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Playing Innovator Trading Cards (K-2)

More from this collaborator

Playing Innovator Trading Cards (K-2)

Grades K - 2

50 Minutes

Overview

Featured in These Collections

Innovator Trading Cards (K-2)

American History: Elevating Black Voices (K-2)

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Playing Innovator Trading Cards (K-2)

More from this collaborator

Grades K - 2

50 Minutes

Overview

In this culminating project and exploration of lesser-known Black American contributions, students will use their completed Innovator Trading Cards to determine the most suitable type of community helper for various scenarios.

This is the second of two activities in the Innovator Trading Card Collection: 

  • Activity 1 focuses on the theme of the week, learning about the innovators and their influence, and designing the innovator trading cards. 

  • Activity 2 focuses on facilitating the associated game to reinforce learning.

Featured in These Collections

Innovator Trading Cards (K-2)

American History: Elevating Black Voices (K-2)

Log in with your Mizzen account to proceed

or

Access to Mizzen is completely free, but requires an account!

Log in with your Mizzen account to proceed

or

Access to Mizzen is completely free, but requires an account!

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Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.

Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.