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Find Your Story (Student Reporting Labs)

Digital Media and Communications, Literacy

Grades 6 - 12

Find Your Story (Student Reporting Labs)

PBS

6 - 12

50 Minutes

Students explore new topics and people to develop a compelling news story.

This is activity 7 of 16 in the PBS NewsHour Student Reporting Labs Module. Visit the Module to learn more before getting started.

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Find Your Story (Student Reporting Labs)

Digital Media and Communications, Literacy

Grades 6 - 12

Chatting Safely Online

Digital Media and Communications, Social and Emotional Awareness

Grades 9 - 12

Chatting Safely Online

Mizzen Education, Inc.

9 - 12

45 Minutes

Students evaluate mock conversations that could occur online and recognize strategies for maintaining their safety and dignity.

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Chatting Safely Online

Digital Media and Communications, Social and Emotional Awareness

Grades 9 - 12

Where Did You Come From?

Health and Wellness, Nature and Wildlife

Grades 6 - 8

Where Did You Come From?

The Nature Conservancy

6 - 8

1 Hour

In this engaging lesson, students explore their connection to food and its origins. Through hands-on activities, they sketch their favorite fruits and vegetables, examine their geographical sources, and create thought-provoking food art to reflect on the impact of locally grown versus shipped produce.

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Where Did You Come From?

Health and Wellness, Nature and Wildlife

Grades 6 - 8

S.INQ Invisible Forces: Magnetic Force

STEM, Nature and Wildlife

Grades K - 5

S.INQ Invisible Forces: Magnetic Force

OregonASK

K - 5

30 Minutes

In this lesson, students test different objects to see if the magnetic force is strong enough to pass through and attract a paper clip.

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S.INQ Invisible Forces: Magnetic Force

STEM, Nature and Wildlife

Grades K - 5

MLS STEM Goals: Field Measurements

STEM

Grades 3 - 8

MLS STEM Goals: Field Measurements

Learn Fresh

3 - 8

1 Hour

In this activity, students use real soccer field dimensions to calculate the area and perimeter of different field sections, including the full field, half field, and the goalie box. Students also use the radius of the center circle to determine its circumference and area. After completing these calculations, students reflect on their results, compare the sizes of each section, and consider how field measurements can influence decisions made by players and coaches during a match.

This is activity 5 of 8 in the MSL STEM Goals Collection from Learn Fresh. To view all activities and Quality Instructional Practices for planning and facilitation, visit the MLS STEM Goals Collection page.

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MLS STEM Goals: Field Measurements

STEM

Grades 3 - 8

Favorite Animal

Arts, Nature and Wildlife

Grades K - 2

Favorite Animal

Mizzen Education, Inc.

K - 2

45 Minutes

Children choose their favorite animal to be the subject of a large informational poster.

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Favorite Animal

Arts, Nature and Wildlife

Grades K - 2

Slideshow: A Day at the Zoo

Literacy, Digital Media and Communications

Grades K - 2

Slideshow: A Day at the Zoo

Mizzen Education, Inc.

K - 2

45 Minutes

Making slide presentations can introduce children to the power of computers and their many uses. In this activity, children collaborate with the leader to make a presentation about zoo animals.

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Slideshow: A Day at the Zoo

Literacy, Digital Media and Communications

Grades K - 2

Why Some Democracies Fail

History and Society, Literacy

Grades 9 - 12

Why Some Democracies Fail

Mizzen Education, Inc.

9 - 12

45 Minutes

Nations and their systems of governments sometimes remain intact for hundreds of years. Yet as history shows, even the nations that appear especially strong and permanent to their citizens, such as Ancient Rome, may fail and be replaced. Democracies are no exception. In this activity, students will study and evaluate examples of democracies that failed to live up to their promise, and they will consider the future of democracy worldwide and in the United States.

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Why Some Democracies Fail

History and Society, Literacy

Grades 9 - 12

The Cube Game

STEM, Nature and Wildlife

Grades 9 - 12

The Cube Game

Mizzen Education, Inc.

9 - 12

45 Minutes

Students arrange 27 small cubes into pieces that may—or may not—form a large cube. They practice logical reasoning and spatial reasoning skills as they solve this simple but intriguing puzzle.

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The Cube Game

STEM, Nature and Wildlife

Grades 9 - 12

The Lord of the Rings

Literacy, Arts

Grades 6 - 8

The Lord of the Rings

Mizzen Education, Inc.

6 - 8

45 Minutes

Students delve into the fantasy world of The Lord of the Rings (LotR) trilogy by J. R. R. Tolkien. They explore the characters, settings, and themes of the novels and then write a scene that could take place in the LotR world. Students do not need to have read the trilogy to enjoy this activity.

