PBS
Student Reporting Labs is a hands-on student journalism training program that connects young people to real-world experiences and educators to resources and community.
Across three project-based collections, youth step into the roles of reporters, journalists, creatives, and community storytellers. Learn the fundamentals of journalism, interviewing, media literacy, and producing and hosting news shows, empowering youth to share their voices and skills to become change makers in their communities. Explore their activities as standalone lessons or follow their suggested scaffolded collections.
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Activities
Fact-checking for Beginners (Student Reporting Labs)
Digital Media and Communications, Literacy
Grades 6 - 12
Fact-checking for Beginners (Student Reporting Labs)
PBS
6 - 12
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Fact-checking for Beginners (Student Reporting Labs)
Digital Media and Communications, Literacy
Grades 6 - 12
What Makes a Good Video Story? (Student Reporting Labs)
Digital Media and Communications, Literacy
Grades 6 - 12
What Makes a Good Video Story? (Student Reporting Labs)
PBS
6 - 12
50 Minutes
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What Makes a Good Video Story? (Student Reporting Labs)
Digital Media and Communications, Literacy
Grades 6 - 12
A News Show Structure: Block G and Kickers
Digital Media and Communications, Literacy
Grades 3 - 5
A News Show Structure: Block G and Kickers
PBS
3 - 5
30 Minutes
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Shifting the Frame (Student Reporting Labs)
Digital Media and Communications, Literacy
Grades 6 - 12
Shifting the Frame (Student Reporting Labs)
PBS
6 - 12
50 Minutes
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Pre-interviewing (Student Reporting Labs)
Digital Media and Communications, Literacy
Grades 6 - 12
Pre-interviewing (Student Reporting Labs)
PBS
6 - 12
50 Minutes
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In-camera Edit (Student Reporting Labs)
Digital Media and Communications, Literacy
Grades 6 - 12
In-camera Edit (Student Reporting Labs)
PBS
6 - 12
2 Hours
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Production (Student Reporting Labs)
Digital Media and Communications, Literacy
Grades 6 - 12
Production (Student Reporting Labs)
PBS
6 - 12
1 Hour
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Beyond the Headlines: Sneaky Logos
Digital Media and Communications, Arts
Grades 3 - 5
Beyond the Headlines: Sneaky Logos
PBS
3 - 5
30 Minutes
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Art of the Interview (Student Reporting Labs)
Digital Media and Communications, Literacy
Grades 6 - 12
Art of the Interview (Student Reporting Labs)
PBS
6 - 12
1 Hour 30 Minutes
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Art of the Interview (Student Reporting Labs)
Digital Media and Communications, Literacy
Grades 6 - 12
Copyright & Fair Use (Student Reporting Labs)
Digital Media and Communications, Literacy
Grades 6 - 12
Copyright & Fair Use (Student Reporting Labs)
PBS
6 - 12
25 Minutes
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Copyright & Fair Use (Student Reporting Labs)
Digital Media and Communications, Literacy
Grades 6 - 12
Broadcast News (Student Reporting Labs)
Digital Media and Communications, History and Society
Grades 6 - 12
Broadcast News (Student Reporting Labs)
PBS
6 - 12
50 Minutes
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Broadcast News (Student Reporting Labs)
Digital Media and Communications, History and Society
Grades 6 - 12
A News Show Structure: Block C and Headlines
Digital Media and Communications, Literacy
Grades 3 - 5
A News Show Structure: Block C and Headlines
PBS
3 - 5
30 Minutes
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Featured in These Collections
Amplify Youth Voice with SEL
Leadership and Teamwork, Social and Emotional Awareness
15 Activities
●
Grades K - 12
Amplify Youth Voice with SEL
K - 12
1 Hour 30 Minutes
Empower youth, amplify student voice, and make learning an adventure! The activities in this playlist are designed to spark creativity, foster teamwork, and encourage self-discovery, making learning an adventure that students look forward to each day. This playlist is packed with engaging activities in the arts, career exploration, and social and emotional learning — that foster self-awareness, creativity, connection, and belonging. Each lesson plan equips you to engage students to become more active participants in their own journey.
"The most memorable lessons often come from the journey, not the destination — enjoy the messiness of learning, it's here that the real magic happens." — Lauren B. González
This Playlist was curated by Lauren B. González, in collaboration with Mizzen Education. Lauren has more than 15 years in the educational field and is a doctoral candidate for Applied Learning Sciences at The University of Miami. A first-generation Latina and daughter of Cuban exiles, Lauren describes her approach to learning as "holistic, respectful of student cultures, and deeply rooted in resilience and empathy."
