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12 Activities

Nickelodeon + Mizzen Education

Welcome to Nickelodeon Our World: The Play Lab, a new 12-part learning journey by Nickelodeon + Mizzen Education where youth (grades 3-5) practice agency and creativity as Funologists, designing cool new games from the ground up!

This innovative learning journey creates experiences that improve youths' health and wellness through play.

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Activities

Our World Worldwide Day of Play: It's Game Day!

STEM Lab: Build, Tinker, Explore, Leadership and Teamwork

Our World Worldwide Day of Play: It's Game Day!

Nickelodeon + Mizzen Education

3 - 5

1 Hour

It’s time for the main event! Youth play peer-created games in this fun celebration of their hard work as Junior Funologists. This lesson provides an outline for a 1-hour Worldwide Day of Play event. Planning resources are available within the lesson for guidance on how to expand the event to a half or whole day.


This is activity 12 of 12 in the Nickelodeon Our World: The Play Lab Module.

Discover Activity

Strategy or Luck: The Great Game Debate

STEM Lab: Build, Tinker, Explore, Arts in Action

Strategy or Luck: The Great Game Debate

Nickelodeon + Mizzen Education

3 - 5

1 Hour

Welcome to "Strategy or Luck: The Great Game Debate"! Youth explore extreme variations in game design: strategy versus luck. Through hands-on gameplay and critical analysis, youth discover the distinct challenges and rewards each type of game offers. By the end of the lesson, youth will gain a deeper understanding of their gaming preferences and the factors contributing to enjoyable gameplay experiences. So, let the games begin, and may the best strategy—or luck—prevail!

This is activity 3 of 12 in the Nickelodeon Our World: The Play Lab Module.

Discover Activity

Soccer Skills and Drills

Leadership and Teamwork, Whole Body, Whole Self

Soccer Skills and Drills

Nickelodeon + Mizzen Education

3 - 5

1 Hour

Welcome to Day 5 of the Nickelodeon Our World: The Play Lab Module! This session kicks off with youth creating a "Funologist Energize Routine" to get everyone excited and ready to play each day. Youth then focus on mastering soccer skills through creative drills like Crab Soccer and Volcanoes. Each activity is designed to improve footwork and teamwork while having a blast.


This is activity 5 of 12 in the Nickelodeon Our World: The Play Lab Module.


Discover Activity

Exploring Fun: Shared Joys and Individual Favorites

Leadership and Teamwork, STEM Lab: Build, Tinker, Explore

Exploring Fun: Shared Joys and Individual Favorites

Nickelodeon + Mizzen Education

3 - 5

1 Hour

Does everyone always agree on everything? No! Definitely not. People have their own personal preferences, even when it comes to games. In this second lesson of the Nickelodeon Our World: The Play Lab Module, youth expand their understanding of game evaluation to include both universal criteria and personal preferences. Youth begin to discover what they personally love about games and compare it to what most people enjoy.


This is activity 2 of 12 in the Nickelodeon Our World: The Play Lab Module.

Discover Activity

Graduating from Junior Funologist Training

STEM Lab: Build, Tinker, Explore, Leadership and Teamwork

Graduating from Junior Funologist Training

Nickelodeon + Mizzen Education

3 - 5

1 Hour

Youth explore their personal game preferences by examining patterns in their Play Preference Sheet. They'll reflect on the types of games they consistently enjoy or dislike and consider why. The activities involve observation and active play, allowing youth to analyze games based on universal fun criteria and their preferences. This reflective process helps them understand their tastes and hone their data analysis skills, making it a valuable and engaging activity for young learners.


This is activity 4 of 12 in the Nickelodeon Our World: The Play Lab Module.

Discover Activity

Imaginative Play

Arts in Action, Belonging and Community

Imaginative Play

Nickelodeon + Mizzen Education

3 - 5

1 Hour

Release the creativity! In this exhilarating adventure, youth harness the power of fun to create an imaginative role-play where youth explore both fictional and real roles, characters and personas. This lesson takes playing family to a whole new level.


This is activity 7 of 12 in the Nickelodeon Our World: The Play Lab Module.

