Mizzen Education Logo
Mizzen Education Logo

Mizzen for Teams

Donate!

Try "STEM"

STEM

442 Activities

STEM

Curious minds come alive through hands-on STEM exploration. Learners solve problems, build designs, and explore real-world challenges using science, technology, engineering, and math.

Quick Search

Activities

Eliminating the Runoff Through Green Infrastructure

Nature and Wildlife, STEM

Grades 9 - 12

Eliminating the Runoff Through Green Infrastructure

The Nature Conservancy

9 - 12

2 Hours

Through collaboration and problem-solving, youth design innovative solutions, using green infrastructures, to solve local runoff.

Discover Activity

Eliminating the Runoff Through Green InfrastructureNature and Wildlife, STEM
2 HoursGrades 9 - 12

Sound Hide-and-Seek

Nature and Wildlife, STEM

Grades K - 5

Sound Hide-and-Seek

Go2Science

K - 5

50 Minutes

Have you ever wondered about all the ways animals find their way around in nature? One way is through sound! In this sound hide-and-seek game, imagine how field researchers can listen in on bat sounds even though most of their sounds are too high pitched for us to hear with just our ears. 

Discover Activity

Sound Hide-and-SeekNature and Wildlife, STEM
50 MinutesGrades K - 5

Decorate Your Science Notebook

Nature and Wildlife, STEM

Grades K - 12

Decorate Your Science Notebook

California Academy of Sciences

K - 12

1 Hour

By decorating and personalizing their own science notebooks, students develop a sense of ownership over their learning, establishing routines to record observations and reflections as they learn.

Discover Activity

Decorate Your Science NotebookNature and Wildlife, STEM
1 HourGrades K - 12

Make a Stronger Password: The Bruce Schneier Method

STEM, Digital Media and Communications

Grades 3 - 8

Make a Stronger Password: The Bruce Schneier Method

Mizzen Education, Inc.

3 - 8

45 Minutes

In this activity, students will learn a new method for generating a strong online password. They also will recognize the need for strong passwords.

Discover Activity

Make a Stronger Password: The Bruce Schneier MethodSTEM, Digital Media and Communications
45 MinutesGrades 3 - 8

Robins

STEM, Nature and Wildlife

Grades K - 8

Robins

National Wildlife Federation

K - 8

50 Minutes

American robins are year-round visitors to suburban and rural settings. A male robin is often easier to identify than a female. Males have rust-colored feathers on their chest, a yellow bill, a black head, and white outlines around their eyes. They also have gray wings and backs. Female robins look similar to males, but their colors are much duller and sometimes blend, making identification difficult. Males are also easier to identify because only male robins sing their “cheerily, cheer up” song. This song is usually heard in the early morning, before and after sunrise. Robins also sing at dusk or when it’s about to rain.

American robins live in woodlands, suburban backyards, parks, and grasslands with shrubs. Robins can be found year-round in the continental United States, and some migrate north to spend summers in Alaska. Squirrels, snakes, and other birds have been known to eat robin eggs and chicks. Predators to adult robins include hawks, snakes, and cats. These birds are easily spotted hopping around city parks and lawns, searching for food in flocks. They have flexible diets and will eat whatever is most readily accessible, which can be dependent on the season. Robins often depend more on insects and earthworms in the spring, and consume more fruits and berries during the colder winter months.

Discover Activity

RobinsSTEM, Nature and Wildlife
50 MinutesGrades K - 8

Measurement Games (Grades 6-8)

STEM

Grades 6 - 8

Measurement Games (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students test their estimation and measurement skills as they compete for points. This fun activity shows the value of precise measurement instruments and how the unaided eye can be easily misled.

Discover Activity

Measurement Games (Grades 6-8)STEM
45 MinutesGrades 6 - 8

Mastering Play as a Funologist

Leadership and Teamwork, STEM

Grades 3 - 5

Mastering Play as a Funologist

Nickelodeon + Mizzen Education

3 - 5

1 Hour

Welcome to Nickelodeon’s Our World Play Lab! Youth are tasked with helping Nickelodeon create the most exciting and fun games ever for Worldwide Day of Play. Youth learn what it takes to become a Funologist by using science and math to design and build cool new games. As Funologists, they’ll explore what makes a game fun. Youth will play exciting games like the Tennis-Ball-On-A-Spoon Race and Pool Noodle Javelin Toss, and evaluate them using the Lab’s Worldwide Day of Play - Game Criteria Checklist. Get ready for a session full of creativity, teamwork, and celebration!


The activity is 1 of 12 in the Nickelodeon Our World: The Play Lab Module.

Discover Activity

Mastering Play as a FunologistLeadership and Teamwork, STEM
1 HourGrades 3 - 5

Order Fractions

Literacy, STEM

Grades 3 - 5

Order Fractions

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, students use pattern blocks to model fractions. Once the models are complete, students order their fractions from least to greatest. They then learn the cross-multiplying method of comparing fractions. This activity builds understanding of ordering and comparing fractions.

Discover Activity

Order FractionsLiteracy, STEM
45 MinutesGrades 3 - 5

S.INQ Sound Pitch

Nature and Wildlife, STEM

Grades K - 5

S.INQ Sound Pitch

OregonASK

K - 5

30 Minutes

Students use bottles of water, tuning forks, and other instruments to learn about pitch as the quality of sound. This hands-on activity gives students the opportunity to experiment with pitch and order instruments from highest to lowest.

Discover Activity

S.INQ Sound PitchNature and Wildlife, STEM
30 MinutesGrades K - 5

S.INQ Up Space Time Odyssey

Nature and Wildlife, STEM

Grades 6 - 8

S.INQ Up Space Time Odyssey

OregonASK

6 - 8

1 Hour

Students create a model of the Universe, thinking about scale. In teams, students share and explain their models.

Discover Activity

S.INQ Up Space Time OdysseyNature and Wildlife, STEM
1 HourGrades 6 - 8

Reverse Engineering an Affinity Map

History and Society, STEM

Grades 9 - 12

Reverse Engineering an Affinity Map

Mizzen Education, Inc.

9 - 12

45 Minutes

Students explore affinity maps—in reverse! They form groups according to how an affinity map describes them, look for properties that each group has in common, and analyze the different ways these maps visually represent the whole.

Discover Activity

Reverse Engineering an Affinity MapHistory and Society, STEM
45 MinutesGrades 9 - 12

Insect Traps

Nature and Wildlife, STEM

Grades K - 5

Insect Traps

Go2Science

K - 5

50 Minutes

Let’s research respectfully! Use scavenged materials to create a model insect trap. Students will think about how to safely capture and release a specific insect and then design a model trap. Before getting started, watch Beth and Curtis demonstrate how this is done in the field using butterfly traps in the rainforest.

Discover Activity

Insect TrapsNature and Wildlife, STEM
50 MinutesGrades K - 5

Library

CategoriesCollaboratorsExploreAll ActivitiesAll Collections

Community

Our StoryTeam MizzenEventsThe Mizzen Minute

Engage

NewsroomContact Us

Account

Sign InCreate an AccountMizzen for TeamsPrivacy PolicyTerms of Use

Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.

Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.