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Strut Like an Animal

Arts in Action, Stories and Perspectives

Strut Like an Animal

Jazz at Lincoln Center

3 - 8

2 Hours

This activity introduces the concept of musical notation through animal footprints. Using cut-out animal footprints, students practice walking through musical bars to replicate how musicians play through them.

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Kit Inventory

STEM Lab: Build, Tinker, Explore, The Natural World

Kit Inventory

California Academy of Sciences

K - 8

1 Hour

Students learn to use the Windowpane technique to take stock of materials at the beginning of an investigative unit.

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Brand Design Mood Board (Grades 9-12)

Arts in Action, Digital Voices

Brand Design Mood Board (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

Students will use design elements and principles (colors, images, shapes, etc.) to create a mood board to promote their own business brand concept.

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The Swings

Arts in Action, Stories and Perspectives

The Swings

Jazz at Lincoln Center

3 - 8

1 Hour

Students read a comic about the Swings, grandparents who are planning a family party. Students read and act out the comic story to understand the feel of swing and its offspring.

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Responding to the News

Digital Voices, Stories and Perspectives

Responding to the News

Pulitzer Center

K - 8

1 Hour 30 Minutes

In this activity, students reflect on how to find hope in news stories about global issues. Students will identify an underreported news story that interests them, and use visual art or found poetry to creatively call attention to the issues it raises.

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Infomercials (Team Building) Game

Arts in Action, Stories and Perspectives

Infomercials (Team Building) Game

!Mpact Players

3 - 12

20 Minutes

Pitch your wacky products with creative and clever infomercials! Let's close that deal!

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A Visit to South America

We The People, Stories and Perspectives

A Visit to South America

Mizzen Education, Inc.

6 - 8

45 Minutes

Students research and plan a family trip to a South American country, developing key research, collaboration, and organizational skills.

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According to Scientists, Is Climate Change Currently Happening?

The Natural World, STEM Lab: Build, Tinker, Explore

According to Scientists, Is Climate Change Currently Happening?

The Nature Conservancy

9 - 12

1 Hour

Students examine the statements and understanding of scientists in relation to current climate change.

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Mapping Dragonfly Life Cycle

The Natural World, STEM Lab: Build, Tinker, Explore

Mapping Dragonfly Life Cycle

City Parks Foundation

6 - 8

1 Hour 5 Minutes

In this activity, students explore a dragonfly's life cycle, considering what developing dragonflies need to survive. Students will then collaborate with their peers to create and perform a short skit that highlights the critical aspects of each dragonfly life cycle stage.

This is activity 1 of 3 in the "Indicator Species" module from City Parks Foundation.

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Role Playing

Belonging and Community, Stories and Perspectives

Role Playing

Mizzen Education, Inc.

6 - 8

45 Minutes

Role-playing can provide a safe environment for acting out stressful situations. In this activity, students role-play a variety of scenarios. The role-playing can prepare them for handling similar situations when they occur in real life.

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Ship to Shore (Team Building) Game

Belonging and Community, Leadership and Teamwork

Ship to Shore (Team Building) Game

!Mpact Players

K - 12

20 Minutes

To learn how to play "Ship to Shore," click the link below to watch an easy-to-learn tutorial video.

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Functional Fitness Week 3: Day 3

Whole Body, Whole Self, Leadership and Teamwork

Functional Fitness Week 3: Day 3

Active Kids and Minds

K - 8

40 Minutes

Finish week 3 with the skill of the week: Metrics. In this culminating activity, students test their endurance and physicality by running 400 meters. Then, they evaluate the frequency of incorporating vegetables in their diet.


This activity is part of the Active Kids Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.

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Functional Fitness Week 8: Day 1

Leadership and Teamwork, Whole Body, Whole Self

Functional Fitness Week 8: Day 1

Active Kids and Minds

K - 8

40 Minutes

Start week 8 by learning the skill of the week: Jumps. In this activity, students participate in a series of endurance relays and a classic game of Kangaroo Hop. Then, they learn to locate and read ingredient lists.


This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.

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NBA Math Hoops Lesson 7: The Shot Clock

Belonging and Community, STEM Lab: Build, Tinker, Explore

NBA Math Hoops Lesson 7: The Shot Clock

Learn Fresh

3 - 8

45 Minutes

In this activity, students review the purpose and use of the shot clock. They then work in teams, focusing on optimizing task sequencing and strategy during their turns. The activity concludes with group collaboration and individual reflection, supplemented by class discussions on the concept of grit.

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Functional Fitness Week 8: Day 2

Leadership and Teamwork, Whole Body, Whole Self

Functional Fitness Week 8: Day 2

Active Kids and Minds

K - 8

40 Minutes

Continue building week 8 skill of the week: Jumps. In this activity, students reinforce their agility and power by reviewing types of jumps and playing a game of "What Time is it, Mr. Fox?". Then, they evaluate healthy food options by reviewing nutritional labels.


This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.

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Four Square and Trivia Challenge

Leadership and Teamwork, Belonging and Community

Four Square and Trivia Challenge

Mizzen Education, Inc.

6 - 8

45 Minutes

Four Square is a fun, fast-paced game that helps develop coordination and sportsmanship. In this activity, students combine traditional Four Square games with their knowledge of geography, fiction, sports trivia, or other subjects.

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Planning Body Language and Vocal Tone

Stories and Perspectives, Belonging and Community, Digital Voices

Planning Body Language and Vocal Tone

PBS

3 - 5

45 Minutes

In this lesson, students put their new communication skills to the test. They decode non-verbal and verbal cues with a “beep” and “flup” conversation and apply their new skills to their interview.

This is lesson 16 in “Building a News Hour,” the second module from PBS NewsHour Student Reporting Labs’ module series.

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S.INQ Mechanical Engineering Tops

STEM Lab: Build, Tinker, Explore, The Natural World

S.INQ Mechanical Engineering Tops

OregonASK

K - 5

30 Minutes

Students learn and become familiar with mechanical engineering by making and testing their own spinning tops.

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The American Revolutionary War

We The People, Stories and Perspectives

The American Revolutionary War

Mizzen Education, Inc.

3 - 5

45 Minutes

Students learn about the American Revolution through various books on the subject, then work in small groups to create their own books.

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Celebrity 20 Questions

Stories and Perspectives, Belonging and Community

Celebrity 20 Questions

Mizzen Education, Inc.

9 - 12

45 Minutes

In this activity, students play a version of the popular game 20 Questions. Students pair off, with 1 student thinking of a music artist, TV star, or movie star while the other asks their partner up to 20 questions to determine who it is. Finally, students reconvene as a whole group for discussion.

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Product Reviews

Digital Voices, Stories and Perspectives

Product Reviews

Mizzen Education, Inc.