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The Lord of the Rings

Literacy, Arts

Grades 6 - 8

Functional Fitness Week 7: Day 1

Leadership and Teamwork, Health and Wellness

Grades K - 8

Functional Fitness Week 7: Day 1

Active Kids and Minds

K - 8

40 Minutes

Start week 7 by learning the skill of the week: Burpees. In this activity, students demonstrate power, endurance, and coordination while practicing burpees, and play a game of Steal the Turkey Bacon. Then, they learn about healthy beverage choices.


This activity is part of the Active Kids and Minds Functional Fitness 12-week program. If you are new to the program, visit the Active Kids and Minds Functional Fitness: Weeks 1-4 Collection before getting started.

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Functional Fitness Week 7: Day 1

Leadership and Teamwork, Health and Wellness

Grades K - 8

NBA Math Hoops Lesson 5: Steals & Strategy

STEM, Social and Emotional Awareness

Grades 3 - 8

NBA Math Hoops Lesson 5: Steals & Strategy

Learn Fresh

3 - 8

45 Minutes

In this activity, students review the “steal rule” and practice identifying incorrect calculations while reinforcing computational accuracy. Then, they work through various gameplay scenarios in teams, discussing different strategies and decisions.

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NBA Math Hoops Lesson 5: Steals & Strategy

STEM, Social and Emotional Awareness

Grades 3 - 8

An Online Quest for Answers

Digital Media and Communications, Literacy

Grades 6 - 8

An Online Quest for Answers

Mizzen Education, Inc.

6 - 8

45 Minutes

The internet can be an excellent source of verifiable facts, such as the scores of sports contests and the vote totals of an election. However, not all questions have factual answers. In this activity, students will explore the limits of the internet and other reference sources in the quest for facts, knowledge, and opinions.

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An Online Quest for Answers

Digital Media and Communications, Literacy

Grades 6 - 8

Paper Sculptures (Grades 3-5)

Arts, Social and Emotional Awareness

Grades 3 - 5

Paper Sculptures (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Students create different shapes out of paper and glue them together to make a sculpture that represents themselves. As they create, they learn different ways to manipulate paper and to express themselves.

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Paper Sculptures (Grades 3-5)

Arts, Social and Emotional Awareness

Grades 3 - 5

Who Is Telling the Truth? (Grades 3-5)

Social and Emotional Awareness, Literacy

Grades 3 - 5

Who Is Telling the Truth? (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, students try to guess which of the 3 players is telling the truth. This game builds self-awareness by identifying feelings related to honesty and dishonesty. The game also builds speaking and listening skills and helps group members get to know one another.

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Who Is Telling the Truth? (Grades 3-5)

Social and Emotional Awareness, Literacy

Grades 3 - 5

Nature Squares

Nature and Wildlife, STEM

Grades 3 - 5

Nature Squares

Mizzen Education, Inc.

3 - 5

45 Minutes

Students develop their scientific inquiry and observational skills as they list all the living and nonliving things in a 1-meter-by-1-meter plot of land.

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Nature Squares

Nature and Wildlife, STEM

Grades 3 - 5

What Makes a Strong Online Community? (Grades 9-12)

Digital Media and Communications, Social and Emotional Awareness

Grades 9 - 12

What Makes a Strong Online Community? (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

Students model an online chat group. They discover that these groups can be successful and enjoyable when group members respect one another.

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What Makes a Strong Online Community? (Grades 9-12)

Digital Media and Communications, Social and Emotional Awareness

Grades 9 - 12

The Big Easy: Day 17 Lesson

Arts, Literacy

Grades 3 - 8

The Big Easy: Day 17 Lesson

Jazz at Lincoln Center

3 - 8

1 Hour

Welcome to Lesson 17 of Jazz at Lincoln Center's module, "The Big Easy"! It's party time! Experience the culmination of creativity as student groups host symbolic parties, providing an opportunity for exploration and discovery amidst vibrant celebrations.

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The Big Easy: Day 17 Lesson

Arts, Literacy

Grades 3 - 8

Skills for Workers in the Twenty-First Century

Career and Future Readiness, History and Society

Grades 6 - 8

Skills for Workers in the Twenty-First Century

Mizzen Education, Inc.

6 - 8

45 Minutes

What skills do workers need to develop for success in the twenty-first century? Students research and synthesize ideas about the working conditions and environment in which they will work in the future.

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Skills for Workers in the Twenty-First Century

Career and Future Readiness, History and Society

Grades 6 - 8

S.INQ Up Space Systems Part 2

STEM, Nature and Wildlife

Grades 6 - 8

S.INQ Up Space Systems Part 2

OregonASK

6 - 8

1 Hour

Students learn what constellations are and how they work, and how to find them.

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S.INQ Up Space Systems Part 2

STEM, Nature and Wildlife

Grades 6 - 8

What Happened to the BlackBerry Phone?

Career and Future Readiness, STEM

Grades 6 - 8

What Happened to the BlackBerry Phone?

Mizzen Education, Inc.