Discover Activity

Our World Day of Play: Game Analysis and Plan

STEM Lab: Build, Tinker, Explore, Arts in Action

Our World Day of Play: Game Analysis and Plan

Nickelodeon + Mizzen Education

3 - 5

1 Hour

It’s time for youth to create their games for the Worldwide Day of Play! Youth collaborate as they analyze their collected data to discern which game elements ensure a FUN GAME. They independently brainstorm and design their games, sharing their designs with a peer to receive feedback.


This is activity 10 of 12 in the Nickelodeon Our World: The Play Lab Module.

Discover Activity

Handball

Leadership and Teamwork, Whole Body, Whole Self

Handball

Nickelodeon + Mizzen Education

3 - 5

1 Hour

The term handball is used to describe a variety of sports and games, typically involving hitting a ball with the hands. In this activity, youth play a version of the popular game in many elementary schools. The version is often called wallball because the game involves a ball hitting a wall. All forms of handball are excellent for developing hand-eye coordination.


This is activity 9 of 12 in the Nickelodeon Our World:The Play Lab Module.


Discover Activity

Build Your Own Obstacle Course

Leadership and Teamwork, Whole Body, Whole Self

Build Your Own Obstacle Course

Nickelodeon + Mizzen Education

3 - 5

1 Hour

Obstacle courses are fun for all ages. They allow for creativity and get youth moving in inventive ways. In the 6th activity of The Nickelodeon Our World: The Play Lab Module, youth explore different types of movement as they build and navigate obstacle courses.


This is activity 6 of 12 in the Nickelodeon Our World: The Play Lab Module.


Discover Activity

3-Line Soccer

Leadership and Teamwork, Whole Body, Whole Self

3-Line Soccer

Nickelodeon + Mizzen Education

3 - 5

1 Hour

Get ready for a whirlwind of excitement! Imagine three rows of eager participants lined up behind a colorful array of cones. Teams of three unite for a lightning-paced game of mini soccer. But here’s the kick: as they move the ball with their feet, they’ll also evaluate the game with their minds, ensuring that every moment is not just thrilling but also a valuable learning experience. Using the Our World Day of Play—Game Criteria Checklist, youth will determine just how fun soccer really is.


This is activity 8 of 12 in the Nickelodeon Our World: The Play Lab Module.

Discover Activity

Our World Worldwide Day of Play: Test and Refine

STEM Lab: Build, Tinker, Explore, Arts in Action

Our World Worldwide Day of Play: Test and Refine

Nickelodeon + Mizzen Education

3 - 5

1 Hour

Youth collaborate as they support one another to develop the most fun, most exciting games for the Worldwide Day of Play. Youth test their designs as both Player and Observer, receive feedback and refine their games in anticipation of the big reveal.

This is activity 11 of 12 in the Nickelodeon Our World: The Play Lab Module.

Discover Activity

Mastering Play as a Funologist

STEM Lab: Build, Tinker, Explore, Leadership and Teamwork

Mastering Play as a Funologist

Nickelodeon + Mizzen Education

3 - 5

1 Hour

Welcome to Nickelodeon’s Our World Play Lab! Youth are tasked with helping Nickelodeon create the most exciting and fun games ever for Worldwide Day of Play. Youth learn what it takes to become a Funologist by using science and math to design and build cool new games. As Funologists, they’ll explore what makes a game fun. Youth will play exciting games like the Tennis-Ball-On-A-Spoon Race and Pool Noodle Javelin Toss, and evaluate them using the Lab’s Worldwide Day of Play - Game Criteria Checklist. Get ready for a session full of creativity, teamwork, and celebration!


The activity is 1 of 12 in the Nickelodeon Our World: The Play Lab Module.

Discover Activity

Our World Worldwide Day of Play: It's Game Day!

STEM Lab: Build, Tinker, Explore, Leadership and Teamwork

Our World Worldwide Day of Play: It's Game Day!

Nickelodeon + Mizzen Education

3 - 5

1 Hour

It’s time for the main event! Youth play peer-created games in this fun celebration of their hard work as Junior Funologists. This lesson provides an outline for a 1-hour Worldwide Day of Play event. Planning resources are available within the lesson for guidance on how to expand the event to a half or whole day.