6 - 8

45 Minutes

One role of the internet is to serve as a vast, interactive marketplace, where goods are bought, sold, and reviewed. In this activity, students write examples of product reviews, and then compare their reviews to existing reviews online. They recognize how reviews can be biased, both in favor of and against a particular product or brand.

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Teens Curate Teens: Designing the Exhibition

Arts in Action, Stories and Perspectives

Teens Curate Teens: Designing the Exhibition

ArtsConnection

9 - 12

2 Hours

How does a curator design an exhibition? How do we communicate our theme through the layout or arrangement of the exhibition?
Participants learn to work as a team to design the exhibit space and place each of the selected artworks in the space for the teen art exhibition.

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Fourth of July

Stories and Perspectives, We The People

Fourth of July

Mizzen Education, Inc.

K - 2

45 Minutes

Children learn about the Fourth of July by listening to a picture book and then collaborating to create posters about the holiday.

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George Washington Carver

STEM Lab: Build, Tinker, Explore, Arts in Action

George Washington Carver

Mizzen Education, Inc.

K - 2

45 Minutes

Children listen to a story about George Washington Carver. To follow in the footsteps of Carver, they use packing peanuts and craft supplies to make models of their own inventions. This activity builds design, listening, and creative-thinking skills.

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Jamming with Musicians

Arts in Action, Stories and Perspectives

Jamming with Musicians

Jazz at Lincoln Center

3 - 8

1 Hour

This lesson provides a structure and framework for a visit with a local jazz musician.

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Engineering a Tetrahedron Kite

STEM Lab: Build, Tinker, Explore, The Natural World

Engineering a Tetrahedron Kite

OregonASK

6 - 12

1 Hour 30 Minutes

Students make a tetrahedron kite from scratch!

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Human Graphs

STEM Lab: Build, Tinker, Explore, The Natural World

Human Graphs

Mizzen Education, Inc.

6 - 8

45 Minutes

Students model the graphs of linear or quadratic equations by arranging themselves on a large, human-scale representation of the coordinate plane. They compare their human-scale models to traditional graphs of the equations.

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OnTRaC: Invite a Guest Artist to Visit

Arts in Action, Future Ready: Learning and Earning

OnTRaC: Invite a Guest Artist to Visit

ArtsConnection

9 - 12

1 Hour 30 Minutes

Learn more about career paths in the arts and creative industries by inviting a guest artist or creative professional to visit. Use this structure to best prepare for and make the most of your guest's visit. Collaboratively brainstorm a list of questions to ask your guest artist to learn more about their experience, education, artwork, and the path that lead them to where they are today. Invite them to share their art with you. Make new community connections and expand your network in the arts.

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Arts Standards

Arts in Action, Stories and Perspectives

Arts Standards

Mizzen Education, Inc.

3 - 5

45 Minutes

Students work in pairs on an open script with dialogue but no indication of characters, plot, or setting. Students write and perform scenes for the open scripts, and the audience will guess what is happening.

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Engineering an Upgrade (Grades 3-5)

STEM Lab: Build, Tinker, Explore, Arts in Action

Engineering an Upgrade (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Students consider how inventions are improved over time. They select an everyday product and work as a team to improve or update it by outlining its new features, sketching a prototype, and comparing it to the original invention. This activity builds design and collaboration skills as well as creative thinking skills.

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Building an Interview Set C

Digital Voices, Stories and Perspectives

Building an Interview Set C

PBS

3 - 5

45 Minutes

This is the final lesson/opportunity for news teams to build their interview sets. Students focus on lighting their set to achieve natural, even light and making general improvements in response to peer feedback.

This is lesson 26 of PBS NewsHour Student Reporting Labs' second module, Building a News Hour.

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Preparing for the Local Hero Walk

Stories and Perspectives, We The People

Preparing for the Local Hero Walk

OregonASK

K - 5

1 Hour 30 Minutes

Students follow up with their local heroes to confirm their attendance for the hero walk and create ribbons to give to their heroes.

This activity is part 4 of a 5 part series: Everyday Superheroes, Local Hero Scene Part 1, Local Hero Scene Part 2, Preparing for the Local Hero Walk, and Local Hero Walk.

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Reader’s Theater and Poetry (Grades K-2)

Stories and Perspectives, Arts in Action

Reader’s Theater and Poetry (Grades K-2)

Mizzen Education, Inc.

K - 2

45 Minutes

In this activity, children present the story “Goldilocks and the Three Bears” in a modified reader's theater format. They are encouraged to be expressive and use character voices. Children experience ways to dramatize any story and increase their ability to sequence a story and retell it to increase fluency and enjoyment.

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Gallery Walk (Grades 3-5)

Arts in Action, Belonging and Community

Gallery Walk (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Students look at a virtual art gallery from the National Gallery of Art called "Vase of Flowers" by Jan Davidsz. de Heem and describe what they see through sketching, writing, discussion, and art creation. They look for the hidden creatures in the painting and respond with artworks of their own.

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NBA Math Hoops Lesson 9: Trade Deadline

STEM Lab: Build, Tinker, Explore, Leadership and Teamwork

NBA Math Hoops Lesson 9: Trade Deadline

Learn Fresh

3 - 8

1 Hour 15 Minutes

In this activity, students revisit their NBA Math Hoops roster, assess team performance, and decide how best to improve their team before the playoffs begin. This activity aims to enhance data analysis, strategic decision-making, and teamwork through the trading process.

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Hula Hoop Golf (Team Building) Game

Leadership and Teamwork, Whole Body, Whole Self

Hula Hoop Golf (Team Building) Game

!Mpact Players

3 - 12

30 Minutes

Create your own custom, user-friendly golf course anywhere... Minus the golf clubs!

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Dance the 8 Count Lindy

Arts in Action, Leadership and Teamwork

Dance the 8 Count Lindy

Jazz at Lincoln Center

3 - 8

1 Hour

Students learn four Lindy Hop movements through a dance instruction video. They then modernize the dance, merging old and new.

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Which Website Is a Good Source of Information? (Grades 9-12)

Digital Voices, Stories and Perspectives

Which Website Is a Good Source of Information? (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

When doing research for school or finding a news article or other source of information online, students should understand what constitutes a valid source. In this activity, students work in pairs or small groups to review the validity of 2 different websites. They evaluate and compare the sites, and tally and discuss their results as a whole group.

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Likes + Skills = College Major

Future Ready: Learning and Earning, We The People

Likes + Skills = College Major

Mizzen Education, Inc.

9 - 12

45 Minutes

In this activity, students research college majors that align with their likes and skills. First, they fill out the Personal Inventory worksheet. Then they try to connect their likes and skills with various college majors. Finally, students reconvene as a whole group for discussion.

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Personal Information on the Internet (Grades 9-12)

Digital Voices, Stories and Perspectives

Personal Information on the Internet (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

As high school students mature and begin to think about their futures, they often become concerned about online privacy and security. Students examine choices for a variety of online situations, keeping in mind the goal of using the internet safely.