6 - 8

45 Minutes

The BlackBerry once was a very popular handheld computer, and a predecessor of the modern mobile phone or smartphone. Today, it now stands as an example of a tremendous business failure. In this activity, students analyze the factors that led to BlackBerry’s decline. They explore the consequences of ill-advised business decisions, improvements in technology, and unforeseen changes in the market.

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What Happened to the BlackBerry Phone?

Career and Future Readiness, STEM

Grades 6 - 8

Publishing Board

STEM, Nature and Wildlife

Grades K - 5

Publishing Board

Go2Science

K - 5

1 Hour 15 Minutes

Now it’s time to analyze the data collected throughout Mission: Rainforest and come to a consensus about the hypothesis. Dr. Mita wanted to know if blue Morpho butterflies can only live in or near rainforests and not well outside of them. What does the evidence tell you? Share all the research you’ve done by creating a display board with the hypothesis and your conclusion!

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Publishing Board

STEM, Nature and Wildlife

Grades K - 5

Blogging 101

Digital Media and Communications, Literacy

Grades 9 - 12

Blogging 101

Mizzen Education, Inc.

9 - 12

45 Minutes

Students learn how to develop their own blog. They begin by discussing what a blog is. Students then form teams to review examples of teen blogs and brainstorm traits that make a blog appealing. They also create a list of and safety tips for bloggers. Next, they watch a video to get advice from a teen blogger, and incorporate that advice into their own lists of tips. Finally, students work together to design a team blog in slideshow software, and each team member writes his or her own blog entry.

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Blogging 101

Digital Media and Communications, Literacy

Grades 9 - 12

Make It Move! 6: Transportation Prototype Presentations

STEM, Arts

Grades 6 - 8

Make It Move! 6: Transportation Prototype Presentations

OregonASK

6 - 8

1 Hour

Students create presentations for their Transportation inventions and showcase their creativity and hard work.

This activity is Part 6 of 6 in the Make it Move! series, and builds off of previous activities:

Make It Move! 1: Transportation Prototype Brainstorm
Make It Move! 2: Transportation Prototype Selection
Make It Move! 3: Transportation Prototype Build
Make It Move! 4: Transportation Prototype Test/Modify
Make It Move! 5: Transportation Prototype Naming

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Make It Move! 6: Transportation Prototype Presentations

STEM, Arts

Grades 6 - 8

The Wright Brothers and the Airplane

STEM, Arts

Grades K - 2

The Wright Brothers and the Airplane

Mizzen Education, Inc.

K - 2

45 Minutes

Children learn about the Wright brothers' background and use problem-solving skills to design and create paper airplanes to fly long distances.

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The Wright Brothers and the Airplane

STEM, Arts

Grades K - 2

New Foods

Health and Wellness, Nature and Wildlife

Grades K - 2

New Foods

Mizzen Education, Inc.

K - 2

45 Minutes

In this activity, children work collaboratively to match the names of fruits and vegetables with pictures. Then they talk about fruits and vegetables, building cooperative learning skills, and interest in trying a variety of foods.

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New Foods

Health and Wellness, Nature and Wildlife

Grades K - 2

Round Robin Storytelling

Literacy, Arts

Grades K - 8

Round Robin Storytelling

Foundations, Inc.

K - 8

30 Minutes

Students create a group story by adding a few lines at a time.

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Round Robin Storytelling

Literacy, Arts

Grades K - 8

Half the Conversation

Social and Emotional Awareness, Literacy

Grades 9 - 12

Half the Conversation

Mizzen Education, Inc.

9 - 12

45 Minutes

Students write and act out skits to build self-awareness and conflict-resolution skills. First, students work in pairs to write and practice skits about a conflict they might have with a person in their everyday lives, and then they perform the skits for the group. However, the student who is the “star” of the skit delivers only their half of the conversation, with the other half of the conversation not being performed. The whole group then discusses what they learned about themselves and how they resolve conflicts.

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Half the Conversation

Social and Emotional Awareness, Literacy

Grades 9 - 12

Prep, Plant, Bloom! How to Plant a Dahlia Tuber

Nature and Wildlife, STEM

Grades 3 - 8

Prep, Plant, Bloom! How to Plant a Dahlia Tuber

Farm to Table Kids

3 - 8

1 Hour 30 Minutes

Let’s dig in! After checking for healthy tubers and learning how they work, it's time to plant! This hands-on lesson will teach students how to properly prep and plant their dahlia tubers. From prepping garden beds to placing the tubers at the proper depth, students will experience the joy and responsibility of kickstarting the growing season. They will also learn why placement, spacing, and soil health are essential for producing strong, beautiful blooms.

This activity is 2 of 5 in the "How to Grow Dahlias" module from Farm to Table Kids. Visit the module to view the full set of learning resource and learn more about Part 1 of the module series, "Things to Know Before You Grow."

