Make It Move Invention Camp
14 Activities
Grades 6 - 8
15 Hours 45 Minutes
Learning Standards: Next Generation Science Standards (NGSS)
Overview
The Make it Move Invention Camp curriculum explores transportation, vehicles, and mechanical things that move! These activities explore engineering and invention with hands-on, fun activities that end with the creation of an invention that improves quality of life.
Continue Your Journey
1
1
Build Your Own Roller Coaster
Students create their own roller coasters! Working in teams, students get as creative as they want to make the best roller coasters.
Grades 6 - 8
1 Hour
2
2
Engineering Cars
Students brainstorm and create their own car designs from recycled materials. Students can compete in a friendly competition to see how fast their car can go.
Grades 6 - 8
1 Hour 10 Minutes
3
3
Making Voices Travel
Students investigate how sound travels through string and air. They create their own creations for their investigation!
Grades 6 - 8
1 Hour
4
4
Gumdrop Structure Challenge
Students use gumdrops to design a structure that can hold the weight of a textbook. Students engage in a fun activity, expanding their knowledge and creativity.
Grades 6 - 8
1 Hour
5
5
Train Obstacle Course
Students set up a train-themed obstacle course. Afterward, they get their blood flowing by running through their own course!
Grades K - 2
1 Hour
6
6
Electromagnetic Train
Students work in teams to create electromagnetic trains with magnets! They also learn about magnetism.
Grades 6 - 8
1 Hour
7
7
Make It Move! 1: Transportation Prototype Brainstorm
Students work together and brainstorm ideas for their transportation invention protoype.
This activity is Part 1 of 6 in the Make It Move! series, with activities designed to build upon each another:
Make It Move! 1: Transportation Prototype Brainstorm
Make It Move! 2: Transportation Prototype Selection
Make It Move! 3: Transportation Prototype Build
Make It Move! 4: Transportation Prototype Test & Modify
Make It Move! 5: Transportation Prototype Naming
Make It Move! 6: Transportation Prototype PresentationsGrades 6 - 8
1 Hour
8
8
Make It Move! 2: Transportation Prototype Selection
Students assess their ideas and select from their brainstorming session for a transportation invention.
This is Part 2 of 6 in the Make It Move! series, with activities designed to build upon each another:
Make It Move! 1: Transportation Prototype Brainstorm
Make It Move! 2: Transportation Prototype Selection
Make It Move! 3: Transportation Prototype Build
Make It Move! 4: Transportation Prototype Test & Modify
Make It Move! 5: Transportation Prototype Naming
Make It Move! 6: Transportation Prototype PresentationsGrades 6 - 8
1 Hour 20 Minutes
9
9
Make It Move! 4: Transportation Prototype Test & Modify
Students test and improve their transportation inventions to meet their goals!
This is Part 4 of 6 in the Make It Move! series, with activities designed to build upon each another:
Make It Move! 1: Prototype Brainstorm
Make It Move! 2: Prototype Selection
Make It Move! 3: Prototype Build
Make It Move! 4: Prototype Test & Modify
Make It Move! 5: Prototype Naming
Make It Move! 6: Prototype PresentationsGrades 6 - 8
1 Hour
10
10
Make It Move! 5: Transportation Prototype Naming
Students brainstorm and decide on names for their amazing transportation inventions.
This is Part 5 of 6 in the Make It Move! series, with activities designed to build upon each another:
Make It Move! 1: Transportation Prototype Brainstorm
Make It Move! 2: Transportation Prototype Selection
Make It Move! 3: Transportation Prototype Build
Make It Move! 4: Transportation Prototype Test & Modify
Make It Move! 5: Transportation Prototype Naming
Make It Move! 6: Transportation Prototype PresentationsGrades 6 - 8
45 Minutes
11
11
Make It Move! 6: Transportation Prototype Presentations
Students create presentations for their Transportation inventions and showcase their creativity and hard work.
This activity is Part 6 of 6 in the Make it Move! series, and builds off of previous activities:
Make It Move! 1: Transportation Prototype Brainstorm
Make It Move! 2: Transportation Prototype Selection
Make It Move! 3: Transportation Prototype Build
Make It Move! 4: Transportation Prototype Test/Modify
Make It Move! 5: Transportation Prototype Naming
Grades 6 - 8
1 Hour
12
12
History of Travel Patents
Students look at travel patents from the past for cars and steam trains. They also learn about patents.
Grades 6 - 8
30 Minutes
13
13
Making a Kite
Students learn about the properties that affect kites, and make their own!
Grades K - 12
1 Hour
14
14
Make It Move! 3: Transportation Prototype Build
Students learn and explore different types of transportation prototypes and then make their own!