This is activity 12 of 12 in the Nickelodeon Our World: The Play Lab Module.

Discover Activity

Strategy or Luck: The Great Game Debate

STEM Lab: Build, Tinker, Explore, Arts in Action

Strategy or Luck: The Great Game Debate

Nickelodeon + Mizzen Education

3 - 5

1 Hour

Welcome to "Strategy or Luck: The Great Game Debate"! Youth explore extreme variations in game design: strategy versus luck. Through hands-on gameplay and critical analysis, youth discover the distinct challenges and rewards each type of game offers. By the end of the lesson, youth will gain a deeper understanding of their gaming preferences and the factors contributing to enjoyable gameplay experiences. So, let the games begin, and may the best strategy—or luck—prevail!

This is activity 3 of 12 in the Nickelodeon Our World: The Play Lab Module.

Discover Activity

Soccer Skills and Drills

Leadership and Teamwork, Whole Body, Whole Self

Soccer Skills and Drills

Nickelodeon + Mizzen Education

3 - 5

1 Hour

Welcome to Day 5 of the Nickelodeon Our World: The Play Lab Module! This session kicks off with youth creating a "Funologist Energize Routine" to get everyone excited and ready to play each day. Youth then focus on mastering soccer skills through creative drills like Crab Soccer and Volcanoes. Each activity is designed to improve footwork and teamwork while having a blast.


This is activity 5 of 12 in the Nickelodeon Our World: The Play Lab Module.


Discover Activity

Exploring Fun: Shared Joys and Individual Favorites

Leadership and Teamwork, STEM Lab: Build, Tinker, Explore

Exploring Fun: Shared Joys and Individual Favorites

Nickelodeon + Mizzen Education

3 - 5

1 Hour

Does everyone always agree on everything? No! Definitely not. People have their own personal preferences, even when it comes to games. In this second lesson of the Nickelodeon Our World: The Play Lab Module, youth expand their understanding of game evaluation to include both universal criteria and personal preferences. Youth begin to discover what they personally love about games and compare it to what most people enjoy.


This is activity 2 of 12 in the Nickelodeon Our World: The Play Lab Module.

Discover Activity

Graduating from Junior Funologist Training

STEM Lab: Build, Tinker, Explore, Leadership and Teamwork

Graduating from Junior Funologist Training

Nickelodeon + Mizzen Education

3 - 5

1 Hour

Youth explore their personal game preferences by examining patterns in their Play Preference Sheet. They'll reflect on the types of games they consistently enjoy or dislike and consider why. The activities involve observation and active play, allowing youth to analyze games based on universal fun criteria and their preferences. This reflective process helps them understand their tastes and hone their data analysis skills, making it a valuable and engaging activity for young learners.


This is activity 4 of 12 in the Nickelodeon Our World: The Play Lab Module.

Discover Activity

Imaginative Play

Arts in Action, Belonging and Community

Imaginative Play

Nickelodeon + Mizzen Education

3 - 5

1 Hour

Release the creativity! In this exhilarating adventure, youth harness the power of fun to create an imaginative role-play where youth explore both fictional and real roles, characters and personas. This lesson takes playing family to a whole new level.


This is activity 7 of 12 in the Nickelodeon Our World: The Play Lab Module.

Discover Activity

Our World Day of Play: Game Analysis and Plan

STEM Lab: Build, Tinker, Explore, Arts in Action

Our World Day of Play: Game Analysis and Plan

Nickelodeon + Mizzen Education

3 - 5

1 Hour

It’s time for youth to create their games for the Worldwide Day of Play! Youth collaborate as they analyze their collected data to discern which game elements ensure a FUN GAME. They independently brainstorm and design their games, sharing their designs with a peer to receive feedback.


This is activity 10 of 12 in the Nickelodeon Our World: The Play Lab Module.

Discover Activity

Handball

Leadership and Teamwork, Whole Body, Whole Self

Handball

Nickelodeon + Mizzen Education

3 - 5

1 Hour

The term handball is used to describe a variety of sports and games, typically involving hitting a ball with the hands. In this activity, youth play a version of the popular game in many elementary schools. The version is often called wallball because the game involves a ball hitting a wall. All forms of handball are excellent for developing hand-eye coordination.