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Prep, Plant, Bloom! How to Plant a Dahlia Tuber

Nature and Wildlife, STEM

Grades 3 - 8

Pollinators Project

STEM, Nature and Wildlife

Grades 6 - 12

Pollinators Project

OregonASK

6 - 12

1 Hour 15 Minutes

Students learn how pollination works and how bees are essential for the production of fruits and vegetables. Students will also be presented with a problem and use tools to brainstorm and test potential solutions to fix it.

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Pollinators Project

STEM, Nature and Wildlife

Grades 6 - 12

MLS STEM Goals: Shot Percentages

STEM

Grades 3 - 8

MLS STEM Goals: Shot Percentages

Learn Fresh

3 - 8

1 Hour 30 Minutes

In this activity, students explore how percentages connect to real in game performance by analyzing shot percentages in MLS STEM Goals. Using data found in Team Cards, students will learn how fractions, decimals, and percentages are all ways of displaying measurements that are just a part of a whole. In the first half of the lesson, students will calculate and compare shooting percentages across player positions. To conclude the lesson, educators have the option to bring students to a real soccer field or gymnasium where students can gather data on their shooting performance and calculate their own shot percentage.

This is activity 2 of 8 in the MSL STEM Goals Collection from Learn Fresh. To view all activities and Quality Instructional Practices for planning and facilitation, visit the MLS STEM Goals Collection page.

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MLS STEM Goals: Shot Percentages

STEM

Grades 3 - 8

Your Olympic Games

Leadership and Teamwork

Grades 9 - 12

Your Olympic Games

Mizzen Education, Inc.

9 - 12

45 Minutes

Students create their own versions of Olympic sports and demonstrate the sports to the group.

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Your Olympic Games

Leadership and Teamwork

Grades 9 - 12

Smoothies and Startups: The Costs of Starting a Business

Career and Future Readiness, STEM

Grades 6 - 8

Smoothies and Startups: The Costs of Starting a Business

Mizzen Education, Inc.

6 - 8

45 Minutes

There's a well-known saying: It takes money to make money. Spending money is one of the realities of starting a business. Students will think like new business owners and consider their start-up costs as they develop a business plan.

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Smoothies and Startups: The Costs of Starting a Business

Career and Future Readiness, STEM

Grades 6 - 8

Acrostic Poem Campaign Poster

History and Society, Literacy

Grades 3 - 5

Acrostic Poem Campaign Poster

Mizzen Education, Inc.

3 - 5

45 Minutes

Youth create a poster to use during a simulated classroom election. They create an acrostic poem using their name to explain what makes them a good leader. Students share their posters and vote in a classroom election.

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Acrostic Poem Campaign Poster

History and Society, Literacy

Grades 3 - 5

Helping People Learn

History and Society, Literacy

Grades K - 2

Helping People Learn

Mizzen Education, Inc.

K - 2

45 Minutes

Children learn that not everyone has the opportunity to go to school and gain an education. They explore the concept that gaining a quality education is a right that everyone should have.

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Helping People Learn

History and Society, Literacy

Grades K - 2

Windchimes & Mobiles

Arts, Social and Emotional Awareness

Grades K - 8

Windchimes & Mobiles

Rediscover Center

K - 8

1 Hour

In this activity, students will learn how to make mobiles or windchimes using materials collected from their home or outside in their neighborhood. This is a simple but versatile activity to really liven up your classroom or your home. Get creative with colors or patterns as you see fit!

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Windchimes & Mobiles

Arts, Social and Emotional Awareness

Grades K - 8

Celebrating Culture, Resisting Erasure

History and Society, Literacy

Grades K - 8

Celebrating Culture, Resisting Erasure

Pulitzer Center

K - 8

1 Hour 30 Minutes

What is culture, why does it matter, and what is the impact of cultural erasure? This activity explores these questions through text and multimedia exploration, discussion, and art. Students will read excerpts from the picture book Born on the Water that introduce the culture of the people of Ndongo prior to the trans-Atlantic slave trade. As a culminating activity, they will create art expressing aspects of their own cultures.

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Celebrating Culture, Resisting Erasure

History and Society, Literacy

Grades K - 8

The First Cellphone Call

Literacy, Digital Media and Communications

Grades 3 - 5

The First Cellphone Call

PBS

3 - 5

45 Minutes

Welcome to “Building a News Hour” Module from PBS NewsHour Student Reporting Lab, an opportunity for students to apply and extend their learning from Module 1, “From Concept to Screen: Building Your News Show.” By the end of the module, students, working in groups or independently, will have created their own News Hour. The process begins in this first lesson, where students learn the focus of their stories, the first cellphone call.

This is lesson 1 in “Building a News Hour,” the second module from PBS NewsHour Student Reporting Labs’ module series.