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Strategy or Luck: The Great Game Debate

STEM Lab: Build, Tinker, Explore, Arts in Action

Strategy or Luck: The Great Game Debate

Nickelodeon + Mizzen Education

3 - 5

1 Hour

Welcome to "Strategy or Luck: The Great Game Debate"! Youth explore extreme variations in game design: strategy versus luck. Through hands-on gameplay and critical analysis, youth discover the distinct challenges and rewards each type of game offers. By the end of the lesson, youth will gain a deeper understanding of their gaming preferences and the factors contributing to enjoyable gameplay experiences. So, let the games begin, and may the best strategy—or luck—prevail!

This is activity 3 of 12 in the Nickelodeon Our World: The Play Lab Module.

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Interview Fails

Future Ready: Learning and Earning, Stories and Perspectives

Interview Fails

Mizzen Education, Inc.

9 - 12

45 Minutes

First-time applicants often make some common, simple mistakes during a job interview. Veteran job applicants make these mistakes, too! In this activity, students write and perform skits where they act out some of these common mistakes while their peers try to guess the mistake, and ultimately discuss how and why it should be avoided.

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The Big Easy: Day 5 Lesson

Arts in Action, Stories and Perspectives

The Big Easy: Day 5 Lesson

Jazz at Lincoln Center

3 - 8

1 Hour

Welcome to Lesson 5 of Jazz at Lincoln Center's module, "The Big Easy"! Embark into the world of dance by discovering the key to a choreographer's success. Students learn dance notations to create and recall choreography, unlocking the language of movement.

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Journalism Ethics (Student Reporting Labs)

Digital Voices, Stories and Perspectives

Journalism Ethics (Student Reporting Labs)

PBS

6 - 12

1 Hour

Students will explore, engage and develop a thorough understanding of the components and ethics related to journalism.

This is activity 3 of 16 in the PBS NewsHour Student Reporting Labs Module. Visit the Module to learn more before getting started.

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Making Waves

Arts in Action, STEM Lab: Build, Tinker, Explore

Making Waves

Jazz at Lincoln Center

3 - 8

3 Hours

Students use everyday objects to learn how to create and manipulate sound. They practice a Design Process through the construction of musical instruments.

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Exploring Fun: Shared Joys and Individual Favorites

Leadership and Teamwork, STEM Lab: Build, Tinker, Explore

Exploring Fun: Shared Joys and Individual Favorites

Nickelodeon + Mizzen Education

3 - 5

1 Hour

Does everyone always agree on everything? No! Definitely not. People have their own personal preferences, even when it comes to games. In this second lesson of the Nickelodeon Our World: The Play Lab Module, youth expand their understanding of game evaluation to include both universal criteria and personal preferences. Youth begin to discover what they personally love about games and compare it to what most people enjoy.


This is activity 2 of 12 in the Nickelodeon Our World: The Play Lab Module.

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Find the Bugs! Fix the Bugs!

STEM Lab: Build, Tinker, Explore, Digital Voices

Find the Bugs! Fix the Bugs!

Mizzen Education, Inc.

9 - 12

45 Minutes

When a newly written program is run on a computer, it rarely works as the coder intended. Programmers use the word bugs to describe errors in a program that affect the user. In this activity, students will analyze 1 or more programs in the Basic language to identify the bugs, and then fix them. The 5 sample programs offer a range of experiences for student coders, from novice to expert.

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Functional Fitness Week 4: Day 2

Whole Body, Whole Self, Leadership and Teamwork

Functional Fitness Week 4: Day 2

Active Kids and Minds

K - 8

40 Minutes

Continue building week 4 skill of the week: Sit-ups. In this activity, students participate in an obstacle course with sit-ups and play Kangaroo Hop. Then, they learn the difference between whole grains and refined grains.


This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.

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Dance, Music, and Rhythm (Grades 3-5)

Arts in Action, Belonging and Community

Dance, Music, and Rhythm (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Students put their hands on their bodies and on the floor in front of them to tap out rhythms. They also use paper cups and pieces of thick paper to create more sounds. This activity shows that music and rhythm can be created anywhere and at any time, with no special equipment necessary.

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Going for Gold

Leadership and Teamwork, Whole Body, Whole Self

Going for Gold

Mizzen Education, Inc.

3 - 5

45 Minutes

Students create their own Olympic games. Each group will become their own country and create or choose an event. Then everyone "goes for the gold!"

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Engineering Cars

STEM Lab: Build, Tinker, Explore, The Natural World

Engineering Cars

OregonASK

6 - 8

1 Hour 10 Minutes

Students brainstorm and create their own car designs from recycled materials. Students can compete in a friendly competition to see how fast their car can go.

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Amazing Bodies! 6: Prototype Presentation

Future Ready: Learning and Earning, STEM Lab: Build, Tinker, Explore

Amazing Bodies! 6: Prototype Presentation

OregonASK

6 - 8

1 Hour

Students create presentations for how they would share their medical invention with the world.

This activity is Part 6 of 6 in the Amazing Bodies! series, with activities designed to build upon each another:

Amazing Bodies! 1: Prototype Brainstorm
Amazing Bodies! 2: Prototype Selection
Amazing Bodies! 3: Prototype Build
Amazing Bodies! 4: Prototype Test & Modify
Amazing Bodies! 5: Prototype Naming
Amazing Bodies! 6: Prototype Presentations

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Logos and Lemonade

Arts in Action, Future Ready: Learning and Earning

Logos and Lemonade

Mizzen Education, Inc.

K - 2

45 Minutes

Many people recognize an iconic company or brand from the simple shapes, letters, or other symbols that make up its logo. Young children will be introduced to how the business world uses the visual imagery of a logo to represent a company or showcase a product.

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How to Remember Names (Grades 3-5)

Belonging and Community, Stories and Perspectives

How to Remember Names (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Students practice association strategies to remember others' names (or fictitious names) including making up songs to help them remember.

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Light Up Circuit Clay Creatures

STEM Lab: Build, Tinker, Explore, The Natural World

Light Up Circuit Clay Creatures

OregonASK

6 - 8

45 Minutes

Students create a circuit out of dough and batteries.

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Evaluating Websites (Grades 9-12)

Digital Voices, Stories and Perspectives

Evaluating Websites (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

In this activity, students explore a variety of websites and evaluate them. First, the students access websites provided by the adult. Then, they fill out an evaluation worksheet to assess different aspects of each site. Finally, students reconvene as a whole group for discussion.

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Create and Perform a Scene from a Book (Grades 3-5)

Arts in Action, Stories and Perspectives

Create and Perform a Scene from a Book (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, students will work in pairs to choose a meaningful and memorable scene from literature and then work together to improvise a 2-person dramatic scene based on their selection. This activity will help students develop key skills in collaborative critical thinking and creative problem-solving, and improve literacy skills and motivation for reading.