This is Part 3 of 6 in the Make It Move! series, with activities designed to build upon each another:
Make It Move! 1: Transportation Prototype Brainstorm
Make It Move! 2: Transportation Prototype Selection
Make It Move! 3: Transportation Prototype Build
Make It Move! 4: Transportation Prototype Test & Modify
Make It Move! 5: Transportation Prototype Naming
Make It Move! 6: Transportation Prototype PresentationsGrades 6 - 8
1 Hour
Make It Move Invention Camp
Overview
Continue Your Journey
1
1
Build Your Own Roller Coaster
Students create their own roller coasters! Working in teams, students get as creative as they want to make the best roller coasters.
Grades 6 - 8
1 Hour
2
2
Engineering Cars
Students brainstorm and create their own car designs from recycled materials. Students can compete in a friendly competition to see how fast their car can go.
Grades 6 - 8
1 Hour 10 Minutes
3
3
Making Voices Travel
Students investigate how sound travels through string and air. They create their own creations for their investigation!
Grades 6 - 8
1 Hour
4
4
Gumdrop Structure Challenge
Students use gumdrops to design a structure that can hold the weight of a textbook. Students engage in a fun activity, expanding their knowledge and creativity.
Grades 6 - 8
1 Hour
5
5
Train Obstacle Course
Students set up a train-themed obstacle course. Afterward, they get their blood flowing by running through their own course!
Grades K - 2
1 Hour
6
6
Electromagnetic Train
Students work in teams to create electromagnetic trains with magnets! They also learn about magnetism.
Grades 6 - 8
1 Hour
7
7
Make It Move! 1: Transportation Prototype Brainstorm
Students work together and brainstorm ideas for their transportation invention protoype.
This activity is Part 1 of 6 in the Make It Move! series, with activities designed to build upon each another:
Make It Move! 1: Transportation Prototype Brainstorm
Make It Move! 2: Transportation Prototype Selection
Make It Move! 3: Transportation Prototype Build
Make It Move! 4: Transportation Prototype Test & Modify
Make It Move! 5: Transportation Prototype Naming
Make It Move! 6: Transportation Prototype PresentationsGrades 6 - 8
1 Hour
8
8
Make It Move! 2: Transportation Prototype Selection
Students assess their ideas and select from their brainstorming session for a transportation invention.
This is Part 2 of 6 in the Make It Move! series, with activities designed to build upon each another:
Make It Move! 1: Transportation Prototype Brainstorm
Make It Move! 2: Transportation Prototype Selection
Make It Move! 3: Transportation Prototype Build
Make It Move! 4: Transportation Prototype Test & Modify
Make It Move! 5: Transportation Prototype Naming
Make It Move! 6: Transportation Prototype PresentationsGrades 6 - 8
1 Hour 20 Minutes
9
9
Make It Move! 4: Transportation Prototype Test & Modify
Students test and improve their transportation inventions to meet their goals!
This is Part 4 of 6 in the Make It Move! series, with activities designed to build upon each another:
Make It Move! 1: Prototype Brainstorm
Make It Move! 2: Prototype Selection
Make It Move! 3: Prototype Build
Make It Move! 4: Prototype Test & Modify
Make It Move! 5: Prototype Naming
Make It Move! 6: Prototype PresentationsGrades 6 - 8
1 Hour
10
10
Make It Move! 5: Transportation Prototype Naming
Students brainstorm and decide on names for their amazing transportation inventions.
This is Part 5 of 6 in the Make It Move! series, with activities designed to build upon each another:
Make It Move! 1: Transportation Prototype Brainstorm
Make It Move! 2: Transportation Prototype Selection
Make It Move! 3: Transportation Prototype Build
Make It Move! 4: Transportation Prototype Test & Modify
Make It Move! 5: Transportation Prototype Naming
Make It Move! 6: Transportation Prototype PresentationsGrades 6 - 8
45 Minutes
11
11
Make It Move! 6: Transportation Prototype Presentations
Students create presentations for their Transportation inventions and showcase their creativity and hard work.
This activity is Part 6 of 6 in the Make it Move! series, and builds off of previous activities:
Make It Move! 1: Transportation Prototype Brainstorm
Make It Move! 2: Transportation Prototype Selection
Make It Move! 3: Transportation Prototype Build
Make It Move! 4: Transportation Prototype Test/Modify
Make It Move! 5: Transportation Prototype Naming
Grades 6 - 8
1 Hour
12
12
History of Travel Patents
Students look at travel patents from the past for cars and steam trains. They also learn about patents.
Grades 6 - 8
30 Minutes
13
13
Making a Kite
Students learn about the properties that affect kites, and make their own!
Grades K - 12
1 Hour
14
14
Make It Move! 3: Transportation Prototype Build
Students learn and explore different types of transportation prototypes and then make their own!
This is Part 3 of 6 in the Make It Move! series, with activities designed to build upon each another:
Make It Move! 1: Transportation Prototype Brainstorm
Make It Move! 2: Transportation Prototype Selection
Make It Move! 3: Transportation Prototype Build
Make It Move! 4: Transportation Prototype Test & Modify
Make It Move! 5: Transportation Prototype Naming
Make It Move! 6: Transportation Prototype PresentationsGrades 6 - 8
1 Hour