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The First Cellphone Call

Literacy, Digital Media and Communications

Grades 3 - 5

S.INQ Mechanical Engineering Egg Safe Seat

STEM, Nature and Wildlife

Grades K - 5

S.INQ Mechanical Engineering Egg Safe Seat

OregonASK

K - 5

1 Hour

Students create a car that can safely transport an egg when it comes in contact with a wall. They learn about mechanical engineering as they use an engineering design process grid to build, test, and modify their designs. This activity can be done in one day or over several days.

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S.INQ Mechanical Engineering Egg Safe Seat

STEM, Nature and Wildlife

Grades K - 5

Pre-interviewing (Student Reporting Labs)

Digital Media and Communications, Literacy

Grades 6 - 12

Pre-interviewing (Student Reporting Labs)

PBS

6 - 12

50 Minutes

Pre-interviews help you find the right voices (characters) for your story. In the Find Your Story Lesson, you identified potential people to interview and feature in your story.

Now you will talk to them to get a sense of whether they are indeed the right people and if they will move your story forward. The pre-interview will also help you create a list of interview questions so that you can make the best use of your time, and theirs.

This is activity 11 of 16 in the PBS NewsHour Student Reporting Labs Module. Visit the Module to learn more before getting started.

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Pre-interviewing (Student Reporting Labs)

Digital Media and Communications, Literacy

Grades 6 - 12

S.INQ Invisible Forces Magnetic Attraction

STEM, Nature and Wildlife

Grades K - 5

S.INQ Invisible Forces Magnetic Attraction

OregonASK

K - 5

30 Minutes

In this lesson, students test different objects to see which objects are attracted to the magnet and which objects aren't.

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S.INQ Invisible Forces Magnetic Attraction

STEM, Nature and Wildlife

Grades K - 5

Traveling from Brazil

Arts, Literacy

Grades 3 - 8

Traveling from Brazil

Jazz at Lincoln Center

3 - 8

1 Hour

Students learn the story behind Bossa Nova through a comic story. They then work with a partner to combine their two favorite songs into a new sound.

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Traveling from Brazil

Arts, Literacy

Grades 3 - 8

S.INQ Up Weather & Climate

STEM, Nature and Wildlife

Grades 6 - 8

S.INQ Up Weather & Climate

OregonASK

6 - 8

45 Minutes

Students conduct their own investigations to find out the truth behind climate change; also, they brainstorm ways to preserve Earth with each other.

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S.INQ Up Weather & Climate

STEM, Nature and Wildlife

Grades 6 - 8

Jump and Push Up for Good Health

Health and Wellness, Leadership and Teamwork

Grades 3 - 5

Jump and Push Up for Good Health

Mizzen Education, Inc.

3 - 5

45 Minutes

Students work in teams to complete a challenge, such as jumping rope, doing jumping jacks, or completing push-ups in timed intervals. Students will reflect on how they're feeling throughout the activity. Students will also learn how to support other group members during this challenge, especially when they are feeling fatigued.

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Jump and Push Up for Good Health

Health and Wellness, Leadership and Teamwork

Grades 3 - 5

Shadow Scenes

STEM, Arts

Grades K - 2

Shadow Scenes

Mizzen Education, Inc.

K - 2

45 Minutes

Shadow puppets are tools for telling a story. Children will create their own shadow puppets to set up a scene from a familiar story. Will the group be able to guess which story they are viewing?

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Shadow Scenes

STEM, Arts

Grades K - 2

Mindfulness (Grades 3-5)

Health and Wellness, Social and Emotional Awareness

Grades 3 - 5

Mindfulness (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

Being mindful involves paying attention to the world outside you and inside you as well. In this activity, students apply various focus strategies as you lead them through slow and steady breathing. Students also are invited to share their observations and experiences.

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Mindfulness (Grades 3-5)

Health and Wellness, Social and Emotional Awareness

Grades 3 - 5

Farm to Table 4: Prototype Test & Modify

STEM, Career and Future Readiness

Grades 6 - 8

Farm to Table 4: Prototype Test & Modify

OregonASK

6 - 8

45 Minutes

In this activity, students continue to test their Farm to Table prototypes and improve their designs through a process.

This is part 4 of 6 in a series. Provide students with context by first facilitating the previous activities “Farm to Table 1: Prototype Brainstorm”, “Farm to Table 2: Prototype Selection” and “Farm to Table 3: Prototype Build” Then, go further by facilitating “Farm to Table 5: Prototype Naming”, and “Farm to Table 6: Prototype Presentation

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Farm to Table 4: Prototype Test & Modify

STEM, Career and Future Readiness

Grades 6 - 8

What is This Advertisement Saying? (Grades 9-12)

Digital Media and Communications, Literacy

Grades 9 - 12

What is This Advertisement Saying? (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

When viewing advertisements online, students should be able to determine the claims that are stated in the ads, and then construct their opinions of the claims. In this activity, students view examples of typical social media advertisements. They choose 2 or 3 ads from the provided web page and restate the claim, if any, made in each ad. Students then state whether they find the ads believable and effective, and explain why.