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Spill My Secret Word

Stories and Perspectives, Belonging and Community

Spill My Secret Word

Mizzen Education, Inc.

6 - 8

45 Minutes

In this fun activity, students will apply language and communication skills to trick one another into saying their secret words. The activity builds language and vocabulary skills as students get to know one another.

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Invent an Outdoor Game

Leadership and Teamwork, Whole Body, Whole Self

Invent an Outdoor Game

OregonASK

6 - 8

1 Hour

Students create their own outdoor game with a partner.

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What Is the North Atlantic Treaty Organization? (Grades 9-12)

We The People, Stories and Perspectives

What Is the North Atlantic Treaty Organization? (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

Students explore the origins of NATO and its purpose. In small groups they research the original member countries and their role in the organization, and then write a persuasive letter arguing for or against U.S. participation in NATO.

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Observing Biodiversity

The Natural World, STEM Lab: Build, Tinker, Explore

Observing Biodiversity

National Wildlife Federation

3 - 8

50 Minutes

Bio meaning life and diversity mean variety; biodiversity is the variety of life at every trophic level from microorganisms to the largest species of plants and animals. Biodiversity is a critical factor in a healthy environment, a part of the biosphere system. When parts of the system are not functioning well, the system starts to struggle, working inefficiently, or having the potential to break down completely.

An assessment of the best-known groups of U.S. plants and animals indicates that as many as one-third of America’s species are vulnerable, one in five is in danger and at high risk of extinction. It is critically important we provide children numerous opportunities to appreciate the natural world and teach them the skills required to be stewards of the land and its inhabitants.

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The Price Is Close! (Grades 6-8)

Future Ready: Learning and Earning, STEM Lab: Build, Tinker, Explore

The Price Is Close! (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

In this activity, students attempt to figure out the price of popular age-appropriate products in a game similar to the game show The Price Is Right.

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Creating a Tourism Brochure of the Northeastern United States

We The People, Stories and Perspectives

Creating a Tourism Brochure of the Northeastern United States

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, students work in small groups to research the states in the northeastern region of the United States and then create a tourism brochure based on what they learned.

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From Story to Solution

Digital Voices, Stories and Perspectives

From Story to Solution

Pulitzer Center

6 - 12

2 Hours

Students explore how journalism can reveal the root causes of the problems our communities face, and ultimately help us identify solutions to those problems. This activity is designed to be facilitated across two or more periods; it involves an creative/journalistic project that students may need variable amounts of time to complete.

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Creative Play Design Challenges

Arts in Action, STEM Lab: Build, Tinker, Explore

Creative Play Design Challenges

VentureLab

K - 2

45 Minutes

Students work at four different stations to meet design challenges. These quick, fun challenges will get students thinking while also giving them the opportunity to play around with ideas and materials.

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Decisions… Decisions…

Belonging and Community, Stories and Perspectives

Decisions… Decisions…

Mizzen Education, Inc.

3 - 5

45 Minutes

Every day we face choices. Making a choice when there is no obvious right answer can be difficult. Sometimes we can come to a compromise, and other times we must go with our gut. Today, students get a prompt to create a skit with 2 actors' present choices, with no obvious right answer, to a third actor, who must decide.

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Electromagnetic Train

STEM Lab: Build, Tinker, Explore, The Natural World

Electromagnetic Train

OregonASK

6 - 8

1 Hour

Students work in teams to create electromagnetic trains with magnets! They also learn about magnetism.

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Solar System Bead Activity

STEM Lab: Build, Tinker, Explore, The Natural World

Solar System Bead Activity

NASA

K - 8

1 Hour

Students construct -- and where appropriate, calculate -- a scale model of the solar system using beads and string.

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A Bee Infographic

STEM Lab: Build, Tinker, Explore, The Natural World

A Bee Infographic

The Nature Conservancy

6 - 8

1 Hour

Youth learn how to share their knowledge and inform others about a topic through an infographic.

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The Big Easy: Day 9 Lesson

Arts in Action, Digital Voices

The Big Easy: Day 9 Lesson

Jazz at Lincoln Center

3 - 8

1 Hour

Welcome to Lesson 9 of Jazz at Lincoln Center's module, "The Big Easy"! Syncopate and synchronize in tempo as students elevate their drumming skills using an online metronome to maintain a steady beat.

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Functional Fitness Week 2: Day 2

Whole Body, Whole Self, Leadership and Teamwork

Functional Fitness Week 2: Day 2

Active Kids and Minds

K - 8

40 Minutes

Continue building Week 2 Skill of the Week: Running. In this activity, students reinforce their cardio abilities with team sprints and a high-intensity running game. Then, they learn the nutrients responsible for a fruit's color.

This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.

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Catapult (Team Building) Game

STEM Lab: Build, Tinker, Explore, Leadership and Teamwork

Catapult (Team Building) Game

!Mpact Players

6 - 12

30 Minutes

Build the ultimate catapult and compete as your team launches coins across the room!

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Concentric Circle Discussion

Belonging and Community, Stories and Perspectives

Concentric Circle Discussion

Mizzen Education, Inc.

9 - 12

45 Minutes

Students strike up conversations with one another on a wide variety of topics. During the process, they discover that a productive conversation requires skills in both speaking and listening, with perhaps listening being the more important skill.

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Make It Move! 3: Transportation Prototype Build

STEM Lab: Build, Tinker, Explore, The Natural World

Make It Move! 3: Transportation Prototype Build

OregonASK

6 - 8

1 Hour

Students learn and explore different types of transportation prototypes and then make their own!

This is Part 3 of 6 in the Make It Move! series, with activities designed to build upon each another:

Make It Move! 1: Transportation Prototype Brainstorm
Make It Move! 2: Transportation Prototype Selection
Make It Move! 3: Transportation Prototype Build
Make It Move! 4: Transportation Prototype Test & Modify
Make It Move! 5: Transportation Prototype Naming
Make It Move! 6: Transportation Prototype Presentations

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Collaborative Storytelling

Stories and Perspectives, Arts in Action

Collaborative Storytelling

Mizzen Education, Inc.

6 - 8

45 Minutes

Collaborative storytelling can add an extra flavor or twist to the process of story development. In this activity, students work in groups of 4 or 5. They build their stories one detail or paragraph at a time. The stories turn out to be unique expressions of multiple ideas from multiple perspectives.

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Strut Like an Animal

Arts in Action, Stories and Perspectives

Strut Like an Animal

Jazz at Lincoln Center

3 - 8

2 Hours

This activity introduces the concept of musical notation through animal footprints. Using cut-out animal footprints, students practice walking through musical bars to replicate how musicians play through them.

Discover Activity

Kit Inventory

STEM Lab: Build, Tinker, Explore, The Natural World

Kit Inventory

California Academy of Sciences

K - 8

1 Hour

Students learn to use the Windowpane technique to take stock of materials at the beginning of an investigative unit.

