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COLLECTION

Intro to Entrepreneurship (Grades 6-12)

2 Items

VentureLab ↗️

Grades 6 - 12

45m

VentureLab ↗️

Grades 6 - 12

45m

Overview

This foundational series of activities introduces middle and high school students to the concept of entrepreneurship. Expanding beyond the idea that entrepreneurs are just people who set up and run a company, the team at VentureLab wants students to also develop an entrepreneurial way of thinking and acting on ideas.

Through this collection of activities, students develop an understanding of the basic entrepreneurial skills and mindset, as well as what it means and feels like to be an entrepreneur.

Continue Your Journey

1

The Marshmallow Challenge

ACTIVITY

Students work in teams to complete a challenge to build the tallest free-standing structure out of dry spaghetti noodles that also supports the weight of a regular-sized marshmallow. Along the way, teams will be asked to reflect on what they've been doing and how they're feeling as they experience what it means to have an entrepreneurial mindset. It will also help students start building some key entrepreneurial skills including creativity, team work, and prototyping.
The Marshmallow Challenge
STEM • Arts
45mGrades 6 - 12

ACTIVITY

2

Dream Team

ACTIVITY

Students create their ultimate entrepreneurial "dream team" poster. Students first create an image of themselves as an entrepreneur (as creatively as they like), highlighting their entrepreneurial strengths, and then they will add team members to their poster (real or fictional), highlighting the mindsets and skills they will bring to the team to make up the ultimate entrepreneurial dream team - ready to take on any challenge!
Dream Team
Leadership and Teamwork • Career and Future Readiness
45mGrades 6 - 12

ACTIVITY

COLLECTION

Intro to Entrepreneurship (Grades 6-12)

2 Items

VentureLab ↗️

Grades 6 - 12

45m

VentureLab ↗️

Grades 6 - 12

45m

Overview

Continue Your Journey

1

The Marshmallow Challenge

ACTIVITY

Students work in teams to complete a challenge to build the tallest free-standing structure out of dry spaghetti noodles that also supports the weight of a regular-sized marshmallow. Along the way, teams will be asked to reflect on what they've been doing and how they're feeling as they experience what it means to have an entrepreneurial mindset. It will also help students start building some key entrepreneurial skills including creativity, team work, and prototyping.
The Marshmallow Challenge
STEM • Arts
45mGrades 6 - 12

ACTIVITY

2

Dream Team

ACTIVITY

Students create their ultimate entrepreneurial "dream team" poster. Students first create an image of themselves as an entrepreneur (as creatively as they like), highlighting their entrepreneurial strengths, and then they will add team members to their poster (real or fictional), highlighting the mindsets and skills they will bring to the team to make up the ultimate entrepreneurial dream team - ready to take on any challenge!
Dream Team
Leadership and Teamwork • Career and Future Readiness
45mGrades 6 - 12

ACTIVITY

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Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.

Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.