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What is This Advertisement Saying? (Grades 9-12)

Digital Media and Communications, Literacy

Grades 9 - 12

Music and Rhythm (Grades K-2)

Arts, Social and Emotional Awareness

Grades K - 2

Music and Rhythm (Grades K-2)

Mizzen Education, Inc.

K - 2

45 Minutes

Children use their bodies and pat their hands on the floor in front of them to tap out rhythms. They start with slow two-beat rhythms, then they add a finger snap or a vocal sound and additional beats. They can then tap on other parts of their bodies. The beat gradually becomes more and more complicated, challenging their memories.

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Music and Rhythm (Grades K-2)

Arts, Social and Emotional Awareness

Grades K - 2

How to Cut Back, Dig Up, Divide & Store Dahlia Tubers Part 1: Buried Treasure – Cut Back & Dig Up Dahlia Tubers

Nature and Wildlife, STEM

Grades 3 - 8

How to Cut Back, Dig Up, Divide & Store Dahlia Tubers Part 1: Buried Treasure – Cut Back & Dig Up Dahlia Tubers

Farm to Table Kids

3 - 8

1 Hour 30 Minutes

Students will learn how and when to cut back dahlia plants after frost and safely dig up the tubers for overwintering. Through observation, they’ll track seasonal indicators and begin hands-on harvesting and data collection to prepare tubers for drying.

This activity is 4 of 5 in the "How to Grow Dahlias" module from Farm to Table Kids. Visit the module to view the full set of learning resources and learn more about Part 1 of the module series, "Things to Know Before You Grow."

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How to Cut Back, Dig Up, Divide & Store Dahlia Tubers Part 1: Buried Treasure – Cut Back & Dig Up Dahlia Tubers

Nature and Wildlife, STEM

Grades 3 - 8

Learn About the United States

History and Society, Social and Emotional Awareness

Grades 9 - 12

Learn About the United States

Mizzen Education, Inc.

9 - 12

45 Minutes

The United States is one of the largest countries in the world, as well as one of the most diverse. Its land includes wide plains, hills and mountains, expansive deserts, and dense forests. The land also shapes its people, many of whom are immigrants from other countries of the world. In this activity, students will research and then act out characters from many places in the United States. They will discover the diversity and majesty of their country and its people. They also may glimpse some of the reasons for the divisions that Americans face.

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Learn About the United States

History and Society, Social and Emotional Awareness

Grades 9 - 12

Be an Assignment Editor: Assigning Reporters and Camera Persons

Digital Media and Communications, Literacy

Grades 3 - 5

Be an Assignment Editor: Assigning Reporters and Camera Persons

PBS

3 - 5

30 Minutes

Calling all future Assignment Editors! In this activity, students step into the shoes of an Assignment Editor and make crucial decisions about who covers which news story. Join the discussion, share your reasoning, and learn why pairing the right team with a news story is vital to journalism.

This lesson is part of SRL's Be An Assignment Series. This series is also the third section of SRL’s First Module From Concept to Screen: Building Your News Hour. The module is broken into three sections. The first two contain lessons that can be completed as standalone activities or as part of a series. All three sections converge to provide a powerful and fun introduction to producing and hosting news shows. The module is followed by a second that deepens student knowledge and skills.

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Be an Assignment Editor: Assigning Reporters and Camera Persons

Digital Media and Communications, Literacy

Grades 3 - 5

Pitch Yourself

Career and Future Readiness, Leadership and Teamwork

Grades 6 - 12

Pitch Yourself

Network For Teaching Entrepreneurship

6 - 12

50 Minutes

As an engaging way to start NFTE’s Entrepreneurship 1 course, students will learn about what it means to be an entrepreneur and then create 30-second pitches about themselves to pitch themselves as potential entrepreneurs to their classmates.

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Pitch Yourself

Career and Future Readiness, Leadership and Teamwork

Grades 6 - 12

S.INQ Up Human Impact

Nature and Wildlife, STEM

Grades 6 - 8

S.INQ Up Human Impact

OregonASK

6 - 8

30 Minutes

Students learn about human impact on our climate through the distribution of greenhouse gases.

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S.INQ Up Human Impact

Nature and Wildlife, STEM

Grades 6 - 8

What Rights Do People Have? (Grade 3-5)

History and Society, Literacy

Grades 3 - 5

What Rights Do People Have? (Grade 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, students explore and discuss how all people are entitled to basic rights, such as living in peace, access to food and water, and living without fear.

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What Rights Do People Have? (Grade 3-5)

History and Society, Literacy

Grades 3 - 5

Animal ABCs

Literacy, Nature and Wildlife

Grades K - 2

Animal ABCs

Mizzen Education, Inc.

K - 2

45 Minutes

ABC picture books are some of the first books we are exposed to when we are young. In this activity, children will have the opportunity to make 1 of their own. The children will brainstorm animals for each letter of the alphabet, then work together to create a beautifully illustrated animal ABC book.