Discover Activity

Brand Design Mood Board (Grades 9-12)

Arts in Action, Digital Voices

Brand Design Mood Board (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

Students will use design elements and principles (colors, images, shapes, etc.) to create a mood board to promote their own business brand concept.

Discover Activity

The Swings

Arts in Action, Stories and Perspectives

The Swings

Jazz at Lincoln Center

3 - 8

1 Hour

Students read a comic about the Swings, grandparents who are planning a family party. Students read and act out the comic story to understand the feel of swing and its offspring.

Discover Activity

Responding to the News

Digital Voices, Stories and Perspectives

Responding to the News

Pulitzer Center

K - 8

1 Hour 30 Minutes

In this activity, students reflect on how to find hope in news stories about global issues. Students will identify an underreported news story that interests them, and use visual art or found poetry to creatively call attention to the issues it raises.

Discover Activity

Infomercials (Team Building) Game

Arts in Action, Stories and Perspectives

Infomercials (Team Building) Game

!Mpact Players

3 - 12

20 Minutes

Pitch your wacky products with creative and clever infomercials! Let's close that deal!

Discover Activity

A Visit to South America

We The People, Stories and Perspectives

A Visit to South America

Mizzen Education, Inc.

6 - 8

45 Minutes

Students research and plan a family trip to a South American country, developing key research, collaboration, and organizational skills.

Discover Activity

According to Scientists, Is Climate Change Currently Happening?

The Natural World, STEM Lab: Build, Tinker, Explore

According to Scientists, Is Climate Change Currently Happening?

The Nature Conservancy

9 - 12

1 Hour

Students examine the statements and understanding of scientists in relation to current climate change.

Discover Activity

Mapping Dragonfly Life Cycle

The Natural World, STEM Lab: Build, Tinker, Explore

Mapping Dragonfly Life Cycle

City Parks Foundation

6 - 8

1 Hour 5 Minutes

In this activity, students explore a dragonfly's life cycle, considering what developing dragonflies need to survive. Students will then collaborate with their peers to create and perform a short skit that highlights the critical aspects of each dragonfly life cycle stage.

This is activity 1 of 3 in the "Indicator Species" module from City Parks Foundation.

Discover Activity

Role Playing

Belonging and Community, Stories and Perspectives

Role Playing

Mizzen Education, Inc.

6 - 8

45 Minutes

Role-playing can provide a safe environment for acting out stressful situations. In this activity, students role-play a variety of scenarios. The role-playing can prepare them for handling similar situations when they occur in real life.

Discover Activity

Ship to Shore (Team Building) Game

Belonging and Community, Leadership and Teamwork

Ship to Shore (Team Building) Game

!Mpact Players

K - 12

20 Minutes

To learn how to play "Ship to Shore," click the link below to watch an easy-to-learn tutorial video.

Discover Activity

Functional Fitness Week 3: Day 3

Whole Body, Whole Self, Leadership and Teamwork

Functional Fitness Week 3: Day 3

Active Kids and Minds

K - 8

40 Minutes

Finish week 3 with the skill of the week: Metrics. In this culminating activity, students test their endurance and physicality by running 400 meters. Then, they evaluate the frequency of incorporating vegetables in their diet.


This activity is part of the Active Kids Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.

Discover Activity

Functional Fitness Week 8: Day 1

Leadership and Teamwork, Whole Body, Whole Self

Functional Fitness Week 8: Day 1

Active Kids and Minds

K - 8

40 Minutes

Start week 8 by learning the skill of the week: Jumps. In this activity, students participate in a series of endurance relays and a classic game of Kangaroo Hop. Then, they learn to locate and read ingredient lists.


This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.

Discover Activity

NBA Math Hoops Lesson 7: The Shot Clock

Belonging and Community, STEM Lab: Build, Tinker, Explore

NBA Math Hoops Lesson 7: The Shot Clock

Learn Fresh

3 - 8

45 Minutes

In this activity, students review the purpose and use of the shot clock. They then work in teams, focusing on optimizing task sequencing and strategy during their turns. The activity concludes with group collaboration and individual reflection, supplemented by class discussions on the concept of grit.

Discover Activity

Functional Fitness Week 8: Day 2

Leadership and Teamwork, Whole Body, Whole Self

Functional Fitness Week 8: Day 2

Active Kids and Minds

K - 8

40 Minutes

Continue building week 8 skill of the week: Jumps. In this activity, students reinforce their agility and power by reviewing types of jumps and playing a game of "What Time is it, Mr. Fox?". Then, they evaluate healthy food options by reviewing nutritional labels.


This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.

Discover Activity

Four Square and Trivia Challenge

Leadership and Teamwork, Belonging and Community

Four Square and Trivia Challenge

Mizzen Education, Inc.

6 - 8

45 Minutes

Four Square is a fun, fast-paced game that helps develop coordination and sportsmanship. In this activity, students combine traditional Four Square games with their knowledge of geography, fiction, sports trivia, or other subjects.

Discover Activity

Planning Body Language and Vocal Tone

Stories and Perspectives, Belonging and Community, Digital Voices

Planning Body Language and Vocal Tone

PBS

3 - 5

45 Minutes

In this lesson, students put their new communication skills to the test. They decode non-verbal and verbal cues with a “beep” and “flup” conversation and apply their new skills to their interview.

This is lesson 16 in “Building a News Hour,” the second module from PBS NewsHour Student Reporting Labs’ module series.

Discover Activity

S.INQ Mechanical Engineering Tops

STEM Lab: Build, Tinker, Explore, The Natural World

S.INQ Mechanical Engineering Tops

OregonASK

K - 5

30 Minutes

Students learn and become familiar with mechanical engineering by making and testing their own spinning tops.

Discover Activity

The American Revolutionary War

We The People, Stories and Perspectives

The American Revolutionary War

Mizzen Education, Inc.

3 - 5

45 Minutes

Students learn about the American Revolution through various books on the subject, then work in small groups to create their own books.

Discover Activity

Celebrity 20 Questions

Stories and Perspectives, Belonging and Community

Celebrity 20 Questions

Mizzen Education, Inc.

9 - 12

45 Minutes

In this activity, students play a version of the popular game 20 Questions. Students pair off, with 1 student thinking of a music artist, TV star, or movie star while the other asks their partner up to 20 questions to determine who it is. Finally, students reconvene as a whole group for discussion.

Discover Activity

Product Reviews

Digital Voices, Stories and Perspectives

Product Reviews

Mizzen Education, Inc.

6 - 8

45 Minutes

One role of the internet is to serve as a vast, interactive marketplace, where goods are bought, sold, and reviewed. In this activity, students write examples of product reviews, and then compare their reviews to existing reviews online. They recognize how reviews can be biased, both in favor of and against a particular product or brand.

