Playing Innovator Trading Cards (6-12)
Grades 6 - 12
1h
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Overview
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Playing Innovator Trading Cards (6-12)
Grades 6 - 12
1h
No Reviews Yet
(0)
Overview
In this culminating activity, learners use their completed Innovator Trading Cards to solve community-based challenges. Each challenge requires a balanced team of innovators, with one innovator from each theme. Learners must justify their team choices and explain how different kinds of contributions work together to address complex problems.
This is the second of two activities in the Innovator Trading Card Collection:
Activity 1 focuses on the theme of the week, learning about the innovators and their influence, and designing the innovator trading cards.
Activity 2 focuses on facilitating the associated game to reinforce learning.
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