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Animal ABCs

Literacy, Nature and Wildlife

Grades K - 2

Make a Hovercraft

STEM, Nature and Wildlife

Grades 3 - 5

Make a Hovercraft

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, students use simple materials to build a working hovercraft. This activity builds an understanding of engineering principles as well as physics concepts related to friction and gravity.

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Make a Hovercraft

STEM, Nature and Wildlife

Grades 3 - 5

Launcher (Team Building) Game

Leadership and Teamwork, Social and Emotional Awareness

Grades 6 - 12

Video

Launcher (Team Building) Game

!Mpact Players

6 - 12

30 Minutes

Using a water balloon launcher, slingshot large, foam dice across a field for your teammates to catch!

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Video

Launcher (Team Building) Game

Leadership and Teamwork, Social and Emotional Awareness

Grades 6 - 12

A Good Hook (Grades 3-5)

Literacy, Digital Media and Communications

Grades 3 - 5

A Good Hook (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

In pairs or groups, students practice writing and delivering “hooks” or engaging introductions to presentations.

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A Good Hook (Grades 3-5)

Literacy, Digital Media and Communications

Grades 3 - 5

Stations of the Yamas and Niyamas of Yoga Philosophy

Health and Wellness, Social and Emotional Awareness

Grades 6 - 8

Stations of the Yamas and Niyamas of Yoga Philosophy

Mizzen Education, Inc.

6 - 8

45 Minutes

Students learn about and discuss situations in which the first two limbs of yoga philosophy, the yamas and the niyamas (or restraints and observances), can be useful in daily life.

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Stations of the Yamas and Niyamas of Yoga Philosophy

Health and Wellness, Social and Emotional Awareness

Grades 6 - 8

Quiet on Set

Digital Media and Communications, Literacy

Grades 3 - 5

Quiet on Set

PBS

3 - 5

45 Minutes

Quiet on Set! It’s time to record the interviews.

This is lesson 35 of PBS NewsHour Student Reporting Labs' second module, Building a News Hour.

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Quiet on Set

Digital Media and Communications, Literacy

Grades 3 - 5

Hidden Information: Mapping Our Digital Footprint

Digital Media and Communications, STEM

Grades 6 - 8

Hidden Information: Mapping Our Digital Footprint

Mizzen Education, Inc.

6 - 8

45 Minutes

In this activity, students learn about the digital footprint they create when they access the internet. They begin by looking at a sample digital footprint and considering how our online presence leaves impressions, or traces, just like our physical presence does. They create lists of places they have been online and use those lists to illustrate their own digital footprints. Students analyze the footprints to assess what kinds of information they have made public and consider how that information is permanent and accessible. Finally, students visit each other’s footprints to see how their digital interactions connect them.

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Hidden Information: Mapping Our Digital Footprint

Digital Media and Communications, STEM

Grades 6 - 8

Making Comics Part 6: Details and Description

Arts, Literacy

Grades 3 - 12

Making Comics Part 6: Details and Description

OregonASK

3 - 12

1 Hour

In comics, there are often several artists who make one thing, a story writer, a penciler, an inker, and a colorist too! Each one does a part of the finished whole! Students look at their penciled stories and start to get them ready to ink!


This is part 6 of 7 in a series. Provide context by first facilitating Making Comics Parts 1-5, and then afterward, Making Comics Part 7: Details and Description.

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Making Comics Part 6: Details and Description

Arts, Literacy

Grades 3 - 12

The Cold Call

Digital Media and Communications, Literacy

Grades 3 - 5

The Cold Call

PBS

3 - 5

45 Minutes

Dialing into the world of news production! In this lesson, students explore a producer's critical role in securing interviews. They’ll learn the art of the "cold call" and craft scripts for persuasive communication.

This is lesson 8 in “Building a News Hour,” the second module from PBS NewsHour Student Reporting Labs’ module series.

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The Cold Call

Digital Media and Communications, Literacy

Grades 3 - 5

What Are the Costs of Starting a Business?

Career and Future Readiness, STEM

Grades 9 - 12

What Are the Costs of Starting a Business?

Mizzen Education, Inc.

9 - 12

45 Minutes

Starting a business has proven to be a successful career option for many people, but many new businesses fail because they are poorly funded. In this activity, students experience the research, planning, and decision-making involved in launching and funding a new business.

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What Are the Costs of Starting a Business?

Career and Future Readiness, STEM

Grades 9 - 12

Advanced Manufacturing and Automation Career Exploration Presentation

Career and Future Readiness, STEM

Grades 6 - 8

Advanced Manufacturing and Automation Career Exploration Presentation

After-School All-Stars

6 - 8

40 Minutes

This group presentation activity teaches students about Advanced Manufacturing and Automation career diversity, skills, educational requirements, average salaries, and how these jobs are important to and impact our everyday lives.