Discover Activity

Teens Curate Teens: Designing the Exhibition

Arts in Action, Stories and Perspectives

Teens Curate Teens: Designing the Exhibition

ArtsConnection

9 - 12

2 Hours

How does a curator design an exhibition? How do we communicate our theme through the layout or arrangement of the exhibition?
Participants learn to work as a team to design the exhibit space and place each of the selected artworks in the space for the teen art exhibition.

Discover Activity

Fourth of July

Stories and Perspectives, We The People

Fourth of July

Mizzen Education, Inc.

K - 2

45 Minutes

Children learn about the Fourth of July by listening to a picture book and then collaborating to create posters about the holiday.

Discover Activity

George Washington Carver

STEM Lab: Build, Tinker, Explore, Arts in Action

George Washington Carver

Mizzen Education, Inc.

K - 2

45 Minutes

Children listen to a story about George Washington Carver. To follow in the footsteps of Carver, they use packing peanuts and craft supplies to make models of their own inventions. This activity builds design, listening, and creative-thinking skills.

Discover Activity

Jamming with Musicians

Arts in Action, Stories and Perspectives

Jamming with Musicians

Jazz at Lincoln Center

3 - 8

1 Hour

This lesson provides a structure and framework for a visit with a local jazz musician.

Discover Activity

Engineering a Tetrahedron Kite

STEM Lab: Build, Tinker, Explore, The Natural World

Engineering a Tetrahedron Kite

OregonASK

6 - 12

1 Hour 30 Minutes

Students make a tetrahedron kite from scratch!

Discover Activity

Human Graphs

STEM Lab: Build, Tinker, Explore, The Natural World

Human Graphs

Mizzen Education, Inc.

6 - 8

45 Minutes

Students model the graphs of linear or quadratic equations by arranging themselves on a large, human-scale representation of the coordinate plane. They compare their human-scale models to traditional graphs of the equations.

Discover Activity

OnTRaC: Invite a Guest Artist to Visit

Arts in Action, Future Ready: Learning and Earning

OnTRaC: Invite a Guest Artist to Visit

ArtsConnection

9 - 12

1 Hour 30 Minutes

Learn more about career paths in the arts and creative industries by inviting a guest artist or creative professional to visit. Use this structure to best prepare for and make the most of your guest's visit. Collaboratively brainstorm a list of questions to ask your guest artist to learn more about their experience, education, artwork, and the path that lead them to where they are today. Invite them to share their art with you. Make new community connections and expand your network in the arts.

Discover Activity

Arts Standards

Arts in Action, Stories and Perspectives

Arts Standards

Mizzen Education, Inc.

3 - 5

45 Minutes

Students work in pairs on an open script with dialogue but no indication of characters, plot, or setting. Students write and perform scenes for the open scripts, and the audience will guess what is happening.

Discover Activity

Engineering an Upgrade (Grades 3-5)

STEM Lab: Build, Tinker, Explore, Arts in Action

Engineering an Upgrade (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Students consider how inventions are improved over time. They select an everyday product and work as a team to improve or update it by outlining its new features, sketching a prototype, and comparing it to the original invention. This activity builds design and collaboration skills as well as creative thinking skills.

Discover Activity

Building an Interview Set C

Digital Voices, Stories and Perspectives

Building an Interview Set C

PBS

3 - 5

45 Minutes

This is the final lesson/opportunity for news teams to build their interview sets. Students focus on lighting their set to achieve natural, even light and making general improvements in response to peer feedback.

This is lesson 26 of PBS NewsHour Student Reporting Labs' second module, Building a News Hour.

Discover Activity

Preparing for the Local Hero Walk

Stories and Perspectives, We The People

Preparing for the Local Hero Walk

OregonASK

K - 5

1 Hour 30 Minutes

Students follow up with their local heroes to confirm their attendance for the hero walk and create ribbons to give to their heroes.

This activity is part 4 of a 5 part series: Everyday Superheroes, Local Hero Scene Part 1, Local Hero Scene Part 2, Preparing for the Local Hero Walk, and Local Hero Walk.

Discover Activity

Reader’s Theater and Poetry (Grades K-2)

Stories and Perspectives, Arts in Action

Reader’s Theater and Poetry (Grades K-2)

Mizzen Education, Inc.

K - 2

45 Minutes

In this activity, children present the story “Goldilocks and the Three Bears” in a modified reader's theater format. They are encouraged to be expressive and use character voices. Children experience ways to dramatize any story and increase their ability to sequence a story and retell it to increase fluency and enjoyment.

Discover Activity

Gallery Walk (Grades 3-5)

Arts in Action, Belonging and Community

Gallery Walk (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Students look at a virtual art gallery from the National Gallery of Art called "Vase of Flowers" by Jan Davidsz. de Heem and describe what they see through sketching, writing, discussion, and art creation. They look for the hidden creatures in the painting and respond with artworks of their own.

Discover Activity

NBA Math Hoops Lesson 9: Trade Deadline

STEM Lab: Build, Tinker, Explore, Leadership and Teamwork

NBA Math Hoops Lesson 9: Trade Deadline

Learn Fresh

3 - 8

1 Hour 15 Minutes

In this activity, students revisit their NBA Math Hoops roster, assess team performance, and decide how best to improve their team before the playoffs begin. This activity aims to enhance data analysis, strategic decision-making, and teamwork through the trading process.

Discover Activity

Hula Hoop Golf (Team Building) Game

Leadership and Teamwork, Whole Body, Whole Self

Hula Hoop Golf (Team Building) Game

!Mpact Players

3 - 12

30 Minutes

Create your own custom, user-friendly golf course anywhere... Minus the golf clubs!

Discover Activity

Dance the 8 Count Lindy

Arts in Action, Leadership and Teamwork

Dance the 8 Count Lindy

Jazz at Lincoln Center

3 - 8

1 Hour

Students learn four Lindy Hop movements through a dance instruction video. They then modernize the dance, merging old and new.

Discover Activity

Which Website Is a Good Source of Information? (Grades 9-12)

Digital Voices, Stories and Perspectives

Which Website Is a Good Source of Information? (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

When doing research for school or finding a news article or other source of information online, students should understand what constitutes a valid source. In this activity, students work in pairs or small groups to review the validity of 2 different websites. They evaluate and compare the sites, and tally and discuss their results as a whole group.

Discover Activity

Likes + Skills = College Major

Future Ready: Learning and Earning, We The People

Likes + Skills = College Major

Mizzen Education, Inc.

9 - 12

45 Minutes

In this activity, students research college majors that align with their likes and skills. First, they fill out the Personal Inventory worksheet. Then they try to connect their likes and skills with various college majors. Finally, students reconvene as a whole group for discussion.

Discover Activity

Personal Information on the Internet (Grades 9-12)

Digital Voices, Stories and Perspectives

Personal Information on the Internet (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

As high school students mature and begin to think about their futures, they often become concerned about online privacy and security. Students examine choices for a variety of online situations, keeping in mind the goal of using the internet safely.

