Leadership and Teamwork
Leadership and Teamwork
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Activities
3-Line Soccer
Leadership and Teamwork, Whole Body, Whole Self
3-Line Soccer
Nickelodeon + Mizzen Education
3 - 5
1 Hour
Get ready for a whirlwind of excitement! Imagine three rows of eager participants lined up behind a colorful array of cones. Teams of three unite for a lightning-paced game of mini soccer. But here’s the kick: as they move the ball with their feet, they’ll also evaluate the game with their minds, ensuring that every moment is not just thrilling but also a valuable learning experience. Using the Our World Day of Play—Game Criteria Checklist, youth will determine just how fun soccer really is.
This is activity 8 of 12 in the Nickelodeon Our World: The Play Lab Module.
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Hot Potato (Grades 6-8)
Leadership and Teamwork, Belonging and Community
Hot Potato (Grades 6-8)
Mizzen Education, Inc.
6 - 8
45 Minutes
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S.INQ Up Careers Creative Communication
Leadership and Teamwork, STEM Lab: Build, Tinker, Explore
S.INQ Up Careers Creative Communication
OregonASK
6 - 8
30 Minutes
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MLB Players STEM League Lesson 7: The Trade Deadline
Leadership and Teamwork, STEM Lab: Build, Tinker, Explore
MLB Players STEM League Lesson 7: The Trade Deadline
Learn Fresh
3 - 8
1 Hour 30 Minutes
In this lesson, educators act as commissioners, overseeing all trades to ensure fairness. The lesson also features a bonus activity on Compromise, where students develop negotiation and collaboration skills to navigate the trade process effectively.
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One-Way Paper Talk
Leadership and Teamwork, Belonging and Community
One-Way Paper Talk
After-School All-Stars
6 - 8
5 Minutes
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MLB Players STEM League Lesson 4: Building Your Lineup
Leadership and Teamwork, STEM Lab: Build, Tinker, Explore
MLB Players STEM League Lesson 4: Building Your Lineup
Learn Fresh
3 - 8
1 Hour 30 Minutes
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Functional Fitness Week 10: Day 3
Leadership and Teamwork, Whole Body, Whole Self
Functional Fitness Week 10: Day 3
Active Kids and Minds
K - 8
40 Minutes
Finish week 10 with the skill of the week: Donkey Kicks. In this culminating activity, students continue sharpening their agility and endurance with donkey kicks and game of Fishy, Fishy, Cross My Ocean. Then, they revisit discourse about healthy eating and nutrition.
This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.
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Floating STEM Platforms (Team Building) Game
Leadership and Teamwork, STEM Lab: Build, Tinker, Explore
Floating STEM Platforms (Team Building) Game
!Mpact Players
6 - 12
30 Minutes
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Communicating at Work
Leadership and Teamwork, Future Ready: Learning and Earning
Communicating at Work
Mizzen Education, Inc.
6 - 8
45 Minutes
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Reviving a Brand
Leadership and Teamwork, Future Ready: Learning and Earning
Reviving a Brand
Mizzen Education, Inc.
6 - 8
45 Minutes
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Escape Room (Grades 6-8)
Leadership and Teamwork, STEM Lab: Build, Tinker, Explore
Escape Room (Grades 6-8)
Mizzen Education, Inc.
6 - 8
45 Minutes
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Playing Innovator Trading Cards (K-2)
Leadership and Teamwork, We The People
Playing Innovator Trading Cards (K-2)
Mizzen Education, Inc.
K - 2
50 Minutes
In this culminating project and exploration of lesser-known Black American contributions, students will use their completed Innovator Trading Cards to determine the most suitable type of community helper for various scenarios.
This is the second of two activities in the Innovator Trading Card Collection:
Activity 1 focuses on the theme of the week, learning about the innovators and their influence, and designing the innovator trading cards.
Activity 2 focuses on facilitating the associated game to reinforce learning.