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Advanced Manufacturing and Automation Career Exploration Presentation

Career and Future Readiness, STEM

Grades 6 - 8

Promotional Writing and “Advertorials”

Digital Media and Communications, Literacy

Grades 9 - 12

Promotional Writing and “Advertorials”

Mizzen Education, Inc.

9 - 12

45 Minutes

Advertisers have developed a variety of techniques to reach potential customers, some of which are unrecognized by even the most sophisticated media users. In this activity, students compare promotional writing to the journalism it is intended to mimic. They also practice writing in this style.

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Promotional Writing and “Advertorials”

Digital Media and Communications, Literacy

Grades 9 - 12

Telling Fact From Opinion

Digital Media and Communications, Literacy

Grades 3 - 5

Telling Fact From Opinion

Mizzen Education, Inc.

3 - 5

45 Minutes

Telling apart fact from opinion is a vital skill in all kinds of reading, as well as in media literacy. In this activity, students practice identifying facts and opinions in an online article. They learn the clues and hints that show how a statement might appear to be factual but is actually the opinion of its author.

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Telling Fact From Opinion

Digital Media and Communications, Literacy

Grades 3 - 5

Spelling Survivor

Literacy, Social and Emotional Awareness

Grades 3 - 5

Spelling Survivor

Mizzen Education, Inc.

3 - 5

45 Minutes

Spelling Survivor is a spelling bee with a twist. In this spelling bee students can use a lifeline to get a friend’s help and may be lucky and get a free pass on their round. Students will participate in a spelling bee to see who will be the last one standing, or the spelling survivor.

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Spelling Survivor

Literacy, Social and Emotional Awareness

Grades 3 - 5

Creating Setting (Grades 9-12)

Literacy, Career and Future Readiness

Grades 9 - 12

Creating Setting (Grades 9-12)

Mizzen Education, Inc.

9 - 12

45 Minutes

In this activity, students create a setting and characters and then write a story or scene with those elements. First, they create a description of a room. Then, they switch descriptions with another student, creating characters who interact in that room. Finally, students reconvene as a whole group to read and discuss their work.

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Creating Setting (Grades 9-12)

Literacy, Career and Future Readiness

Grades 9 - 12

How Can I Successfully Complete My College Major? (Grades 6-8)

Career and Future Readiness, Social and Emotional Awareness

Grades 6 - 8

How Can I Successfully Complete My College Major? (Grades 6-8)

Mizzen Education, Inc.

6 - 8

45 Minutes

Students research college majors by interviewing a partner and exploring how their skill sets and traits connect to a variety of college majors.

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How Can I Successfully Complete My College Major? (Grades 6-8)

Career and Future Readiness, Social and Emotional Awareness

Grades 6 - 8

Video Games of Past and Present

Digital Media and Communications, STEM

Grades 3 - 5

Video Games of Past and Present

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, students play classic video games and compare them with today's video games.

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Video Games of Past and Present

Digital Media and Communications, STEM

Grades 3 - 5

Create Hanging Door/Wall Signs

Social and Emotional Awareness, Arts

Grades 3 - 8

Create Hanging Door/Wall Signs

Rediscover Center

3 - 8

1 Hour

In this activity, students will create hanging door signs based on a traffic light. What are signs made for? What purpose do they serve?

This project was inspired by The Unstoppable Garrett Morgan by Joan DiCicco, and illustrated by Ebony Glenn. A tale of heroism and inventiveness, Garrett Morgan invented the Safety Hood that firefighters and wartime heroes adapted for use to this day. And if you rode in the car lately, you will have benefitted from his invention that created our modern-day traffic light. In this activity guide, we are taking inspiration from the traffic light to create signs that can indicate a student’s mood or set boundaries.

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Create Hanging Door/Wall Signs

Social and Emotional Awareness, Arts

Grades 3 - 8

Olympic Games (Grades 3-5)

Leadership and Teamwork, Health and Wellness

Grades 3 - 5

Olympic Games (Grades 3-5)

Mizzen Education, Inc.

3 - 5

45 Minutes

In this activity, students learn and play a series of Olympic games, building their skills in listening and cooperation along the way.

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Olympic Games (Grades 3-5)

Leadership and Teamwork, Health and Wellness

Grades 3 - 5

Model the Water Cycle

STEM, Nature and Wildlife

Grades 6 - 8

Model the Water Cycle

Mizzen Education, Inc.

6 - 8

45 Minutes

Ocean water is very salty, so why does fresh water fall on land? In this activity, students will answer this question by investigating a sealed cup of tinted water. The sealed cup acts as a simple model of Earth’s water supply and the water cycle.

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Model the Water Cycle

STEM, Nature and Wildlife

Grades 6 - 8

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Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.

Copyright © 2026, Mizzen Education, Inc. is a 501(c)(3) nonprofit on a mission to empower, uplift and support out-of-school time educators.