story of a young girl who dreams of becoming an engineer. We can all take a lesson from Rosie to realize that dreams, professions, skills, and passion are gender neutral. With the help of a wonderful role model in great-great Aunt Rose, Rosie realized that she should celebrate her failures and not hide her inventions! In this story, Rosie engineers a helicopter to make her Great Aunt Rose's dreams come true: to fly. With her inspiration, let's prototype our own transportation vehicle or vessel.
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Plant Mysteries: Solved!
STEM, Nature and Wildlife
Grades 9 - 12
Plant Mysteries: Solved!
Mizzen Education, Inc.
9 - 12
45 Minutes
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Tuber Trouble or Garden Gold?: How to Perform a Dahlia Tuber Health Check
STEM, Nature and Wildlife
Grades 3 - 8
Tuber Trouble or Garden Gold?: How to Perform a Dahlia Tuber Health Check
Farm to Table Kids
3 - 8
1 Hour 10 Minutes
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Native and Invasive Species
STEM, Nature and Wildlife
Grades 6 - 8
Native and Invasive Species
City Parks Foundation
6 - 8
1 Hour 15 Minutes
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