Discover Activity

Strategy or Luck: The Great Game Debate

STEM Lab: Build, Tinker, Explore, Arts in Action

Strategy or Luck: The Great Game Debate

Nickelodeon + Mizzen Education

3 - 5

1 Hour

Welcome to "Strategy or Luck: The Great Game Debate"! Youth explore extreme variations in game design: strategy versus luck. Through hands-on gameplay and critical analysis, youth discover the distinct challenges and rewards each type of game offers. By the end of the lesson, youth will gain a deeper understanding of their gaming preferences and the factors contributing to enjoyable gameplay experiences. So, let the games begin, and may the best strategy—or luck—prevail!

This is activity 3 of 12 in the Nickelodeon Our World: The Play Lab Module.

Discover Activity

Interview Fails

Future Ready: Learning and Earning, Stories and Perspectives

Interview Fails

Mizzen Education, Inc.

9 - 12

45 Minutes

First-time applicants often make some common, simple mistakes during a job interview. Veteran job applicants make these mistakes, too! In this activity, students write and perform skits where they act out some of these common mistakes while their peers try to guess the mistake, and ultimately discuss how and why it should be avoided.

Discover Activity

The Big Easy: Day 5 Lesson

Arts in Action, Stories and Perspectives

The Big Easy: Day 5 Lesson

Jazz at Lincoln Center

3 - 8

1 Hour

Welcome to Lesson 5 of Jazz at Lincoln Center's module, "The Big Easy"! Embark into the world of dance by discovering the key to a choreographer's success. Students learn dance notations to create and recall choreography, unlocking the language of movement.

Discover Activity

Journalism Ethics (Student Reporting Labs)

Digital Voices, Stories and Perspectives

Journalism Ethics (Student Reporting Labs)

PBS

6 - 12

1 Hour

Students will explore, engage and develop a thorough understanding of the components and ethics related to journalism.

This is activity 3 of 16 in the PBS NewsHour Student Reporting Labs Module. Visit the Module to learn more before getting started.

Discover Activity

Making Waves

Arts in Action, STEM Lab: Build, Tinker, Explore

Making Waves

Jazz at Lincoln Center

3 - 8

3 Hours

Students use everyday objects to learn how to create and manipulate sound. They practice a Design Process through the construction of musical instruments.

Discover Activity

Exploring Fun: Shared Joys and Individual Favorites

Leadership and Teamwork, STEM Lab: Build, Tinker, Explore

Exploring Fun: Shared Joys and Individual Favorites

Nickelodeon + Mizzen Education

3 - 5

1 Hour

Does everyone always agree on everything? No! Definitely not. People have their own personal preferences, even when it comes to games. In this second lesson of the Nickelodeon Our World: The Play Lab Module, youth expand their understanding of game evaluation to include both universal criteria and personal preferences. Youth begin to discover what they personally love about games and compare it to what most people enjoy.


This is activity 2 of 12 in the Nickelodeon Our World: The Play Lab Module.

Discover Activity

Find the Bugs! Fix the Bugs!

STEM Lab: Build, Tinker, Explore, Digital Voices

Find the Bugs! Fix the Bugs!

Mizzen Education, Inc.

9 - 12

45 Minutes

When a newly written program is run on a computer, it rarely works as the coder intended. Programmers use the word bugs to describe errors in a program that affect the user. In this activity, students will analyze 1 or more programs in the Basic language to identify the bugs, and then fix them. The 5 sample programs offer a range of experiences for student coders, from novice to expert.

Discover Activity

Functional Fitness Week 4: Day 2

Whole Body, Whole Self, Leadership and Teamwork

Functional Fitness Week 4: Day 2

Active Kids and Minds

K - 8

40 Minutes

Continue building week 4 skill of the week: Sit-ups. In this activity, students participate in an obstacle course with sit-ups and play Kangaroo Hop. Then, they learn the difference between whole grains and refined grains.


This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.

Discover Activity

Dance, Music, and Rhythm (Grades 3-5)

Arts in Action, Belonging and Community

Dance, Music, and Rhythm (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Students put their hands on their bodies and on the floor in front of them to tap out rhythms. They also use paper cups and pieces of thick paper to create more sounds. This activity shows that music and rhythm can be created anywhere and at any time, with no special equipment necessary.

Discover Activity

Going for Gold

Leadership and Teamwork, Whole Body, Whole Self

Going for Gold

Mizzen Education, Inc.

3 - 5

45 Minutes

Students create their own Olympic games. Each group will become their own country and create or choose an event. Then everyone "goes for the gold!"

Discover Activity

Engineering Cars

STEM Lab: Build, Tinker, Explore, The Natural World

Engineering Cars

OregonASK

6 - 8

1 Hour 10 Minutes

Students brainstorm and create their own car designs from recycled materials. Students can compete in a friendly competition to see how fast their car can go.

Discover Activity

Amazing Bodies! 6: Prototype Presentation

Future Ready: Learning and Earning, STEM Lab: Build, Tinker, Explore

Amazing Bodies! 6: Prototype Presentation

OregonASK

6 - 8

1 Hour

Students create presentations for how they would share their medical invention with the world.

This activity is Part 6 of 6 in the Amazing Bodies! series, with activities designed to build upon each another:

Amazing Bodies! 1: Prototype Brainstorm
Amazing Bodies! 2: Prototype Selection
Amazing Bodies! 3: Prototype Build
Amazing Bodies! 4: Prototype Test & Modify
Amazing Bodies! 5: Prototype Naming
Amazing Bodies! 6: Prototype Presentations

Discover Activity

Logos and Lemonade

Arts in Action, Future Ready: Learning and Earning

Logos and Lemonade

Mizzen Education, Inc.

K - 2

45 Minutes

Many people recognize an iconic company or brand from the simple shapes, letters, or other symbols that make up its logo. Young children will be introduced to how the business world uses the visual imagery of a logo to represent a company or showcase a product.

Discover Activity

How to Remember Names (Grades 3-5)

Belonging and Community, Stories and Perspectives

How to Remember Names (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Students practice association strategies to remember others' names (or fictitious names) including making up songs to help them remember.

Discover Activity

Light Up Circuit Clay Creatures

STEM Lab: Build, Tinker, Explore, The Natural World

Light Up Circuit Clay Creatures

OregonASK

6 - 8

45 Minutes

Students create a circuit out of dough and batteries.

Discover Activity

Evaluating Websites (Grades 9-12)

Digital Voices, Stories and Perspectives

Evaluating Websites (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

In this activity, students explore a variety of websites and evaluate them. First, the students access websites provided by the adult. Then, they fill out an evaluation worksheet to assess different aspects of each site. Finally, students reconvene as a whole group for discussion.