This is activity 9 of 12 in the Nickelodeon Our World:The Play Lab Module.


Discover Activity

Build Your Own Obstacle Course

Leadership and Teamwork, Whole Body, Whole Self

Build Your Own Obstacle Course

Nickelodeon + Mizzen Education

3 - 5

1 Hour

Obstacle courses are fun for all ages. They allow for creativity and get youth moving in inventive ways. In the 6th activity of The Nickelodeon Our World: The Play Lab Module, youth explore different types of movement as they build and navigate obstacle courses.


This is activity 6 of 12 in the Nickelodeon Our World: The Play Lab Module.


Discover Activity

3-Line Soccer

Leadership and Teamwork, Whole Body, Whole Self

3-Line Soccer

Nickelodeon + Mizzen Education

3 - 5

1 Hour

Get ready for a whirlwind of excitement! Imagine three rows of eager participants lined up behind a colorful array of cones. Teams of three unite for a lightning-paced game of mini soccer. But here’s the kick: as they move the ball with their feet, they’ll also evaluate the game with their minds, ensuring that every moment is not just thrilling but also a valuable learning experience. Using the Our World Day of Play—Game Criteria Checklist, youth will determine just how fun soccer really is.


This is activity 8 of 12 in the Nickelodeon Our World: The Play Lab Module.

Discover Activity

Our World Worldwide Day of Play: Test and Refine

STEM Lab: Build, Tinker, Explore, Arts in Action

Our World Worldwide Day of Play: Test and Refine

Nickelodeon + Mizzen Education

3 - 5

1 Hour

Youth collaborate as they support one another to develop the most fun, most exciting games for the Worldwide Day of Play. Youth test their designs as both Player and Observer, receive feedback and refine their games in anticipation of the big reveal.

This is activity 11 of 12 in the Nickelodeon Our World: The Play Lab Module.

Discover Activity

Mastering Play as a Funologist

STEM Lab: Build, Tinker, Explore, Leadership and Teamwork

Mastering Play as a Funologist

Nickelodeon + Mizzen Education

3 - 5

1 Hour

Welcome to Nickelodeon’s Our World Play Lab! Youth are tasked with helping Nickelodeon create the most exciting and fun games ever for Worldwide Day of Play. Youth learn what it takes to become a Funologist by using science and math to design and build cool new games. As Funologists, they’ll explore what makes a game fun. Youth will play exciting games like the Tennis-Ball-On-A-Spoon Race and Pool Noodle Javelin Toss, and evaluate them using the Lab’s Worldwide Day of Play - Game Criteria Checklist. Get ready for a session full of creativity, teamwork, and celebration!


The activity is 1 of 12 in the Nickelodeon Our World: The Play Lab Module.

Discover Activity

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Attention, Funologists! Nickelodeon's Our World is calling on young innovators to join them in their Play Lab to help design thrilling new games for Worldwide Day of Play. This adventure starts in the with exploring a variety of games to uncover what makes them fun and exciting. Equipped with these insights, participants will then craft their own unique game from scratch, aiming to make it a success on the big day. This innovative learning journey creates experiences that improve youths' health, wellbeing, and agency. Join us to collaborate, innovate, and turn fun into reality!

Discover Collection

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Great things happen when leadership and teamwork come together! This collection of engaging K-12 activities help youth awaken their inner leader while strengthening the skills that make collaboration meaningful. Through playful challenges, cooperative tasks, and reflective moments, learners build communication, problem-solving, and shared responsibility. Whether someone is stepping into leadership for the first time or refining their strengths, each experience encourages confidence, connection, and positive group dynamics.

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American History: Elevating Black Voices (3-5)

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American History: Elevating Black Voices (3-5)

3 - 5

9 Hours 10 Minutes

This Collection is a weekly, hands-on playlist that helps learners explore how stories, creativity, problem-solving, and leadership shape communities and American history. Through engaging texts, Innovator Trading Cards, and theme-based activities in literacy, STEM, the arts, and collaboration, students discover lesser-known Black Americans whose voices and ideas have made a lasting impact. Each week introduces a new theme that strengthens reading comprehension, evidence-based thinking, creativity, and teamwork, while giving learners multiple opportunities to apply their understanding through discussion, design, and gameplay. Designed for flexible facilitation and active learning, this playlist shows that innovation happens in many ways—and that elevating diverse voices deepens our understanding of history.