Discover Activity
3-Line Soccer
Leadership and Teamwork, Whole Body, Whole Self
3-Line Soccer
Nickelodeon + Mizzen Education
3 - 5
1 Hour
Get ready for a whirlwind of excitement! Imagine three rows of eager participants lined up behind a colorful array of cones. Teams of three unite for a lightning-paced game of mini soccer. But here’s the kick: as they move the ball with their feet, they’ll also evaluate the game with their minds, ensuring that every moment is not just thrilling but also a valuable learning experience. Using the Our World Day of Play—Game Criteria Checklist, youth will determine just how fun soccer really is.
This is activity 8 of 12 in the Nickelodeon Our World: The Play Lab Module.
Discover Activity
Hot Potato (Grades 6-8)
Leadership and Teamwork, Belonging and Community
Hot Potato (Grades 6-8)
Mizzen Education, Inc.
6 - 8
45 Minutes
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S.INQ Up Careers Creative Communication
Leadership and Teamwork, STEM Lab: Build, Tinker, Explore
S.INQ Up Careers Creative Communication
OregonASK
6 - 8
30 Minutes
Discover Activity
MLB Players STEM League Lesson 7: The Trade Deadline
Leadership and Teamwork, STEM Lab: Build, Tinker, Explore
MLB Players STEM League Lesson 7: The Trade Deadline
Learn Fresh
3 - 8
1 Hour 30 Minutes
In this lesson, educators act as commissioners, overseeing all trades to ensure fairness. The lesson also features a bonus activity on Compromise, where students develop negotiation and collaboration skills to navigate the trade process effectively.
Discover Activity
One-Way Paper Talk
Leadership and Teamwork, Belonging and Community
One-Way Paper Talk
After-School All-Stars
6 - 8
5 Minutes
Discover Activity
MLB Players STEM League Lesson 4: Building Your Lineup
Leadership and Teamwork, STEM Lab: Build, Tinker, Explore
MLB Players STEM League Lesson 4: Building Your Lineup
Learn Fresh
3 - 8
1 Hour 30 Minutes
Discover Activity
Functional Fitness Week 10: Day 3
Leadership and Teamwork, Whole Body, Whole Self
Functional Fitness Week 10: Day 3
Active Kids and Minds
K - 8
40 Minutes
Finish week 10 with the skill of the week: Donkey Kicks. In this culminating activity, students continue sharpening their agility and endurance with donkey kicks and game of Fishy, Fishy, Cross My Ocean. Then, they revisit discourse about healthy eating and nutrition.
This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.
Discover Activity
Floating STEM Platforms (Team Building) Game
Leadership and Teamwork, STEM Lab: Build, Tinker, Explore
Floating STEM Platforms (Team Building) Game
!Mpact Players
6 - 12
30 Minutes
Discover Activity
Communicating at Work
Leadership and Teamwork, Future Ready: Learning and Earning
Communicating at Work
Mizzen Education, Inc.
6 - 8
45 Minutes
Discover Activity
Reviving a Brand
Leadership and Teamwork, Future Ready: Learning and Earning
Reviving a Brand
Mizzen Education, Inc.
6 - 8
45 Minutes
Discover Activity
Escape Room (Grades 6-8)
Leadership and Teamwork, STEM Lab: Build, Tinker, Explore
Escape Room (Grades 6-8)
Mizzen Education, Inc.
6 - 8
45 Minutes
Discover Activity
Playing Innovator Trading Cards (K-2)
Leadership and Teamwork, We The People
Playing Innovator Trading Cards (K-2)
Mizzen Education, Inc.
K - 2
50 Minutes
In this culminating project and exploration of lesser-known Black American contributions, students will use their completed Innovator Trading Cards to determine the most suitable type of community helper for various scenarios.
This is the second of two activities in the Innovator Trading Card Collection:
Activity 1 focuses on the theme of the week, learning about the innovators and their influence, and designing the innovator trading cards.
Activity 2 focuses on facilitating the associated game to reinforce learning.
Discover Activity