Discover Activity

Create and Perform a Scene from a Book (Grades 3-5)

Arts in Action, Stories and Perspectives

Create and Perform a Scene from a Book (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, students will work in pairs to choose a meaningful and memorable scene from literature and then work together to improvise a 2-person dramatic scene based on their selection. This activity will help students develop key skills in collaborative critical thinking and creative problem-solving, and improve literacy skills and motivation for reading.

Discover Activity

Spill My Secret Word

Stories and Perspectives, Belonging and Community

Spill My Secret Word

Mizzen Education, Inc.

6 - 8

45 Minutes

In this fun activity, students will apply language and communication skills to trick one another into saying their secret words. The activity builds language and vocabulary skills as students get to know one another.

Discover Activity

Invent an Outdoor Game

Leadership and Teamwork, Whole Body, Whole Self

Invent an Outdoor Game

OregonASK

6 - 8

1 Hour

Students create their own outdoor game with a partner.

Discover Activity

What Is the North Atlantic Treaty Organization? (Grades 9-12)

We The People, Stories and Perspectives

What Is the North Atlantic Treaty Organization? (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

Students explore the origins of NATO and its purpose. In small groups they research the original member countries and their role in the organization, and then write a persuasive letter arguing for or against U.S. participation in NATO.

Discover Activity

Observing Biodiversity

The Natural World, STEM Lab: Build, Tinker, Explore

Observing Biodiversity

National Wildlife Federation

3 - 8

50 Minutes

Bio meaning life and diversity mean variety; biodiversity is the variety of life at every trophic level from microorganisms to the largest species of plants and animals. Biodiversity is a critical factor in a healthy environment, a part of the biosphere system. When parts of the system are not functioning well, the system starts to struggle, working inefficiently, or having the potential to break down completely.

An assessment of the best-known groups of U.S. plants and animals indicates that as many as one-third of America’s species are vulnerable, one in five is in danger and at high risk of extinction. It is critically important we provide children numerous opportunities to appreciate the natural world and teach them the skills required to be stewards of the land and its inhabitants.

Discover Activity

The Price Is Close! (Grades 6-8)

Future Ready: Learning and Earning, STEM Lab: Build, Tinker, Explore

The Price Is Close! (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

In this activity, students attempt to figure out the price of popular age-appropriate products in a game similar to the game show The Price Is Right.

Discover Activity

Creating a Tourism Brochure of the Northeastern United States

We The People, Stories and Perspectives

Creating a Tourism Brochure of the Northeastern United States

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, students work in small groups to research the states in the northeastern region of the United States and then create a tourism brochure based on what they learned.

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From Story to Solution

Digital Voices, Stories and Perspectives

From Story to Solution

Pulitzer Center

6 - 12

2 Hours

Students explore how journalism can reveal the root causes of the problems our communities face, and ultimately help us identify solutions to those problems. This activity is designed to be facilitated across two or more periods; it involves an creative/journalistic project that students may need variable amounts of time to complete.

Discover Activity

Creative Play Design Challenges

Arts in Action, STEM Lab: Build, Tinker, Explore

Creative Play Design Challenges

VentureLab

K - 2

45 Minutes

Students work at four different stations to meet design challenges. These quick, fun challenges will get students thinking while also giving them the opportunity to play around with ideas and materials.

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Decisions… Decisions…

Belonging and Community, Stories and Perspectives

Decisions… Decisions…

Mizzen Education, Inc.

3 - 5

45 Minutes

Every day we face choices. Making a choice when there is no obvious right answer can be difficult. Sometimes we can come to a compromise, and other times we must go with our gut. Today, students get a prompt to create a skit with 2 actors' present choices, with no obvious right answer, to a third actor, who must decide.

Discover Activity

Electromagnetic Train

STEM Lab: Build, Tinker, Explore, The Natural World

Electromagnetic Train

OregonASK

6 - 8

1 Hour

Students work in teams to create electromagnetic trains with magnets! They also learn about magnetism.

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Solar System Bead Activity

STEM Lab: Build, Tinker, Explore, The Natural World

Solar System Bead Activity

NASA

K - 8

1 Hour

Students construct -- and where appropriate, calculate -- a scale model of the solar system using beads and string.

Discover Activity

A Bee Infographic

STEM Lab: Build, Tinker, Explore, The Natural World

A Bee Infographic

The Nature Conservancy

6 - 8

1 Hour

Youth learn how to share their knowledge and inform others about a topic through an infographic.

Discover Activity

The Big Easy: Day 9 Lesson

Arts in Action, Digital Voices

The Big Easy: Day 9 Lesson

Jazz at Lincoln Center

3 - 8

1 Hour

Welcome to Lesson 9 of Jazz at Lincoln Center's module, "The Big Easy"! Syncopate and synchronize in tempo as students elevate their drumming skills using an online metronome to maintain a steady beat.

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Functional Fitness Week 2: Day 2

Whole Body, Whole Self, Leadership and Teamwork

Functional Fitness Week 2: Day 2

Active Kids and Minds

K - 8

40 Minutes

Continue building Week 2 Skill of the Week: Running. In this activity, students reinforce their cardio abilities with team sprints and a high-intensity running game. Then, they learn the nutrients responsible for a fruit's color.

This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.

Discover Activity

Catapult (Team Building) Game

STEM Lab: Build, Tinker, Explore, Leadership and Teamwork

Catapult (Team Building) Game

!Mpact Players

6 - 12

30 Minutes

Build the ultimate catapult and compete as your team launches coins across the room!

Discover Activity

Concentric Circle Discussion

Belonging and Community, Stories and Perspectives

Concentric Circle Discussion

Mizzen Education, Inc.

9 - 12

45 Minutes

Students strike up conversations with one another on a wide variety of topics. During the process, they discover that a productive conversation requires skills in both speaking and listening, with perhaps listening being the more important skill.

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Make It Move! 3: Transportation Prototype Build

STEM Lab: Build, Tinker, Explore, The Natural World

Make It Move! 3: Transportation Prototype Build

OregonASK

6 - 8

1 Hour

Students learn and explore different types of transportation prototypes and then make their own!

This is Part 3 of 6 in the Make It Move! series, with activities designed to build upon each another:

Make It Move! 1: Transportation Prototype Brainstorm
Make It Move! 2: Transportation Prototype Selection
Make It Move! 3: Transportation Prototype Build
Make It Move! 4: Transportation Prototype Test & Modify
Make It Move! 5: Transportation Prototype Naming
Make It Move! 6: Transportation Prototype Presentations

Discover Activity

Collaborative Storytelling

Stories and Perspectives, Arts in Action

Collaborative Storytelling

Mizzen Education, Inc.

6 - 8

45 Minutes

Collaborative storytelling can add an extra flavor or twist to the process of story development. In this activity, students work in groups of 4 or 5. They build their stories one detail or paragraph at a time. The stories turn out to be unique expressions of multiple ideas from multiple perspectives.

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Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.

Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.