For a consistent learning experience, it is recommended that this collection be completed in the sequence outlined below. This allows learners to apply the weekly themes from the Innovator Playing Cards through supplementary activities.

Week 1: Storytelling and Voice

Designing Innovator Trading Cards (3-5)

Word Detectives

What is that Tone

Rhythm and Language

Week 2: Inventing and Problem Solving

Designing Innovator Trading Cards (3-5)

S.INQ Mechanical Engineering Self Propelled Cars

Arm and Belt Accessories

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Week 3: Creativity and Expression

Designing Innovator Trading Cards (3-5)

The Animal Spin

Create and Perform a Scene from a Book

Clay Pinch Pot

Week 4: Leadership and Change

Designing Innovator Trading Cards (3-5)

Playing Innovator Trading Cards (3-5)

More Tools Are Better Than One

Build Your Own Obstacle Course

Discover Collection

Nickelodeon Our World: The Play Lab

Arts in Action, STEM Lab: Build, Tinker, Explore

12 Activities

Nickelodeon Our World: The Play Lab

3 - 5

12 Hours

Attention, Funologists! Nickelodeon's Our World is calling on young innovators to join them in their Play Lab to help design thrilling new games for Worldwide Day of Play. This adventure starts in the with exploring a variety of games to uncover what makes them fun and exciting. Equipped with these insights, participants will then craft their own unique game from scratch, aiming to make it a success on the big day. This innovative learning journey creates experiences that improve youths' health, wellbeing, and agency. Join us to collaborate, innovate, and turn fun into reality!

Discover Collection

Leadership and Team Building

Leadership and Teamwork

23 Activities

Leadership and Team Building

K - 12

14 Hours 55 Minutes

Great things happen when leadership and teamwork come together! This collection of engaging K-12 activities help youth awaken their inner leader while strengthening the skills that make collaboration meaningful. Through playful challenges, cooperative tasks, and reflective moments, learners build communication, problem-solving, and shared responsibility. Whether someone is stepping into leadership for the first time or refining their strengths, each experience encourages confidence, connection, and positive group dynamics.

Discover Collection

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Leadership and Teamwork, Stories and Perspectives, We The People

13 Activities

American History: Elevating Black Voices (3-5)

3 - 5

9 Hours 10 Minutes

This Collection is a weekly, hands-on playlist that helps learners explore how stories, creativity, problem-solving, and leadership shape communities and American history. Through engaging texts, Innovator Trading Cards, and theme-based activities in literacy, STEM, the arts, and collaboration, students discover lesser-known Black Americans whose voices and ideas have made a lasting impact. Each week introduces a new theme that strengthens reading comprehension, evidence-based thinking, creativity, and teamwork, while giving learners multiple opportunities to apply their understanding through discussion, design, and gameplay. Designed for flexible facilitation and active learning, this playlist shows that innovation happens in many ways—and that elevating diverse voices deepens our understanding of history.

For a consistent learning experience, it is recommended that this collection be completed in the sequence outlined below. This allows learners to apply the weekly themes from the Innovator Playing Cards through supplementary activities.

Week 1: Storytelling and Voice

Designing Innovator Trading Cards (3-5)

Word Detectives

What is that Tone

Rhythm and Language

Week 2: Inventing and Problem Solving

Designing Innovator Trading Cards (3-5)

S.INQ Mechanical Engineering Self Propelled Cars

Arm and Belt Accessories

Engineering an Upgrade (Grades 3-5)

Week 3: Creativity and Expression

Designing Innovator Trading Cards (3-5)

The Animal Spin

Create and Perform a Scene from a Book

Clay Pinch Pot

Week 4: Leadership and Change

Designing Innovator Trading Cards (3-5)

Playing Innovator Trading Cards (3-5)

More Tools Are Better Than One

Build Your Own Obstacle Course

Discover Collection

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Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.

Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.