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Innovator Trading Cards (K-2)

2 Activities

More from this collaborator

Grades K - 2

1 Hour

Overview

Students will engage in a four-week learning experience focused on creating innovator trading cards. This project allows them to explore and highlight the varied contributions of Black Americans to their communities, developing key skills such as listening, drawing, speaking, and foundational categorization. In the final week, Week 4, students will use their completed trading cards to determine the most suitable type of community helper for various scenarios.

There are two activities in the Innovator Trading Card Collection: 

  • Activity 1, Designing Innovator Trading Cards, focuses on the "theme of the week," learning about the innovators and their influence, and designing the innovator trading cards. 

  • Activity 2, Playing Innovator Trading Cads, focuses on facilitating the associated game to reinforce learning.

Designing Innovator Trading Cards (K-2)

Stories and Perspectives, We The People

Designing Innovator Trading Cards (K-2)

K - 2

40 Minutes

Students will engage in a four-week learning experience focused on creating innovator trading cards. This project allows them to explore and highlight the varied contributions of Black Americans to their communities, developing key literacy skills such as listening, drawing, speaking, and foundational categorization.

This is the first of two activities in the Innovator Trading Card Collection: 

  • Activity 1 focuses on the theme of the week, learning about the innovators and their influence, and designing the innovator trading cards. 

  • Activity 2 focuses on facilitating the associated game to reinforce learning.

Discover Activity

Playing Innovator Trading Cards (K-2)

Leadership and Teamwork, We The People

Playing Innovator Trading Cards (K-2)

K - 2

50 Minutes

In this culminating project and exploration of lesser-known Black American contributions, students will use their completed Innovator Trading Cards to determine the most suitable type of community helper for various scenarios.

This is the second of two activities in the Innovator Trading Card Collection: 

  • Activity 1 focuses on the theme of the week, learning about the innovators and their influence, and designing the innovator trading cards. 

  • Activity 2 focuses on facilitating the associated game to reinforce learning.

Discover Activity

Designing Innovator Trading Cards (K-2)

Stories and Perspectives, We The People

Designing Innovator Trading Cards (K-2)

K - 2

40 Minutes

Students will engage in a four-week learning experience focused on creating innovator trading cards. This project allows them to explore and highlight the varied contributions of Black Americans to their communities, developing key literacy skills such as listening, drawing, speaking, and foundational categorization.

This is the first of two activities in the Innovator Trading Card Collection: 

  • Activity 1 focuses on the theme of the week, learning about the innovators and their influence, and designing the innovator trading cards. 

  • Activity 2 focuses on facilitating the associated game to reinforce learning.

Discover Activity

Playing Innovator Trading Cards (K-2)

Leadership and Teamwork, We The People

Playing Innovator Trading Cards (K-2)

K - 2

50 Minutes

In this culminating project and exploration of lesser-known Black American contributions, students will use their completed Innovator Trading Cards to determine the most suitable type of community helper for various scenarios.

This is the second of two activities in the Innovator Trading Card Collection: 

  • Activity 1 focuses on the theme of the week, learning about the innovators and their influence, and designing the innovator trading cards. 

  • Activity 2 focuses on facilitating the associated game to reinforce learning.

Discover Activity

Innovator Trading Cards (K-2)

More from this collaborator

Innovator Trading Cards (K-2)

Grades K - 2

1 Hour

Overview

Designing Innovator Trading Cards (K-2)

Stories and Perspectives, We The People

Designing Innovator Trading Cards (K-2)

K - 2

40 Minutes

Students will engage in a four-week learning experience focused on creating innovator trading cards. This project allows them to explore and highlight the varied contributions of Black Americans to their communities, developing key literacy skills such as listening, drawing, speaking, and foundational categorization.

This is the first of two activities in the Innovator Trading Card Collection: 

  • Activity 1 focuses on the theme of the week, learning about the innovators and their influence, and designing the innovator trading cards. 

  • Activity 2 focuses on facilitating the associated game to reinforce learning.

Discover Activity

Playing Innovator Trading Cards (K-2)

Leadership and Teamwork, We The People

Playing Innovator Trading Cards (K-2)

K - 2

50 Minutes

In this culminating project and exploration of lesser-known Black American contributions, students will use their completed Innovator Trading Cards to determine the most suitable type of community helper for various scenarios.

This is the second of two activities in the Innovator Trading Card Collection: 

  • Activity 1 focuses on the theme of the week, learning about the innovators and their influence, and designing the innovator trading cards. 

  • Activity 2 focuses on facilitating the associated game to reinforce learning.

Discover Activity

Designing Innovator Trading Cards (K-2)

Stories and Perspectives, We The People

Designing Innovator Trading Cards (K-2)

K - 2

40 Minutes

Students will engage in a four-week learning experience focused on creating innovator trading cards. This project allows them to explore and highlight the varied contributions of Black Americans to their communities, developing key literacy skills such as listening, drawing, speaking, and foundational categorization.

This is the first of two activities in the Innovator Trading Card Collection: 

  • Activity 1 focuses on the theme of the week, learning about the innovators and their influence, and designing the innovator trading cards. 

  • Activity 2 focuses on facilitating the associated game to reinforce learning.

Discover Activity

Playing Innovator Trading Cards (K-2)

Leadership and Teamwork, We The People

Playing Innovator Trading Cards (K-2)

K - 2

50 Minutes

In this culminating project and exploration of lesser-known Black American contributions, students will use their completed Innovator Trading Cards to determine the most suitable type of community helper for various scenarios.

This is the second of two activities in the Innovator Trading Card Collection: 

  • Activity 1 focuses on the theme of the week, learning about the innovators and their influence, and designing the innovator trading cards. 

  • Activity 2 focuses on facilitating the associated game to reinforce learning.

Discover Activity

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Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.

Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.