Discover Collection
Building a NewsHour: Part 3
Literacy, Digital Media and Communications
5 Activities
●
Grades 3 - 5
Building a NewsHour: Part 3
3 - 5
1 Hour 30 Minutes
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Building a NewsHour: Part 4
Literacy, Digital Media and Communications
6 Activities
●
Grades 3 - 5
Building a NewsHour: Part 4
3 - 5
1 Hour 30 Minutes
Discover Collection
American History: Elevating Black Voices (3-5)
Leadership and Teamwork, Literacy, History and Society
13 Activities
●
Grades 3 - 5
American History: Elevating Black Voices (3-5)
3 - 5
9 Hours 10 Minutes
This Collection is a weekly, hands-on playlist that helps learners explore how stories, creativity, problem-solving, and leadership shape communities and American history. Through engaging texts, Innovator Trading Cards, and theme-based activities in literacy, STEM, the arts, and collaboration, students discover lesser-known Black Americans whose voices and ideas have made a lasting impact. Each week introduces a new theme that strengthens reading comprehension, evidence-based thinking, creativity, and teamwork, while giving learners multiple opportunities to apply their understanding through discussion, design, and gameplay. Designed for flexible facilitation and active learning, this playlist shows that innovation happens in many ways—and that elevating diverse voices deepens our understanding of history.
For a consistent learning experience, it is recommended that this collection be completed in the sequence outlined below. This allows learners to apply the weekly themes from the Innovator Playing Cards through supplementary activities.
Week 1: Storytelling and Voice
Designing Innovator Trading Cards (3-5)
Word Detectives
What is that Tone
Rhythm and Language
Week 2: Inventing and Problem Solving
Designing Innovator Trading Cards (3-5)
S.INQ Mechanical Engineering Self Propelled Cars
Arm and Belt Accessories
Engineering an Upgrade (Grades 3-5)
Week 3: Creativity and Expression
Designing Innovator Trading Cards (3-5)
The Animal Spin
Create and Perform a Scene from a Book
Clay Pinch Pot
Week 4: Leadership and Change
Designing Innovator Trading Cards (3-5)
Playing Innovator Trading Cards (3-5)
More Tools Are Better Than One
Build Your Own Obstacle Course
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Mizzen Summer Sizzle
Digital Media and Communications, Arts
16 Activities
●
Grades K - 12
Mizzen Summer Sizzle
K - 12
2 Hours
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From Concept to Screen: Building Your Own News Show
Literacy, Digital Media and Communications
21 Activities
●
Grades 3 - 5
From Concept to Screen: Building Your Own News Show
3 - 5
10 Hours 30 Minutes
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American History: Elevating Black Voices (6-12)
Leadership and Teamwork, History and Society, Literacy
13 Activities
●
Grades 6 - 12
American History: Elevating Black Voices (6-12)
6 - 12
9 Hours 10 Minutes
The American History: Elevating Black Voices Collection is a weekly, inquiry-driven playlist that invites learners to examine how storytelling, innovation, creativity, and leadership shape American history and civic life. Through complex texts, Innovator Trading Cards, and theme-based activities across literacy, STEM, the arts, and collaborative problem-solving, students engage with lesser-known Black Americans—whose contributions have influenced systems, culture, and community change. Each week introduces a thematic lens that builds historical analysis, critical reading, argumentation, and interdisciplinary thinking, culminating in a challenge-based game that requires evidence, reasoning, and collaboration. Designed to support meaningful discussion and application, this Collection highlights innovation as a collective process and underscores the power of amplifying voices that shape our shared history.
This collection is designed to have learners apply ideas from the weekly themes introduced through the Innovator Playing Cards with additional related activities; it is recommended to follow this sequence to maintain consistency:
Week 1: Storytelling and Voice
Designing Innovator Trading Cards
What Makes a Good Story?
One Minute Speeches
Erasure Poetry as Resistance
Week 2: Inventing and Problem Solving
Designing Innovator Trading Cards
Cell City
Catapult (Team Building) Game
Build an Extension Arm
Week 3: Creativity and Expression
Designing Innovator Trading Cards
Create a Cardboard Self-Portrait
Improv: Say the Line
How to Look at Dance
Week 4: Leadership and Change
Designing Innovator Trading Cards
Playing Innovator Trading Cards
Analyzing and Constructing Timelines of Racial (In)justice
Dream Team
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Building a NewsHour: Part 5
Literacy, Digital Media and Communications
5 Activities
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Grades 3 - 5
Building a NewsHour: Part 5
3 - 5
2 Hours
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Student Reporting Labs
Digital Media and Communications
16 Activities
●
Grades 6 - 12
Student Reporting Labs
6 - 12
14 Hours 10 Minutes
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Building a NewsHour: Part 2
Literacy, Digital Media and Communications
5 Activities
●
Grades 3 - 5
Building a NewsHour: Part 2
3 - 5
1 Hour 30 Minutes
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Building a NewsHour: Part 6
Literacy, Digital Media and Communications
8 Activities
●
Grades 3 - 5
Building a NewsHour: Part 6
3 - 5
1 Hour 30 Minutes
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Building a NewsHour: Part 1
Literacy, Digital Media and Communications
6 Activities
●
Grades 3 - 5
Building a NewsHour: Part 1
3 - 5
1 Hour 30 Minutes
Discover Collection

